windows-nt/Source/XPSP1/NT/shell/ext/msnspa/msnspa.h

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2020-09-26 03:20:57 -05:00
/*
* msnspa.h
*/
#define STRICT
#include <windows.h>
#include <winsock.h>
#define SECURITY_WIN32
#include <issperr.h>
#include <sspi.h>
#define IDD_MAIN 1
#define IDC_NEWS 16
#define IDC_MAIL 17
#define IDI_MAIN 1
#ifndef RC_INVOKED
#include <windowsx.h>
typedef LPVOID PV;
#define BEGIN_CONST_DATA data_seg(".text", "CODE")
#define END_CONST_DATA data_seg(".data", "DATA")
#define INLINE static __inline
#define INTERNAL WINAPI
#define EXTERNAL WINAPI
#ifndef ARRAYSIZE
#define ARRAYSIZE(a) (sizeof(a)/sizeof(a[0]))
#endif
/*
* Plenty big enough for authorization.
*/
#define PLENTY_BIG 1024
/*
* Private structure used to keep track of Win32 authorization state.
*/
typedef struct WIN32AUTHSTATE {
CredHandle hCred;
CtxtHandle hCtxt;
ULONG fContextReq;
BOOL fHCredValid;
BOOL fHCtxtValid;
char szBuffer[PLENTY_BIG];
} WIN32AUTHSTATE, *PWIN32AUTHSTATE;
BOOL INTERNAL
Security_AcquireCredentials(PWIN32AUTHSTATE pwas, LPTSTR ptszPackage);
BOOL INTERNAL Security_GetNegotiation(PWIN32AUTHSTATE pwas);
BOOL INTERNAL
Security_GetResponse(PWIN32AUTHSTATE pwas, LPSTR szChallenge);
void INTERNAL
Security_ReleaseCredentials(PWIN32AUTHSTATE pwas);
/*****************************************************************************/
#define BUFSIZE 1024
/*
* Private structure used to keep track of conversation with server.
*/
typedef struct CONNECTIONSTATE { /* cxs */
SOCKET ssfd; /* Socket to server */
SOCKET scfd; /* Socket to client */
struct PROXYINFO *pproxy; /* Info about who we are */
char buf[BUFSIZE]; /* Working buffer */
int nread; /* Size of buffer */
} CONNECTIONSTATE, *PCONNECTIONSTATE;
#define EOL TEXT("\r\n")
#ifdef DBG
void __cdecl Squirt(LPCTSTR ptszMsg, ...);
#else
#define Squirt sizeof
#endif
void __cdecl Die(LPCTSTR ptszMsg, ...);
int sendsz(SOCKET s, LPCSTR psz);
//DWORD INTERNAL POP3_Main(LPVOID pvRef);
//void POP3_Negotiate(PCONNECTIONSTATE pcxs);
//DWORD INTERNAL NNTP_Main(LPVOID pvRef);
//void NNTP_Negotiate(PCONNECTIONSTATE pcxs);
HWND INTERNAL UI_Init(void);
void INTERNAL UI_Term(void);
void INTERNAL UI_UpdateCounts(void);
extern HINSTANCE g_hinst;
extern int g_cMailUsers;
extern int g_cNewsUsers;
/*****************************************************************************
*
* proxy.c
*
*****************************************************************************/
SOCKET INTERNAL
init_send_socket(SOCKET scfd, LPCSTR pszHost, u_short port, LPCSTR pszErrMsg);
SOCKET INTERNAL
create_listen_socket(u_short port);
/*****************************************************************************
*
* PROXYINFO
*
*****************************************************************************/
typedef BOOL (CALLBACK *NEGOTIATE)(SOCKET s);
typedef struct PROXYINFO {
u_short localport; /* The port we listen on */
u_short serverport; /* The port we talk to */
LPCSTR pszHost; /* The host we proxy to */
PINT piUsers; /* Variable that tracks number of users */
NEGOTIATE Negotiate; /* Negotiates security info */
LPCSTR pszError; /* Error on failed connect */
LPCSTR pszErrorPwd; /* Error on bad password */
LPCSTR pszResponse; /* What to respond to ignored cmds */
char szIgnore1[5]; /* First 4-char command to ignore */
char szIgnore2[5]; /* Second 4-char command to ignore */
} PROXYINFO, *PPROXYINFO;
extern PROXYINFO g_proxyPop;
extern PROXYINFO g_proxyNntp1;
extern PROXYINFO g_proxyNntp2;
DWORD CALLBACK ProxyThread(LPVOID pvRef);
#endif