windows-nt/Source/XPSP1/NT/admin/extens/oudeleg/dsuiwiz.cpp

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2020-09-26 03:20:57 -05:00
//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (C) Microsoft Corporation, 1998 - 1998
//
// File: dsuiwiz.cpp
//
//--------------------------------------------------------------------------
#include "pch.h"
#include "util.h"
#include "resource.h"
//#include "initguid.h"
#include "dsuiwiz.h"
#include "ShellExt.h"
// {6BA3F852-23C6-11D1-B91F-00A0C9A06D2D}
static const CLSID CLSID_OuDelegWizExt =
{ 0x6BA3F852, 0x23C6, 0x11D1, {0xB9, 0x1F, 0x00, 0xA0, 0xC9, 0xA0, 0x6D, 0x2D } };
COuDelegComModule _Module;
BEGIN_OBJECT_MAP(ObjectMap)
OBJECT_ENTRY(CLSID_OuDelegWizExt, CShellExt)
END_OBJECT_MAP()
/////////////////////////////////////////////////////////////////////////////
// DLL Entry Point
extern "C"
BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID /*lpReserved*/)
{
if (dwReason == DLL_PROCESS_ATTACH)
{
_Module.Init(ObjectMap, hInstance);
DisableThreadLibraryCalls(hInstance);
if (!_Module.InitClipboardFormats())
return FALSE;
}
else if (dwReason == DLL_PROCESS_DETACH)
_Module.Term();
return TRUE; // ok
}
/////////////////////////////////////////////////////////////////////////////
// Used to determine whether the DLL can be unloaded by OLE
STDAPI DllCanUnloadNow(void)
{
return (_Module.GetLockCount()==0) ? S_OK : S_FALSE;
}
/////////////////////////////////////////////////////////////////////////////
// Returns a class factory to create an object of the requested type
STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv)
{
return _Module.GetClassObject(rclsid, riid, ppv);
}
/////////////////////////////////////////////////////////////////////////////
// DllRegisterServer - Adds entries to the system registry
STDAPI DllRegisterServer(void)
{
return _Module.RegisterServer(FALSE);
}
/////////////////////////////////////////////////////////////////////////////
// DllUnregisterServer - Removes entries from the system registry
STDAPI DllUnregisterServer(void)
{
return _Module.UnregisterServer();
}