638 lines
13 KiB
C
638 lines
13 KiB
C
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/*
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Copyright (c) 1992 Microsoft Corporation
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Module Name:
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spxtimer.c
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Abstract:
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This file implements the timer routines used by the stack.
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Author:
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Jameel Hyder (jameelh@microsoft.com)
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Nikhil Kamkolkar (nikhilk@microsoft.com)
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Revision History:
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23 Feb 1993 Initial Version
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Notes: Tab stop: 4
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--*/
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#include "precomp.h"
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#pragma hdrstop
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// Define module number for event logging entries
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#define FILENUM SPXTIMER
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// Discardable code after Init time
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#ifdef ALLOC_PRAGMA
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#pragma alloc_text(INIT, SpxTimerInit)
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#endif
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// Globals for this module
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PTIMERLIST spxTimerList = NULL;
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PTIMERLIST spxTimerTable[TIMER_HASH_TABLE] = {0};
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PTIMERLIST spxTimerActive = NULL;
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CTELock spxTimerLock = {0};
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LARGE_INTEGER spxTimerTick = {0};
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KTIMER spxTimer = {0};
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KDPC spxTimerDpc = {0};
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ULONG spxTimerId = 1;
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LONG spxTimerCount = 0;
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USHORT spxTimerDispatchCount = 0;
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BOOLEAN spxTimerStopped = FALSE;
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NTSTATUS
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SpxTimerInit(
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VOID
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)
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/*++
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Routine Description:
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Initialize the timer component for the appletalk stack.
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Arguments:
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Return Value:
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--*/
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{
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#if !defined(_PNP_POWER)
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BOOLEAN TimerStarted;
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#endif !_PNP_POWER
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// Initialize the timer and its associated Dpc. timer will be kicked
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// off when we get the first card arrival notification from ipx
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KeInitializeTimer(&spxTimer);
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CTEInitLock(&spxTimerLock);
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KeInitializeDpc(&spxTimerDpc, spxTimerDpcRoutine, NULL);
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spxTimerTick = RtlConvertLongToLargeInteger(SPX_TIMER_TICK);
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#if !defined(_PNP_POWER)
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TimerStarted = KeSetTimer(&spxTimer,
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spxTimerTick,
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&spxTimerDpc);
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CTEAssert(!TimerStarted);
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#endif !_PNP_POWER
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return STATUS_SUCCESS;
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}
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ULONG
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SpxTimerScheduleEvent(
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IN TIMER_ROUTINE Worker, // Routine to invoke when time expires
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IN ULONG MsTime, // Schedule after this much time
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IN PVOID pContext // Context(s) to pass to the routine
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)
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/*++
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Routine Description:
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Insert an event in the timer event list. If the list is empty, then
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fire off a timer. The time is specified in ms. We convert to ticks.
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Each tick is currently 100ms. It may not be zero or negative. The internal
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timer fires at 100ms granularity.
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Arguments:
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Return Value:
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--*/
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{
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PTIMERLIST pList;
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CTELockHandle lockHandle;
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ULONG DeltaTime;
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ULONG Id = 0;
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// Convert to ticks.
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DeltaTime = MsTime/SPX_MS_TO_TICKS;
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if (DeltaTime == 0)
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{
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DBGPRINT(SYSTEM, INFO,
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("SpxTimerScheduleEvent: Converting %ld to ticks %ld\n",
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MsTime, DeltaTime));
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DeltaTime = 1;
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}
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DBGPRINT(SYSTEM, INFO,
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("SpxTimerScheduleEvent: Converting %ld to ticks %ld\n",
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MsTime, DeltaTime));
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// Negative or Zero DeltaTime is invalid.
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CTEAssert (DeltaTime > 0);
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DBGPRINT(SYSTEM, INFO,
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("SpxTimerScheduleEvent: Routine %lx, Time %d, Context %lx\n",
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Worker, DeltaTime, pContext));
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CTEGetLock(&spxTimerLock, &lockHandle);
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if (spxTimerStopped)
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{
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DBGPRINT(SYSTEM, FATAL,
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("SpxTimerScheduleEvent: Called after Flush !!\n"));
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}
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else do
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{
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pList = SpxBPAllocBlock(BLKID_TIMERLIST);
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if (pList == NULL)
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{
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break;
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}
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#if DBG
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pList->tmr_Signature = TMR_SIGNATURE;
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#endif
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pList->tmr_Cancelled = FALSE;
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pList->tmr_Worker = Worker;
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pList->tmr_AbsTime = DeltaTime;
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pList->tmr_Context = pContext;
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Id = pList->tmr_Id = spxTimerId++;
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// Take care of wrap around
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if (spxTimerId == 0)
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spxTimerId = 1;
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// Enqueue this handler
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spxTimerEnqueue(pList);
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} while (FALSE);
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CTEFreeLock(&spxTimerLock, lockHandle);
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return Id;
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}
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VOID
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spxTimerDpcRoutine(
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IN PKDPC pKDpc,
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IN PVOID pContext,
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IN PVOID SystemArgument1,
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IN PVOID SystemArgument2
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)
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/*++
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Routine Description:
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This is called in at DISPATCH_LEVEL when the timer expires. The entry at
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the head of the list is decremented and if ZERO unlinked and dispatched.
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If the list is non-empty, the timer is fired again.
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Arguments:
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Return Value:
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--*/
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{
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PTIMERLIST pList, *ppList;
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BOOLEAN TimerStarted;
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ULONG ReEnqueueTime;
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CTELockHandle lockHandle;
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pKDpc; pContext; SystemArgument1; SystemArgument2;
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#if defined(_PNP_POWER)
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CTEGetLock(&spxTimerLock, &lockHandle);
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if (spxTimerStopped)
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{
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DBGPRINT(SYSTEM, ERR,
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("spxTimerDpc: Enetered after Flush !!!\n"));
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CTEFreeLock(&spxTimerLock, lockHandle);
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return;
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}
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#else
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if (spxTimerStopped)
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{
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DBGPRINT(SYSTEM, ERR,
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("spxTimerDpc: Enetered after Flush !!!\n"));
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return;
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}
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CTEGetLock(&spxTimerLock, &lockHandle);
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#endif _PNP_POWER
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SpxTimerCurrentTime ++; // Update our relative time
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#ifdef PROFILING
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// This is the only place where this is changed. And it always increases.
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SpxStatistics.stat_ElapsedTime = SpxTimerCurrentTime;
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#endif
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// We should never be here if we have no work to do
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if ((spxTimerList != NULL))
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{
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// Careful here. If two guys wanna go off together - let them !!
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if (spxTimerList->tmr_RelDelta != 0)
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(spxTimerList->tmr_RelDelta)--;
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// Dispatch the entry if it is ready to go
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if (spxTimerList->tmr_RelDelta == 0)
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{
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pList = spxTimerList;
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CTEAssert(VALID_TMR(pList));
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// Unlink from the list
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spxTimerList = pList->tmr_Next;
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if (spxTimerList != NULL)
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spxTimerList->tmr_Prev = &spxTimerList;
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// Unlink from the hash table now
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for (ppList = &spxTimerTable[pList->tmr_Id % TIMER_HASH_TABLE];
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*ppList != NULL;
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ppList = &((*ppList)->tmr_Overflow))
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{
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CTEAssert(VALID_TMR(*ppList));
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if (*ppList == pList)
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{
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*ppList = pList->tmr_Overflow;
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break;
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}
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}
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CTEAssert (*ppList == pList->tmr_Overflow);
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DBGPRINT(SYSTEM, INFO,
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("spxTimerDpcRoutine: Dispatching %lx\n",
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pList->tmr_Worker));
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spxTimerDispatchCount ++;
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spxTimerCount --;
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spxTimerActive = pList;
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CTEFreeLock(&spxTimerLock, lockHandle);
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// If reenqueue time is 0, do not requeue. If 1, then requeue with
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// current value, else use value specified.
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ReEnqueueTime = (*pList->tmr_Worker)(pList->tmr_Context, FALSE);
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DBGPRINT(SYSTEM, INFO,
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("spxTimerDpcRoutine: Reenequeu time %lx.%lx\n",
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ReEnqueueTime, pList->tmr_AbsTime));
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CTEGetLock(&spxTimerLock, &lockHandle);
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spxTimerActive = NULL;
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spxTimerDispatchCount --;
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if (ReEnqueueTime != TIMER_DONT_REQUEUE)
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{
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// If this chappie was cancelled while it was running
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// and it wants to be re-queued, do it right away.
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if (pList->tmr_Cancelled)
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{
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(*pList->tmr_Worker)(pList->tmr_Context, FALSE);
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SpxBPFreeBlock(pList, BLKID_TIMERLIST);
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}
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else
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{
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if (ReEnqueueTime != TIMER_REQUEUE_CUR_VALUE)
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{
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pList->tmr_AbsTime = ReEnqueueTime/SPX_MS_TO_TICKS;
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if (pList->tmr_AbsTime == 0)
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{
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DBGPRINT(SYSTEM, INFO,
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("SpxTimerDispatch: Requeue at %ld\n",
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pList->tmr_AbsTime));
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}
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DBGPRINT(SYSTEM, INFO,
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("SpxTimerDispatch: Requeue at %ld.%ld\n",
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ReEnqueueTime, pList->tmr_AbsTime));
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}
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spxTimerEnqueue(pList);
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}
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}
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else
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{
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SpxBPFreeBlock(pList, BLKID_TIMERLIST);
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}
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}
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}
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#if defined(_PNP_POWER)
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if (!spxTimerStopped)
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{
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TimerStarted = KeSetTimer(&spxTimer,
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spxTimerTick,
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&spxTimerDpc);
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// it is possible that while we were here in Dpc, PNP_ADD_DEVICE
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// restarted the timer, so this assert is commented out for PnP
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// CTEAssert(!TimerStarted);
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}
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CTEFreeLock(&spxTimerLock, lockHandle);
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#else
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CTEFreeLock(&spxTimerLock, lockHandle);
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if (!spxTimerStopped)
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{
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TimerStarted = KeSetTimer(&spxTimer,
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spxTimerTick,
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&spxTimerDpc);
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CTEAssert(!TimerStarted);
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}
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#endif _PNP_POWER
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}
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VOID
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spxTimerEnqueue(
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IN PTIMERLIST pListNew
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)
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/*++
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Routine Description:
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Here is a thesis on the code that follows.
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The timer events are maintained as a list which the timer dpc routine
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looks at every timer tick. The list is maintained in such a way that only
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the head of the list needs to be updated every tick i.e. the entire list
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is never scanned. The way this is achieved is by keeping delta times
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relative to the previous entry.
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Every timer tick, the relative time at the head of the list is decremented.
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When that goes to ZERO, the head of the list is unlinked and dispatched.
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To give an example, we have the following events queued at time slots
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X Schedule A after 10 ticks.
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X+3 Schedule B after 5 ticks.
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X+5 Schedule C after 4 ticks.
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X+8 Schedule D after 6 ticks.
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So A will schedule at X+10, B at X+8 (X+3+5), C at X+9 (X+5+4) and
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D at X+14 (X+8+6).
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The above example covers all the situations.
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- NULL List.
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- Inserting at head of list.
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- Inserting in the middle of the list.
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- Appending to the list tail.
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The list will look as follows.
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BEFORE AFTER
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------ -----
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X Head -->| Head -> A(10) ->|
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A(10)
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X+3 Head -> A(7) ->| Head -> B(5) -> A(2) ->|
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B(5)
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X+5 Head -> B(3) -> A(2) ->| Head -> B(3) -> C(1) -> A(1) ->|
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C(4)
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X+8 Head -> C(1) -> A(1) ->| Head -> C(1) -> A(1) -> D(4) ->|
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D(6)
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The granularity is one tick. THIS MUST BE CALLED WITH THE TIMER LOCK HELD.
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Arguments:
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Return Value:
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--*/
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{
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PTIMERLIST pList, *ppList;
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ULONG DeltaTime = pListNew->tmr_AbsTime;
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// The DeltaTime is adjusted in every pass of the loop to reflect the
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// time after the previous entry that the new entry will schedule.
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for (ppList = &spxTimerList;
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(pList = *ppList) != NULL;
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ppList = &pList->tmr_Next)
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{
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CTEAssert(VALID_TMR(pList));
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if (DeltaTime <= pList->tmr_RelDelta)
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{
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pList->tmr_RelDelta -= DeltaTime;
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break;
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}
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DeltaTime -= pList->tmr_RelDelta;
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}
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// Link this in the chain
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pListNew->tmr_RelDelta = DeltaTime;
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pListNew->tmr_Next = pList;
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pListNew->tmr_Prev = ppList;
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*ppList = pListNew;
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if (pList != NULL)
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{
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pList->tmr_Prev = &pListNew->tmr_Next;
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}
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// Now link it in the hash table
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pListNew->tmr_Overflow = spxTimerTable[pListNew->tmr_Id % TIMER_HASH_TABLE];
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spxTimerTable[pListNew->tmr_Id % TIMER_HASH_TABLE] = pListNew;
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spxTimerCount ++;
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}
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|
|
|||
|
|
|||
|
|
|||
|
VOID
|
|||
|
SpxTimerFlushAndStop(
|
|||
|
VOID
|
|||
|
)
|
|||
|
/*++
|
|||
|
|
|||
|
Routine Description:
|
|||
|
|
|||
|
Force all entries in the timer queue to be dispatched immediately. No
|
|||
|
more queue'ing of timer routines is permitted after this. The timer
|
|||
|
essentially shuts down.
|
|||
|
|
|||
|
Arguments:
|
|||
|
|
|||
|
|
|||
|
Return Value:
|
|||
|
|
|||
|
|
|||
|
--*/
|
|||
|
{
|
|||
|
PTIMERLIST pList;
|
|||
|
CTELockHandle lockHandle;
|
|||
|
|
|||
|
CTEAssert (KeGetCurrentIrql() == LOW_LEVEL);
|
|||
|
|
|||
|
DBGPRINT(SYSTEM, ERR,
|
|||
|
("SpxTimerFlushAndStop: Entered\n"));
|
|||
|
|
|||
|
CTEGetLock(&spxTimerLock, &lockHandle);
|
|||
|
|
|||
|
spxTimerStopped = TRUE;
|
|||
|
|
|||
|
KeCancelTimer(&spxTimer);
|
|||
|
|
|||
|
if (spxTimerList != NULL)
|
|||
|
{
|
|||
|
// Dispatch all entries right away
|
|||
|
while (spxTimerList != NULL)
|
|||
|
{
|
|||
|
pList = spxTimerList;
|
|||
|
CTEAssert(VALID_TMR(pList));
|
|||
|
spxTimerList = pList->tmr_Next;
|
|||
|
|
|||
|
DBGPRINT(SYSTEM, INFO,
|
|||
|
("spxTimerFlushAndStop: Dispatching %lx\n",
|
|||
|
pList->tmr_Worker));
|
|||
|
|
|||
|
// The timer routines assume they are being called at DISPATCH
|
|||
|
// level. This is OK since we are calling with SpinLock held.
|
|||
|
|
|||
|
(*pList->tmr_Worker)(pList->tmr_Context, TRUE);
|
|||
|
|
|||
|
spxTimerCount --;
|
|||
|
SpxBPFreeBlock(pList, BLKID_TIMERLIST);
|
|||
|
}
|
|||
|
RtlZeroMemory(spxTimerTable, sizeof(spxTimerTable));
|
|||
|
}
|
|||
|
|
|||
|
CTEFreeLock(&spxTimerLock, lockHandle);
|
|||
|
|
|||
|
// Wait for all timer routines to complete
|
|||
|
while (spxTimerDispatchCount != 0)
|
|||
|
{
|
|||
|
SpxSleep(SPX_TIMER_WAIT);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
BOOLEAN
|
|||
|
SpxTimerCancelEvent(
|
|||
|
IN ULONG TimerId,
|
|||
|
IN BOOLEAN ReEnqueue
|
|||
|
)
|
|||
|
/*++
|
|||
|
|
|||
|
Routine Description:
|
|||
|
|
|||
|
Cancel a previously scheduled timer event, if it hasn't fired already.
|
|||
|
|
|||
|
Arguments:
|
|||
|
|
|||
|
|
|||
|
Return Value:
|
|||
|
|
|||
|
|
|||
|
--*/
|
|||
|
{
|
|||
|
PTIMERLIST pList, *ppList;
|
|||
|
CTELockHandle lockHandle;
|
|||
|
|
|||
|
DBGPRINT(SYSTEM, INFO,
|
|||
|
("SpxTimerCancelEvent: Entered for TimerId %ld\n", TimerId));
|
|||
|
|
|||
|
CTEAssert(TimerId != 0);
|
|||
|
|
|||
|
CTEGetLock(&spxTimerLock, &lockHandle);
|
|||
|
|
|||
|
for (ppList = &spxTimerTable[TimerId % TIMER_HASH_TABLE];
|
|||
|
(pList = *ppList) != NULL;
|
|||
|
ppList = &pList->tmr_Overflow)
|
|||
|
{
|
|||
|
CTEAssert(VALID_TMR(pList));
|
|||
|
// If we find it, cancel it
|
|||
|
if (pList->tmr_Id == TimerId)
|
|||
|
{
|
|||
|
// Unlink this from the hash table
|
|||
|
*ppList = pList->tmr_Overflow;
|
|||
|
|
|||
|
// ... and from the list
|
|||
|
if (pList->tmr_Next != NULL)
|
|||
|
{
|
|||
|
pList->tmr_Next->tmr_RelDelta += pList->tmr_RelDelta;
|
|||
|
pList->tmr_Next->tmr_Prev = pList->tmr_Prev;
|
|||
|
}
|
|||
|
*(pList->tmr_Prev) = pList->tmr_Next;
|
|||
|
|
|||
|
spxTimerCount --;
|
|||
|
if (ReEnqueue)
|
|||
|
spxTimerEnqueue(pList);
|
|||
|
else SpxBPFreeBlock(pList, BLKID_TIMERLIST);
|
|||
|
break;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
// If we could not find it in the list, see if it currently running.
|
|||
|
// If so mark him to not reschedule itself, only if reenqueue was false.
|
|||
|
if (pList == NULL)
|
|||
|
{
|
|||
|
if ((spxTimerActive != NULL) &&
|
|||
|
(spxTimerActive->tmr_Id == TimerId) &&
|
|||
|
!ReEnqueue)
|
|||
|
{
|
|||
|
spxTimerActive->tmr_Cancelled = TRUE;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
CTEFreeLock(&spxTimerLock, lockHandle);
|
|||
|
|
|||
|
DBGPRINT(SYSTEM, INFO,
|
|||
|
("SpxTimerCancelEvent: %s for Id %ld\n",
|
|||
|
(pList != NULL) ? "Success" : "Failure", TimerId));
|
|||
|
|
|||
|
return (pList != NULL);
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
#if DBG
|
|||
|
|
|||
|
VOID
|
|||
|
SpxTimerDumpList(
|
|||
|
VOID
|
|||
|
)
|
|||
|
{
|
|||
|
PTIMERLIST pList;
|
|||
|
ULONG CumTime = 0;
|
|||
|
CTELockHandle lockHandle;
|
|||
|
|
|||
|
DBGPRINT(DUMP, FATAL,
|
|||
|
("TIMER LIST: (Times are in %dms units\n", 1000));
|
|||
|
DBGPRINT(DUMP, FATAL,
|
|||
|
("\tTimerId Time(Abs) Time(Rel) Routine Address\n"));
|
|||
|
|
|||
|
CTEGetLock(&spxTimerLock, &lockHandle);
|
|||
|
|
|||
|
for (pList = spxTimerList;
|
|||
|
pList != NULL;
|
|||
|
pList = pList->tmr_Next)
|
|||
|
{
|
|||
|
CumTime += pList->tmr_RelDelta;
|
|||
|
DBGPRINT(DUMP, FATAL,
|
|||
|
("\t% 6lx %5d %5ld %lx\n",
|
|||
|
pList->tmr_Id, pList->tmr_AbsTime, CumTime, pList->tmr_Worker));
|
|||
|
}
|
|||
|
|
|||
|
CTEFreeLock(&spxTimerLock, lockHandle);
|
|||
|
}
|
|||
|
|
|||
|
#endif
|
|||
|
|