windows-nt/Source/XPSP1/NT/sdktools/proccon/snapin/stdafx.h

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2020-09-26 03:20:57 -05:00
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently,
// but are changed infrequently
#if !defined(AFX_STDAFX_H__D92D1B88_0619_11D2_8014_00104B9A3106__INCLUDED_)
#define AFX_STDAFX_H__D92D1B88_0619_11D2_8014_00104B9A3106__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#define STRICT
//#include <afxwin.h>
//#include <afxdisp.h>
#ifndef _AFX
#define ASSERT _ASSERT
#if _DEBUG
#define VERIFY(f) _ASSERT(f)
#else
#define VERIFY(f) ((void)(f))
#endif
#define AFX_MANAGE_STATE(f) ((void) 0)
#endif
#define _ATL_APARTMENT_THREADED
#include <atlbase.h>
//You may derive a class from CComModule and use it if you want to override
//something, but do not change the name of _Module
extern CComModule _Module;
#include <atlcom.h>
#include <atlwin.h>
// added:
//#include <commctrl.h>
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__D92D1B88_0619_11D2_8014_00104B9A3106__INCLUDED)