102 lines
2.2 KiB
C
102 lines
2.2 KiB
C
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#if !defined(AFX_RULE_H__D9BF4FAA_F673_11D2_BDC4_0000F87A3912__INCLUDED_)
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#define AFX_RULE_H__D9BF4FAA_F673_11D2_BDC4_0000F87A3912__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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// Rule.h : header file
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//
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#include "HMObject.h"
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#include "RuleScopeItem.h"
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#include "RuleResultsView.h"
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#include "HMRuleStatus.h"
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#include "RuleStatusListener.h"
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#include "DataElementStatsListener.h"
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#include "HMDataElementStatistics.h"
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/////////////////////////////////////////////////////////////////////////////
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// CRule command target
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class CRule : public CHMObject
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{
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DECLARE_DYNCREATE(CRule)
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// Construction/Destruction
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public:
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CRule();
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virtual ~CRule();
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// WMI Operations
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public:
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HRESULT EnumerateChildren();
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CString GetObjectPath();
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CString GetStatusObjectPath();
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CWbemClassObject* GetParentClassObject();
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CHMEvent* GetStatusClassObject();
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CString GetThresholdString();
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// void DeleteClassObject();
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// Clipboard Operations
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public:
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virtual bool Cut();
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virtual bool Copy();
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virtual bool Paste();
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// Operations
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public:
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virtual bool Rename(const CString& sNewName);
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virtual bool Refresh();
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virtual bool ResetStatus();
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virtual CString GetUITypeName();
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// Scope Item Members
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public:
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virtual CScopePaneItem* CreateScopeItem();
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// State Members
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public:
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void UpdateStatus();
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// Attributes
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public:
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// Operations
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public:
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CRule)
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public:
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virtual void OnFinalRelease();
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//}}AFX_VIRTUAL
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// Implementation
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protected:
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// Generated message map functions
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//{{AFX_MSG(CRule)
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// NOTE - the ClassWizard will add and remove member functions here.
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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DECLARE_OLECREATE_EX(CRule)
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// Generated OLE dispatch map functions
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//{{AFX_DISPATCH(CRule)
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// NOTE - the ClassWizard will add and remove member functions here.
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//}}AFX_DISPATCH
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DECLARE_DISPATCH_MAP()
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DECLARE_INTERFACE_MAP()
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};
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/////////////////////////////////////////////////////////////////////////////
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#include "Rule.inl"
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_RULE_H__D9BF4FAA_F673_11D2_BDC4_0000F87A3912__INCLUDED_)
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