windows-nt/Source/XPSP1/NT/printscan/print/spooler/dbglib/dbgnew.cxx

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/*++
Copyright (c) 1998-1999 Microsoft Corporation
All rights reserved.
Module Name:
dbgnew.cxx
Abstract:
Debug new
Author:
Steve Kiraly (SteveKi) 23-June-1998
Revision History:
--*/
#include "precomp.hxx"
#pragma hdrstop
#include "dbgnewp.hxx"
namespace
{
TDebugNewAllocator DebugNew;
UINT DebugNewCrtEnabled;
}
extern "C"
BOOL
TDebugNew_CrtMemoryInitalize(
VOID
)
{
//
// Indicated that debugging memory support is enabled.
//
return DebugNewCrtEnabled++;
}
extern "C"
BOOL
TDebugNew_IsCrtMemoryInitalized(
VOID
)
{
//
// Is debugging memory support is enabled.
//
return DebugNewCrtEnabled > 0;
}
extern "C"
BOOL
TDebugNew_Initalize(
IN UINT uHeapSizeHint
)
{
//
// Initialize the debug library, it not already initialized.
//
DebugLibraryInitialize();
//
// Hold the critical section while we access the heap.
//
TDebugCriticalSection::TLock CS( GlobalCriticalSection );
//
// Create the debug new class.
//
DebugNew.Initialize( uHeapSizeHint );
//
// Check if the Debug new class was initialize correctly.
//
return DebugNew.bValid();
}
extern "C"
VOID
TDebugNew_Destroy(
VOID
)
{
//
// Initialize the debug library, it not already initialized.
//
DebugLibraryInitialize();
//
// Hold the critical section while we access the heap.
//
TDebugCriticalSection::TLock CS( GlobalCriticalSection );
//
// Destroy the debug new class.
//
DebugNew.Destroy();
}
extern "C"
PVOID
TDebugNew_New(
IN SIZE_T Size,
IN PVOID pVoid,
IN LPCTSTR pszFile,
IN UINT uLine
)
{
//
// Initialize the debug library, it not already initialized.
//
DebugLibraryInitialize();
//
// Hold the critical section while we access the heap.
//
TDebugCriticalSection::TLock CS( GlobalCriticalSection );
//
// Return the allocated memory.
//
return DebugNew.Allocate( Size, pVoid, pszFile, uLine );
}
extern "C"
VOID
TDebugNew_Delete(
IN PVOID pVoid
)
{
//
// Initialize the debug library, it not already initialized.
//
DebugLibraryInitialize();
//
// Hold the critical section while we access the heap.
//
TDebugCriticalSection::TLock CS( GlobalCriticalSection );
//
// Return the allocated memory.
//
DebugNew.Release( pVoid );
}
extern "C"
VOID
TDebugNew_Report(
VOID
)
{
//
// Initialize the debug library, it not already initialized.
//
DebugLibraryInitialize();
//
// Hold the critical section while we access the heap.
//
TDebugCriticalSection::TLock CS( GlobalCriticalSection );
//
// Return the allocated memory.
//
DebugNew.Report( 0, NULL );
}