windows-nt/Source/XPSP1/NT/shell/ext/mlang/mlang.dsp

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2020-09-26 03:20:57 -05:00
# Microsoft Developer Studio Project File - Name="MLang" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 5.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) External Target" 0x0106
CFG=MLang - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "mlang.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "mlang.mak" CFG="MLang - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "MLang - Win32 Release" (based on "Win32 (x86) External Target")
!MESSAGE "MLang - Win32 Debug" (based on "Win32 (x86) External Target")
!MESSAGE
# Begin Project
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
!IF "$(CFG)" == "MLang - Win32 Release"
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Cmd_Line "NMAKE /f MLang.mak"
# PROP BASE Rebuild_Opt "/a"
# PROP BASE Target_File "MLang.exe"
# PROP BASE Bsc_Name "MLang.bsc"
# PROP BASE Target_Dir ""
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Cmd_Line "command /E:2048 /C VCBuild retail"
# PROP Rebuild_Opt "all"
# PROP Target_File "Obj\i386\MLang.dll"
# PROP Bsc_Name "MLang.bsc"
# PROP Target_Dir ""
!ELSEIF "$(CFG)" == "MLang - Win32 Debug"
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Cmd_Line "NMAKE /f MLang.mak"
# PROP BASE Rebuild_Opt "/a"
# PROP BASE Target_File "MLang.exe"
# PROP BASE Bsc_Name "MLang.bsc"
# PROP BASE Target_Dir ""
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Cmd_Line "command /E:2048 /C VCBuild debug"
# PROP Rebuild_Opt "all"
# PROP Target_File "Objd\i386\MLang.dll"
# PROP Bsc_Name "MLang.bsc"
# PROP Target_Dir ""
!ENDIF
# Begin Target
# Name "MLang - Win32 Release"
# Name "MLang - Win32 Debug"
!IF "$(CFG)" == "MLang - Win32 Release"
!ELSEIF "$(CFG)" == "MLang - Win32 Debug"
!ENDIF
# Begin Source File
SOURCE=.\AttrLoc.cpp
# End Source File
# Begin Source File
SOURCE=.\AttrLoc.h
# End Source File
# Begin Source File
SOURCE=.\AttrStr.cpp
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SOURCE=.\AttrStr.h
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SOURCE=.\AttrStrW.cpp
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SOURCE=.\attrstrw.h
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SOURCE=.\codepage.h
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SOURCE=.\convbase.cpp
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SOURCE=.\convbase.h
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SOURCE=.\convinet.cpp
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SOURCE=.\convobj.cpp
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SOURCE=.\convobj.h
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SOURCE=.\detcbase.cpp
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SOURCE=.\detcjpn.h
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SOURCE=.\detckrn.cpp
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SOURCE=.\detckrn.h
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SOURCE=.\eucjobj.cpp
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SOURCE=.\eucjobj.h
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SOURCE=.\fechrcnv.h
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SOURCE=.\hzgbobj.cpp
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SOURCE=.\hzgbobj.h
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SOURCE=.\ichrcnv.cpp
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SOURCE=.\ichrcnv.h
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SOURCE=.\init.cpp
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SOURCE=.\jisobj.cpp
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SOURCE=.\jisobj.h
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SOURCE=.\kscobj.cpp
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SOURCE=.\kscobj.h
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SOURCE=.\mimedb.cpp
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# Begin Source File
SOURCE=.\mimedb.h
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SOURCE=.\mlang.cpp
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# Begin Source File
SOURCE=..\..\..\iedev\inc\mlang.idl
# End Source File
# Begin Source File
SOURCE=.\mlang.rc
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# Begin Source File
SOURCE=.\mlatl.h
# End Source File
# Begin Source File
SOURCE=.\mlflink.cpp
# End Source File
# Begin Source File
SOURCE=.\mlflink.h
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SOURCE=.\mllbcons.cpp
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SOURCE=.\mllbcons.h
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SOURCE=.\mlsbwalk.h
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SOURCE=.\mlstr.cpp
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SOURCE=.\mlstr.h
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SOURCE=.\mlstra.cpp
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SOURCE=.\mlstrbuf.h
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SOURCE=.\mlstrw.cpp
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SOURCE=.\mlstrw.h
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# Begin Source File
SOURCE=.\rfc1766.cpp
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SOURCE=.\utf7obj.cpp
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SOURCE=.\utf7obj.h
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SOURCE=.\utf8obj.h
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SOURCE=.\Util.cpp
# End Source File
# Begin Source File
SOURCE=.\Util.h
# End Source File
# End Target
# End Project