windows-nt/Source/XPSP1/NT/net/nwlink/spx/spxtimer.c

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2020-09-26 03:20:57 -05:00
/*
Copyright (c) 1992 Microsoft Corporation
Module Name:
spxtimer.c
Abstract:
This file implements the timer routines used by the stack.
Author:
Jameel Hyder (jameelh@microsoft.com)
Nikhil Kamkolkar (nikhilk@microsoft.com)
Revision History:
23 Feb 1993 Initial Version
Notes: Tab stop: 4
--*/
#include "precomp.h"
#pragma hdrstop
// Define module number for event logging entries
#define FILENUM SPXTIMER
// Discardable code after Init time
#ifdef ALLOC_PRAGMA
#pragma alloc_text(INIT, SpxTimerInit)
#endif
// Globals for this module
PTIMERLIST spxTimerList = NULL;
PTIMERLIST spxTimerTable[TIMER_HASH_TABLE] = {0};
PTIMERLIST spxTimerActive = NULL;
CTELock spxTimerLock = {0};
LARGE_INTEGER spxTimerTick = {0};
KTIMER spxTimer = {0};
KDPC spxTimerDpc = {0};
ULONG spxTimerId = 1;
LONG spxTimerCount = 0;
USHORT spxTimerDispatchCount = 0;
BOOLEAN spxTimerStopped = FALSE;
NTSTATUS
SpxTimerInit(
VOID
)
/*++
Routine Description:
Initialize the timer component for the appletalk stack.
Arguments:
Return Value:
--*/
{
#if !defined(_PNP_POWER)
BOOLEAN TimerStarted;
#endif !_PNP_POWER
// Initialize the timer and its associated Dpc. timer will be kicked
// off when we get the first card arrival notification from ipx
KeInitializeTimer(&spxTimer);
CTEInitLock(&spxTimerLock);
KeInitializeDpc(&spxTimerDpc, spxTimerDpcRoutine, NULL);
spxTimerTick = RtlConvertLongToLargeInteger(SPX_TIMER_TICK);
#if !defined(_PNP_POWER)
TimerStarted = KeSetTimer(&spxTimer,
spxTimerTick,
&spxTimerDpc);
CTEAssert(!TimerStarted);
#endif !_PNP_POWER
return STATUS_SUCCESS;
}
ULONG
SpxTimerScheduleEvent(
IN TIMER_ROUTINE Worker, // Routine to invoke when time expires
IN ULONG MsTime, // Schedule after this much time
IN PVOID pContext // Context(s) to pass to the routine
)
/*++
Routine Description:
Insert an event in the timer event list. If the list is empty, then
fire off a timer. The time is specified in ms. We convert to ticks.
Each tick is currently 100ms. It may not be zero or negative. The internal
timer fires at 100ms granularity.
Arguments:
Return Value:
--*/
{
PTIMERLIST pList;
CTELockHandle lockHandle;
ULONG DeltaTime;
ULONG Id = 0;
// Convert to ticks.
DeltaTime = MsTime/SPX_MS_TO_TICKS;
if (DeltaTime == 0)
{
DBGPRINT(SYSTEM, INFO,
("SpxTimerScheduleEvent: Converting %ld to ticks %ld\n",
MsTime, DeltaTime));
DeltaTime = 1;
}
DBGPRINT(SYSTEM, INFO,
("SpxTimerScheduleEvent: Converting %ld to ticks %ld\n",
MsTime, DeltaTime));
// Negative or Zero DeltaTime is invalid.
CTEAssert (DeltaTime > 0);
DBGPRINT(SYSTEM, INFO,
("SpxTimerScheduleEvent: Routine %lx, Time %d, Context %lx\n",
Worker, DeltaTime, pContext));
CTEGetLock(&spxTimerLock, &lockHandle);
if (spxTimerStopped)
{
DBGPRINT(SYSTEM, FATAL,
("SpxTimerScheduleEvent: Called after Flush !!\n"));
}
else do
{
pList = SpxBPAllocBlock(BLKID_TIMERLIST);
if (pList == NULL)
{
break;
}
#if DBG
pList->tmr_Signature = TMR_SIGNATURE;
#endif
pList->tmr_Cancelled = FALSE;
pList->tmr_Worker = Worker;
pList->tmr_AbsTime = DeltaTime;
pList->tmr_Context = pContext;
Id = pList->tmr_Id = spxTimerId++;
// Take care of wrap around
if (spxTimerId == 0)
spxTimerId = 1;
// Enqueue this handler
spxTimerEnqueue(pList);
} while (FALSE);
CTEFreeLock(&spxTimerLock, lockHandle);
return Id;
}
VOID
spxTimerDpcRoutine(
IN PKDPC pKDpc,
IN PVOID pContext,
IN PVOID SystemArgument1,
IN PVOID SystemArgument2
)
/*++
Routine Description:
This is called in at DISPATCH_LEVEL when the timer expires. The entry at
the head of the list is decremented and if ZERO unlinked and dispatched.
If the list is non-empty, the timer is fired again.
Arguments:
Return Value:
--*/
{
PTIMERLIST pList, *ppList;
BOOLEAN TimerStarted;
ULONG ReEnqueueTime;
CTELockHandle lockHandle;
pKDpc; pContext; SystemArgument1; SystemArgument2;
#if defined(_PNP_POWER)
CTEGetLock(&spxTimerLock, &lockHandle);
if (spxTimerStopped)
{
DBGPRINT(SYSTEM, ERR,
("spxTimerDpc: Enetered after Flush !!!\n"));
CTEFreeLock(&spxTimerLock, lockHandle);
return;
}
#else
if (spxTimerStopped)
{
DBGPRINT(SYSTEM, ERR,
("spxTimerDpc: Enetered after Flush !!!\n"));
return;
}
CTEGetLock(&spxTimerLock, &lockHandle);
#endif _PNP_POWER
SpxTimerCurrentTime ++; // Update our relative time
#ifdef PROFILING
// This is the only place where this is changed. And it always increases.
SpxStatistics.stat_ElapsedTime = SpxTimerCurrentTime;
#endif
// We should never be here if we have no work to do
if ((spxTimerList != NULL))
{
// Careful here. If two guys wanna go off together - let them !!
if (spxTimerList->tmr_RelDelta != 0)
(spxTimerList->tmr_RelDelta)--;
// Dispatch the entry if it is ready to go
if (spxTimerList->tmr_RelDelta == 0)
{
pList = spxTimerList;
CTEAssert(VALID_TMR(pList));
// Unlink from the list
spxTimerList = pList->tmr_Next;
if (spxTimerList != NULL)
spxTimerList->tmr_Prev = &spxTimerList;
// Unlink from the hash table now
for (ppList = &spxTimerTable[pList->tmr_Id % TIMER_HASH_TABLE];
*ppList != NULL;
ppList = &((*ppList)->tmr_Overflow))
{
CTEAssert(VALID_TMR(*ppList));
if (*ppList == pList)
{
*ppList = pList->tmr_Overflow;
break;
}
}
CTEAssert (*ppList == pList->tmr_Overflow);
DBGPRINT(SYSTEM, INFO,
("spxTimerDpcRoutine: Dispatching %lx\n",
pList->tmr_Worker));
spxTimerDispatchCount ++;
spxTimerCount --;
spxTimerActive = pList;
CTEFreeLock(&spxTimerLock, lockHandle);
// If reenqueue time is 0, do not requeue. If 1, then requeue with
// current value, else use value specified.
ReEnqueueTime = (*pList->tmr_Worker)(pList->tmr_Context, FALSE);
DBGPRINT(SYSTEM, INFO,
("spxTimerDpcRoutine: Reenequeu time %lx.%lx\n",
ReEnqueueTime, pList->tmr_AbsTime));
CTEGetLock(&spxTimerLock, &lockHandle);
spxTimerActive = NULL;
spxTimerDispatchCount --;
if (ReEnqueueTime != TIMER_DONT_REQUEUE)
{
// If this chappie was cancelled while it was running
// and it wants to be re-queued, do it right away.
if (pList->tmr_Cancelled)
{
(*pList->tmr_Worker)(pList->tmr_Context, FALSE);
SpxBPFreeBlock(pList, BLKID_TIMERLIST);
}
else
{
if (ReEnqueueTime != TIMER_REQUEUE_CUR_VALUE)
{
pList->tmr_AbsTime = ReEnqueueTime/SPX_MS_TO_TICKS;
if (pList->tmr_AbsTime == 0)
{
DBGPRINT(SYSTEM, INFO,
("SpxTimerDispatch: Requeue at %ld\n",
pList->tmr_AbsTime));
}
DBGPRINT(SYSTEM, INFO,
("SpxTimerDispatch: Requeue at %ld.%ld\n",
ReEnqueueTime, pList->tmr_AbsTime));
}
spxTimerEnqueue(pList);
}
}
else
{
SpxBPFreeBlock(pList, BLKID_TIMERLIST);
}
}
}
#if defined(_PNP_POWER)
if (!spxTimerStopped)
{
TimerStarted = KeSetTimer(&spxTimer,
spxTimerTick,
&spxTimerDpc);
// it is possible that while we were here in Dpc, PNP_ADD_DEVICE
// restarted the timer, so this assert is commented out for PnP
// CTEAssert(!TimerStarted);
}
CTEFreeLock(&spxTimerLock, lockHandle);
#else
CTEFreeLock(&spxTimerLock, lockHandle);
if (!spxTimerStopped)
{
TimerStarted = KeSetTimer(&spxTimer,
spxTimerTick,
&spxTimerDpc);
CTEAssert(!TimerStarted);
}
#endif _PNP_POWER
}
VOID
spxTimerEnqueue(
IN PTIMERLIST pListNew
)
/*++
Routine Description:
Here is a thesis on the code that follows.
The timer events are maintained as a list which the timer dpc routine
looks at every timer tick. The list is maintained in such a way that only
the head of the list needs to be updated every tick i.e. the entire list
is never scanned. The way this is achieved is by keeping delta times
relative to the previous entry.
Every timer tick, the relative time at the head of the list is decremented.
When that goes to ZERO, the head of the list is unlinked and dispatched.
To give an example, we have the following events queued at time slots
X Schedule A after 10 ticks.
X+3 Schedule B after 5 ticks.
X+5 Schedule C after 4 ticks.
X+8 Schedule D after 6 ticks.
So A will schedule at X+10, B at X+8 (X+3+5), C at X+9 (X+5+4) and
D at X+14 (X+8+6).
The above example covers all the situations.
- NULL List.
- Inserting at head of list.
- Inserting in the middle of the list.
- Appending to the list tail.
The list will look as follows.
BEFORE AFTER
------ -----
X Head -->| Head -> A(10) ->|
A(10)
X+3 Head -> A(7) ->| Head -> B(5) -> A(2) ->|
B(5)
X+5 Head -> B(3) -> A(2) ->| Head -> B(3) -> C(1) -> A(1) ->|
C(4)
X+8 Head -> C(1) -> A(1) ->| Head -> C(1) -> A(1) -> D(4) ->|
D(6)
The granularity is one tick. THIS MUST BE CALLED WITH THE TIMER LOCK HELD.
Arguments:
Return Value:
--*/
{
PTIMERLIST pList, *ppList;
ULONG DeltaTime = pListNew->tmr_AbsTime;
// The DeltaTime is adjusted in every pass of the loop to reflect the
// time after the previous entry that the new entry will schedule.
for (ppList = &spxTimerList;
(pList = *ppList) != NULL;
ppList = &pList->tmr_Next)
{
CTEAssert(VALID_TMR(pList));
if (DeltaTime <= pList->tmr_RelDelta)
{
pList->tmr_RelDelta -= DeltaTime;
break;
}
DeltaTime -= pList->tmr_RelDelta;
}
// Link this in the chain
pListNew->tmr_RelDelta = DeltaTime;
pListNew->tmr_Next = pList;
pListNew->tmr_Prev = ppList;
*ppList = pListNew;
if (pList != NULL)
{
pList->tmr_Prev = &pListNew->tmr_Next;
}
// Now link it in the hash table
pListNew->tmr_Overflow = spxTimerTable[pListNew->tmr_Id % TIMER_HASH_TABLE];
spxTimerTable[pListNew->tmr_Id % TIMER_HASH_TABLE] = pListNew;
spxTimerCount ++;
}
VOID
SpxTimerFlushAndStop(
VOID
)
/*++
Routine Description:
Force all entries in the timer queue to be dispatched immediately. No
more queue'ing of timer routines is permitted after this. The timer
essentially shuts down.
Arguments:
Return Value:
--*/
{
PTIMERLIST pList;
CTELockHandle lockHandle;
CTEAssert (KeGetCurrentIrql() == LOW_LEVEL);
DBGPRINT(SYSTEM, ERR,
("SpxTimerFlushAndStop: Entered\n"));
CTEGetLock(&spxTimerLock, &lockHandle);
spxTimerStopped = TRUE;
KeCancelTimer(&spxTimer);
if (spxTimerList != NULL)
{
// Dispatch all entries right away
while (spxTimerList != NULL)
{
pList = spxTimerList;
CTEAssert(VALID_TMR(pList));
spxTimerList = pList->tmr_Next;
DBGPRINT(SYSTEM, INFO,
("spxTimerFlushAndStop: Dispatching %lx\n",
pList->tmr_Worker));
// The timer routines assume they are being called at DISPATCH
// level. This is OK since we are calling with SpinLock held.
(*pList->tmr_Worker)(pList->tmr_Context, TRUE);
spxTimerCount --;
SpxBPFreeBlock(pList, BLKID_TIMERLIST);
}
RtlZeroMemory(spxTimerTable, sizeof(spxTimerTable));
}
CTEFreeLock(&spxTimerLock, lockHandle);
// Wait for all timer routines to complete
while (spxTimerDispatchCount != 0)
{
SpxSleep(SPX_TIMER_WAIT);
}
}
BOOLEAN
SpxTimerCancelEvent(
IN ULONG TimerId,
IN BOOLEAN ReEnqueue
)
/*++
Routine Description:
Cancel a previously scheduled timer event, if it hasn't fired already.
Arguments:
Return Value:
--*/
{
PTIMERLIST pList, *ppList;
CTELockHandle lockHandle;
DBGPRINT(SYSTEM, INFO,
("SpxTimerCancelEvent: Entered for TimerId %ld\n", TimerId));
CTEAssert(TimerId != 0);
CTEGetLock(&spxTimerLock, &lockHandle);
for (ppList = &spxTimerTable[TimerId % TIMER_HASH_TABLE];
(pList = *ppList) != NULL;
ppList = &pList->tmr_Overflow)
{
CTEAssert(VALID_TMR(pList));
// If we find it, cancel it
if (pList->tmr_Id == TimerId)
{
// Unlink this from the hash table
*ppList = pList->tmr_Overflow;
// ... and from the list
if (pList->tmr_Next != NULL)
{
pList->tmr_Next->tmr_RelDelta += pList->tmr_RelDelta;
pList->tmr_Next->tmr_Prev = pList->tmr_Prev;
}
*(pList->tmr_Prev) = pList->tmr_Next;
spxTimerCount --;
if (ReEnqueue)
spxTimerEnqueue(pList);
else SpxBPFreeBlock(pList, BLKID_TIMERLIST);
break;
}
}
// If we could not find it in the list, see if it currently running.
// If so mark him to not reschedule itself, only if reenqueue was false.
if (pList == NULL)
{
if ((spxTimerActive != NULL) &&
(spxTimerActive->tmr_Id == TimerId) &&
!ReEnqueue)
{
spxTimerActive->tmr_Cancelled = TRUE;
}
}
CTEFreeLock(&spxTimerLock, lockHandle);
DBGPRINT(SYSTEM, INFO,
("SpxTimerCancelEvent: %s for Id %ld\n",
(pList != NULL) ? "Success" : "Failure", TimerId));
return (pList != NULL);
}
#if DBG
VOID
SpxTimerDumpList(
VOID
)
{
PTIMERLIST pList;
ULONG CumTime = 0;
CTELockHandle lockHandle;
DBGPRINT(DUMP, FATAL,
("TIMER LIST: (Times are in %dms units\n", 1000));
DBGPRINT(DUMP, FATAL,
("\tTimerId Time(Abs) Time(Rel) Routine Address\n"));
CTEGetLock(&spxTimerLock, &lockHandle);
for (pList = spxTimerList;
pList != NULL;
pList = pList->tmr_Next)
{
CumTime += pList->tmr_RelDelta;
DBGPRINT(DUMP, FATAL,
("\t% 6lx %5d %5ld %lx\n",
pList->tmr_Id, pList->tmr_AbsTime, CumTime, pList->tmr_Worker));
}
CTEFreeLock(&spxTimerLock, lockHandle);
}
#endif