252 lines
5.2 KiB
C++
252 lines
5.2 KiB
C++
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/*+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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Copyright (c) 2000 Microsoft Corporation
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Module Name :
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pointerq.cxx
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Abstract :
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This file contains the routines for the pointer queues
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Author :
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Mike Zoran mzoran Jun 2000.
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Revision History :
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---------------------------------------------------------------------*/
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#include "ndrp.h"
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#include "hndl.h"
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#include "ndrole.h"
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#include "attack.h"
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#include "pointerq.h"
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void
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NDR32_POINTER_QUEUE_STATE::Free(
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NDR_POINTER_QUEUE_ELEMENT *pElement
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)
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{
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#if defined(DBG)
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memset( pElement, 0xBD, NdrMaxPointerQueueElement);
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#endif
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pElement->pNext = pFreeList;
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pFreeList = pElement;
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}
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NDR_POINTER_QUEUE_ELEMENT *
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NDR32_POINTER_QUEUE_STATE::Allocate()
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{
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NDR_POINTER_QUEUE_ELEMENT *pNewElement;
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if ( pFreeList )
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{
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pNewElement = pFreeList;
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pFreeList = pNewElement->pNext;
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}
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else
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{
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pNewElement = InternalAllocate();
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}
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#if defined(DBG)
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memset( pNewElement, 0xDB, NdrMaxPointerQueueElement );
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#endif
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return pNewElement;
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}
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void
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NDR32_POINTER_QUEUE_STATE::FreeAll()
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{
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while ( pAllocationList )
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{
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AllocationElement *pThisAlloc = pAllocationList;
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pAllocationList = pAllocationList->pNext;
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I_RpcFree( pThisAlloc );
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}
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}
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NDR_POINTER_QUEUE_ELEMENT *
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NDR32_POINTER_QUEUE_STATE::InternalAllocate()
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{
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if ( !pAllocationList ||
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(ItemsToAllocate == pAllocationList->ItemsAllocated ) )
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{
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struct AllocationElement *pElement =
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(struct AllocationElement *)I_RpcAllocate( sizeof(AllocationElement) );
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if ( !pElement )
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{
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RpcRaiseException( RPC_S_OUT_OF_MEMORY );
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}
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pElement->pNext = pAllocationList;
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pElement->ItemsAllocated = 0;
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pAllocationList = pElement;
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}
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return (NDR_POINTER_QUEUE_ELEMENT*)
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(NDR_POINTER_QUEUE_ELEMENT*)pAllocationList->Data[pAllocationList->ItemsAllocated++];
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}
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#if defined(BUILD_NDR64)
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NDR_POINTER_QUEUE_ELEMENT *
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NDR64_POINTER_QUEUE_STATE::Allocate()
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{
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NDR_POINTER_QUEUE_ELEMENT *pNewElement;
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if ( pProcContext->pQueueFreeList )
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{
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pNewElement = pProcContext->pQueueFreeList;
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pProcContext->pQueueFreeList = pNewElement->pNext;
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}
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else
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{
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pNewElement = (NDR_POINTER_QUEUE_ELEMENT *)
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NdrpAlloca( &pProcContext->AllocateContext,
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NdrMaxPointerQueueElement );
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}
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#if defined(DBG)
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memset( pNewElement, 0xDB, NdrMaxPointerQueueElement );
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#endif
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return pNewElement;
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}
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void
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NDR64_POINTER_QUEUE_STATE::Free(
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NDR_POINTER_QUEUE_ELEMENT *pElement
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)
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{
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#if defined(DBG)
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memset( pElement, 0xBD, NdrMaxPointerQueueElement);
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#endif
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pElement->pNext = pProcContext->pQueueFreeList;
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pProcContext->pQueueFreeList = pElement;
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}
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#endif
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inline NDR_POINTER_QUEUE::STORAGE::STORAGE( ) :
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pHead(NULL),
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pPrevHead(NULL),
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pPrevInsertPointer(NULL),
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pInsertPointer(&pHead)
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{
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}
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inline void NDR_POINTER_QUEUE::STORAGE::MergeContext()
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{
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// Add old list to end of this list.
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if ( pPrevHead )
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{
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// Append list
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*pInsertPointer = pPrevHead;
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// Set insert pointer to end of old list
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pInsertPointer = pPrevInsertPointer;
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}
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pPrevHead = NULL;
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pPrevInsertPointer = NULL;
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}
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inline void NDR_POINTER_QUEUE::STORAGE::NewContext()
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{
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pPrevHead = pHead;
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pPrevInsertPointer = pInsertPointer;
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pHead = NULL;
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pInsertPointer = &pHead;
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}
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inline void NDR_POINTER_QUEUE::STORAGE::InsertTail( NDR_POINTER_QUEUE_ELEMENT *pNewNode )
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{
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*pInsertPointer = pNewNode;
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pNewNode->pNext = NULL;
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pInsertPointer = &pNewNode->pNext;
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}
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inline NDR_POINTER_QUEUE_ELEMENT *NDR_POINTER_QUEUE::STORAGE::RemoveHead()
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{
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NDR_POINTER_QUEUE_ELEMENT *pOldHead = pHead;
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if (!pHead)
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{
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return pHead;
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}
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if ( !pHead->pNext )
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{
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// Last item, reinitialize list.
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pHead = NULL;
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pInsertPointer = &pHead->pNext;
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}
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else
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{
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pHead = pHead->pNext;
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}
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return pOldHead;
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}
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#if defined(DBG)
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ulong NdrPointerQueueLogLevel;
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#endif
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void NDR_POINTER_QUEUE::Enque( NDR_POINTER_QUEUE_ELEMENT * pElement )
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{
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Storage.InsertTail( pElement );
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#if defined(DBG)
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if ( NdrPointerQueueLogLevel )
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{
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DbgPrint( "Queing Element %p\n", pElement );
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pElement->Print();
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}
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#endif
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}
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void NDR_POINTER_QUEUE::Dispatch()
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{
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while ( 1 )
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{
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NDR_POINTER_QUEUE_ELEMENT *pHead = Storage.RemoveHead();
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if ( !pHead )
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return;
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#if defined(DBG)
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if ( NdrPointerQueueLogLevel )
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{
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DbgPrint( "Dispatching Element: %p\n", pHead );
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pHead->Print();
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}
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#endif
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Storage.NewContext();
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pHead->Dispatch( pStubMsg );
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pQueueState->Free( pHead );
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Storage.MergeContext();
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}
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}
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NDR_POINTER_QUEUE::NDR_POINTER_QUEUE( PMIDL_STUB_MESSAGE pNewStubMsg,
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NDR_POINTER_QUEUE_STATE *pNewState ) :
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pStubMsg( pNewStubMsg ),
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Storage(),
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pQueueState(pNewState)
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{
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}
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