65 lines
1.5 KiB
C
65 lines
1.5 KiB
C
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//
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// stock.h: shell\lib precompiled header file
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//
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#ifndef __STOCK_H__
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#define __STOCK_H__
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#ifndef STRICT
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#define STRICT
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#endif
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//
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// NT uses DBG=1 for its debug builds, but the Win95 shell uses
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// DEBUG. Do the appropriate mapping here.
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//
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#if DBG
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#define DEBUG 1
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#endif
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#define _SHLWAPI_ // Make sure we don't get declspec(dllimport) for these
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#define _SHELL32_ // otherwise we get errors from the linker for the delayload
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#define _OLE32_ // stubs
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#include <windows.h>
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#include <oleauto.h>
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#include <exdisp.h>
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#include <shlwapi.h>
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#include <shlwapip.h>
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#include <commctrl.h>
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#include <shlobj.h>
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#include <debug.h>
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#include <port32.h>
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#include <ccstock.h>
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#include <shsemip.h> // for _ILNext
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STDAPI_(LPITEMIDLIST) SafeILClone(LPCITEMIDLIST pidl);
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#define ILClone SafeILClone
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// Some files are compiled twice: once for unicode and once for ansi.
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// There are some functions which do not want to be declared twice
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// (the ones which don't use string parameters). Otherwise we'd get
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// duplicate redefinitions.
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//
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// These are wrapped with #ifdef DECLARE_ONCE.
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#ifdef UNICODE
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#define DECLARE_ONCE
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#else
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#undef DECLARE_ONCE
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#endif
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// Note that CharNext is not supported on win95. Normally we would
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// include w95wraps.h, but comctl does not link to shlwapi and
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// we don't want to add this dependency.
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#ifdef UNICODE
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// Note that this will still break if we ever go back to non-unicode
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__inline LPWSTR CharNextWrapW_(LPWSTR psz) {return ++psz;}
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#undef CharNext
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#define CharNext CharNextWrapW_
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#endif
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#endif // __STOCK_H__
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