225 lines
6 KiB
C++
225 lines
6 KiB
C++
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/*************************************************
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* phsprite.cpp *
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* *
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* Copyright (C) 1995-1999 Microsoft Inc. *
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* *
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*************************************************/
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// phsprite.cpp : implementation file
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//
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#include "stdafx.h"
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#include "dib.h"
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#include "spriteno.h"
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#include "sprite.h"
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#include "phsprite.h"
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#ifdef _DEBUG
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#undef THIS_FILE
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static char BASED_CODE THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// CPhasedSprite
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IMPLEMENT_SERIAL(CPhasedSprite, CSprite, 0 /* schema number*/ )
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CPhasedSprite::CPhasedSprite()
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{
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m_iNumCellRows = 1;
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m_iNumCellColumns = 1;
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m_iCellRow = 0;
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m_iCellColumn = 0;
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m_iCellHeight = CSprite::GetHeight();
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m_iCellWidth = CSprite::GetWidth();
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}
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CPhasedSprite::~CPhasedSprite()
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{
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}
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/////////////////////////////////////////////////////////////////////////////
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// CPhasedSprite serialization
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void CPhasedSprite::Serialize(CArchive& ar)
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{
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CSprite::Serialize(ar);
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if (ar.IsStoring())
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{
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ar << (DWORD) m_iNumCellRows;
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ar << (DWORD) m_iNumCellColumns;
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ar << (DWORD) m_iCellRow;
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ar << (DWORD) m_iCellColumn;
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}
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else
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{
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DWORD dw;
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ar >> dw;
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SetNumCellRows(dw);
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ar >> dw;
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SetNumCellColumns(dw);
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ar >> dw;
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SetCellRow(dw);
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ar >> dw;
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SetCellColumn(dw);
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}
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}
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/////////////////////////////////////////////////////////////////////////////
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// CPhasedSprite commands
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// Do any initialization after file load of a new image etc.
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void CPhasedSprite::Initialize()
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{
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CSprite::Initialize();
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m_iNumCellRows = 1;
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m_iNumCellColumns = 1;
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m_iCellRow = 0;
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m_iCellColumn = 0;
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m_iCellHeight = CSprite::GetHeight();
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m_iCellWidth = CSprite::GetWidth();
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}
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// Divide the image into a given number of rows
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BOOL CPhasedSprite::SetNumCellRows(int iRows)
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{
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if (iRows < 1) {
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TRACE("Invalid number of rows");
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return FALSE;
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}
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// compute the height of each row
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int iCellHeight = CSprite::GetHeight() / iRows;
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if (iCellHeight < 1) {
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TRACE("Can't make them that small");
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return FALSE;
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}
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// set the new height and row count
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m_iNumCellRows = iRows;
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m_iCellRow = 0;
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m_iCellHeight = iCellHeight;
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return TRUE;
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}
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// Divide the image into a given number of columns
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BOOL CPhasedSprite::SetNumCellColumns(int iColumns)
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{
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if (iColumns < 1) {
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TRACE("Invalid number of columns");
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return FALSE;
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}
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// compute the width of each column
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int iCellWidth = CSprite::GetWidth() / iColumns;
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if (iCellWidth < 1) {
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TRACE("Can't make them that small");
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return FALSE;
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}
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// set the new width and column count
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m_iNumCellColumns = iColumns;
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m_iCellColumn = 0;
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m_iCellWidth = iCellWidth;
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return TRUE;
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}
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// set the current row
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BOOL CPhasedSprite::SetCellRow(int iRow)
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{
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if ((iRow >= m_iNumCellRows)
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TRACE("Invalid row");
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return FALSE;
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}
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if (iRow == m_iCellRow) return FALSE; // nothing to do
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m_iCellRow = iRow;
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// send a notification to redraw
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if (m_pNotifyObj) {
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CRect rcPos;
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GetRect(&rcPos);
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m_pNotifyObj->Change(this,
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CSpriteNotifyObj::IMAGE,
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&rcPos);
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}
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return TRUE;
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}
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// set the current column
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BOOL CPhasedSprite::SetCellColumn(int iColumn)
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{
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if ((iColumn >= m_iNumCellColumns)
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|| (iColumn < 0)) {
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TRACE("Invalid column");
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return FALSE;
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}
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if (iColumn == m_iCellColumn) return FALSE; // nothing to do
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m_iCellColumn = iColumn;
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// send a notification to redraw
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if (m_pNotifyObj) {
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CRect rcPos;
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GetRect(&rcPos);
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m_pNotifyObj->Change(this,
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CSpriteNotifyObj::IMAGE,
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&rcPos);
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}
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return TRUE;
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}
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// get the bounding rectangle
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void CPhasedSprite::GetRect(CRect* pRect)
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{
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ASSERT(pRect);
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pRect->left = m_x;
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pRect->top = m_y;
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pRect->right = m_x + GetWidth();
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pRect->bottom = m_y + GetHeight();
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}
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// Test for a hit in a non-transparent area
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BOOL CPhasedSprite::HitTest(CPoint point)
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{
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// Test if the point is inside the sprite rectangle
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if ((point.x > m_x)
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&& (point.x < m_x + GetWidth())
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&& (point.y > m_y)
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&& (point.y < m_y + GetHeight())) {
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// Hit is in sprite rect
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// See if this point is transparent by testing to
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// see if the pixel value is the same as the top
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// left corner value. Note that top left of the
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// image is bottom left in the DIB.
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// Get the address of the top, left pixel
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BYTE* p = (BYTE*)GetPixelAddress(point.x - m_x, point.y - m_y);
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ASSERT(p);
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if ( ( p != NULL) && (*p != m_bTransIndex) ) {
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return TRUE;
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}
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}
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return FALSE;
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}
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// Render a sprite to a DIB
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void CPhasedSprite::Render(CDIB *pDIB, CRect* pClipRect)
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{
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ASSERT(pDIB);
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ASSERT(pClipRect);
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// Get the sprite rect and see if it's visible
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CRect rcDraw;
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GetRect(&rcDraw);
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if (!rcDraw.IntersectRect(pClipRect, &rcDraw)) {
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return; // not visible
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}
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// modify the source x and y values for the current phase of the sprite
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int xs = rcDraw.left - m_x + m_iCellColumn * m_iCellWidth;
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int ys = rcDraw.top - m_y + m_iCellRow * m_iCellHeight;
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ASSERT(xs >= 0 && xs < CSprite::GetWidth());
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ASSERT(ys >= 0 && ys < CSprite::GetHeight());
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CopyBits(pDIB, // dest DIB
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rcDraw.left, // dest x
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rcDraw.top, // dest y
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rcDraw.right - rcDraw.left, // width
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rcDraw.bottom - rcDraw.top, // height
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xs, // source x
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ys, // source y
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PALETTEINDEX(m_bTransIndex)); // trans color index
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}
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