85 lines
2.2 KiB
C
85 lines
2.2 KiB
C
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// settings.h : header file
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//
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#ifndef SETTINGS_H
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#define SETTINGS_H
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/////////////////////////////////////////////////////////////////////////////
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// CTrapSettingsDlg dialog
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class CTrapSettingsDlg;
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class CEventArray;
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// this message is posted by background threads to the UI thread, requesting
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// changes in the UI. wParam identifies the UI command (from the #defines below),
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// lParam identifies the actual parameters of the command.
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#define WM_UIREQUEST (WM_USER + 13)
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// the 'enable' state of the 'Reset' button should be changed to the state indicated
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// in lParam.
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#define UICMD_ENABLE_RESET 1
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UINT _thrRun(CTrapSettingsDlg *trapDlg);
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class CTrapSettingsDlg : public CDialog
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{
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// Construction
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public:
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UINT thrRun();
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CTrapSettingsDlg(CWnd* pParent = NULL); // standard constructor
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BOOL EditSettings();
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// Dialog Data
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//{{AFX_DATA(CTrapSettingsDlg)
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enum { IDD = IDD_SETTINGSDLG };
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CStatic m_statTrapLength;
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CEdit m_edtMessageLength;
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CEdit m_edtSeconds;
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CEdit m_edtTrapCount;
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CSpinButtonCtrl m_spinMessageLength;
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CButton m_btnResetThrottle;
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BOOL m_bLimitMsgLength;
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//}}AFX_DATA
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BOOL m_bTrimMessagesFirst;
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BOOL m_bThrottleEnabled;
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CWinThread* m_pthRegNotification;
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CEvent m_evTermination;
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CEvent m_evRegNotification;
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CTrapSettingsDlg)
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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//}}AFX_VIRTUAL
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// Implementation
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protected:
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// Generated message map functions
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//{{AFX_MSG(CTrapSettingsDlg)
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afx_msg void OnLimitMessageLength();
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virtual BOOL OnInitDialog();
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virtual void OnOK();
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afx_msg void OnRadioDisable();
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afx_msg void OnRadioEable();
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afx_msg void OnButtonReset();
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afx_msg BOOL OnHelpInfo(HELPINFO*);
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afx_msg void OnContextMenu(CWnd* pWnd, CPoint point);
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afx_msg void OnClose();
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afx_msg LRESULT OnUIRequest(WPARAM cmd, LPARAM lParam);
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virtual void OnCancel();
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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private:
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void EnableThrottleWindows(BOOL bEnableThrottle);
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SCODE GetTrapsPerSecond(LONG* pnTraps, LONG* pnSeconds);
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SCODE GetMessageLength(LONG* pnChars);
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void TerminateBackgroundThread();
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};
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#endif //SETTINGS_H
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