45 lines
1.1 KiB
C
45 lines
1.1 KiB
C
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// stdafx.h : include file for standard system include files,
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// or project specific include files that are used frequently,
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// but are changed infrequently
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#if !defined(AFX_STDAFX_H__D92D1B88_0619_11D2_8014_00104B9A3106__INCLUDED_)
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#define AFX_STDAFX_H__D92D1B88_0619_11D2_8014_00104B9A3106__INCLUDED_
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#if _MSC_VER >= 1000
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#pragma once
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#endif // _MSC_VER >= 1000
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#define STRICT
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//#include <afxwin.h>
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//#include <afxdisp.h>
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#ifndef _AFX
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#define ASSERT _ASSERT
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#if _DEBUG
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#define VERIFY(f) _ASSERT(f)
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#else
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#define VERIFY(f) ((void)(f))
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#endif
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#define AFX_MANAGE_STATE(f) ((void) 0)
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#endif
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#define _ATL_APARTMENT_THREADED
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#include <atlbase.h>
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//You may derive a class from CComModule and use it if you want to override
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//something, but do not change the name of _Module
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extern CComModule _Module;
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#include <atlcom.h>
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#include <atlwin.h>
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// added:
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//#include <commctrl.h>
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_STDAFX_H__D92D1B88_0619_11D2_8014_00104B9A3106__INCLUDED)
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