56 lines
1.6 KiB
Plaintext
56 lines
1.6 KiB
Plaintext
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NOT_LEAN_AND_MEAN=1
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TARGETNAME=plustab
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TARGETPATH=obj
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TARGETTYPE=DYNLINK
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DLLENTRY=DllMain
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C_DEFINES=-DUNICODE -D_UNICODE -DUSESLINKCONTROL -DUSE_MIRRORING -DCLEARTYPECOMBO
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MSC_WARNING_LEVEL=/W3 /WX
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INCLUDES=$(INCLUDES);..;$(SDK_LIB_PATH);$(PROJECT_ROOT)\lib\$(O);$(PROJECT_ROOT)\inc\$(O);
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#VERIFY_LC = 1
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LC_PATH = $(PROJECT_ROOT)\lcinf
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SOURCES= \
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EffectsAdvPg.cpp \
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EffectsBasePg.cpp \
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plustab.rc \
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store.cpp \
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regutils.cpp \
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debug.cpp
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USE_MSVCRT=1
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UMTYPE = windows
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# Dynamically loading comctl32 through shfusion. Need to ignore "locally defined symbol imported" error. (LAmadio)
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LINKER_FLAGS = $(LINKER_FLAGS) -ignore:4049 -ignore:4217
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TARGETLIBS=$(SDK_LIB_PATH)\kernel32.lib \
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$(SDK_LIB_PATH)\advapi32.lib \
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$(SDK_LIB_PATH)\gdi32.lib \
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$(SDK_LIB_PATH)\ole32.lib \
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$(SDK_LIB_PATH)\oleaut32.lib \
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$(SDK_LIB_PATH)\shell32.lib \
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$(SDK_LIB_PATH)\shlwapi.lib \
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$(SDK_LIB_PATH)\user32.lib \
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$(SDK_LIB_PATH)\uuid.lib \
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$(WINDOWS_LIB_PATH)\user32p.lib \
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$(SHELL_LIB_PATH)\shell32p.lib \
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$(SHELL_LIB_PATH)\shlwapip.lib \
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$(SHELL_LIB_PATH)\shfusion.lib \
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$(PROJECT_ROOT)\lib\$(O)\shguidp.lib \
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$(PROJECT_ROOT)\lib\$(O)\stock.lib
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DLLBASE=0x1000000
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PRECOMPILED_INCLUDE=precomp.hxx
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PRECOMPILED_PCH=precomp.pch
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PRECOMPILED_OBJ=precomp.obj
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