57 lines
1.4 KiB
C++
57 lines
1.4 KiB
C++
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///////////////////////////////////////////////////////////////////////////////
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// Copyright (C) Microsoft Corporation, 2000.
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//
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// rddmon.hpp
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//
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// Reference Device Debug Monitor
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//
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _RDDMON_HPP
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#define _RDDMON_HPP
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#include "debugmon.hpp"
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#define D3DDM_IMAGE_MAX 16
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typedef struct _ShMemImage
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{
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D3DSharedMem* pSM;
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UINT W;
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UINT H;
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UINT BPP;
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RDSurfaceFormat SF;
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void* pBits;
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} ShMemImage;
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class RDDebugMonitor : public D3DDebugMonitor
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{
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protected:
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RefDev* m_pRD;
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// shared memory image - dumps surface buffers for image viewer tool
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UINT m_NumShMemI;
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ShMemImage m_ShMemI[D3DDM_IMAGE_MAX];
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void GrowShMemArray( UINT ShMemI );
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void ShMemIRenderTarget( DWORD Flags, UINT iSM );
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void ShMemISurface2D( RDSurface2D* pRS, INT32 iLOD, DWORD Flags, UINT iSM );
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public:
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RDDebugMonitor( RefDev* pRD, BOOL bDbgMonConnectionEnabled );
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~RDDebugMonitor( void );
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// x,y render grid mask
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DWORD m_ScreenMask[2];
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inline BOOL ScreenMask( UINT iX, UINT iY )
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{
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return
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!((1L<<(iX%32)) & m_ScreenMask[0]) ||
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!((1L<<(iY%32)) & m_ScreenMask[1]) ;
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}
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void NextEvent( UINT32 EventType );
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HRESULT ProcessMonitorCommand( void );
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};
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///////////////////////////////////////////////////////////////////////////////
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#endif // _DEBUGMON_HPP
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