windows-nt/Source/XPSP1/NT/multimedia/opengl/inc/glsbcltu.h

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2020-09-26 03:20:57 -05:00
/*
* Copyright 1991, 1992, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, Inc.;
* the contents of this file may not be disclosed to third parties, copied or
* duplicated in any form, in whole or in part, without the prior written
* permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to restrictions
* as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data
* and Computer Software clause at DFARS 252.227-7013, and/or in similar or
* successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished -
* rights reserved under the Copyright Laws of the United States.
*/
#ifndef __GLSBCLTU_H__
#define __GLSBCLTU_H__
#ifndef _CLIENTSIDE_
BOOL APIENTRY glsbCreateAndDuplicateSection ( DWORD SectionSize );
BOOL APIENTRY glsbMsgStats ( LONG Action, GLMSGBATCHSTATS *BatchStats );
void APIENTRY glsbCloseAndDestroySection( void );
#endif
BOOL APIENTRY glsbAttention ( void );
ULONG APIENTRY glsbAttentionAlt(ULONG Offset);
VOID APIENTRY glsbResetBuffers(BOOL);
#endif /* __GLSBCLTU_H__ */