1228 lines
33 KiB
C
1228 lines
33 KiB
C
|
/******************************************************************************
|
||
|
|
||
|
Copyright (C) Microsoft Corporation 1991-1992. All rights reserved.
|
||
|
|
||
|
Title: avidraw.c - Functions that actually draw video for AVI.
|
||
|
|
||
|
*****************************************************************************/
|
||
|
#include "graphic.h"
|
||
|
|
||
|
//
|
||
|
// if the average key frame spacing is greater than this value, always
|
||
|
// force a buffer.
|
||
|
//
|
||
|
#define KEYFRAME_PANIC_SPACE 2500
|
||
|
|
||
|
#define YIELDATFUNNYTIMES
|
||
|
|
||
|
#define ALIGNULONG(i) ((i+3)&(~3)) /* ULONG aligned ! */
|
||
|
#define WIDTHBYTES(i) ((unsigned)((i+31)&(~31))/8) /* ULONG aligned ! */
|
||
|
#define DIBWIDTHBYTES(bi) (DWORD)WIDTHBYTES((int)(bi).biWidth * (int)(bi).biBitCount)
|
||
|
|
||
|
#ifdef WIN32
|
||
|
#define LockCurrentTask(x) (x)
|
||
|
#else
|
||
|
extern FAR PASCAL LockCurrentTask(BOOL);
|
||
|
#endif
|
||
|
|
||
|
BOOL NEAR PASCAL DrawBits(NPMCIGRAPHIC npMCI, DWORD ckid, DWORD cksize, BOOL fHurryUp);
|
||
|
void NEAR PASCAL UpdateDisplayDibPalette(NPMCIGRAPHIC npMCI);
|
||
|
|
||
|
BOOL NEAR PASCAL ProcessPaletteChange(NPMCIGRAPHIC npMCI, DWORD cksize)
|
||
|
{
|
||
|
UINT wStartIndex;
|
||
|
UINT wNumEntries;
|
||
|
UINT w;
|
||
|
LPPALETTEENTRY ppe;
|
||
|
|
||
|
npMCI->dwFlags |= MCIAVI_PALCHANGED;
|
||
|
DPF2(("Setting PALCHANGED\n"));
|
||
|
|
||
|
while (cksize > 4) {
|
||
|
wStartIndex = GET_BYTE();
|
||
|
wNumEntries = GET_BYTE();
|
||
|
|
||
|
/* Skip filler word */
|
||
|
GET_WORD();
|
||
|
|
||
|
/* Zero is used as a shorthand for 256 */
|
||
|
if (wNumEntries == 0)
|
||
|
wNumEntries = 256;
|
||
|
|
||
|
ppe = (LPVOID)npMCI->lp;
|
||
|
|
||
|
for (w=0; w<wNumEntries; w++)
|
||
|
{
|
||
|
npMCI->argb[wStartIndex+w].rgbRed = ppe[w].peRed;
|
||
|
npMCI->argb[wStartIndex+w].rgbGreen = ppe[w].peGreen;
|
||
|
npMCI->argb[wStartIndex+w].rgbBlue = ppe[w].peBlue;
|
||
|
}
|
||
|
|
||
|
SKIP_BYTES(wNumEntries * sizeof(PALETTEENTRY));
|
||
|
cksize -= 4 + wNumEntries * sizeof(PALETTEENTRY);
|
||
|
}
|
||
|
|
||
|
if (npMCI->pbiFormat->biBitCount == 8) {
|
||
|
hmemcpy((LPBYTE) npMCI->pbiFormat + npMCI->pbiFormat->biSize,
|
||
|
(LPBYTE) npMCI->argb,
|
||
|
sizeof(RGBQUAD) * npMCI->pbiFormat->biClrUsed);
|
||
|
}
|
||
|
|
||
|
#ifdef DEBUG
|
||
|
/* Make sure we've used up the entire chunk... */
|
||
|
if (cksize != 0) {
|
||
|
DPF(("MCIAVI: Problem with palc chunk\n"));
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
return TRUE;
|
||
|
}
|
||
|
|
||
|
/* Display the video from the current record.
|
||
|
*/
|
||
|
BOOL NEAR PASCAL DisplayVideoFrame(NPMCIGRAPHIC npMCI, BOOL fHurryUp)
|
||
|
{
|
||
|
DWORD ckid;
|
||
|
DWORD cksize;
|
||
|
BOOL fRet;
|
||
|
int stream;
|
||
|
DWORD dwRet;
|
||
|
LONG len;
|
||
|
DWORD dwDrawStart;
|
||
|
LPVOID lpSave;
|
||
|
LPVOID lpChunk;
|
||
|
|
||
|
/* If we're allowed to skip frames, apply some relatively
|
||
|
** bogus heuristics to decide if we should do it, and
|
||
|
** pass the appropriate flag on to the driver.
|
||
|
*/
|
||
|
if ((npMCI->lCurrentFrame & 0x0f) == 0) {
|
||
|
fHurryUp = FALSE;
|
||
|
}
|
||
|
|
||
|
/* Even if SKIPFRAMES is off, count how many frames we _would_ have
|
||
|
** skipped if we could.
|
||
|
*/
|
||
|
if (fHurryUp)
|
||
|
++npMCI->dwSkippedFrames;
|
||
|
|
||
|
if (!(npMCI->dwOptionFlags & MCIAVIO_SKIPFRAMES))
|
||
|
fHurryUp = FALSE;
|
||
|
|
||
|
/* Keep track of what we've drawn. */
|
||
|
npMCI->lFrameDrawn = npMCI->lCurrentFrame;
|
||
|
len = (LONG)npMCI->dwThisRecordSize;
|
||
|
lpSave = npMCI->lp;
|
||
|
|
||
|
/* If it's interleaved, adjust for the next record header.... */
|
||
|
// !!! Only if not last frame?
|
||
|
if (npMCI->wPlaybackAlg == MCIAVI_ALG_INTERLEAVED)
|
||
|
len -= 3 * sizeof(DWORD);
|
||
|
|
||
|
while (len >= 2 * sizeof(DWORD)) {
|
||
|
|
||
|
/* Look at the next chunk */
|
||
|
ckid = GET_DWORD();
|
||
|
cksize = GET_DWORD();
|
||
|
|
||
|
DPF3(("'%.4s': %lu bytes\n", (LPSTR) &ckid, cksize));
|
||
|
|
||
|
if ((LONG) cksize > len) {
|
||
|
AssertSz(FALSE, "Chunk obviously too big!");
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
len -= ((cksize+1)&~1) + 8;
|
||
|
|
||
|
if (len < -1) {
|
||
|
AssertSz(FALSE, "Chunk overflowed what was read in!");
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
lpChunk = npMCI->lp;
|
||
|
|
||
|
stream = StreamFromFOURCC(ckid);
|
||
|
|
||
|
if (stream == npMCI->nVideoStream) {
|
||
|
|
||
|
if ((npMCI->lCurrentFrame < npMCI->lVideoStart) &&
|
||
|
!(npMCI->dwFlags & MCIAVI_REVERSE))
|
||
|
goto skip;
|
||
|
|
||
|
switch(TWOCCFromFOURCC(ckid)) {
|
||
|
|
||
|
case cktypePALchange:
|
||
|
ProcessPaletteChange(npMCI, cksize);
|
||
|
npMCI->lLastPaletteChange = npMCI->lCurrentFrame;
|
||
|
break;
|
||
|
|
||
|
default:
|
||
|
/* Some other chunk... */
|
||
|
if (!fHurryUp && ckid)
|
||
|
dwDrawStart = timeGetTime();
|
||
|
|
||
|
//!!! we need to handle half frames!!!
|
||
|
|
||
|
fRet = DrawBits(npMCI, ckid, cksize, fHurryUp);
|
||
|
|
||
|
if (!fRet)
|
||
|
return FALSE;
|
||
|
|
||
|
if (!fHurryUp && ckid)
|
||
|
npMCI->dwLastDrawTime = timeGetTime() - dwDrawStart;
|
||
|
|
||
|
if (npMCI->dwBufferedVideo)
|
||
|
npMCI->dwLastDrawTime = 0;
|
||
|
|
||
|
break;
|
||
|
}
|
||
|
} else if (stream >= 0 && stream < npMCI->streams &&
|
||
|
SI(stream)->hicDraw) {
|
||
|
dwRet = ICDraw(SI(stream)->hicDraw, (fHurryUp ? ICDRAW_HURRYUP : 0L),
|
||
|
SI(stream)->lpFormat,
|
||
|
(ckid == 0) ? 0L : npMCI->lp, cksize, npMCI->lCurrentFrame);
|
||
|
// !!! Error check?
|
||
|
}
|
||
|
skip:
|
||
|
/* If not interleaved, we're done. */
|
||
|
if (npMCI->wPlaybackAlg != MCIAVI_ALG_INTERLEAVED)
|
||
|
return TRUE;
|
||
|
|
||
|
/* Skip to the next chunk */
|
||
|
npMCI->lp = (HPSTR) lpChunk + ((cksize+1)&~1);
|
||
|
}
|
||
|
|
||
|
npMCI->lp = lpSave;
|
||
|
|
||
|
return TRUE;
|
||
|
}
|
||
|
|
||
|
//
|
||
|
// mark all streams in the passed RECT as dirty
|
||
|
//
|
||
|
void NEAR PASCAL StreamInvalidate(NPMCIGRAPHIC npMCI, LPRECT prc)
|
||
|
{
|
||
|
int i;
|
||
|
int n;
|
||
|
STREAMINFO *psi;
|
||
|
RECT rc;
|
||
|
|
||
|
if (prc)
|
||
|
DPF2(("StreamInvalidate: [%d, %d, %d, %d]\n", *prc));
|
||
|
else
|
||
|
DPF2(("StreamInvalidate: NULL\n", *prc));
|
||
|
|
||
|
for (n=i=0; i<npMCI->streams; i++) {
|
||
|
|
||
|
psi = SI(i);
|
||
|
|
||
|
// we always update any visible error streams
|
||
|
|
||
|
if (!(psi->dwFlags & STREAM_ERROR) &&
|
||
|
!(psi->dwFlags & STREAM_ENABLED))
|
||
|
continue;
|
||
|
|
||
|
if (IsRectEmpty(&psi->rcDest))
|
||
|
continue;
|
||
|
|
||
|
if (prc && !IntersectRect(&rc, prc, &psi->rcDest))
|
||
|
continue;
|
||
|
|
||
|
n++;
|
||
|
psi->dwFlags |= STREAM_NEEDUPDATE;
|
||
|
}
|
||
|
|
||
|
//
|
||
|
// !!!is this right? or should we always dirty the movie?
|
||
|
//
|
||
|
if (n > 0)
|
||
|
npMCI->dwFlags |= MCIAVI_NEEDUPDATE;
|
||
|
else
|
||
|
npMCI->dwFlags &= ~MCIAVI_NEEDUPDATE;
|
||
|
}
|
||
|
|
||
|
//
|
||
|
// update all dirty streams
|
||
|
//
|
||
|
// if fPaint is set paint the area even if the stream handler does not
|
||
|
//
|
||
|
BOOL NEAR PASCAL DoStreamUpdate(NPMCIGRAPHIC npMCI, BOOL fPaint)
|
||
|
{
|
||
|
int i;
|
||
|
BOOL f=TRUE;
|
||
|
STREAMINFO *psi;
|
||
|
|
||
|
Assert(npMCI->hdc);
|
||
|
SaveDC(npMCI->hdc);
|
||
|
|
||
|
for (i=0; i<npMCI->streams; i++) {
|
||
|
|
||
|
psi = SI(i);
|
||
|
|
||
|
//
|
||
|
// this stream is clean, dont paint it.
|
||
|
//
|
||
|
if (!(psi->dwFlags & (STREAM_DIRTY|STREAM_NEEDUPDATE))) {
|
||
|
|
||
|
ExcludeClipRect(npMCI->hdc,
|
||
|
DEST(i).left,DEST(i).top,DEST(i).right,DEST(i).bottom);
|
||
|
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
psi->dwFlags &= ~STREAM_NEEDUPDATE;
|
||
|
psi->dwFlags &= ~STREAM_DIRTY;
|
||
|
|
||
|
if (psi->dwFlags & STREAM_ERROR) {
|
||
|
UINT u;
|
||
|
TCHAR ach[80];
|
||
|
TCHAR szMessage[80];
|
||
|
HBRUSH hbr = CreateHatchBrush(HS_BDIAGONAL, RGB(128,0,0));
|
||
|
|
||
|
if (psi->sh.fccType == streamtypeVIDEO)
|
||
|
LoadString(ghModule, MCIAVI_CANT_DRAW_VIDEO, ach, sizeof(ach));
|
||
|
else
|
||
|
LoadString(ghModule, MCIAVI_CANT_DRAW_STREAM, ach, sizeof(ach));
|
||
|
|
||
|
FillRect(npMCI->hdc, &DEST(i), hbr);
|
||
|
u = SetBkMode(npMCI->hdc, TRANSPARENT);
|
||
|
wsprintf(szMessage, ach,
|
||
|
(LPVOID)&psi->sh.fccType,
|
||
|
(LPVOID)&psi->sh.fccHandler);
|
||
|
DrawText(npMCI->hdc, szMessage, lstrlen(szMessage), &DEST(i),
|
||
|
DT_WORDBREAK|DT_VCENTER|DT_CENTER);
|
||
|
SetBkMode(npMCI->hdc, u);
|
||
|
DeleteObject(hbr);
|
||
|
|
||
|
FrameRect(npMCI->hdc, &DEST(i), GetStockObject(BLACK_BRUSH));
|
||
|
}
|
||
|
|
||
|
else if (!(psi->dwFlags & STREAM_ENABLED)) {
|
||
|
FillRect(npMCI->hdc, &DEST(i), GetStockObject(DKGRAY_BRUSH));
|
||
|
}
|
||
|
|
||
|
else if (psi->sh.fccType == streamtypeVIDEO &&
|
||
|
!(npMCI->dwFlags & MCIAVI_SHOWVIDEO)) {
|
||
|
|
||
|
continue; // we will paint black here.
|
||
|
}
|
||
|
|
||
|
else if (npMCI->nVideoStreams > 0 && i == npMCI->nVideoStream) {
|
||
|
|
||
|
if (!DrawBits(npMCI, 0L, 0L, FALSE)) {
|
||
|
|
||
|
psi->dwFlags |= STREAM_NEEDUPDATE;
|
||
|
f = FALSE;
|
||
|
|
||
|
if (fPaint) // will paint back if told to.
|
||
|
continue;
|
||
|
}
|
||
|
}
|
||
|
else if (psi->hicDraw == NULL) {
|
||
|
FillRect(npMCI->hdc, &DEST(i), GetStockObject(DKGRAY_BRUSH));
|
||
|
}
|
||
|
else if (ICDraw(psi->hicDraw,ICDRAW_UPDATE,psi->lpFormat,NULL,0,0) != 0) {
|
||
|
|
||
|
psi->dwFlags |= STREAM_NEEDUPDATE;
|
||
|
f = FALSE;
|
||
|
|
||
|
// should other streams work like this?
|
||
|
|
||
|
if (fPaint) // will paint back if told to.
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
//
|
||
|
// we painted so clean this area
|
||
|
//
|
||
|
ExcludeClipRect(npMCI->hdc,
|
||
|
DEST(i).left,DEST(i).top,DEST(i).right,DEST(i).bottom);
|
||
|
}
|
||
|
|
||
|
// now paint black every where else
|
||
|
|
||
|
FillRect(npMCI->hdc,&npMCI->rcDest,GetStockObject(BLACK_BRUSH));
|
||
|
RestoreDC(npMCI->hdc, -1);
|
||
|
|
||
|
//
|
||
|
// do we still still need a update?
|
||
|
//
|
||
|
if (f) {
|
||
|
npMCI->dwFlags &= ~MCIAVI_NEEDUPDATE;
|
||
|
}
|
||
|
else {
|
||
|
DPF2(("StreamUpdate: update failed\n"));
|
||
|
npMCI->dwFlags |= MCIAVI_NEEDUPDATE;
|
||
|
}
|
||
|
|
||
|
return f;
|
||
|
}
|
||
|
|
||
|
void NEAR PASCAL AlignPlaybackWindow(NPMCIGRAPHIC npMCI)
|
||
|
{
|
||
|
#ifndef WIN32
|
||
|
DWORD dw;
|
||
|
int x,y;
|
||
|
HWND hwnd; // the window we will move.
|
||
|
RECT rc;
|
||
|
|
||
|
// if (npMCI->hicDraw != npMCI->hicDrawInternal)
|
||
|
// return; !!! only align if using the default draw guy?
|
||
|
|
||
|
#pragma message("**** move this into the draw handler and/or DrawDib")
|
||
|
#pragma message("**** we need to query the alignment from the codec????")
|
||
|
#define X_ALIGN 4
|
||
|
#define Y_ALIGN 4
|
||
|
|
||
|
// the MCIAVI_RELEASEDC flags means the DC came from a GetDC(npMCI->hwnd)
|
||
|
|
||
|
if (!(npMCI->dwFlags & MCIAVI_RELEASEDC))
|
||
|
return;
|
||
|
|
||
|
//
|
||
|
// dont align if the dest rect is not at 0,0
|
||
|
//
|
||
|
if (npMCI->rcMovie.left != 0 || npMCI->rcMovie.top != 0)
|
||
|
return;
|
||
|
|
||
|
dw = GetDCOrg(npMCI->hdc);
|
||
|
|
||
|
x = LOWORD(dw) + npMCI->rcMovie.left;
|
||
|
y = HIWORD(dw) + npMCI->rcMovie.top;
|
||
|
|
||
|
if ((x & (X_ALIGN-1)) || (y & (Y_ALIGN-1)))
|
||
|
{
|
||
|
DPF2(("*** warning movie is not aligned! (%d,%d)***\n",x,y));
|
||
|
|
||
|
//
|
||
|
// find the first moveable window walking up the tree.
|
||
|
//
|
||
|
for (hwnd = npMCI->hwnd; hwnd; hwnd = GetParent(hwnd))
|
||
|
{
|
||
|
LONG l = GetWindowLong(hwnd, GWL_STYLE);
|
||
|
|
||
|
// this window is toplevel stop
|
||
|
if (!(l & WS_CHILD))
|
||
|
break;
|
||
|
|
||
|
// this window is sizeable (should be movable too)
|
||
|
if (l & WS_THICKFRAME)
|
||
|
break;
|
||
|
|
||
|
// this window has a caption (is moveable)
|
||
|
if ((l & WS_CAPTION) == WS_CAPTION)
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
//
|
||
|
// dont move the window if it does not want to be moved.
|
||
|
//
|
||
|
if (IsWindowVisible(hwnd) &&
|
||
|
!IsZoomed(hwnd) &&
|
||
|
!IsIconic(hwnd) &&
|
||
|
IsWindowEnabled(hwnd))
|
||
|
{
|
||
|
GetClientRect(hwnd, &rc);
|
||
|
ClientToScreen(hwnd, (LPPOINT)&rc);
|
||
|
|
||
|
//
|
||
|
// if the movie is not in the upper corner of the window
|
||
|
// don't align
|
||
|
//
|
||
|
if (x < rc.left || x-rc.left > 16 ||
|
||
|
y < rc.top || y-rc.top > 16)
|
||
|
return;
|
||
|
|
||
|
GetWindowRect(hwnd, &rc);
|
||
|
OffsetRect(&rc, -(x & (X_ALIGN-1)), -(y & (Y_ALIGN-1)));
|
||
|
|
||
|
if (GetWindowLong(hwnd, GWL_STYLE) & WS_CHILD)
|
||
|
ScreenToClient(GetParent(hwnd), (LPPOINT)&rc);
|
||
|
|
||
|
// dont move window off of the screen.
|
||
|
|
||
|
if (rc.left < 0 || rc.top < 0)
|
||
|
return;
|
||
|
|
||
|
DPF2(("*** moving window to [%d,%d,%d,%d]\n",rc));
|
||
|
|
||
|
SetWindowPos(hwnd,NULL,rc.left,rc.top,0,0,
|
||
|
SWP_NOACTIVATE | SWP_NOZORDER | SWP_NOSIZE);
|
||
|
#ifdef DEBUG
|
||
|
dw = GetDCOrg(npMCI->hdc);
|
||
|
x = LOWORD(dw) + npMCI->rcMovie.left;
|
||
|
y = HIWORD(dw) + npMCI->rcMovie.top;
|
||
|
|
||
|
Assert(!(x & (X_ALIGN-1)) && !(y & (Y_ALIGN-1)));
|
||
|
#endif
|
||
|
}
|
||
|
}
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
UINT NEAR PASCAL PrepareDC(NPMCIGRAPHIC npMCI)
|
||
|
{
|
||
|
UINT u;
|
||
|
int i;
|
||
|
STREAMINFO *psi;
|
||
|
|
||
|
|
||
|
DPF2(("*** PrepareDC(%04X)\n",npMCI->hdc));
|
||
|
Assert(npMCI->hdc != NULL);
|
||
|
|
||
|
if (!(npMCI->dwFlags & MCIAVI_FULLSCREEN) &&
|
||
|
!(npMCI->dwFlags & MCIAVI_SEEKING) &&
|
||
|
!(npMCI->dwFlags & MCIAVI_UPDATING) &&
|
||
|
(npMCI->dwFlags & MCIAVI_SHOWVIDEO) ) {
|
||
|
AlignPlaybackWindow(npMCI);
|
||
|
}
|
||
|
|
||
|
if (npMCI->hicDraw) {
|
||
|
DPF2(("Calling ICDrawRealize\n"));
|
||
|
u = (UINT)ICDrawRealize(npMCI->hicDraw, npMCI->hdc, npMCI->fForceBackground);
|
||
|
} else {
|
||
|
u = 0;
|
||
|
}
|
||
|
|
||
|
//
|
||
|
// realize the other strems, but force them into the background.
|
||
|
//
|
||
|
for (i=0; i<npMCI->streams; i++) {
|
||
|
psi = SI(i);
|
||
|
|
||
|
if (!(psi->dwFlags & STREAM_ENABLED))
|
||
|
continue;
|
||
|
|
||
|
if (psi->dwFlags & STREAM_ERROR)
|
||
|
continue;
|
||
|
|
||
|
if (psi == npMCI->psiVideo)
|
||
|
continue;
|
||
|
|
||
|
if (psi->hicDraw == NULL)
|
||
|
continue;
|
||
|
|
||
|
if (psi->hicDraw == npMCI->hicDraw)
|
||
|
continue;
|
||
|
|
||
|
ICDrawRealize(psi->hicDraw, npMCI->hdc, TRUE);
|
||
|
}
|
||
|
|
||
|
//
|
||
|
// return "master" stream realize value.
|
||
|
//
|
||
|
return u;
|
||
|
}
|
||
|
|
||
|
void NEAR PASCAL UnprepareDC(NPMCIGRAPHIC npMCI)
|
||
|
{
|
||
|
Assert(npMCI->hdc);
|
||
|
DPF2(("*** UnprepareDC(%04X)\n",npMCI->hdc));
|
||
|
SelectPalette(npMCI->hdc, GetStockObject(DEFAULT_PALETTE), FALSE);
|
||
|
RealizePalette(npMCI->hdc);
|
||
|
//RestoreDC(npMCI->hdc, -1);
|
||
|
}
|
||
|
|
||
|
/* This function is called to actually handle drawing.
|
||
|
**
|
||
|
** ckid and cksize specify the type and size of the data to be drawn;
|
||
|
** it's located at npMCI->lp.
|
||
|
**
|
||
|
** If the fHurryUp flag is set, that means that we're behind and we
|
||
|
** shouldn't draw now. all we do it update the current buffered image
|
||
|
** and return...
|
||
|
*/
|
||
|
|
||
|
BOOL NEAR PASCAL DrawBits(NPMCIGRAPHIC npMCI, DWORD ckid, DWORD cksize, BOOL fHurryUp)
|
||
|
{
|
||
|
LPVOID lp = npMCI->lp;
|
||
|
LPBITMAPINFOHEADER lpFormat = npMCI->pbiFormat;
|
||
|
DWORD dwRet;
|
||
|
DWORD dwFlags;
|
||
|
STREAMINFO *psi;
|
||
|
|
||
|
if (!npMCI->pbiFormat)
|
||
|
return TRUE;
|
||
|
|
||
|
if (npMCI->fNoDrawing || !(npMCI->dwFlags & MCIAVI_SHOWVIDEO))
|
||
|
return TRUE;
|
||
|
|
||
|
psi = SI(npMCI->nVideoStream);
|
||
|
|
||
|
//
|
||
|
// let's compute the flags we need to pass to ICDecompress() and
|
||
|
// to ICDraw()
|
||
|
//
|
||
|
// ICDRAW_HURRYUP - we are behind
|
||
|
// ICDRAW_PREROLL - we are seeking (before a play)
|
||
|
// ICDRAW_UPDATE - update of frame (repaint, ...)
|
||
|
// ICDRAW_NOTKEYFRAME - this frame data is not a key.
|
||
|
//
|
||
|
|
||
|
dwFlags = 0;
|
||
|
|
||
|
if (psi->dwFlags & STREAM_NEEDUPDATE)
|
||
|
dwFlags |= ICDRAW_UPDATE;
|
||
|
|
||
|
if (cksize == 0)
|
||
|
dwFlags |= ICDRAW_NULLFRAME;
|
||
|
|
||
|
if (ckid == 0) {
|
||
|
dwFlags |= ICDRAW_UPDATE;
|
||
|
lp = 0;
|
||
|
}
|
||
|
else if (fHurryUp) {
|
||
|
dwFlags |= ICDRAW_HURRYUP;
|
||
|
psi->dwFlags |= STREAM_DIRTY;
|
||
|
}
|
||
|
else if (!(npMCI->dwFlags & MCIAVI_REVERSE) &&
|
||
|
(npMCI->lCurrentFrame < npMCI->lRealStart)) {
|
||
|
dwFlags |= ICDRAW_PREROLL;
|
||
|
psi->dwFlags |= STREAM_DIRTY;
|
||
|
}
|
||
|
|
||
|
if (npMCI->hpFrameIndex) {
|
||
|
if ((ckid == 0L || cksize == 0) ||
|
||
|
FramePrevKey(npMCI->lCurrentFrame) != npMCI->lCurrentFrame)
|
||
|
dwFlags |= ICDRAW_NOTKEYFRAME;
|
||
|
}
|
||
|
|
||
|
//
|
||
|
// now draw the frame, decompress first if needed.
|
||
|
//
|
||
|
if (npMCI->hic) {
|
||
|
|
||
|
if (ckid != 0L && cksize != 0) {
|
||
|
|
||
|
TIMESTART(timeDecompress);
|
||
|
|
||
|
npMCI->pbiFormat->biSizeImage = cksize; // !!! Is this safe?
|
||
|
|
||
|
dwRet = ICDecompress(npMCI->hic,
|
||
|
dwFlags,
|
||
|
npMCI->pbiFormat,
|
||
|
npMCI->lp,
|
||
|
&npMCI->bih,
|
||
|
npMCI->hpDecompress);
|
||
|
|
||
|
TIMEEND(timeDecompress);
|
||
|
|
||
|
if (dwRet == ICERR_DONTDRAW) {
|
||
|
return TRUE; // !!!???
|
||
|
}
|
||
|
|
||
|
// ICERR_NEWPALETTE?
|
||
|
|
||
|
dwFlags &= (~ICDRAW_NOTKEYFRAME); // It's a key frame now....
|
||
|
}
|
||
|
|
||
|
if (dwFlags & (ICDRAW_HURRYUP|ICDRAW_PREROLL))
|
||
|
return TRUE;
|
||
|
|
||
|
lpFormat = &npMCI->bih;
|
||
|
lp = npMCI->hpDecompress;
|
||
|
cksize = npMCI->bih.biSizeImage;
|
||
|
}
|
||
|
|
||
|
TIMESTART(timeDraw);
|
||
|
|
||
|
if ((npMCI->dwFlags & MCIAVI_PALCHANGED) &&
|
||
|
!(dwFlags & (ICDRAW_HURRYUP|ICDRAW_PREROLL))) {
|
||
|
|
||
|
if (psi->ps) {
|
||
|
if (npMCI->hic) {
|
||
|
//!!! should be psi->lpFormat *not* npMCI->pbiFormat
|
||
|
ICDecompressGetPalette(npMCI->hic, npMCI->pbiFormat, &npMCI->bih);
|
||
|
ICDrawChangePalette(npMCI->hicDraw, &npMCI->bih);
|
||
|
}
|
||
|
else {
|
||
|
ICDrawChangePalette(npMCI->hicDraw, npMCI->pbiFormat);
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
DPF2(("Calling ICDrawChangePalette\n"));
|
||
|
ICDrawChangePalette(npMCI->hicDraw, &npMCI->bih);
|
||
|
}
|
||
|
|
||
|
npMCI->dwFlags &= ~(MCIAVI_PALCHANGED);
|
||
|
|
||
|
dwFlags &= ~ICDRAW_HURRYUP; // should realy draw this!
|
||
|
}
|
||
|
|
||
|
if ((npMCI->dwFlags & MCIAVI_SEEKING) &&
|
||
|
!(dwFlags & ICDRAW_PREROLL))
|
||
|
PrepareDC(npMCI);
|
||
|
|
||
|
lpFormat->biSizeImage = cksize; // !!! ??? Is this safe?
|
||
|
|
||
|
//
|
||
|
// !!!do we realy realy want to do this here?
|
||
|
// or just relay on the MPlay(er) status function
|
||
|
//
|
||
|
////if (npMCI->dwFlags & MCIAVI_WANTMOVE)
|
||
|
//// CheckWindowMoveFast(npMCI);
|
||
|
|
||
|
DPF3(("Calling ICDraw on frame %ld (%08lx)\n", npMCI->lCurrentFrame, dwFlags));
|
||
|
|
||
|
dwRet = ICDraw(npMCI->hicDraw, dwFlags, lpFormat, lp, cksize,
|
||
|
npMCI->lCurrentFrame - npMCI->lFramePlayStart);
|
||
|
|
||
|
TIMEEND(timeDraw);
|
||
|
|
||
|
if ((LONG) dwRet < ICERR_OK) {
|
||
|
DPF(("Driver failed ICM_DRAW message err=%ld\n", dwRet));
|
||
|
return FALSE;
|
||
|
}
|
||
|
else {
|
||
|
|
||
|
psi->dwFlags &= ~STREAM_NEEDUPDATE;
|
||
|
|
||
|
if (!(dwFlags & (ICDRAW_HURRYUP|ICDRAW_PREROLL)))
|
||
|
psi->dwFlags &= ~STREAM_DIRTY;
|
||
|
}
|
||
|
|
||
|
return TRUE;
|
||
|
}
|
||
|
|
||
|
/***************************************************************************
|
||
|
***************************************************************************/
|
||
|
|
||
|
static void FreeDecompressBuffer(NPMCIGRAPHIC npMCI)
|
||
|
{
|
||
|
if (npMCI->hpDecompress)
|
||
|
GlobalFreePtr(npMCI->hpDecompress);
|
||
|
|
||
|
npMCI->hpDecompress = NULL;
|
||
|
npMCI->cbDecompress = 0;
|
||
|
}
|
||
|
|
||
|
/***************************************************************************
|
||
|
***************************************************************************/
|
||
|
|
||
|
static BOOL GetDecompressBuffer(NPMCIGRAPHIC npMCI)
|
||
|
{
|
||
|
int n = npMCI->nVideoStream;
|
||
|
int dxDest = RCW(DEST(n));
|
||
|
int dyDest = RCH(DEST(n));
|
||
|
HPSTR hp;
|
||
|
|
||
|
npMCI->bih.biSizeImage = npMCI->bih.biHeight * DIBWIDTHBYTES(npMCI->bih);
|
||
|
|
||
|
if ((LONG) npMCI->bih.biSizeImage <= npMCI->cbDecompress)
|
||
|
return TRUE;
|
||
|
|
||
|
if (!npMCI->hpDecompress)
|
||
|
hp = GlobalAllocPtr(GHND|GMEM_SHARE, npMCI->bih.biSizeImage);
|
||
|
else
|
||
|
hp = GlobalReAllocPtr(npMCI->hpDecompress,
|
||
|
npMCI->bih.biSizeImage,
|
||
|
GMEM_MOVEABLE | GMEM_SHARE);
|
||
|
|
||
|
if (hp == NULL) {
|
||
|
npMCI->dwTaskError = MCIERR_OUT_OF_MEMORY;
|
||
|
return FALSE;
|
||
|
}
|
||
|
|
||
|
npMCI->hpDecompress = hp;
|
||
|
npMCI->cbDecompress = npMCI->bih.biSizeImage;
|
||
|
|
||
|
return TRUE;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
/*
|
||
|
Possibilities:
|
||
|
|
||
|
1. We're starting to play.
|
||
|
We may need to switch into fullscreen mode.
|
||
|
We need a DrawBegin.
|
||
|
|
||
|
|
||
|
2. We're updating the screen.
|
||
|
Do we send a new DrawBegin?
|
||
|
Has anything changed since we last updated? Perhaps we can use
|
||
|
a flag to say whether something has changed, and set it when we leave
|
||
|
fullscreen mode or when the window is stretched.
|
||
|
|
||
|
What if we're updating to memory?
|
||
|
|
||
|
3. We're playing, and the user has stretched the window.
|
||
|
The Draw device may need us to go back to a key frame.
|
||
|
If we have a separate decompressor, it may need us to go back to a key frame.
|
||
|
|
||
|
|
||
|
*/
|
||
|
|
||
|
#if 0
|
||
|
RestartCompressor()
|
||
|
{
|
||
|
DWORD dwDrawFlags;
|
||
|
|
||
|
dwDrawFlags = (npMCI->dwFlags & MCIAVI_FULLSCREEN) ?
|
||
|
ICDRAW_FULLSCREEN : ICDRAW_HDC;
|
||
|
|
||
|
if (pfRestart)
|
||
|
dwDrawFlags |= ICDRAW_CONTINUE;
|
||
|
|
||
|
if (npMCI->dwFlags & MCIAVI_UPDATETOMEMORY)
|
||
|
dwDrawFlags |= ICDRAW_MEMORYDC;
|
||
|
|
||
|
|
||
|
if (npMCI->hic) {
|
||
|
static struct {
|
||
|
BITMAPINFOHEADER bi;
|
||
|
RGBQUAD rgbq[256];
|
||
|
} dib;
|
||
|
|
||
|
|
||
|
}
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
|
||
|
BOOL TryDrawDevice(NPMCIGRAPHIC npMCI, HIC hicDraw, DWORD dwDrawFlags, BOOL fTryDecompress)
|
||
|
{
|
||
|
DWORD dw;
|
||
|
int n = npMCI->nVideoStream;
|
||
|
STREAMINFO *psi = SI(n);
|
||
|
|
||
|
Assert(psi);
|
||
|
|
||
|
if (hicDraw == NULL)
|
||
|
return FALSE;
|
||
|
|
||
|
// See if the standard draw device can handle the format
|
||
|
dw = ICDrawBegin(hicDraw,
|
||
|
dwDrawFlags,
|
||
|
|
||
|
npMCI->hpal, // palette to draw with
|
||
|
npMCI->hwnd, // window to draw to
|
||
|
npMCI->hdc, // HDC to draw to
|
||
|
|
||
|
RCX(DEST(n)),
|
||
|
RCY(DEST(n)),
|
||
|
RCW(DEST(n)),
|
||
|
RCH(DEST(n)),
|
||
|
|
||
|
npMCI->pbiFormat,
|
||
|
|
||
|
RCX(SOURCE(n)),
|
||
|
RCY(SOURCE(n)),
|
||
|
RCW(SOURCE(n)),
|
||
|
RCH(SOURCE(n)),
|
||
|
|
||
|
// !!! First of all, these two are backwards.
|
||
|
// !!! Secondly, what if PlayuSec == 0?
|
||
|
npMCI->dwPlayMicroSecPerFrame,
|
||
|
1000000L);
|
||
|
|
||
|
if (dw == ICERR_OK) {
|
||
|
npMCI->hic = 0;
|
||
|
npMCI->hicDraw = hicDraw;
|
||
|
|
||
|
return TRUE;
|
||
|
}
|
||
|
|
||
|
if (npMCI->hicDecompress && fTryDecompress) {
|
||
|
RECT rc;
|
||
|
|
||
|
// Ask the draw device to suggest a format, then try to get our
|
||
|
// decompressor to make that format.
|
||
|
dw = ICDrawSuggestFormat(hicDraw,
|
||
|
npMCI->pbiFormat,
|
||
|
&npMCI->bih,
|
||
|
RCW(SOURCE(n)),
|
||
|
RCH(SOURCE(n)),
|
||
|
RCW(DEST(n)),
|
||
|
RCH(DEST(n)),
|
||
|
npMCI->hicDecompress);
|
||
|
|
||
|
if ((LONG)dw >= 0)
|
||
|
dw = ICDecompressQuery(npMCI->hicDecompress,
|
||
|
npMCI->pbiFormat,&npMCI->bih);
|
||
|
|
||
|
if ((LONG)dw < 0) {
|
||
|
//
|
||
|
// default to the right format for the screen, in case the draw guy
|
||
|
// fails the draw suggest.
|
||
|
//
|
||
|
ICGetDisplayFormat(npMCI->hicDecompress,
|
||
|
npMCI->pbiFormat,&npMCI->bih, 0,
|
||
|
MulDiv((int)npMCI->pbiFormat->biWidth, RCW(psi->rcDest),RCW(psi->rcSource)),
|
||
|
MulDiv((int)npMCI->pbiFormat->biHeight,RCH(psi->rcDest),RCH(psi->rcSource)));
|
||
|
|
||
|
dw = ICDecompressQuery(npMCI->hicDecompress,
|
||
|
npMCI->pbiFormat,&npMCI->bih);
|
||
|
|
||
|
if (dw != ICERR_OK) {
|
||
|
npMCI->dwTaskError = MCIERR_INTERNAL;
|
||
|
return FALSE;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (npMCI->bih.biBitCount <= 8) {
|
||
|
ICDecompressGetPalette(npMCI->hicDecompress,
|
||
|
npMCI->pbiFormat, &npMCI->bih);
|
||
|
}
|
||
|
|
||
|
#ifdef DEBUG
|
||
|
DPF(("InitDecompress: Decompressing %dx%dx%d '%4.4ls' to %dx%dx%d\n",
|
||
|
(int)npMCI->pbiFormat->biWidth,
|
||
|
(int)npMCI->pbiFormat->biHeight,
|
||
|
(int)npMCI->pbiFormat->biBitCount,
|
||
|
(LPSTR)(
|
||
|
npMCI->pbiFormat->biCompression == BI_RGB ? "None" :
|
||
|
npMCI->pbiFormat->biCompression == BI_RLE8 ? "Rle8" :
|
||
|
npMCI->pbiFormat->biCompression == BI_RLE4 ? "Rle4" :
|
||
|
(LPSTR)&npMCI->pbiFormat->biCompression),
|
||
|
(int)npMCI->bih.biWidth,
|
||
|
(int)npMCI->bih.biHeight,
|
||
|
(int)npMCI->bih.biBitCount));
|
||
|
#endif
|
||
|
|
||
|
if (!GetDecompressBuffer(npMCI))
|
||
|
return FALSE;
|
||
|
|
||
|
//
|
||
|
// setup the "real" source rect we will draw with.
|
||
|
//
|
||
|
#if 0
|
||
|
rc.left = (int) ((SOURCE(n).left * npMCI->bih.biWidth) / npMCI->pbiFormat->biWidth);
|
||
|
rc.right = (int) ((SOURCE(n).right * npMCI->bih.biWidth) / npMCI->pbiFormat->biWidth);
|
||
|
rc.top = (int) ((SOURCE(n).top * npMCI->bih.biHeight) / npMCI->pbiFormat->biHeight);
|
||
|
rc.bottom = (int) ((SOURCE(n).bottom * npMCI->bih.biHeight) / npMCI->pbiFormat->biHeight);
|
||
|
#else
|
||
|
rc = SOURCE(n);
|
||
|
rc.left = (int) ((rc.left * npMCI->bih.biWidth) / npMCI->pbiFormat->biWidth);
|
||
|
rc.right = (int) ((rc.right * npMCI->bih.biWidth) / npMCI->pbiFormat->biWidth);
|
||
|
rc.top = (int) ((rc.top * npMCI->bih.biHeight) / npMCI->pbiFormat->biHeight);
|
||
|
rc.bottom = (int) ((rc.bottom * npMCI->bih.biHeight) / npMCI->pbiFormat->biHeight);
|
||
|
#endif
|
||
|
dw = ICDrawBegin(hicDraw,
|
||
|
dwDrawFlags,
|
||
|
npMCI->hpal, // palette to draw with
|
||
|
npMCI->hwnd, // window to draw to
|
||
|
npMCI->hdc, // HDC to draw to
|
||
|
RCX(DEST(n)),
|
||
|
RCY(DEST(n)),
|
||
|
RCW(DEST(n)),
|
||
|
RCH(DEST(n)),
|
||
|
&npMCI->bih,
|
||
|
|
||
|
rc.left, rc.top,
|
||
|
rc.right - rc.left,
|
||
|
rc.bottom - rc.top,
|
||
|
|
||
|
// !!! First of all, these two are backwards.
|
||
|
// !!! Secondly, what if PlayuSec == 0?
|
||
|
npMCI->dwPlayMicroSecPerFrame,
|
||
|
1000000L);
|
||
|
|
||
|
if (dw == ICERR_OK) {
|
||
|
npMCI->hic = npMCI->hicDecompress;
|
||
|
npMCI->hicDraw = hicDraw;
|
||
|
|
||
|
// Now, we have the format we'd like the decompressor to decompress to...
|
||
|
dw = ICDecompressBegin(npMCI->hicDecompress,
|
||
|
npMCI->pbiFormat,
|
||
|
&npMCI->bih);
|
||
|
|
||
|
if (dw != ICERR_OK) {
|
||
|
DPF(("DrawBegin: decompressor succeeded query, failed begin!\n"));
|
||
|
ICDrawEnd(npMCI->hicDraw);
|
||
|
|
||
|
return FALSE;
|
||
|
}
|
||
|
return TRUE;
|
||
|
}
|
||
|
|
||
|
if (npMCI->dwFlags & MCIAVI_FULLSCREEN) {
|
||
|
npMCI->dwTaskError = MCIERR_AVI_NODISPDIB;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return FALSE;
|
||
|
}
|
||
|
|
||
|
BOOL FindDrawDevice(NPMCIGRAPHIC npMCI, DWORD dwDrawFlags)
|
||
|
{
|
||
|
if (npMCI->dwFlags & MCIAVI_USERDRAWPROC) {
|
||
|
// If the user has set a draw procedure, try it.
|
||
|
if (TryDrawDevice(npMCI, npMCI->hicDrawDefault, dwDrawFlags, TRUE)) {
|
||
|
if (npMCI->hic) {
|
||
|
DPF2(("Using decompressor, then application's draw device...\n"));
|
||
|
} else {
|
||
|
DPF2(("Using application's draw device...\n"));
|
||
|
}
|
||
|
return TRUE;
|
||
|
}
|
||
|
|
||
|
// If it fails, it fails.
|
||
|
DPF(("Can't use application's draw device!\n"));
|
||
|
return FALSE;
|
||
|
}
|
||
|
|
||
|
// First, try a pure draw device we've found.
|
||
|
if (TryDrawDevice(npMCI, SI(npMCI->nVideoStream)->hicDraw, dwDrawFlags, FALSE)) {
|
||
|
DPF2(("Draw device is drawing to the screen...\n"));
|
||
|
return TRUE;
|
||
|
}
|
||
|
|
||
|
// Next, try see if the decompressor we found can draw too.
|
||
|
// Should this even get asked before the guy above?!!!!
|
||
|
if (TryDrawDevice(npMCI, npMCI->hicDecompress, dwDrawFlags, FALSE)) {
|
||
|
DPF2(("Decompressor is drawing to the screen...\n"));
|
||
|
return TRUE;
|
||
|
}
|
||
|
|
||
|
// No? Then, get the standard draw device, for fullscreen or not.
|
||
|
if (npMCI->dwFlags & MCIAVI_FULLSCREEN) {
|
||
|
// !!! If it's fullscreen, should we force a re-begin?
|
||
|
// !!! Assume fullscreen only happens when play is starting?
|
||
|
|
||
|
if (npMCI->hicDrawFull == NULL) {
|
||
|
DPF2(("Opening default fullscreen codec...\n"));
|
||
|
npMCI->hicDrawFull = ICOpen(streamtypeVIDEO,
|
||
|
FOURCC_AVIFull,ICMODE_DRAW);
|
||
|
|
||
|
if (!npMCI->hicDrawFull)
|
||
|
npMCI->hicDrawFull = (HIC) -1;
|
||
|
}
|
||
|
|
||
|
npMCI->hicDraw = npMCI->hicDrawFull;
|
||
|
} else {
|
||
|
if (npMCI->hicDrawDefault == NULL) {
|
||
|
DPF2(("Opening default draw codec...\n"));
|
||
|
npMCI->hicDrawDefault = ICOpen(streamtypeVIDEO,
|
||
|
FOURCC_AVIDraw,ICMODE_DRAW);
|
||
|
|
||
|
if (!npMCI->hicDrawDefault)
|
||
|
npMCI->hicDrawDefault = (HIC) -1;
|
||
|
}
|
||
|
|
||
|
npMCI->hicDraw = npMCI->hicDrawDefault;
|
||
|
}
|
||
|
|
||
|
// If there's an installed draw device, try it.
|
||
|
if (npMCI->hicDraw && npMCI->hicDraw != (HIC) -1) {
|
||
|
if (TryDrawDevice(npMCI, npMCI->hicDraw, dwDrawFlags, TRUE)) {
|
||
|
if (npMCI->hic) {
|
||
|
DPF2(("Using decompressor, then default draw device...\n"));
|
||
|
} else {
|
||
|
DPF2(("Using default draw device...\n"));
|
||
|
}
|
||
|
return TRUE;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (npMCI->dwFlags & MCIAVI_FULLSCREEN) {
|
||
|
if (!npMCI->hicInternalFull)
|
||
|
npMCI->hicInternalFull = ICOpenFunction(streamtypeVIDEO,
|
||
|
FOURCC_AVIFull,ICMODE_DRAW,(FARPROC)ICAVIFullProc);
|
||
|
|
||
|
npMCI->hicDraw = npMCI->hicInternalFull;
|
||
|
} else {
|
||
|
if (!npMCI->hicInternal) {
|
||
|
npMCI->hicInternal = ICOpenFunction(streamtypeVIDEO,
|
||
|
FOURCC_AVIDraw,ICMODE_DRAW,(FARPROC)ICAVIDrawProc);
|
||
|
#ifdef DEBUG
|
||
|
{
|
||
|
extern HANDLE ghdd;
|
||
|
npMCI->hdd = ghdd;
|
||
|
ghdd = NULL;
|
||
|
}
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
npMCI->hicDraw = npMCI->hicInternal;
|
||
|
}
|
||
|
|
||
|
// As a last resort, try the built-in draw device.
|
||
|
if (TryDrawDevice(npMCI, npMCI->hicDraw, dwDrawFlags, TRUE)) {
|
||
|
if (npMCI->hic) {
|
||
|
DPF2(("Using decompressor, then built-in draw device...\n"));
|
||
|
} else {
|
||
|
DPF2(("Using built-in draw device...\n"));
|
||
|
}
|
||
|
return TRUE;
|
||
|
}
|
||
|
|
||
|
return FALSE;
|
||
|
}
|
||
|
|
||
|
/**************************************************************************
|
||
|
* @doc INTERNAL DRAWDIB
|
||
|
*
|
||
|
* @api BOOL | DibEq | This function compares two dibs.
|
||
|
*
|
||
|
* @parm LPBITMAPINFOHEADER lpbi1 | Pointer to one bitmap.
|
||
|
* this DIB is assumed to have the colors after the BITMAPINFOHEADER
|
||
|
*
|
||
|
* @parm LPBITMAPINFOHEADER | lpbi2 | Pointer to second bitmap.
|
||
|
* this DIB is assumed to have the colors after biSize bytes.
|
||
|
*
|
||
|
* @rdesc Returns TRUE if bitmaps are identical, FALSE otherwise.
|
||
|
*
|
||
|
**************************************************************************/
|
||
|
BOOL DibEq(LPBITMAPINFOHEADER lpbi1, LPBITMAPINFOHEADER lpbi2)
|
||
|
{
|
||
|
return
|
||
|
lpbi1->biCompression == lpbi2->biCompression &&
|
||
|
lpbi1->biSize == lpbi2->biSize &&
|
||
|
lpbi1->biWidth == lpbi2->biWidth &&
|
||
|
lpbi1->biHeight == lpbi2->biHeight &&
|
||
|
lpbi1->biBitCount == lpbi2->biBitCount;
|
||
|
}
|
||
|
|
||
|
|
||
|
/***************************************************************************
|
||
|
*
|
||
|
* @doc INTERNAL MCIAVI
|
||
|
*
|
||
|
* @api void | DrawBegin
|
||
|
*
|
||
|
*
|
||
|
***************************************************************************/
|
||
|
BOOL FAR PASCAL DrawBegin(NPMCIGRAPHIC npMCI, BOOL FAR *pfRestart)
|
||
|
{
|
||
|
DWORD dwDrawFlags;
|
||
|
HIC hicLast = npMCI->hic;
|
||
|
HIC hicLastDraw = npMCI->hicDraw;
|
||
|
BITMAPINFOHEADER bihDecompLast = npMCI->bih;
|
||
|
|
||
|
if (npMCI->nVideoStreams == 0)
|
||
|
return TRUE;
|
||
|
|
||
|
if (!npMCI->pbiFormat)
|
||
|
return TRUE;
|
||
|
|
||
|
// if fullscreen, make sure we re-initialize....
|
||
|
if (npMCI->dwFlags & MCIAVI_FULLSCREEN) {
|
||
|
npMCI->dwFlags |= MCIAVI_NEEDDRAWBEGIN;
|
||
|
}
|
||
|
|
||
|
npMCI->fNoDrawing = FALSE;
|
||
|
|
||
|
dwDrawFlags = (npMCI->dwFlags & MCIAVI_FULLSCREEN) ?
|
||
|
ICDRAW_FULLSCREEN : ICDRAW_HDC;
|
||
|
|
||
|
if (pfRestart) {
|
||
|
dwDrawFlags |= ICDRAW_CONTINUE;
|
||
|
*pfRestart = TRUE;
|
||
|
}
|
||
|
|
||
|
if (npMCI->dwFlags & MCIAVI_UPDATETOMEMORY)
|
||
|
dwDrawFlags |= ICDRAW_MEMORYDC;
|
||
|
|
||
|
// !!! What about easy mode?
|
||
|
|
||
|
//
|
||
|
// if the file has no keyframes force a buffer
|
||
|
//
|
||
|
if (npMCI->dwKeyFrameInfo == 0)
|
||
|
dwDrawFlags |= ICDRAW_BUFFER;
|
||
|
|
||
|
//
|
||
|
// if the file has few keyframes also force a buffer.
|
||
|
//
|
||
|
if (MovieToTime(npMCI->dwKeyFrameInfo) > KEYFRAME_PANIC_SPACE)
|
||
|
dwDrawFlags |= ICDRAW_BUFFER;
|
||
|
|
||
|
if (dwDrawFlags & ICDRAW_BUFFER)
|
||
|
DPF(("Forcing a decompress buffer because too few key frames\n"));
|
||
|
|
||
|
if (npMCI->wTaskState > TASKIDLE &&
|
||
|
!(npMCI->dwFlags & MCIAVI_SEEKING) &&
|
||
|
!(npMCI->dwFlags & MCIAVI_FULLSCREEN) &&
|
||
|
(npMCI->dwFlags & MCIAVI_ANIMATEPALETTE)) {
|
||
|
dwDrawFlags |= ICDRAW_ANIMATE;
|
||
|
#if 0
|
||
|
//
|
||
|
// I moved all this into ShowStage() where you could claim it realy belongs.
|
||
|
//
|
||
|
if (npMCI->hwnd == npMCI->hwndDefault &&
|
||
|
!(GetWindowLong(npMCI->hwnd, GWL_STYLE) & WS_CHILD))
|
||
|
SetActiveWindow(npMCI->hwnd);
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
if (npMCI->hdc == NULL) {
|
||
|
DPF2(("DrawBegin() with NULL hdc!\n"));
|
||
|
}
|
||
|
|
||
|
if (FindDrawDevice(npMCI, dwDrawFlags)) {
|
||
|
if (npMCI->hicDraw != hicLastDraw || (npMCI->hic != hicLast) ||
|
||
|
(npMCI->hic && !DibEq(&npMCI->bih, &bihDecompLast))) {
|
||
|
// !!! This obviously shouldn't always be invalidated!
|
||
|
//
|
||
|
// make sure the, current image buffer is invalidated
|
||
|
//
|
||
|
DPF2(("Draw device is different; restarting....\n"));
|
||
|
npMCI->lFrameDrawn = (- (LONG) npMCI->wEarlyRecords) - 1;
|
||
|
|
||
|
npMCI->dwFlags |= MCIAVI_WANTMOVE;
|
||
|
|
||
|
if (pfRestart)
|
||
|
*pfRestart = TRUE;
|
||
|
}
|
||
|
|
||
|
if (npMCI->dwFlags & MCIAVI_WANTMOVE)
|
||
|
CheckWindowMove(npMCI, TRUE);
|
||
|
|
||
|
// if (pfRestart)
|
||
|
// *pfRestart = (dw == ICERR_GOTOKEYFRAME);
|
||
|
|
||
|
npMCI->dwFlags &= ~(MCIAVI_NEEDDRAWBEGIN);
|
||
|
|
||
|
#if 0
|
||
|
//
|
||
|
// tell the compressor some interesting info.
|
||
|
//
|
||
|
|
||
|
if (npMCI->hicDraw) { // !!! Does npMCI->hic need to know this?
|
||
|
ICSendMessage(npMCI->hic, ICM_SET, ICM_FRAMERATE, npMCI->dwPlayMicroSecPerFrame);
|
||
|
ICSendMessage(npMCI->hic, ICM_SET, ICM_KEYFRAMERATE, npMCI->dwKeyFrameInfo);
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
return TRUE;
|
||
|
}
|
||
|
|
||
|
return FALSE;
|
||
|
}
|
||
|
|
||
|
/***************************************************************************
|
||
|
*
|
||
|
* @doc INTERNAL MCIAVI
|
||
|
*
|
||
|
* @api void | DrawEnd
|
||
|
*
|
||
|
* @parm NPMCIGRAPHIC | npMCI | pointer to instance data block.
|
||
|
*
|
||
|
***************************************************************************/
|
||
|
void NEAR PASCAL DrawEnd(NPMCIGRAPHIC npMCI)
|
||
|
{
|
||
|
if (!npMCI->pbiFormat)
|
||
|
return;
|
||
|
|
||
|
ICDrawEnd(npMCI->hicDraw);
|
||
|
|
||
|
// if we were fullscreen, we now need to repaint and things....
|
||
|
if (npMCI->dwFlags & MCIAVI_FULLSCREEN) {
|
||
|
npMCI->dwFlags |= MCIAVI_NEEDDRAWBEGIN;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
** let DrawDib clean up if we're animating the palette.
|
||
|
*/
|
||
|
if (npMCI->wTaskState > TASKIDLE &&
|
||
|
!(npMCI->dwFlags & MCIAVI_SEEKING) &&
|
||
|
!(npMCI->dwFlags & MCIAVI_FULLSCREEN) &&
|
||
|
!(npMCI->dwFlags & MCIAVI_UPDATING) &&
|
||
|
(npMCI->dwFlags & MCIAVI_ANIMATEPALETTE)) {
|
||
|
npMCI->dwFlags |= MCIAVI_NEEDDRAWBEGIN;
|
||
|
InvalidateRect(npMCI->hwnd, NULL, FALSE);
|
||
|
}
|
||
|
}
|