317 lines
8.1 KiB
C++
317 lines
8.1 KiB
C++
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//+---------------------------------------------------------------------------
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//
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// Microsoft Windows
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// Copyright (C) Microsoft Corporation, 1999.
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//
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// File: W R L O C K . C P P
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//
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// Contents: Defines the interface to the netcfg write lock used to
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// protect the network configuration information from being
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// modified by more than one writer at a time.
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//
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// Notes:
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//
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// Author: shaunco 15 Jan 1999
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//
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//----------------------------------------------------------------------------
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#include <pch.h>
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#pragma hdrstop
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#include "nccom.h"
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#include "ncreg.h"
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#include "util.h"
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#include "wrlock.h"
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#define MUTEX_NAME L"Global\\NetCfgWriteLock"
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#define LOCK_HOLDER_SUBKEY L"NetCfgLockHolder"
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CWriteLock::~CWriteLock ()
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{
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// If we have the mutex created, release it if we own it
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// and close its handle.
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//
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if (m_hMutex)
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{
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ReleaseIfOwned ();
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CloseHandle (m_hMutex);
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}
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}
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HRESULT
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CWriteLock::HrEnsureMutexCreated ()
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{
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if (m_hMutex)
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{
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return S_OK;
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}
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// Ensure the mutex has been created. It is important to create it
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// with a security descriptor that allows access to the world because
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// we may be running under the localsystem account and someone else
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// may be running under a user account. If we didn't give the world
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// explicit access, the user account clients would get access denied
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// because the mutex would have inherited the security level of our
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// process.
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//
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HRESULT hr;
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Assert (!m_hMutex);
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Assert (!m_fOwned);
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hr = HrCreateMutexWithWorldAccess (
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MUTEX_NAME,
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FALSE, // not initially owned,
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NULL,
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&m_hMutex);
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TraceHr (ttidError, FAL, hr, FALSE, "CWriteLock::HrEnsureMutexCreated");
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return hr;
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}
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BOOL
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CWriteLock::WaitToAcquire (
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IN DWORD dwMilliseconds,
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IN PCWSTR pszNewOwnerDesc,
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OUT PWSTR* ppszCurrentOwnerDesc OPTIONAL)
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{
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HRESULT hr;
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BOOL fAcquired = FALSE;
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hr = HrEnsureMutexCreated ();
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if (S_OK == hr)
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{
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// Now wait for the mutext to become available. (Pump messages while
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// waiting so we don't hang the clients UI.)
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//
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while (1)
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{
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DWORD dwWait;
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dwWait = MsgWaitForMultipleObjects (
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1, &m_hMutex, FALSE,
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dwMilliseconds, QS_ALLINPUT);
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if ((WAIT_OBJECT_0 + 1) == dwWait)
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{
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// We have messages to pump.
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//
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MSG msg;
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while (PeekMessage (&msg, NULL, NULL, NULL, PM_REMOVE))
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{
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DispatchMessage (&msg);
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}
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}
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else
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{
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if (WAIT_OBJECT_0 == dwWait)
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{
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fAcquired = TRUE;
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}
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else if (WAIT_ABANDONED_0 == dwWait)
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{
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fAcquired = TRUE;
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TraceTag (ttidError, "NetCfg write lock was abandoned!");
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}
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else if (WAIT_TIMEOUT == dwWait)
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{
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hr = HRESULT_FROM_WIN32 (ERROR_TIMEOUT);
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}
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else
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{
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hr = HrFromLastWin32Error ();
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TraceHr (ttidError, FAL, hr, FALSE,
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"MsgWaitForMultipleObjects");
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}
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// If we acquired the mutex, set the new owner.
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//
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if (fAcquired)
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{
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m_fOwned = TRUE;
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SetOrQueryLockHolder (TRUE,
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pszNewOwnerDesc, ppszCurrentOwnerDesc);
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}
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else if (ppszCurrentOwnerDesc)
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{
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// Query the lock holder description.
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//
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SetOrQueryLockHolder (FALSE,
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NULL, ppszCurrentOwnerDesc);
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}
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break;
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}
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}
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}
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return fAcquired;
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}
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BOOL
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CWriteLock::FIsLockedByAnyone (
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OUT PWSTR* ppszCurrentOwnerDesc OPTIONAL)
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{
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// It's locked if we own it.
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//
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BOOL fLocked = m_fOwned;
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// If we don't own it, check to see if some other process does.
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//
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if (!fLocked)
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{
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HRESULT hr;
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hr = HrEnsureMutexCreated ();
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if (S_OK == hr)
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{
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DWORD dw;
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// Wait for the mutex, but with a zero timeout. This is
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// equivalent to a quick check. (But we still need to release
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// it if we acquire ownership. If we timeout, it means that
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// someone else owns it.
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//
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dw = WaitForSingleObject (m_hMutex, 0);
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if (WAIT_OBJECT_0 == dw)
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{
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ReleaseMutex (m_hMutex);
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}
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else if (WAIT_TIMEOUT == dw)
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{
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// Someone else owns it.
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//
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fLocked = TRUE;
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}
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}
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}
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if (fLocked)
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{
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// Query the lock holder description.
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//
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SetOrQueryLockHolder (FALSE, NULL, ppszCurrentOwnerDesc);
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}
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return fLocked;
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}
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VOID
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CWriteLock::ReleaseIfOwned ()
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{
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if (m_fOwned)
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{
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Assert (m_hMutex);
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// Clear the lock holder now that no one is about to own it.
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//
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SetOrQueryLockHolder (TRUE, NULL, NULL);
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ReleaseMutex (m_hMutex);
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m_fOwned = FALSE;
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}
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}
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VOID
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CWriteLock::SetOrQueryLockHolder (
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IN BOOL fSet,
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IN PCWSTR pszNewOwnerDesc OPTIONAL,
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OUT PWSTR* ppszCurrentOwnerDesc OPTIONAL)
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{
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HRESULT hr;
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HKEY hkeyNetwork;
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HKEY hkeyLockHolder;
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REGSAM samDesired;
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BOOL fClear;
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// We're clearing the value if we're asked to set it to NULL.
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//
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fClear = fSet && !pszNewOwnerDesc;
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// Initialize the output parameter if specified.
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//
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if (ppszCurrentOwnerDesc)
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{
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*ppszCurrentOwnerDesc = NULL;
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}
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// If we're setting the lock holder, we need write access. Otherwise,
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// we only need read access.
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//
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samDesired = (fSet) ? KEY_READ_WRITE_DELETE : KEY_READ;
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hr = HrOpenNetworkKey (samDesired, &hkeyNetwork);
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if (S_OK == hr)
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{
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// The lock holder is represented by the default value of a
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// volatile subkey under the Network subtree.
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//
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if (fClear)
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{
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RegDeleteKey (hkeyNetwork, LOCK_HOLDER_SUBKEY);
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}
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else if (fSet)
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{
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DWORD dwDisposition;
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Assert (pszNewOwnerDesc);
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hr = HrRegCreateKeyWithWorldAccess (
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hkeyNetwork,
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LOCK_HOLDER_SUBKEY,
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REG_OPTION_VOLATILE,
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KEY_WRITE,
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&hkeyLockHolder,
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&dwDisposition);
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// Set the lock holder and close the key.
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//
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if (S_OK == hr)
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{
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(VOID) HrRegSetSz (hkeyLockHolder, NULL, pszNewOwnerDesc);
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RegCloseKey (hkeyLockHolder);
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}
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}
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else
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{
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// Query for the lock holder by opening the key (if it exists)
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// and reading the default value. We return the string
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// allocated with CoTaskMemAlloc because we use this
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// directly from the COM implementation.
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//
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Assert (ppszCurrentOwnerDesc);
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hr = HrRegOpenKeyEx (
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hkeyNetwork,
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LOCK_HOLDER_SUBKEY,
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KEY_READ,
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&hkeyLockHolder);
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if (S_OK == hr)
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{
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PWSTR pszLockHolder;
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hr = HrRegQuerySzWithAlloc (
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hkeyLockHolder,
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NULL,
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&pszLockHolder);
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if (S_OK == hr)
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{
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hr = HrCoTaskMemAllocAndDupSz (
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pszLockHolder, ppszCurrentOwnerDesc);
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MemFree (pszLockHolder);
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}
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RegCloseKey (hkeyLockHolder);
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}
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}
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RegCloseKey (hkeyNetwork);
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}
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}
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