144 lines
3.8 KiB
C
144 lines
3.8 KiB
C
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/*
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* msnspa.h
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*/
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#define STRICT
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#include <windows.h>
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#include <winsock.h>
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#define SECURITY_WIN32
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#include <issperr.h>
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#include <sspi.h>
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#define IDD_MAIN 1
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#define IDC_NEWS 16
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#define IDC_MAIL 17
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#define IDI_MAIN 1
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#ifndef RC_INVOKED
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#include <windowsx.h>
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typedef LPVOID PV;
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#define BEGIN_CONST_DATA data_seg(".text", "CODE")
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#define END_CONST_DATA data_seg(".data", "DATA")
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#define INLINE static __inline
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#define INTERNAL WINAPI
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#define EXTERNAL WINAPI
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#ifndef ARRAYSIZE
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#define ARRAYSIZE(a) (sizeof(a)/sizeof(a[0]))
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#endif
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/*
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* Plenty big enough for authorization.
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*/
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#define PLENTY_BIG 1024
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/*
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* Private structure used to keep track of Win32 authorization state.
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*/
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typedef struct WIN32AUTHSTATE {
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CredHandle hCred;
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CtxtHandle hCtxt;
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ULONG fContextReq;
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BOOL fHCredValid;
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BOOL fHCtxtValid;
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char szBuffer[PLENTY_BIG];
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} WIN32AUTHSTATE, *PWIN32AUTHSTATE;
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BOOL INTERNAL
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Security_AcquireCredentials(PWIN32AUTHSTATE pwas, LPTSTR ptszPackage);
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BOOL INTERNAL Security_GetNegotiation(PWIN32AUTHSTATE pwas);
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BOOL INTERNAL
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Security_GetResponse(PWIN32AUTHSTATE pwas, LPSTR szChallenge);
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void INTERNAL
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Security_ReleaseCredentials(PWIN32AUTHSTATE pwas);
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/*****************************************************************************/
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#define BUFSIZE 1024
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/*
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* Private structure used to keep track of conversation with server.
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*/
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typedef struct CONNECTIONSTATE { /* cxs */
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SOCKET ssfd; /* Socket to server */
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SOCKET scfd; /* Socket to client */
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struct PROXYINFO *pproxy; /* Info about who we are */
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char buf[BUFSIZE]; /* Working buffer */
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int nread; /* Size of buffer */
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} CONNECTIONSTATE, *PCONNECTIONSTATE;
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#define EOL TEXT("\r\n")
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#ifdef DBG
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void __cdecl Squirt(LPCTSTR ptszMsg, ...);
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#else
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#define Squirt sizeof
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#endif
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void __cdecl Die(LPCTSTR ptszMsg, ...);
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int sendsz(SOCKET s, LPCSTR psz);
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//DWORD INTERNAL POP3_Main(LPVOID pvRef);
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//void POP3_Negotiate(PCONNECTIONSTATE pcxs);
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//DWORD INTERNAL NNTP_Main(LPVOID pvRef);
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//void NNTP_Negotiate(PCONNECTIONSTATE pcxs);
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HWND INTERNAL UI_Init(void);
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void INTERNAL UI_Term(void);
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void INTERNAL UI_UpdateCounts(void);
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extern HINSTANCE g_hinst;
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extern int g_cMailUsers;
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extern int g_cNewsUsers;
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/*****************************************************************************
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*
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* proxy.c
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*
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*****************************************************************************/
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SOCKET INTERNAL
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init_send_socket(SOCKET scfd, LPCSTR pszHost, u_short port, LPCSTR pszErrMsg);
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SOCKET INTERNAL
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create_listen_socket(u_short port);
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/*****************************************************************************
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*
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* PROXYINFO
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*
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*****************************************************************************/
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typedef BOOL (CALLBACK *NEGOTIATE)(SOCKET s);
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typedef struct PROXYINFO {
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u_short localport; /* The port we listen on */
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u_short serverport; /* The port we talk to */
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LPCSTR pszHost; /* The host we proxy to */
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PINT piUsers; /* Variable that tracks number of users */
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NEGOTIATE Negotiate; /* Negotiates security info */
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LPCSTR pszError; /* Error on failed connect */
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LPCSTR pszErrorPwd; /* Error on bad password */
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LPCSTR pszResponse; /* What to respond to ignored cmds */
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char szIgnore1[5]; /* First 4-char command to ignore */
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char szIgnore2[5]; /* Second 4-char command to ignore */
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} PROXYINFO, *PPROXYINFO;
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extern PROXYINFO g_proxyPop;
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extern PROXYINFO g_proxyNntp1;
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extern PROXYINFO g_proxyNntp2;
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DWORD CALLBACK ProxyThread(LPVOID pvRef);
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#endif
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