windows-nt/Source/XPSP1/NT/sdktools/unicows/godot/unicows.rc

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2020-09-26 03:20:57 -05:00
#include <windows.h>
#include <ntverp.h>
/* First munge the ntverp.h version numbers, since we are not Whistler */
#undef VER_PRODUCTMAJORVERSION
#define VER_PRODUCTMAJORVERSION 1
#undef VER_PRODUCTMINORVERSION
#define VER_PRODUCTMINORVERSION 0
#undef VER_PRODUCTBUILD_QFE
#define VER_PRODUCTBUILD_QFE 0
/* Fix up some ntverp.h-generated product strings (since this DLL is not for NT/Win2000/Whistler!) */
#undef VER_PRODUCTNAME_STR
#define VER_PRODUCTNAME_STR "Microsoft (R) Windows (R) 95, Windows (R) 98, and Windows (R) Millenium Operating Systems"
/* Now, make sure that the language neutrality of this dll is known */
#define VER_LANGNEUTRAL
/* Fix up the copyright years */
#define VER_LEGALCOPYRIGHT_YEARS "2000-2001"
/* Ok, made it. Now we can do our thing */
#define VER_FILETYPE VFT_APP
#define VER_FILESUBTYPE VFT2_UNKNOWN
#define VER_FILEDESCRIPTION_STR "Unicode Layer for Win9x"
#define VER_INTERNALNAME_STR "(No Longer) Waiting for Godot!\0"
#define VER_ORIGINALFILENAME_STR "UnicoWS.dll"
#include "common.ver"