windows-nt/Source/XPSP1/NT/multimedia/media/deluxe2/main/mmfw.mak

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2020-09-26 03:20:57 -05:00
# Microsoft Developer Studio Generated NMAKE File, Based on mmfw.dsp
!IF "$(CFG)" == ""
CFG=mmfw - Win32 Debug
!MESSAGE No configuration specified. Defaulting to mmfw - Win32 Debug.
!ENDIF
!IF "$(CFG)" != "mmfw - Win32 Release" && "$(CFG)" != "mmfw - Win32 Debug"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "mmfw.mak" CFG="mmfw - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "mmfw - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "mmfw - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE
!ERROR An invalid configuration is specified.
!ENDIF
!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE
NULL=nul
!ENDIF
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "mmfw - Win32 Release"
OUTDIR=.\Release
INTDIR=.\Release
# Begin Custom Macros
OutDir=.\Release
# End Custom Macros
!IF "$(RECURSE)" == "0"
ALL : "$(OUTDIR)\mmfw.exe"
!ELSE
ALL : "$(OUTDIR)\mmfw.exe"
!ENDIF
CLEAN :
-@erase "$(INTDIR)\dib.obj"
-@erase "$(INTDIR)\knob.obj"
-@erase "$(INTDIR)\main.obj"
-@erase "$(INTDIR)\mbutton.obj"
-@erase "$(INTDIR)\mmfw.res"
-@erase "$(INTDIR)\sink.obj"
-@erase "$(INTDIR)\vc50.idb"
-@erase "$(OUTDIR)\mmfw.exe"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP_PROJ=/nologo /ML /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
/Fp"$(INTDIR)\mmfw.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
CPP_OBJS=.\Release/
CPP_SBRS=.
MTL_PROJ=/nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
RSC_PROJ=/l 0x409 /fo"$(INTDIR)\mmfw.res" /d "NDEBUG"
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\mmfw.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=winspool.lib comdlg32.lib shell32.lib oleaut32.lib uuid.lib\
comctl32.lib kernel32.lib user32.lib gdi32.lib advapi32.lib ole32.lib\
d:\nt\public\sdk\lib\i386\msimg32.lib winmm.lib /nologo /subsystem:windows\
/incremental:no /pdb:"$(OUTDIR)\mmfw.pdb" /machine:I386\
/out:"$(OUTDIR)\mmfw.exe"
LINK32_OBJS= \
"$(INTDIR)\dib.obj" \
"$(INTDIR)\knob.obj" \
"$(INTDIR)\main.obj" \
"$(INTDIR)\mbutton.obj" \
"$(INTDIR)\mmfw.res" \
"$(INTDIR)\sink.obj"
"$(OUTDIR)\mmfw.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ELSEIF "$(CFG)" == "mmfw - Win32 Debug"
OUTDIR=.\Debug
INTDIR=.\Debug
# Begin Custom Macros
OutDir=.\Debug
# End Custom Macros
!IF "$(RECURSE)" == "0"
ALL : "$(OUTDIR)\mmfw.exe"
!ELSE
ALL : "$(OUTDIR)\mmfw.exe"
!ENDIF
CLEAN :
-@erase "$(INTDIR)\dib.obj"
-@erase "$(INTDIR)\knob.obj"
-@erase "$(INTDIR)\main.obj"
-@erase "$(INTDIR)\mbutton.obj"
-@erase "$(INTDIR)\mmfw.res"
-@erase "$(INTDIR)\sink.obj"
-@erase "$(INTDIR)\vc50.idb"
-@erase "$(INTDIR)\vc50.pdb"
-@erase "$(OUTDIR)\mmfw.exe"
-@erase "$(OUTDIR)\mmfw.ilk"
-@erase "$(OUTDIR)\mmfw.pdb"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP_PROJ=/nologo /MLd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS"\
/Fp"$(INTDIR)\mmfw.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
CPP_OBJS=.\Debug/
CPP_SBRS=.
MTL_PROJ=/nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
RSC_PROJ=/l 0x409 /fo"$(INTDIR)\mmfw.res" /d "_DEBUG"
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\mmfw.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=comctl32.lib kernel32.lib user32.lib gdi32.lib advapi32.lib\
ole32.lib d:\nt\public\sdk\lib\i386\msimg32.lib winmm.lib /nologo\
/subsystem:windows /incremental:yes /pdb:"$(OUTDIR)\mmfw.pdb" /debug\
/machine:I386 /out:"$(OUTDIR)\mmfw.exe" /pdbtype:sept
LINK32_OBJS= \
"$(INTDIR)\dib.obj" \
"$(INTDIR)\knob.obj" \
"$(INTDIR)\main.obj" \
"$(INTDIR)\mbutton.obj" \
"$(INTDIR)\mmfw.res" \
"$(INTDIR)\sink.obj"
"$(OUTDIR)\mmfw.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ENDIF
.c{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.c{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
!IF "$(CFG)" == "mmfw - Win32 Release" || "$(CFG)" == "mmfw - Win32 Debug"
SOURCE=.\dib.cpp
DEP_CPP_DIB_C=\
".\dib.h"\
"$(INTDIR)\dib.obj" : $(SOURCE) $(DEP_CPP_DIB_C) "$(INTDIR)"
SOURCE=.\knob.cpp
DEP_CPP_KNOB_=\
".\dib.h"\
".\knob.h"\
"$(INTDIR)\knob.obj" : $(SOURCE) $(DEP_CPP_KNOB_) "$(INTDIR)"
SOURCE=.\main.cpp
!IF "$(CFG)" == "mmfw - Win32 Release"
DEP_CPP_MAIN_=\
".\dib.h"\
".\knob.h"\
".\mbutton.h"\
".\mmfw.h"\
".\sink.h"\
"$(INTDIR)\main.obj" : $(SOURCE) $(DEP_CPP_MAIN_) "$(INTDIR)"
!ELSEIF "$(CFG)" == "mmfw - Win32 Debug"
DEP_CPP_MAIN_=\
".\dib.h"\
".\knob.h"\
".\mbutton.h"\
".\mmfw.h"\
".\sink.h"\
"$(INTDIR)\main.obj" : $(SOURCE) $(DEP_CPP_MAIN_) "$(INTDIR)"
!ENDIF
SOURCE=.\mbutton.cpp
DEP_CPP_MBUTT=\
".\dib.h"\
".\mbutton.h"\
"$(INTDIR)\mbutton.obj" : $(SOURCE) $(DEP_CPP_MBUTT) "$(INTDIR)"
SOURCE=.\mmfw.rc
DEP_RSC_MMFW_=\
".\icon1.ico"\
".\icon_cov.ico"\
".\icon_eje.ico"\
".\icon_ffw.ico"\
".\icon_min.ico"\
".\icon_mod.ico"\
".\icon_net.ico"\
".\icon_nex.ico"\
".\icon_pau.ico"\
".\icon_ply.ico"\
".\icon_pre.ico"\
".\icon_rew.ico"\
".\icon_sto.ico"\
".\icon_sys.ico"\
".\icon_vmi.ico"\
".\icon_vpl.ico"\
".\light.bmp"\
".\litemask.bmp"\
".\main24.bmp"\
".\mainre24.bmp"\
".\tools.bmp"\
".\volknob.bmp"\
"$(INTDIR)\mmfw.res" : $(SOURCE) $(DEP_RSC_MMFW_) "$(INTDIR)"
$(RSC) $(RSC_PROJ) $(SOURCE)
SOURCE=.\sink.cpp
DEP_CPP_SINK_=\
".\mmfw.h"\
".\sink.h"\
"$(INTDIR)\sink.obj" : $(SOURCE) $(DEP_CPP_SINK_) "$(INTDIR)"
!ENDIF