71 lines
2.7 KiB
C
71 lines
2.7 KiB
C
|
//=--------------------------------------------------------------------------=
|
||
|
// LocalSrv.H
|
||
|
//=--------------------------------------------------------------------------=
|
||
|
// Copyright 1995-1995 Microsoft Corporation. All Rights Reserved.
|
||
|
//
|
||
|
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
|
||
|
// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
|
||
|
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
|
||
|
// PARTICULAR PURPOSE.
|
||
|
//=--------------------------------------------------------------------------=
|
||
|
//
|
||
|
// global routines that are specific to the inproc server itself, such as
|
||
|
// registration, object creation, object specification, etc...
|
||
|
//
|
||
|
#ifndef _LOCALSRV_H_
|
||
|
|
||
|
void WINAPI InitializeLibrary(void);
|
||
|
void WINAPI UninitializeLibrary(void);
|
||
|
BOOL WINAPI RegisterData(void);
|
||
|
BOOL WINAPI UnregisterData(void);
|
||
|
BOOL WINAPI CheckForLicense();
|
||
|
BOOL WINAPI CheckLicenseKey(LPWSTR wszCheckme);
|
||
|
BSTR WINAPI GetLicenseKey(void);
|
||
|
|
||
|
// global variables that various people use to get information about the control.
|
||
|
//
|
||
|
extern const char g_szLibName [];
|
||
|
extern const CLSID *g_pLibid;
|
||
|
|
||
|
//=--------------------------------------------------------------------------=
|
||
|
// Global object information table
|
||
|
//=--------------------------------------------------------------------------=
|
||
|
// for each object in your application, you have an entry in this table. they
|
||
|
// do not necessarily have to be CoCreatable, but if they are used, then they
|
||
|
// should reside here. use the macros to fill in this table.
|
||
|
//
|
||
|
typedef struct tagOBJECTINFO {
|
||
|
|
||
|
unsigned short usType;
|
||
|
void *pInfo;
|
||
|
|
||
|
} OBJECTINFO;
|
||
|
|
||
|
extern OBJECTINFO g_ObjectInfo[];
|
||
|
|
||
|
//=--------------------------------------------------------------------------=
|
||
|
// these things are used to set up our objects in our global object table
|
||
|
//
|
||
|
#define OI_UNKNOWN 0
|
||
|
#define OI_AUTOMATION 1
|
||
|
#define OI_CONTROL 2
|
||
|
#define OI_PROPERTYPAGE 3
|
||
|
#define OI_BOGUS 0xffff
|
||
|
|
||
|
#define OBJECTISCREATABLE(index) (((UNKNOWNOBJECTINFO *)(g_ObjectInfo[(index)]).pInfo)->rclsid != NULL)
|
||
|
#define ISEMPTYOBJECT(index) (g_ObjectInfo[index].usType == OI_BOGUS)
|
||
|
|
||
|
// these are the macros you should use to fill in the table. Note that the name
|
||
|
// must be exactly the same as that used in the global structure you created
|
||
|
// for this object.
|
||
|
//
|
||
|
#define UNKNOWNOBJECT(name) { OI_UNKNOWN, (void *)&(name##Object) }
|
||
|
#define AUTOMATIONOBJECT(name) { OI_AUTOMATION, (void *)&(name##Object) }
|
||
|
#define CONTROLOBJECT(name) { OI_CONTROL, (void *)&(name##Control) }
|
||
|
#define PROPERTYPAGE(name) { OI_PROPERTYPAGE, (void *)&(name##Page) }
|
||
|
#define EMPTYOBJECT { OI_BOGUS, NULL }
|
||
|
|
||
|
#define _LOCALSRV_H_
|
||
|
#endif // _LOCALSRV_H_
|
||
|
|