195 lines
4.4 KiB
C
195 lines
4.4 KiB
C
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/////////////////////////////////////////////////////////////////////
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//
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// Module: rdpsndp.h
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//
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// Purpose: Sound redirection protocol description
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//
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// Copyright(C) Microsoft Corporation 2000
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//
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// History: 4-10-2000 vladimis [created]
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//
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/////////////////////////////////////////////////////////////////////
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#ifndef _VCSND_H
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#define _VCSND_H
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#ifdef _WIN32
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#include <pshpack1.h>
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#else
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#ifndef RC_INVOKED
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#pragma pack(1)
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#endif
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#endif
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#define RDPSND_PROTOCOL_VERSION 0x0005
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//
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// Redefining the version number, this is in order to split the
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// dependency between the client and the server part of audio redirection
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//
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#define RDPSND_SRVPROTOCOL_VERSION 0x0002
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#define _SNDVC_NAME "RDPSND"
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#define DEFAULT_VC_TIMEOUT 30000
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// Device capabilities
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//
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#define TSSNDCAPS_ALIVE 1
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#define TSSNDCAPS_VOLUME 2
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#define TSSNDCAPS_PITCH 4
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#define TSSNDCAPS_TERMINATED 0x80000000
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// the block size must be bigger than the biggest
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// aligned block after acm conversion
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// for example, Mobile Voice (WAVE_FORMAT_CU_CODEC) format
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// requres more than 4096
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// samples per block
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//
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#define TSSND_BLOCKSIZE ( 8192 * TSSND_NATIVE_BLOCKALIGN )
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#define TSSND_BLOCKSONTHENET 4
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#define TSSND_NATIVE_BITSPERSAMPLE 16
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#define TSSND_NATIVE_CHANNELS 2
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#define TSSND_NATIVE_SAMPLERATE 22050
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#define TSSND_NATIVE_BLOCKALIGN ((TSSND_NATIVE_BITSPERSAMPLE * \
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TSSND_NATIVE_CHANNELS) / 8)
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#define TSSND_NATIVE_AVGBYTESPERSEC (TSSND_NATIVE_BLOCKALIGN * \
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TSSND_NATIVE_SAMPLERATE)
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#define RANDOM_KEY_LENGTH 32
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#define RDPSND_SIGNATURE_SIZE 8
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#define IsDGramWaveSigned( _version_ ) ( _version_ >= 3 )
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#define CanUDPFragment( _version_ ) ( _version_ >= 4 )
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#define IsDGramWaveAudioSigned( _version_ ) ( _version_ >= 5 )
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// Commands/Responses
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//
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enum {
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SNDC_NONE,
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SNDC_CLOSE,
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SNDC_WAVE,
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SNDC_SETVOLUME,
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SNDC_SETPITCH,
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SNDC_WAVECONFIRM,
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SNDC_TRAINING,
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SNDC_FORMATS,
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SNDC_CRYPTKEY,
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SNDC_WAVEENCRYPT,
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SNDC_UDPWAVE,
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SNDC_UDPWAVELAST
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};
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typedef struct {
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BYTE Type;
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BYTE bPad;
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UINT16 BodySize;
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// BYTE Body[0];
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} SNDPROLOG, *PSNDPROLOG;
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typedef struct {
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SNDPROLOG Prolog;
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UINT32 dwVolume;
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} SNDSETVOLUME, *PSNDSETVOLUME;
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typedef struct {
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SNDPROLOG Prolog;
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UINT32 dwPitch;
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} SNDSETPITCH, *PSNDSETPITCH;
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typedef struct {
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SNDPROLOG Prolog;
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UINT16 wTimeStamp;
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UINT16 wFormatNo;
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union {
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BYTE cBlockNo;
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DWORD dwBlockNo;
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};
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// BYTE Wave[0];
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} SNDWAVE, *PSNDWAVE;
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#define RDPSND_FRAGNO_EXT 0x80
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#define RDPSND_MIN_FRAG_SIZE 0x80
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typedef struct {
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BYTE Type;
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BYTE cBlockNo;
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BYTE cFragNo;
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//
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// if RDPSND_FRAGNO_EXT is set
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// there will be another byte for the low bits of the frag no
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// BYTE Wave[0];
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} SNDUDPWAVE, *PSNDUDPWAVE;
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typedef struct {
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BYTE Type;
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UINT16 wTotalSize;
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UINT16 wTimeStamp;
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UINT16 wFormatNo;
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union {
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BYTE cBlockNo;
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DWORD dwBlockNo;
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};
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// BYTE Wave[0];
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} SNDUDPWAVELAST, *PSNDUDPWAVELAST;
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typedef struct {
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SNDPROLOG Prolog;
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UINT16 wTimeStamp;
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BYTE cConfirmedBlockNo;
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BYTE bPad;
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} SNDWAVECONFIRM, *PSNDWAVECONFIRM;
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typedef struct {
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SNDPROLOG Prolog;
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UINT16 wTimeStamp;
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UINT16 wPackSize;
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} SNDTRAINING, *PSNDTRAINING;
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typedef struct {
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SNDPROLOG Prolog;
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UINT16 wTimeStamp;
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UINT16 wVersion;
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} SNDVERSION, *PSNDVERSION;
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typedef struct {
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UINT16 wFormatTag;
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UINT16 nChannels;
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UINT32 nSamplesPerSec;
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UINT32 nAvgBytesPerSec;
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UINT16 nBlockAlign;
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UINT16 wBitsPerSample;
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UINT16 cbSize;
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//
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// extra fomat info
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//
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} SNDFORMATITEM, *PSNDFORMATITEM;
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typedef struct {
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SNDPROLOG Prolog;
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UINT32 dwFlags;
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UINT32 dwVolume;
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UINT32 dwPitch;
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UINT16 wDGramPort;
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UINT16 wNumberOfFormats;
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BYTE cLastBlockConfirmed;
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UINT16 wVersion;
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BYTE bPad;
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// SNDFORMATITEM pSndFmt[0];
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} SNDFORMATMSG, *PSNDFORMATMSG;
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typedef struct {
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SNDPROLOG Prolog;
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DWORD Reserved;
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BYTE Seed[RANDOM_KEY_LENGTH];
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} SNDCRYPTKEY, *PSNDCRYPTKEY;
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#ifdef _WIN32
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#include <poppack.h>
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#else
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#ifndef RC_INVOKED
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#pragma pack()
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#endif
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#endif
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#endif // !_VCSND_H
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