windows-nt/Source/XPSP1/NT/admin/activec/controls/cic/stdafx.h

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2020-09-26 03:20:57 -05:00
//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (C) Microsoft Corporation, 1999 - 1999
//
// File: stdafx.h
//
//--------------------------------------------------------------------------
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently,
// but are changed infrequently
#if !defined(AFX_STDAFX_H__3D5905E4_523C_11D1_9FEA_00600832DB4A__INCLUDED_)
#define AFX_STDAFX_H__3D5905E4_523C_11D1_9FEA_00600832DB4A__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#define STRICT
//#define _WIN32_WINNT 0x0400
#define _ATL_APARTMENT_THREADED
#include <windows.h>
#include <shellapi.h>
#include <atlbase.h>
using namespace ::ATL;
//You may derive a class from CComModule and use it if you want to override
//something, but do not change the name of _Module
extern CComModule _Module;
//#include <atlwin21.h>
#include <atlcom.h>
#include <atlctl.h>
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#include <vector>
#include <string>
#include "tstring.h"
//############################################################################
//############################################################################
//
// Files #included from base and core.
//
//############################################################################
//############################################################################
#include "mmcdebug.h"
#include "mmcerror.h"
#include "classreg.h"
#include "strings.h"
#endif // !defined(AFX_STDAFX_H__3D5905E4_523C_11D1_9FEA_00600832DB4A__INCLUDED)