windows-nt/Source/XPSP1/NT/net/tapi/skywalker/terminals/fplayback/stdafx.h

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2020-09-26 03:20:57 -05:00
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently,
// but are changed infrequently
#if !defined(AFX_STDAFX_H__PLAYBACKTERMINAL__INCLUDED_)
#define AFX_STDAFX_H__PLAYBACKTERMINAL__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define STRICT
#ifndef UNICODE
#define UNICODE
#endif
#ifndef _WIN32_WINNT
#define _WIN32_WINNT 0x0400
#endif
#include <atlbase.h>
//You may derive a class from CComModule and use it if you want to override
//something, but do not change the name of _Module
extern CComModule _Module;
//
// MSP base classes (terminal base classes, etc.)
//
#include <mspbase.h>
//
// Multimedia and DirectShow stuff.
//
#include <mmsystem.h>
#include <mmreg.h>
#include <control.h>
#include <mmstream.h>
#include <amstream.h>
#include <strmif.h>
#include <vfwmsgs.h>
#include <amvideo.h>
#include <uuids.h>
#include <mtype.h>
#include <atlcom.h>
#include <mspbase.h>
#include <msxml.h>
#include <Mmreg.h>
#include <vfw.h>
#include "termmgr.h"
#include "resource.h"
//
// tm.h contains definitions shared throughout modules composing terminal
// manager
//
#include "tm.h"
#include "MultiTrackTerminal.h"
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__PLAYBACKTERMINAL__INCLUDED_)