170 lines
5 KiB
C
170 lines
5 KiB
C
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#ifndef _BILLBRD_H_
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#define _BILLBRD_H_
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#include "resource.h"
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#ifdef UNICODE
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#define MyAtoI(x) _wtoi(x)
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#else
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#define MyAtoI(x) atoi(x)
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#endif
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#ifdef DBG
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void _BB_Assert(LPCTSTR, unsigned);
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#define BB_ASSERT(f); \
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{if (f) \
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{} \
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else \
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_BB_Assert(TEXT(__FILE__), __LINE__);}
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#else
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#define BB_ASSERT(f);
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#endif
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#define RGB_BLACK RGB( 0, 0, 0 )
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#define RGB_RED RGB( 255, 0, 0 )
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#define RGB_GREEN RGB( 0, 255, 0 )
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#define RGB_BLUE RGB( 0, 0, 255 )
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#define RGB_WHITE RGB( 255, 255, 255 )
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#define RGB_GRAY RGB( 128, 128, 128 )
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#define RGB_YELLOW RGB( 255, 255, 0 )
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#define RGB_ORANGE RGB( 255, 64, 0 )
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#define RGB_DARKBLUE RGB( 0, 0, 128 )
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//----------
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// billbrd.c
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//----------
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#define WM_START_TIMER (WM_USER + 6)
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#define WM_STOP_TIMER (WM_USER + 7)
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#define WM_SETSTEP (WM_USER + 8)
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#define MAX_STRING 1024
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#define UI_WASH_PATTERN_FILL_COLOR_16BIT RGB(90,121,198)
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#define UI_WASH_PATTERN_FILL_COLOR_4BIT RGB_WHITE
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extern HINSTANCE g_hInstance;
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extern TCHAR g_szFileName[MAX_PATH];
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extern BYTE g_bCharSet;
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extern UINT g_cxBillBrdHMargin;
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extern UINT g_cyBillBrdVMargin;
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extern UINT g_cxBillBrdWidth;
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extern UINT g_cyBillBrdHeight;
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extern UINT g_cxBillBrdTitleWidth;
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extern UINT g_cyBillBrdTitleTop;
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extern UINT g_cxBillBrdBodyWidth;
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HWND WINAPI GetBBMainHwnd();
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HWND WINAPI GetBBHwnd();
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void WINAPI BB_Refresh(void);
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HDC GetBackgroundBuffer();
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void GetRectInParent(HWND hwndChild, LPRECT prcChild, LPRECT prcParent);
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//-------
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// info.c
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//-------
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#define UI_INFOBAR_NUM_STEPS 5
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#define UI_INFOBAR_FONT_SIZE_640 8
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#define UI_INFOBAR_FONT_SIZE_800 11
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#define UI_INFOBAR_FONT_SIZE_1024 14
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#define CY_DIST_LINES 16
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#define UI_STEPSTITLE_COLOR_C16BIT RGB_WHITE
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#define UI_STEPSTEXT_COLOR_C16BIT RGB_WHITE
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#define UI_STEPSTEXT_MARK_COLOR_C16BIT RGB_WHITE
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#define UI_STEPSTEXT_CURRENT_COLOR_C16BIT RGB(255, 128, 0)
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#define UI_INFOTEXT_COLOR_C16BIT UI_STEPSTEXT_COLOR_C16BIT
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#define UI_GAUGE_BACKGROUND_COLOR_C16BIT RGB_WHITE
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#define UI_GAUGE_COLOR_C16BIT RGB(7, 158, 5)
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#define UI_STATUS_TRANSPARENT_COLOR_C16BIT RGB(0, 50, 150)
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#define UI_LOGO_TRANSPARENT_COLOR_C16BIT RGB(0, 53, 154)
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#define UI_BULLET_TRANPARENT_COLOR_C16BIT RGB(78, 111, 214)
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#define UI_STEPSTITLE_COLOR_C4BIT RGB_WHITE
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#define UI_STEPSTEXT_COLOR_C4BIT RGB_WHITE
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#define UI_STEPSTEXT_MARK_COLOR_C4BIT RGB_WHITE
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#define UI_STEPSTEXT_CURRENT_COLOR_C4BIT RGB_ORANGE
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#define UI_INFOTEXT_COLOR_C4BIT UI_STEPSTEXT_COLOR_C4BIT
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#define UI_GAUGE_BACKGROUND_COLOR_C4BIT UI_STEPSTEXT_COLOR_C4BIT
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#define UI_GAUGE_COLOR_C4BIT RGB(0, 128, 0)
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#define UI_STATUS_TRANSPARENT_COLOR_C4BIT RGB_DARKBLUE
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#define UI_LOGO_TRANSPARENT_COLOR_C4BIT RGB(255, 0, 255)
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#define UI_BULLET_TRANPARENT_COLOR_C4BIT RGB_DARKBLUE
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extern UINT g_cxSteps;
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extern UINT g_cySteps;
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extern UINT g_cxStepsWidth;
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extern UINT g_cyStepsHeight;
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extern const TCHAR g_szStepsClassName[];
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extern COLORREF g_colStepsTxt;
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extern COLORREF g_colStepsMarkTxt;
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extern COLORREF g_colStepsCurrentTxt;
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extern UINT g_idbSelectedBullet;
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extern UINT g_idbReleasedBullet;
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extern UINT g_idbCurrentBullet;
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extern COLORREF g_colInfoText;
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extern HWND g_hwndSteps;
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extern HFONT g_hfont;
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extern HFONT g_hfontBold;
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extern COLORREF g_colBulletTrans;
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BOOL WINAPI InitInfoBar(HWND hwndParent);
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int GetInfoBarFontHeight();
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BOOL CreateInfoBarFonts();
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BOOL GetStepsHeight(
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IN UINT cxScreen,
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IN UINT cyScreen,
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IN RECT rcSteps,
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OUT UINT* pcyBottom);
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//----------
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// animate.c
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//----------
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typedef struct _BB_TEXT {
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UINT uiTitle;
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UINT uiText;
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UINT uiBitmap;
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} BB_TEXT;
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#define COLOR_TEXT_C16BIT RGB_WHITE
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#define COLOR_TITLE_C16BIT RGB_WHITE
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#define COLOR_SHADOW_C16BIT RGB( 0, 37, 109)
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#define COLOR_TITLE_C4BIT RGB_WHITE
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#define COLOR_TEXT_C4BIT RGB_WHITE
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#define COLOR_SHADOW_C4BIT RGB_BLACK
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extern DWORD dwBBTextType;
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extern BB_TEXT* bb_text[];
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extern COLORREF g_colTitle;
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extern COLORREF g_colTitleShadow;
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extern TCHAR g_szTFont[32];
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extern BOOL g_bTitleShadow;
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extern int g_nTFontHeight;
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extern int g_nTFontWidth;
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extern int g_nTFontWeight;
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extern COLORREF g_colText;
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extern COLORREF g_colTextShadow;
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extern BOOL g_bTextShadow;
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extern TCHAR g_szBFont[32];
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extern int g_nBFontHeight;
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extern int g_nBFontWidth;
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extern int g_nBFontWeight;
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extern int g_nLogPixelsY;
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extern int g_nAnimID;
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extern BOOL g_bBiDi;
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extern int g_nBLineSpace;
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//----------
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// addpath.c
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//----------
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VOID AddPath(LPTSTR szPath, LPCTSTR szName );
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BOOL GetParentDir( LPTSTR szFolder );
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#endif
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