windows-nt/Source/XPSP1/NT/net/ias/providers/ntuser/ldap/ldapsrv.cpp

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2020-09-26 03:20:57 -05:00
///////////////////////////////////////////////////////////////////////////////
//
// FILE
//
// ldapsrv.cpp
//
// SYNOPSIS
//
// Defines the clas LDAPServer.
//
// MODIFICATION HISTORY
//
// 05/07/1998 Original version.
//
///////////////////////////////////////////////////////////////////////////////
#include <ias.h>
#include <iasutil.h>
#include <ldapcxn.h>
#include <ldapsrv.h>
#include <new>
//////////
// Utility function for getting the current system time as a 64-bit integer.
//////////
inline DWORDLONG GetSystemTimeAsDWORDLONG() throw ()
{
ULARGE_INTEGER ft;
GetSystemTimeAsFileTime((LPFILETIME)&ft);
return ft.QuadPart;
}
//////////
// Number of 100 nsec intervals in one second.
//////////
const DWORDLONG ONE_SECOND = 10000000ui64;
//////////
// Defaults for retry interval and idle timeout.
//////////
DWORDLONG LDAPServer::retryInterval = 1 * 60 * ONE_SECOND;
DWORDLONG LDAPServer::idleTimeout = 30 * 60 * ONE_SECOND;
void LDAPServer::Release() throw ()
{
if (!InterlockedDecrement(&refCount))
{
delete this;
}
}
// Forces open a cached connection.
void LDAPServer::forceOpen() throw ()
{
Lock();
if (connection)
{
// Probe the exisiting connection.
probe();
}
else
{
// No connection, so open a new one.
open();
}
Unlock();
}
// Forces closed the cached connection. Note that we do not need to update
// 'status'. Since we're setting expiry to zero, the next call to
// getConnection will always force an open which will in turn set the status.
void LDAPServer::forceClosed() throw ()
{
Lock();
if (connection)
{
// Release the current connection.
connection->Release();
connection = NULL;
// Allow immediate retry.
expiry = 0;
}
Unlock();
}
DWORD LDAPServer::getConnection(LDAPConnection** cxn) throw ()
{
Lock();
if (connection)
{
// Probe the exisiting connection.
probe();
}
else if (expiry <= GetSystemTimeAsDWORDLONG())
{
// We don't have a connection, but we've reached the retry interval.
open();
}
*cxn = connection;
if (*cxn)
{
// We have a good connection to return to the caller, so addref ...
(*cxn)->AddRef();
// ... and bump the expiration time for this server.
expiry = GetSystemTimeAsDWORDLONG() + idleTimeout;
}
// Return the result of our last open attempt.
DWORD retval = status;
Unlock();
return retval;
}
LDAPServer* LDAPServer::createInstance(PCWSTR host) throw ()
{
// We copy the hostname here, so that we don't have to throw an
// exception from the constructor.
PWSTR hostCopy = ias_wcsdup(host);
if (!hostCopy) { return NULL; }
return new (std::nothrow) LDAPServer(hostCopy);
}
LDAPServer::LDAPServer(PWSTR host) throw ()
: refCount(1),
hostname(host),
connection(NULL),
status(ERROR_INVALID_HANDLE),
expiry(0)
{
open();
}
LDAPServer::~LDAPServer() throw ()
{
if (connection) { connection->Release(); }
delete[] hostname;
}
void LDAPServer::open() throw ()
{
// Try to create a new connection to the server.
status = LDAPConnection::createInstance(hostname, &connection);
expiry = GetSystemTimeAsDWORDLONG();
// Adjust the expiry based on the result of the open attempt.
expiry += (status == NO_ERROR) ? idleTimeout : retryInterval;
}
void LDAPServer::probe() throw ()
{
if (connection->isDisabled())
{
// If our current connection is disabled, then release it ...
connection->Release();
connection = NULL;
// ... and try again.
open();
}
}