windows-nt/Source/XPSP1/NT/admin/wmi/wbem/winmgmt/ntperf/flexarry.h

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2020-09-26 03:20:57 -05:00
//***************************************************************************
//
// (c) 1996-2001 by Microsoft Corp.
//
// FLEXARRY.H
//
// CFlexArray and CWStringArray implementation.
//
// This
//
// 15-Jul-97 raymcc This implementation is not based on arenas.
//
//***************************************************************************
#ifndef _FLEXARRY_H_
#define _FLEXARRY_H_
//***************************************************************************
//
// class CFlexArray
//
// This class is a generic pointer array.
//
//***************************************************************************
class CFlexArray
{
int m_nSize; // apparent size
int m_nExtent; // de facto size
int m_nGrowBy;
void** m_pArray;
public:
enum { no_error, failed, out_of_memory, array_full, range_error };
// Constructs a flex array at an initial size and
// specifies the initial size and growth-size chunk.
// =================================================
CFlexArray(
IN int nInitialSize = 32,
IN int nGrowBy = 32
);
~CFlexArray();
CFlexArray(CFlexArray &);
CFlexArray& operator=(CFlexArray &);
// Gets an element at a particular location.
// =========================================
void * GetAt(int nIndex) const { return m_pArray[nIndex]; }
// Returns a ptr in the array; allows use on left-hand side of assignment.
// =======================================================================
void * operator[](int nIndex) const { return m_pArray[nIndex]; }
void *& operator[](int nIndex) { return m_pArray[nIndex]; }
// Sets the element at the requested location.
// ===========================================
void SetAt(int nIndex, void *p) { m_pArray[nIndex] = p; }
// Removes an element.
// ====================
int RemoveAt(int nIndex);
// Inserts an element.
// ===================
int InsertAt(int nIndex, void *);
// Removes all zero entries (null ptrs) and shrinks the array size.
// ================================================================
void Compress();
// Adds a new element to the end of the array.
// ===========================================
int Add(void *pSrc) { return InsertAt(m_nSize, pSrc); }
// Gets the apparent size of the array (number of used elements)
// =============================================================
int Size() const { return m_nSize; }
// Removes all entries and reduces array size to zero. The elements
// are simply removed; not deallocated (this class doesn't know what
// they are).
// =================================================================
void Empty();
// Gets a pointer to the internal array.
// =====================================
void** GetArrayPtr() { return m_pArray; }
// Gets a pointer to the internal array and Resets the contents to none
// ====================================================================
void** UnbindPtr();
// For debugging.
// ==============
void DebugDump();
};
//***************************************************************************
//
// class CWStringArray
//
// This class is a generic wide-string array.
//
//***************************************************************************
class CWStringArray
{
CFlexArray m_Array;
public:
enum { no_error, failed, out_of_memory, array_full, range_error };
enum { not_found = -1, no_case, with_case };
CWStringArray(
int nSize = 32,
int nGrowBy = 32
);
CWStringArray(CWStringArray &Src);
~CWStringArray();
CWStringArray& operator =(CWStringArray &Src);
// Gets the read-only ptr to the string at the requested index.
// =============================================================
wchar_t *GetAt(int nIndex) { return (wchar_t *) m_Array[nIndex]; }
// Same as GetAt().
// ================
wchar_t *operator[](int nIndex) { return (wchar_t *) m_Array[nIndex]; }
// Appends a new element to the end of the array. Copies the param.
// ================================================================
int Add(wchar_t *pStr);
// Inserts a new element within the array.
// =======================================
int InsertAt(int nIndex, wchar_t *pStr);
// Removes an element at the specified index. Takes care of
// cleanup.
// =========================================================
int RemoveAt(int nIndex);
// Inserts a copy of <pStr> at that location after removing
// the prior string and deallocating it.
// ========================================================
int SetAt(int nIndex, wchar_t *pStr);
// Directly replaces the pointer at the specified location
// with the ptr value in <pStr>. No allocs or deallocs are done.
// =============================================================
int ReplaceAt(int nIndex, wchar_t *pStr);
// Unchecked replacement
// Deletes the string at the location and sets the entry to zero
// without compressing the array.
// =============================================================
int DeleteStr(int nIndex);
// Returns the 'apparent' size of the array.
// =========================================
int Size() { return m_Array.Size(); }
// Empties the array by cleaning up after all strings and
// setting the size to zero.
// ======================================================
void Empty();
// Locates a string or returns -1 if not found.
// ============================================
int FindStr(wchar_t *pTarget, int nFlags);
// Compresses the array by removing all zero elements.
// ===================================================
void Compress() { m_Array.Compress(); }
// Sorts the array according to UNICODE order.
// ===========================================
void Sort();
// Standard set-theoretic operations.
// ==================================
static void Difference(
CWStringArray &Src1,
CWStringArray &Src2,
CWStringArray &Diff
);
static void Intersection(
CWStringArray &Src1,
CWStringArray &Src2,
CWStringArray &Output
);
static void Union(
CWStringArray &Src1,
CWStringArray &Src2,
CWStringArray &Output
);
};
#endif