880 lines
27 KiB
Plaintext
880 lines
27 KiB
Plaintext
|
=head1 NAME
|
||
|
|
||
|
perltie - how to hide an object class in a simple variable
|
||
|
|
||
|
=head1 SYNOPSIS
|
||
|
|
||
|
tie VARIABLE, CLASSNAME, LIST
|
||
|
|
||
|
$object = tied VARIABLE
|
||
|
|
||
|
untie VARIABLE
|
||
|
|
||
|
=head1 DESCRIPTION
|
||
|
|
||
|
Prior to release 5.0 of Perl, a programmer could use dbmopen()
|
||
|
to connect an on-disk database in the standard Unix dbm(3x)
|
||
|
format magically to a %HASH in their program. However, their Perl was either
|
||
|
built with one particular dbm library or another, but not both, and
|
||
|
you couldn't extend this mechanism to other packages or types of variables.
|
||
|
|
||
|
Now you can.
|
||
|
|
||
|
The tie() function binds a variable to a class (package) that will provide
|
||
|
the implementation for access methods for that variable. Once this magic
|
||
|
has been performed, accessing a tied variable automatically triggers
|
||
|
method calls in the proper class. The complexity of the class is
|
||
|
hidden behind magic methods calls. The method names are in ALL CAPS,
|
||
|
which is a convention that Perl uses to indicate that they're called
|
||
|
implicitly rather than explicitly--just like the BEGIN() and END()
|
||
|
functions.
|
||
|
|
||
|
In the tie() call, C<VARIABLE> is the name of the variable to be
|
||
|
enchanted. C<CLASSNAME> is the name of a class implementing objects of
|
||
|
the correct type. Any additional arguments in the C<LIST> are passed to
|
||
|
the appropriate constructor method for that class--meaning TIESCALAR(),
|
||
|
TIEARRAY(), TIEHASH(), or TIEHANDLE(). (Typically these are arguments
|
||
|
such as might be passed to the dbminit() function of C.) The object
|
||
|
returned by the "new" method is also returned by the tie() function,
|
||
|
which would be useful if you wanted to access other methods in
|
||
|
C<CLASSNAME>. (You don't actually have to return a reference to a right
|
||
|
"type" (e.g., HASH or C<CLASSNAME>) so long as it's a properly blessed
|
||
|
object.) You can also retrieve a reference to the underlying object
|
||
|
using the tied() function.
|
||
|
|
||
|
Unlike dbmopen(), the tie() function will not C<use> or C<require> a module
|
||
|
for you--you need to do that explicitly yourself.
|
||
|
|
||
|
=head2 Tying Scalars
|
||
|
|
||
|
A class implementing a tied scalar should define the following methods:
|
||
|
TIESCALAR, FETCH, STORE, and possibly DESTROY.
|
||
|
|
||
|
Let's look at each in turn, using as an example a tie class for
|
||
|
scalars that allows the user to do something like:
|
||
|
|
||
|
tie $his_speed, 'Nice', getppid();
|
||
|
tie $my_speed, 'Nice', $$;
|
||
|
|
||
|
And now whenever either of those variables is accessed, its current
|
||
|
system priority is retrieved and returned. If those variables are set,
|
||
|
then the process's priority is changed!
|
||
|
|
||
|
We'll use Jarkko Hietaniemi <F<jhi@iki.fi>>'s BSD::Resource class (not
|
||
|
included) to access the PRIO_PROCESS, PRIO_MIN, and PRIO_MAX constants
|
||
|
from your system, as well as the getpriority() and setpriority() system
|
||
|
calls. Here's the preamble of the class.
|
||
|
|
||
|
package Nice;
|
||
|
use Carp;
|
||
|
use BSD::Resource;
|
||
|
use strict;
|
||
|
$Nice::DEBUG = 0 unless defined $Nice::DEBUG;
|
||
|
|
||
|
=over
|
||
|
|
||
|
=item TIESCALAR classname, LIST
|
||
|
|
||
|
This is the constructor for the class. That means it is
|
||
|
expected to return a blessed reference to a new scalar
|
||
|
(probably anonymous) that it's creating. For example:
|
||
|
|
||
|
sub TIESCALAR {
|
||
|
my $class = shift;
|
||
|
my $pid = shift || $$; # 0 means me
|
||
|
|
||
|
if ($pid !~ /^\d+$/) {
|
||
|
carp "Nice::Tie::Scalar got non-numeric pid $pid" if $^W;
|
||
|
return undef;
|
||
|
}
|
||
|
|
||
|
unless (kill 0, $pid) { # EPERM or ERSCH, no doubt
|
||
|
carp "Nice::Tie::Scalar got bad pid $pid: $!" if $^W;
|
||
|
return undef;
|
||
|
}
|
||
|
|
||
|
return bless \$pid, $class;
|
||
|
}
|
||
|
|
||
|
This tie class has chosen to return an error rather than raising an
|
||
|
exception if its constructor should fail. While this is how dbmopen() works,
|
||
|
other classes may well not wish to be so forgiving. It checks the global
|
||
|
variable C<$^W> to see whether to emit a bit of noise anyway.
|
||
|
|
||
|
=item FETCH this
|
||
|
|
||
|
This method will be triggered every time the tied variable is accessed
|
||
|
(read). It takes no arguments beyond its self reference, which is the
|
||
|
object representing the scalar we're dealing with. Because in this case
|
||
|
we're using just a SCALAR ref for the tied scalar object, a simple $$self
|
||
|
allows the method to get at the real value stored there. In our example
|
||
|
below, that real value is the process ID to which we've tied our variable.
|
||
|
|
||
|
sub FETCH {
|
||
|
my $self = shift;
|
||
|
confess "wrong type" unless ref $self;
|
||
|
croak "usage error" if @_;
|
||
|
my $nicety;
|
||
|
local($!) = 0;
|
||
|
$nicety = getpriority(PRIO_PROCESS, $$self);
|
||
|
if ($!) { croak "getpriority failed: $!" }
|
||
|
return $nicety;
|
||
|
}
|
||
|
|
||
|
This time we've decided to blow up (raise an exception) if the renice
|
||
|
fails--there's no place for us to return an error otherwise, and it's
|
||
|
probably the right thing to do.
|
||
|
|
||
|
=item STORE this, value
|
||
|
|
||
|
This method will be triggered every time the tied variable is set
|
||
|
(assigned). Beyond its self reference, it also expects one (and only one)
|
||
|
argument--the new value the user is trying to assign.
|
||
|
|
||
|
sub STORE {
|
||
|
my $self = shift;
|
||
|
confess "wrong type" unless ref $self;
|
||
|
my $new_nicety = shift;
|
||
|
croak "usage error" if @_;
|
||
|
|
||
|
if ($new_nicety < PRIO_MIN) {
|
||
|
carp sprintf
|
||
|
"WARNING: priority %d less than minimum system priority %d",
|
||
|
$new_nicety, PRIO_MIN if $^W;
|
||
|
$new_nicety = PRIO_MIN;
|
||
|
}
|
||
|
|
||
|
if ($new_nicety > PRIO_MAX) {
|
||
|
carp sprintf
|
||
|
"WARNING: priority %d greater than maximum system priority %d",
|
||
|
$new_nicety, PRIO_MAX if $^W;
|
||
|
$new_nicety = PRIO_MAX;
|
||
|
}
|
||
|
|
||
|
unless (defined setpriority(PRIO_PROCESS, $$self, $new_nicety)) {
|
||
|
confess "setpriority failed: $!";
|
||
|
}
|
||
|
return $new_nicety;
|
||
|
}
|
||
|
|
||
|
=item DESTROY this
|
||
|
|
||
|
This method will be triggered when the tied variable needs to be destructed.
|
||
|
As with other object classes, such a method is seldom necessary, because Perl
|
||
|
deallocates its moribund object's memory for you automatically--this isn't
|
||
|
C++, you know. We'll use a DESTROY method here for debugging purposes only.
|
||
|
|
||
|
sub DESTROY {
|
||
|
my $self = shift;
|
||
|
confess "wrong type" unless ref $self;
|
||
|
carp "[ Nice::DESTROY pid $$self ]" if $Nice::DEBUG;
|
||
|
}
|
||
|
|
||
|
=back
|
||
|
|
||
|
That's about all there is to it. Actually, it's more than all there
|
||
|
is to it, because we've done a few nice things here for the sake
|
||
|
of completeness, robustness, and general aesthetics. Simpler
|
||
|
TIESCALAR classes are certainly possible.
|
||
|
|
||
|
=head2 Tying Arrays
|
||
|
|
||
|
A class implementing a tied ordinary array should define the following
|
||
|
methods: TIEARRAY, FETCH, STORE, FETCHSIZE, STORESIZE and perhaps DESTROY.
|
||
|
|
||
|
FETCHSIZE and STORESIZE are used to provide C<$#array> and
|
||
|
equivalent C<scalar(@array)> access.
|
||
|
|
||
|
The methods POP, PUSH, SHIFT, UNSHIFT, SPLICE are required if the perl
|
||
|
operator with the corresponding (but lowercase) name is to operate on the
|
||
|
tied array. The B<Tie::Array> class can be used as a base class to implement
|
||
|
these in terms of the basic five methods above.
|
||
|
|
||
|
In addition EXTEND will be called when perl would have pre-extended
|
||
|
allocation in a real array.
|
||
|
|
||
|
This means that tied arrays are now I<complete>. The example below needs
|
||
|
upgrading to illustrate this. (The documentation in B<Tie::Array> is more
|
||
|
complete.)
|
||
|
|
||
|
For this discussion, we'll implement an array whose indices are fixed at
|
||
|
its creation. If you try to access anything beyond those bounds, you'll
|
||
|
take an exception. For example:
|
||
|
|
||
|
require Bounded_Array;
|
||
|
tie @ary, 'Bounded_Array', 2;
|
||
|
$| = 1;
|
||
|
for $i (0 .. 10) {
|
||
|
print "setting index $i: ";
|
||
|
$ary[$i] = 10 * $i;
|
||
|
$ary[$i] = 10 * $i;
|
||
|
print "value of elt $i now $ary[$i]\n";
|
||
|
}
|
||
|
|
||
|
The preamble code for the class is as follows:
|
||
|
|
||
|
package Bounded_Array;
|
||
|
use Carp;
|
||
|
use strict;
|
||
|
|
||
|
=over
|
||
|
|
||
|
=item TIEARRAY classname, LIST
|
||
|
|
||
|
This is the constructor for the class. That means it is expected to
|
||
|
return a blessed reference through which the new array (probably an
|
||
|
anonymous ARRAY ref) will be accessed.
|
||
|
|
||
|
In our example, just to show you that you don't I<really> have to return an
|
||
|
ARRAY reference, we'll choose a HASH reference to represent our object.
|
||
|
A HASH works out well as a generic record type: the C<{BOUND}> field will
|
||
|
store the maximum bound allowed, and the C<{ARRAY}> field will hold the
|
||
|
true ARRAY ref. If someone outside the class tries to dereference the
|
||
|
object returned (doubtless thinking it an ARRAY ref), they'll blow up.
|
||
|
This just goes to show you that you should respect an object's privacy.
|
||
|
|
||
|
sub TIEARRAY {
|
||
|
my $class = shift;
|
||
|
my $bound = shift;
|
||
|
confess "usage: tie(\@ary, 'Bounded_Array', max_subscript)"
|
||
|
if @_ || $bound =~ /\D/;
|
||
|
return bless {
|
||
|
BOUND => $bound,
|
||
|
ARRAY => [],
|
||
|
}, $class;
|
||
|
}
|
||
|
|
||
|
=item FETCH this, index
|
||
|
|
||
|
This method will be triggered every time an individual element the tied array
|
||
|
is accessed (read). It takes one argument beyond its self reference: the
|
||
|
index whose value we're trying to fetch.
|
||
|
|
||
|
sub FETCH {
|
||
|
my($self,$idx) = @_;
|
||
|
if ($idx > $self->{BOUND}) {
|
||
|
confess "Array OOB: $idx > $self->{BOUND}";
|
||
|
}
|
||
|
return $self->{ARRAY}[$idx];
|
||
|
}
|
||
|
|
||
|
As you may have noticed, the name of the FETCH method (et al.) is the same
|
||
|
for all accesses, even though the constructors differ in names (TIESCALAR
|
||
|
vs TIEARRAY). While in theory you could have the same class servicing
|
||
|
several tied types, in practice this becomes cumbersome, and it's easiest
|
||
|
to keep them at simply one tie type per class.
|
||
|
|
||
|
=item STORE this, index, value
|
||
|
|
||
|
This method will be triggered every time an element in the tied array is set
|
||
|
(written). It takes two arguments beyond its self reference: the index at
|
||
|
which we're trying to store something and the value we're trying to put
|
||
|
there. For example:
|
||
|
|
||
|
sub STORE {
|
||
|
my($self, $idx, $value) = @_;
|
||
|
print "[STORE $value at $idx]\n" if _debug;
|
||
|
if ($idx > $self->{BOUND} ) {
|
||
|
confess "Array OOB: $idx > $self->{BOUND}";
|
||
|
}
|
||
|
return $self->{ARRAY}[$idx] = $value;
|
||
|
}
|
||
|
|
||
|
=item DESTROY this
|
||
|
|
||
|
This method will be triggered when the tied variable needs to be destructed.
|
||
|
As with the scalar tie class, this is almost never needed in a
|
||
|
language that does its own garbage collection, so this time we'll
|
||
|
just leave it out.
|
||
|
|
||
|
=back
|
||
|
|
||
|
The code we presented at the top of the tied array class accesses many
|
||
|
elements of the array, far more than we've set the bounds to. Therefore,
|
||
|
it will blow up once they try to access beyond the 2nd element of @ary, as
|
||
|
the following output demonstrates:
|
||
|
|
||
|
setting index 0: value of elt 0 now 0
|
||
|
setting index 1: value of elt 1 now 10
|
||
|
setting index 2: value of elt 2 now 20
|
||
|
setting index 3: Array OOB: 3 > 2 at Bounded_Array.pm line 39
|
||
|
Bounded_Array::FETCH called at testba line 12
|
||
|
|
||
|
=head2 Tying Hashes
|
||
|
|
||
|
As the first Perl data type to be tied (see dbmopen()), hashes have the
|
||
|
most complete and useful tie() implementation. A class implementing a
|
||
|
tied hash should define the following methods: TIEHASH is the constructor.
|
||
|
FETCH and STORE access the key and value pairs. EXISTS reports whether a
|
||
|
key is present in the hash, and DELETE deletes one. CLEAR empties the
|
||
|
hash by deleting all the key and value pairs. FIRSTKEY and NEXTKEY
|
||
|
implement the keys() and each() functions to iterate over all the keys.
|
||
|
And DESTROY is called when the tied variable is garbage collected.
|
||
|
|
||
|
If this seems like a lot, then feel free to inherit from merely the
|
||
|
standard Tie::Hash module for most of your methods, redefining only the
|
||
|
interesting ones. See L<Tie::Hash> for details.
|
||
|
|
||
|
Remember that Perl distinguishes between a key not existing in the hash,
|
||
|
and the key existing in the hash but having a corresponding value of
|
||
|
C<undef>. The two possibilities can be tested with the C<exists()> and
|
||
|
C<defined()> functions.
|
||
|
|
||
|
Here's an example of a somewhat interesting tied hash class: it gives you
|
||
|
a hash representing a particular user's dot files. You index into the hash
|
||
|
with the name of the file (minus the dot) and you get back that dot file's
|
||
|
contents. For example:
|
||
|
|
||
|
use DotFiles;
|
||
|
tie %dot, 'DotFiles';
|
||
|
if ( $dot{profile} =~ /MANPATH/ ||
|
||
|
$dot{login} =~ /MANPATH/ ||
|
||
|
$dot{cshrc} =~ /MANPATH/ )
|
||
|
{
|
||
|
print "you seem to set your MANPATH\n";
|
||
|
}
|
||
|
|
||
|
Or here's another sample of using our tied class:
|
||
|
|
||
|
tie %him, 'DotFiles', 'daemon';
|
||
|
foreach $f ( keys %him ) {
|
||
|
printf "daemon dot file %s is size %d\n",
|
||
|
$f, length $him{$f};
|
||
|
}
|
||
|
|
||
|
In our tied hash DotFiles example, we use a regular
|
||
|
hash for the object containing several important
|
||
|
fields, of which only the C<{LIST}> field will be what the
|
||
|
user thinks of as the real hash.
|
||
|
|
||
|
=over 5
|
||
|
|
||
|
=item USER
|
||
|
|
||
|
whose dot files this object represents
|
||
|
|
||
|
=item HOME
|
||
|
|
||
|
where those dot files live
|
||
|
|
||
|
=item CLOBBER
|
||
|
|
||
|
whether we should try to change or remove those dot files
|
||
|
|
||
|
=item LIST
|
||
|
|
||
|
the hash of dot file names and content mappings
|
||
|
|
||
|
=back
|
||
|
|
||
|
Here's the start of F<Dotfiles.pm>:
|
||
|
|
||
|
package DotFiles;
|
||
|
use Carp;
|
||
|
sub whowasi { (caller(1))[3] . '()' }
|
||
|
my $DEBUG = 0;
|
||
|
sub debug { $DEBUG = @_ ? shift : 1 }
|
||
|
|
||
|
For our example, we want to be able to emit debugging info to help in tracing
|
||
|
during development. We keep also one convenience function around
|
||
|
internally to help print out warnings; whowasi() returns the function name
|
||
|
that calls it.
|
||
|
|
||
|
Here are the methods for the DotFiles tied hash.
|
||
|
|
||
|
=over
|
||
|
|
||
|
=item TIEHASH classname, LIST
|
||
|
|
||
|
This is the constructor for the class. That means it is expected to
|
||
|
return a blessed reference through which the new object (probably but not
|
||
|
necessarily an anonymous hash) will be accessed.
|
||
|
|
||
|
Here's the constructor:
|
||
|
|
||
|
sub TIEHASH {
|
||
|
my $self = shift;
|
||
|
my $user = shift || $>;
|
||
|
my $dotdir = shift || '';
|
||
|
croak "usage: @{[&whowasi]} [USER [DOTDIR]]" if @_;
|
||
|
$user = getpwuid($user) if $user =~ /^\d+$/;
|
||
|
my $dir = (getpwnam($user))[7]
|
||
|
|| croak "@{[&whowasi]}: no user $user";
|
||
|
$dir .= "/$dotdir" if $dotdir;
|
||
|
|
||
|
my $node = {
|
||
|
USER => $user,
|
||
|
HOME => $dir,
|
||
|
LIST => {},
|
||
|
CLOBBER => 0,
|
||
|
};
|
||
|
|
||
|
opendir(DIR, $dir)
|
||
|
|| croak "@{[&whowasi]}: can't opendir $dir: $!";
|
||
|
foreach $dot ( grep /^\./ && -f "$dir/$_", readdir(DIR)) {
|
||
|
$dot =~ s/^\.//;
|
||
|
$node->{LIST}{$dot} = undef;
|
||
|
}
|
||
|
closedir DIR;
|
||
|
return bless $node, $self;
|
||
|
}
|
||
|
|
||
|
It's probably worth mentioning that if you're going to filetest the
|
||
|
return values out of a readdir, you'd better prepend the directory
|
||
|
in question. Otherwise, because we didn't chdir() there, it would
|
||
|
have been testing the wrong file.
|
||
|
|
||
|
=item FETCH this, key
|
||
|
|
||
|
This method will be triggered every time an element in the tied hash is
|
||
|
accessed (read). It takes one argument beyond its self reference: the key
|
||
|
whose value we're trying to fetch.
|
||
|
|
||
|
Here's the fetch for our DotFiles example.
|
||
|
|
||
|
sub FETCH {
|
||
|
carp &whowasi if $DEBUG;
|
||
|
my $self = shift;
|
||
|
my $dot = shift;
|
||
|
my $dir = $self->{HOME};
|
||
|
my $file = "$dir/.$dot";
|
||
|
|
||
|
unless (exists $self->{LIST}->{$dot} || -f $file) {
|
||
|
carp "@{[&whowasi]}: no $dot file" if $DEBUG;
|
||
|
return undef;
|
||
|
}
|
||
|
|
||
|
if (defined $self->{LIST}->{$dot}) {
|
||
|
return $self->{LIST}->{$dot};
|
||
|
} else {
|
||
|
return $self->{LIST}->{$dot} = `cat $dir/.$dot`;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
It was easy to write by having it call the Unix cat(1) command, but it
|
||
|
would probably be more portable to open the file manually (and somewhat
|
||
|
more efficient). Of course, because dot files are a Unixy concept, we're
|
||
|
not that concerned.
|
||
|
|
||
|
=item STORE this, key, value
|
||
|
|
||
|
This method will be triggered every time an element in the tied hash is set
|
||
|
(written). It takes two arguments beyond its self reference: the index at
|
||
|
which we're trying to store something, and the value we're trying to put
|
||
|
there.
|
||
|
|
||
|
Here in our DotFiles example, we'll be careful not to let
|
||
|
them try to overwrite the file unless they've called the clobber()
|
||
|
method on the original object reference returned by tie().
|
||
|
|
||
|
sub STORE {
|
||
|
carp &whowasi if $DEBUG;
|
||
|
my $self = shift;
|
||
|
my $dot = shift;
|
||
|
my $value = shift;
|
||
|
my $file = $self->{HOME} . "/.$dot";
|
||
|
my $user = $self->{USER};
|
||
|
|
||
|
croak "@{[&whowasi]}: $file not clobberable"
|
||
|
unless $self->{CLOBBER};
|
||
|
|
||
|
open(F, "> $file") || croak "can't open $file: $!";
|
||
|
print F $value;
|
||
|
close(F);
|
||
|
}
|
||
|
|
||
|
If they wanted to clobber something, they might say:
|
||
|
|
||
|
$ob = tie %daemon_dots, 'daemon';
|
||
|
$ob->clobber(1);
|
||
|
$daemon_dots{signature} = "A true daemon\n";
|
||
|
|
||
|
Another way to lay hands on a reference to the underlying object is to
|
||
|
use the tied() function, so they might alternately have set clobber
|
||
|
using:
|
||
|
|
||
|
tie %daemon_dots, 'daemon';
|
||
|
tied(%daemon_dots)->clobber(1);
|
||
|
|
||
|
The clobber method is simply:
|
||
|
|
||
|
sub clobber {
|
||
|
my $self = shift;
|
||
|
$self->{CLOBBER} = @_ ? shift : 1;
|
||
|
}
|
||
|
|
||
|
=item DELETE this, key
|
||
|
|
||
|
This method is triggered when we remove an element from the hash,
|
||
|
typically by using the delete() function. Again, we'll
|
||
|
be careful to check whether they really want to clobber files.
|
||
|
|
||
|
sub DELETE {
|
||
|
carp &whowasi if $DEBUG;
|
||
|
|
||
|
my $self = shift;
|
||
|
my $dot = shift;
|
||
|
my $file = $self->{HOME} . "/.$dot";
|
||
|
croak "@{[&whowasi]}: won't remove file $file"
|
||
|
unless $self->{CLOBBER};
|
||
|
delete $self->{LIST}->{$dot};
|
||
|
my $success = unlink($file);
|
||
|
carp "@{[&whowasi]}: can't unlink $file: $!" unless $success;
|
||
|
$success;
|
||
|
}
|
||
|
|
||
|
The value returned by DELETE becomes the return value of the call
|
||
|
to delete(). If you want to emulate the normal behavior of delete(),
|
||
|
you should return whatever FETCH would have returned for this key.
|
||
|
In this example, we have chosen instead to return a value which tells
|
||
|
the caller whether the file was successfully deleted.
|
||
|
|
||
|
=item CLEAR this
|
||
|
|
||
|
This method is triggered when the whole hash is to be cleared, usually by
|
||
|
assigning the empty list to it.
|
||
|
|
||
|
In our example, that would remove all the user's dot files! It's such a
|
||
|
dangerous thing that they'll have to set CLOBBER to something higher than
|
||
|
1 to make it happen.
|
||
|
|
||
|
sub CLEAR {
|
||
|
carp &whowasi if $DEBUG;
|
||
|
my $self = shift;
|
||
|
croak "@{[&whowasi]}: won't remove all dot files for $self->{USER}"
|
||
|
unless $self->{CLOBBER} > 1;
|
||
|
my $dot;
|
||
|
foreach $dot ( keys %{$self->{LIST}}) {
|
||
|
$self->DELETE($dot);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
=item EXISTS this, key
|
||
|
|
||
|
This method is triggered when the user uses the exists() function
|
||
|
on a particular hash. In our example, we'll look at the C<{LIST}>
|
||
|
hash element for this:
|
||
|
|
||
|
sub EXISTS {
|
||
|
carp &whowasi if $DEBUG;
|
||
|
my $self = shift;
|
||
|
my $dot = shift;
|
||
|
return exists $self->{LIST}->{$dot};
|
||
|
}
|
||
|
|
||
|
=item FIRSTKEY this
|
||
|
|
||
|
This method will be triggered when the user is going
|
||
|
to iterate through the hash, such as via a keys() or each()
|
||
|
call.
|
||
|
|
||
|
sub FIRSTKEY {
|
||
|
carp &whowasi if $DEBUG;
|
||
|
my $self = shift;
|
||
|
my $a = keys %{$self->{LIST}}; # reset each() iterator
|
||
|
each %{$self->{LIST}}
|
||
|
}
|
||
|
|
||
|
=item NEXTKEY this, lastkey
|
||
|
|
||
|
This method gets triggered during a keys() or each() iteration. It has a
|
||
|
second argument which is the last key that had been accessed. This is
|
||
|
useful if you're carrying about ordering or calling the iterator from more
|
||
|
than one sequence, or not really storing things in a hash anywhere.
|
||
|
|
||
|
For our example, we're using a real hash so we'll do just the simple
|
||
|
thing, but we'll have to go through the LIST field indirectly.
|
||
|
|
||
|
sub NEXTKEY {
|
||
|
carp &whowasi if $DEBUG;
|
||
|
my $self = shift;
|
||
|
return each %{ $self->{LIST} }
|
||
|
}
|
||
|
|
||
|
=item DESTROY this
|
||
|
|
||
|
This method is triggered when a tied hash is about to go out of
|
||
|
scope. You don't really need it unless you're trying to add debugging
|
||
|
or have auxiliary state to clean up. Here's a very simple function:
|
||
|
|
||
|
sub DESTROY {
|
||
|
carp &whowasi if $DEBUG;
|
||
|
}
|
||
|
|
||
|
=back
|
||
|
|
||
|
Note that functions such as keys() and values() may return huge lists
|
||
|
when used on large objects, like DBM files. You may prefer to use the
|
||
|
each() function to iterate over such. Example:
|
||
|
|
||
|
# print out history file offsets
|
||
|
use NDBM_File;
|
||
|
tie(%HIST, 'NDBM_File', '/usr/lib/news/history', 1, 0);
|
||
|
while (($key,$val) = each %HIST) {
|
||
|
print $key, ' = ', unpack('L',$val), "\n";
|
||
|
}
|
||
|
untie(%HIST);
|
||
|
|
||
|
=head2 Tying FileHandles
|
||
|
|
||
|
This is partially implemented now.
|
||
|
|
||
|
A class implementing a tied filehandle should define the following
|
||
|
methods: TIEHANDLE, at least one of PRINT, PRINTF, WRITE, READLINE, GETC,
|
||
|
READ, and possibly CLOSE and DESTROY.
|
||
|
|
||
|
It is especially useful when perl is embedded in some other program,
|
||
|
where output to STDOUT and STDERR may have to be redirected in some
|
||
|
special way. See nvi and the Apache module for examples.
|
||
|
|
||
|
In our example we're going to create a shouting handle.
|
||
|
|
||
|
package Shout;
|
||
|
|
||
|
=over
|
||
|
|
||
|
=item TIEHANDLE classname, LIST
|
||
|
|
||
|
This is the constructor for the class. That means it is expected to
|
||
|
return a blessed reference of some sort. The reference can be used to
|
||
|
hold some internal information.
|
||
|
|
||
|
sub TIEHANDLE { print "<shout>\n"; my $i; bless \$i, shift }
|
||
|
|
||
|
=item WRITE this, LIST
|
||
|
|
||
|
This method will be called when the handle is written to via the
|
||
|
C<syswrite> function.
|
||
|
|
||
|
sub WRITE {
|
||
|
$r = shift;
|
||
|
my($buf,$len,$offset) = @_;
|
||
|
print "WRITE called, \$buf=$buf, \$len=$len, \$offset=$offset";
|
||
|
}
|
||
|
|
||
|
=item PRINT this, LIST
|
||
|
|
||
|
This method will be triggered every time the tied handle is printed to
|
||
|
with the C<print()> function.
|
||
|
Beyond its self reference it also expects the list that was passed to
|
||
|
the print function.
|
||
|
|
||
|
sub PRINT { $r = shift; $$r++; print join($,,map(uc($_),@_)),$\ }
|
||
|
|
||
|
=item PRINTF this, LIST
|
||
|
|
||
|
This method will be triggered every time the tied handle is printed to
|
||
|
with the C<printf()> function.
|
||
|
Beyond its self reference it also expects the format and list that was
|
||
|
passed to the printf function.
|
||
|
|
||
|
sub PRINTF {
|
||
|
shift;
|
||
|
my $fmt = shift;
|
||
|
print sprintf($fmt, @_)."\n";
|
||
|
}
|
||
|
|
||
|
=item READ this, LIST
|
||
|
|
||
|
This method will be called when the handle is read from via the C<read>
|
||
|
or C<sysread> functions.
|
||
|
|
||
|
sub READ {
|
||
|
my $self = shift;
|
||
|
my $$bufref = \$_[0];
|
||
|
my(undef,$len,$offset) = @_;
|
||
|
print "READ called, \$buf=$bufref, \$len=$len, \$offset=$offset";
|
||
|
# add to $$bufref, set $len to number of characters read
|
||
|
$len;
|
||
|
}
|
||
|
|
||
|
=item READLINE this
|
||
|
|
||
|
This method will be called when the handle is read from via <HANDLE>.
|
||
|
The method should return undef when there is no more data.
|
||
|
|
||
|
sub READLINE { $r = shift; "READLINE called $$r times\n"; }
|
||
|
|
||
|
=item GETC this
|
||
|
|
||
|
This method will be called when the C<getc> function is called.
|
||
|
|
||
|
sub GETC { print "Don't GETC, Get Perl"; return "a"; }
|
||
|
|
||
|
=item CLOSE this
|
||
|
|
||
|
This method will be called when the handle is closed via the C<close>
|
||
|
function.
|
||
|
|
||
|
sub CLOSE { print "CLOSE called.\n" }
|
||
|
|
||
|
=item DESTROY this
|
||
|
|
||
|
As with the other types of ties, this method will be called when the
|
||
|
tied handle is about to be destroyed. This is useful for debugging and
|
||
|
possibly cleaning up.
|
||
|
|
||
|
sub DESTROY { print "</shout>\n" }
|
||
|
|
||
|
=back
|
||
|
|
||
|
Here's how to use our little example:
|
||
|
|
||
|
tie(*FOO,'Shout');
|
||
|
print FOO "hello\n";
|
||
|
$a = 4; $b = 6;
|
||
|
print FOO $a, " plus ", $b, " equals ", $a + $b, "\n";
|
||
|
print <FOO>;
|
||
|
|
||
|
=head2 The C<untie> Gotcha
|
||
|
|
||
|
If you intend making use of the object returned from either tie() or
|
||
|
tied(), and if the tie's target class defines a destructor, there is a
|
||
|
subtle gotcha you I<must> guard against.
|
||
|
|
||
|
As setup, consider this (admittedly rather contrived) example of a
|
||
|
tie; all it does is use a file to keep a log of the values assigned to
|
||
|
a scalar.
|
||
|
|
||
|
package Remember;
|
||
|
|
||
|
use strict;
|
||
|
use IO::File;
|
||
|
|
||
|
sub TIESCALAR {
|
||
|
my $class = shift;
|
||
|
my $filename = shift;
|
||
|
my $handle = new IO::File "> $filename"
|
||
|
or die "Cannot open $filename: $!\n";
|
||
|
|
||
|
print $handle "The Start\n";
|
||
|
bless {FH => $handle, Value => 0}, $class;
|
||
|
}
|
||
|
|
||
|
sub FETCH {
|
||
|
my $self = shift;
|
||
|
return $self->{Value};
|
||
|
}
|
||
|
|
||
|
sub STORE {
|
||
|
my $self = shift;
|
||
|
my $value = shift;
|
||
|
my $handle = $self->{FH};
|
||
|
print $handle "$value\n";
|
||
|
$self->{Value} = $value;
|
||
|
}
|
||
|
|
||
|
sub DESTROY {
|
||
|
my $self = shift;
|
||
|
my $handle = $self->{FH};
|
||
|
print $handle "The End\n";
|
||
|
close $handle;
|
||
|
}
|
||
|
|
||
|
1;
|
||
|
|
||
|
Here is an example that makes use of this tie:
|
||
|
|
||
|
use strict;
|
||
|
use Remember;
|
||
|
|
||
|
my $fred;
|
||
|
tie $fred, 'Remember', 'myfile.txt';
|
||
|
$fred = 1;
|
||
|
$fred = 4;
|
||
|
$fred = 5;
|
||
|
untie $fred;
|
||
|
system "cat myfile.txt";
|
||
|
|
||
|
This is the output when it is executed:
|
||
|
|
||
|
The Start
|
||
|
1
|
||
|
4
|
||
|
5
|
||
|
The End
|
||
|
|
||
|
So far so good. Those of you who have been paying attention will have
|
||
|
spotted that the tied object hasn't been used so far. So lets add an
|
||
|
extra method to the Remember class to allow comments to be included in
|
||
|
the file -- say, something like this:
|
||
|
|
||
|
sub comment {
|
||
|
my $self = shift;
|
||
|
my $text = shift;
|
||
|
my $handle = $self->{FH};
|
||
|
print $handle $text, "\n";
|
||
|
}
|
||
|
|
||
|
And here is the previous example modified to use the C<comment> method
|
||
|
(which requires the tied object):
|
||
|
|
||
|
use strict;
|
||
|
use Remember;
|
||
|
|
||
|
my ($fred, $x);
|
||
|
$x = tie $fred, 'Remember', 'myfile.txt';
|
||
|
$fred = 1;
|
||
|
$fred = 4;
|
||
|
comment $x "changing...";
|
||
|
$fred = 5;
|
||
|
untie $fred;
|
||
|
system "cat myfile.txt";
|
||
|
|
||
|
When this code is executed there is no output. Here's why:
|
||
|
|
||
|
When a variable is tied, it is associated with the object which is the
|
||
|
return value of the TIESCALAR, TIEARRAY, or TIEHASH function. This
|
||
|
object normally has only one reference, namely, the implicit reference
|
||
|
from the tied variable. When untie() is called, that reference is
|
||
|
destroyed. Then, as in the first example above, the object's
|
||
|
destructor (DESTROY) is called, which is normal for objects that have
|
||
|
no more valid references; and thus the file is closed.
|
||
|
|
||
|
In the second example, however, we have stored another reference to
|
||
|
the tied object in C<$x>. That means that when untie() gets called
|
||
|
there will still be a valid reference to the object in existence, so
|
||
|
the destructor is not called at that time, and thus the file is not
|
||
|
closed. The reason there is no output is because the file buffers
|
||
|
have not been flushed to disk.
|
||
|
|
||
|
Now that you know what the problem is, what can you do to avoid it?
|
||
|
Well, the good old C<-w> flag will spot any instances where you call
|
||
|
untie() and there are still valid references to the tied object. If
|
||
|
the second script above is run with the C<-w> flag, Perl prints this
|
||
|
warning message:
|
||
|
|
||
|
untie attempted while 1 inner references still exist
|
||
|
|
||
|
To get the script to work properly and silence the warning make sure
|
||
|
there are no valid references to the tied object I<before> untie() is
|
||
|
called:
|
||
|
|
||
|
undef $x;
|
||
|
untie $fred;
|
||
|
|
||
|
=head1 SEE ALSO
|
||
|
|
||
|
See L<DB_File> or L<Config> for some interesting tie() implementations.
|
||
|
|
||
|
=head1 BUGS
|
||
|
|
||
|
Tied arrays are I<incomplete>. They are also distinctly lacking something
|
||
|
for the C<$#ARRAY> access (which is hard, as it's an lvalue), as well as
|
||
|
the other obvious array functions, like push(), pop(), shift(), unshift(),
|
||
|
and splice().
|
||
|
|
||
|
You cannot easily tie a multilevel data structure (such as a hash of
|
||
|
hashes) to a dbm file. The first problem is that all but GDBM and
|
||
|
Berkeley DB have size limitations, but beyond that, you also have problems
|
||
|
with how references are to be represented on disk. One experimental
|
||
|
module that does attempt to address this need partially is the MLDBM
|
||
|
module. Check your nearest CPAN site as described in L<perlmodlib> for
|
||
|
source code to MLDBM.
|
||
|
|
||
|
=head1 AUTHOR
|
||
|
|
||
|
Tom Christiansen
|
||
|
|
||
|
TIEHANDLE by Sven Verdoolaege <F<skimo@dns.ufsia.ac.be>> and Doug MacEachern <F<dougm@osf.org>>
|