429 lines
7.4 KiB
C
429 lines
7.4 KiB
C
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//
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// #defines
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//
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//
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// This is our version stamp. Change MEMDB_VERSION only.
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//
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#define MEMDB_VERSION L"v9 "
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#define VERSION_BASE_SIGNATURE L"memdb dat file "
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#define MEMDB_DEBUG_SIGNATURE L"debug"
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#define MEMDB_NODBG_SIGNATURE L"nodbg"
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#define VERSION_SIGNATURE VERSION_BASE_SIGNATURE MEMDB_VERSION
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#define DEBUG_FILE_SIGNATURE VERSION_SIGNATURE MEMDB_DEBUG_SIGNATURE
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#define RETAIL_FILE_SIGNATURE VERSION_SIGNATURE MEMDB_NODBG_SIGNATURE
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#define SIGNATURE 0xab12e87d
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//
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// We must reserve 5 bits. In a KEYSTRUCT node, 2 bits are used for AVL
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// balancing, 1 bit for endpoint, 1 bit for proxy nodes, and 1 bit for binary
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// nodes. In a hash table entry, the top 5 bits provide the hive index.
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//
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#define RESERVED_BITS 27
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#define RESERVED_MASK 0xf8000000
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#define OFFSET_MASK (~RESERVED_MASK)
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//
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// KEYSTRUCT flags
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//
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#define KSF_ENDPOINT 0x08000000
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#define KSF_BINARY 0x40000000
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#define KSF_PROXY_NODE 0x80000000
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#define KSF_BALANCE_MASK 0x30000000
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#define KSF_BALANCE_SHIFT 28 // bit pos of KSF_RIGHT_HEAVY
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#define KSF_RIGHT_HEAVY 0x10000000
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#define KSF_LEFT_HEAVY 0x20000000
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#define KSF_USERFLAG_MASK OFFSET_MASK
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//
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// Binary tree allocation parameters
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//
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#define ALLOC_TOLERANCE 32
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#define BLOCK_SIZE 0x00010000
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#define MAX_HIVE_NAME 64
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#define TOKENBUCKETS 511
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//
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// Typedefs
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//
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//
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// The DATABASE structure holds all pieces of information necessary
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// to maintain a portion of the overall memory database. There is a
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// root DATABASE structure that always exists (its index is zero),
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// and there are additional DATABASE structures for each database
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// the caller creates via the MemDbCreateDatabase call. Callers create
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// additional databases when a node is needed for temporary processing.
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//
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typedef struct {
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DWORD AllocSize;
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DWORD End;
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DWORD FirstLevelRoot;
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DWORD FirstDeleted;
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DWORD TokenBuckets[TOKENBUCKETS];
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PBYTE Buf;
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WCHAR Hive[MAX_HIVE_NAME];
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} DATABASE, *PDATABASE;
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//
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// Hive struct (for KSF_HIVE type)
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//
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typedef struct {
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DATABASE DatabaseInfo;
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} HIVE, *PHIVE;
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//
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// Binary block struct (for KSF_BINARY type of the key struct)
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//
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typedef struct _tagBINARYBLOCK {
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#ifdef DEBUG
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DWORD Signature;
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#endif
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DWORD Size;
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struct _tagBINARYBLOCK *NextPtr, *PrevPtr;
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DWORD OwningKey;
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BYTE Data[];
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} BINARYBLOCK, *PBINARYBLOCK;
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//
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// KEYSTRUCT holds each piece of memdb entries. A single KEYSTRUCT
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// holds a portion of a key (delimited by a backslash), and the
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// KEYSTRUCTs are organized into a binary tree. Each KEYSTRUCT
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// can also contain additional binary trees. This is what makes
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// memdb so versitle--many relationships can be established by
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// formatting key strings in various ways.
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//
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typedef struct {
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DWORD Signature;
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// Offsets for data struct
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DWORD Left, Right;
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DWORD Parent;
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union {
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struct {
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union {
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DWORD dwValue;
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PBINARYBLOCK BinaryPtr;
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};
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DWORD Flags;
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// Other properties here
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};
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DWORD NextDeleted; // for deleted items, we keep a list of free blocks
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};
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DWORD NextLevelRoot;
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DWORD PrevLevelNode;
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DWORD KeyToken;
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} KEYSTRUCT_DEBUG, *PKEYSTRUCT_DEBUG;
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typedef struct {
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// Offsets for data struct
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DWORD Left, Right;
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DWORD Parent;
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union {
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struct {
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union {
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DWORD dwValue;
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PBINARYBLOCK BinaryPtr;
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};
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DWORD Flags;
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// Other properties here
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};
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DWORD NextDeleted; // for deleted items, we keep a list of free blocks
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};
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DWORD NextLevelRoot;
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DWORD PrevLevelNode;
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DWORD KeyToken;
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} KEYSTRUCT_RETAIL, *PKEYSTRUCT_RETAIL;
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typedef struct {
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DWORD Right;
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WCHAR String[];
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} TOKENSTRUCT, *PTOKENSTRUCT;
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#ifdef DEBUG
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#define KEYSTRUCT KEYSTRUCT_DEBUG
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#define PKEYSTRUCT PKEYSTRUCT_DEBUG
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#else
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#define KEYSTRUCT KEYSTRUCT_RETAIL
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#define PKEYSTRUCT PKEYSTRUCT_RETAIL
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#endif
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//
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// Globals
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//
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extern PDATABASE g_db;
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extern BYTE g_SelectedDatabase; // current index of active database
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extern PHIVE g_HeadHive;
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extern CRITICAL_SECTION g_MemDbCs;
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#ifdef DEBUG
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extern BOOL g_UseDebugStructs;
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#endif
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//
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// memdb.c routines
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//
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PCWSTR
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SelectHive (
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PCWSTR FullKeyStr
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);
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BOOL
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PrivateMemDbSetValueA (
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IN PCSTR Key,
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IN DWORD Val,
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IN DWORD SetFlags,
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IN DWORD ClearFlags,
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OUT PDWORD Offset OPTIONAL
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);
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BOOL
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PrivateMemDbSetValueW (
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IN PCWSTR Key,
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IN DWORD Val,
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IN DWORD SetFlags,
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IN DWORD ClearFlags,
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OUT PDWORD Offset OPTIONAL
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);
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BOOL
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PrivateMemDbSetBinaryValueA (
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IN PCSTR Key,
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IN PCBYTE BinaryData,
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IN DWORD DataSize,
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OUT PDWORD Offset OPTIONAL
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);
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BOOL
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PrivateMemDbSetBinaryValueW (
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IN PCWSTR Key,
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IN PCBYTE BinaryData,
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IN DWORD DataSize,
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OUT PDWORD Offset OPTIONAL
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);
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//
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// hash.c routines
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//
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BOOL
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InitializeHashBlock (
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VOID
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);
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VOID
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FreeHashBlock (
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VOID
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);
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BOOL
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SaveHashBlock (
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HANDLE File
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);
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BOOL
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LoadHashBlock (
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HANDLE File
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);
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BOOL
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AddHashTableEntry (
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IN PCWSTR FullString,
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IN DWORD Offset
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);
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DWORD
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FindStringInHashTable (
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IN PCWSTR FullString,
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OUT PBYTE DatabaseId OPTIONAL
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);
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BOOL
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RemoveHashTableEntry (
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IN PCWSTR FullString
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);
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//
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// binval.c
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//
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PCBYTE
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GetKeyStructBinaryData (
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PKEYSTRUCT KeyStruct
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);
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DWORD
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GetKeyStructBinarySize (
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PKEYSTRUCT KeyStruct
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);
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PBINARYBLOCK
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AllocBinaryBlock (
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IN PCBYTE Data,
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IN DWORD DataSize,
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IN DWORD OwningKey
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);
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VOID
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FreeKeyStructBinaryBlock (
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PKEYSTRUCT KeyStruct
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);
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VOID
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FreeAllBinaryBlocks (
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VOID
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);
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BOOL
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LoadBinaryBlocks (
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HANDLE File
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);
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BOOL
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SaveBinaryBlocks (
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HANDLE File
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);
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//
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// bintree.c
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//
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PKEYSTRUCT
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GetKeyStruct (
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DWORD Offset
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);
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DWORD
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FindKeyStruct (
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IN DWORD RootOffset,
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IN PCWSTR KeyName
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);
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DWORD
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GetFirstOffset (
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DWORD RootOffset
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);
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DWORD
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GetNextOffset (
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DWORD NodeOffset
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);
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DWORD
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FindKey (
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IN PCWSTR FullKeyPath
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);
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DWORD
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FindPatternKey (
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IN DWORD RootOffset,
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IN PCWSTR FullKeyPath,
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IN BOOL EndPatternAllowed
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);
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DWORD
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FindKeyUsingPattern (
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IN DWORD RootOffset,
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IN PCWSTR FullKeyPath
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);
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DWORD
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FindPatternKeyUsingPattern (
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IN DWORD RootOffset,
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IN PCWSTR FullKeyPath
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);
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DWORD
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NewKey (
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IN PCWSTR KeyStr,
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IN PCWSTR KeyStrWithHive
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);
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VOID
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DeleteKey (
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IN PCWSTR KeyStr,
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IN OUT PDWORD RootPtr,
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IN BOOL MustMatch
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);
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VOID
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CopyValToPtr (
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PKEYSTRUCT KeyStruct,
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PDWORD ValPtr
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);
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VOID
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CopyFlagsToPtr (
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PKEYSTRUCT KeyStruct,
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PDWORD ValPtr
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);
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BOOL
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PrivateBuildKeyFromOffset (
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IN DWORD StartLevel, // zero-based
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IN DWORD TailOffset,
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OUT PWSTR Buffer, OPTIONAL
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OUT PDWORD ValPtr, OPTIONAL
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OUT PDWORD UserFlagsPtr, OPTIONAL
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OUT PDWORD CharCount OPTIONAL
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);
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BOOL
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SelectDatabase (
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IN BYTE DatabaseId
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);
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#ifdef DEBUG
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VOID
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DumpBinTreeStats (
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VOID
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);
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#else
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#define DumpBinTreeStats()
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#endif
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PCWSTR
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GetKeyToken (
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IN DWORD Token
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);
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