windows-nt/Source/XPSP1/NT/windows/feime/cht/cblocks/res/cblocks.rc2

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2020-09-26 03:20:57 -05:00
//
// ANIM.RC2 - resources App Studio does not edit directly
//
#ifdef APSTUDIO_INVOKED
#error this file is not editable by App Studio
#endif //APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
// Version stamp for this .EXE
#include "winver.h"
VS_VERSION_INFO VERSIONINFO
FILEVERSION 1,0,0,1
PRODUCTVERSION 1,0,0,1
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
#ifdef _DEBUG
FILEFLAGS VS_FF_DEBUG|VS_FF_PRIVATEBUILD|VS_FF_PRERELEASE
#else
FILEFLAGS 0 // final version
#endif
FILEOS VOS_DOS_WINDOWS16
FILETYPE VFT_APP
FILESUBTYPE 0 // not used
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904E4" // Lang=US English, CharSet=Windows Multilingual
BEGIN
VALUE "CompanyName", "\0"
VALUE "FileDescription", "ANIM MFC Application\0"
VALUE "FileVersion", "1.0.001\0"
VALUE "InternalName", "ANIM\0"
VALUE "LegalCopyright", "\0"
VALUE "LegalTrademarks", "\0"
VALUE "OriginalFilename","ANIM.EXE\0"
VALUE "ProductName", "ANIM\0"
VALUE "ProductVersion", "1.0.001\0"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1252
// English language (0x409) and the Windows ANSI codepage (1252)
END
END
/////////////////////////////////////////////////////////////////////////////
// Add additional manually edited resources here...
/////////////////////////////////////////////////////////////////////////////
IDR_SNDHIT WAVE RES\HIT.WAV
IDR_SNDGROUND WAVE RES\GROUND.WAV
IDR_SNDFIRE WAVE RES\FIRE.WAV