344 lines
9.5 KiB
C++
344 lines
9.5 KiB
C++
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/*+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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Copyright (c) 1993 - 2000 Microsoft Corporation
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Module Name :
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cltcall.c
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Abstract :
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This file contains the single call Ndr64 routine for the client side.
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Author :
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David Kays dkays October 1993.
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Revision History :
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brucemc 11/15/93 Added struct by value support, corrected
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varargs use.
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brucemc 12/20/93 Binding handle support
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ryszardk 3/12/94 handle optimization and fixes
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---------------------------------------------------------------------*/
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#include "precomp.hxx"
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#define CINTERFACE
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#define USE_STUBLESS_PROXY
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#include <stdarg.h>
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#include "hndl.h"
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#include "interp2.h"
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#include "pipendr.h"
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#include "ndrole.h"
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#include "rpcproxy.h"
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#pragma code_seg(".ndr64")
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#define NDR_MAX_RESEND_COUNT 5
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#define WIN32RPC
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#include "rpcerrp.h"
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void
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Ndr64ClearOutParameters(
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PMIDL_STUB_MESSAGE pStubMsg,
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PNDR64_FORMAT pFormat,
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uchar * pArg
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)
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/*++
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Routine Description :
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Free and clear an [out] parameter in case of exceptions for object
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interfaces.
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Arguments :
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pStubMsg - pointer to stub message structure
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pFormat - The format string offset
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pArg - The [out] pointer to clear.
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Return :
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NA
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Notes:
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--*/
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{
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const NDR64_POINTER_FORMAT *pPointerFormat =
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(const NDR64_POINTER_FORMAT*)pFormat;
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PFORMAT_STRING pPointee = (PFORMAT_STRING)pPointerFormat->Pointee;
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if( pStubMsg->dwStubPhase != PROXY_UNMARSHAL)
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return;
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// Let's not die on a null ref pointer.
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if ( !pArg )
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return;
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NDR64_UINT32 Size = 0;
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uchar *pArgSaved = pArg;
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//
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// Look for a non-Interface pointer.
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//
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if ( NDR64_IS_BASIC_POINTER(*(PFORMAT_STRING)pFormat) )
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{
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// Pointer to a basetype.
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if ( NDR64_SIMPLE_POINTER(pPointerFormat->Flags) )
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{
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//
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// It seems wierd to zero an [out] pointer to a basetypes, but this
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// is what we did in NT 3.5x and I wouldn't be surprised if
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// something broke if we changed this behavior.
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//
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Size = NDR64_SIMPLE_TYPE_MEMSIZE( *pPointee );
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goto DoZero;
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}
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// Pointer to a pointer.
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if ( NDR64_POINTER_DEREF( pPointerFormat->Flags ) )
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{
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Size = PTR_MEM_SIZE;
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pArg = *((uchar **)pArg);
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}
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if ( *(PFORMAT_STRING)pFormat == FC64_BIND_CONTEXT )
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{
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*((NDR_CCONTEXT *)pArg) = (NDR_CCONTEXT) 0;
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return;
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}
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}
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// We have a pointer to complex type.
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Ndr64ToplevelTypeFree( pStubMsg,
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pArg,
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pPointee );
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if ( ! Size )
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{
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Size = Ndr64pMemorySize( pStubMsg,
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pPointee,
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FALSE );
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}
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DoZero:
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MIDL_memset( pArgSaved, 0, (size_t)Size );
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}
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__forceinline void
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Ndr64pGetBuffer( void * pThis,
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MIDL_STUB_MESSAGE * pStubMsg,
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NDR_PROC_CONTEXT * pContext )
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{
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if ( pThis )
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NdrProxyGetBuffer( pThis,
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pStubMsg );
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else
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{
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if ( pContext->HandleType != FC64_AUTO_HANDLE )
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{
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Ndr64GetBuffer( pStubMsg,
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pStubMsg->BufferLength );
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}
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else
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Ndr64NsGetBuffer( pStubMsg,
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pStubMsg->BufferLength );
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// We only need to save the stubmsg in sync interfaces.
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// In the client side, runtime tls would be available AFTER call
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// to runtime, it might be after I_RpcNegotiateTransferSyntax or
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// GetBuffer, and we are sure the slot is available now.
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}
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NdrRpcSetNDRSlot( pStubMsg );
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}
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__forceinline void
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Ndr64pSendReceive( void * pThis,
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MIDL_STUB_MESSAGE * pStubMsg,
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NDR_PROC_CONTEXT * pContext )
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{
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if ( pContext->HasPipe )
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NdrPipeSendReceive( pStubMsg, pContext->pPipeDesc );
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else
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{
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if ( pThis )
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NdrProxySendReceive( pThis, pStubMsg );
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else
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if ( pContext->HandleType != FC64_AUTO_HANDLE )
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NdrSendReceive( pStubMsg, pStubMsg->Buffer );
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else
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NdrNsSendReceive( pStubMsg,
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pStubMsg->Buffer,
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(RPC_BINDING_HANDLE*) pStubMsg->StubDesc
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->IMPLICIT_HANDLE_INFO.pAutoHandle );
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}
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}
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CLIENT_CALL_RETURN RPC_VAR_ENTRY
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NdrClientCall3(
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MIDL_STUBLESS_PROXY_INFO *pProxyInfo,
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ulong nProcNum,
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void *pReturnValue,
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...
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)
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/*
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This routine is called from the object stubless proxy dispatcher.
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*/
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{
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va_list ArgList;
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RPC_STATUS res = RPC_S_OK;
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NDR_PROC_CONTEXT ProcContext;
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INIT_ARG( ArgList, pReturnValue );
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GET_FIRST_IN_ARG(ArgList);
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uchar * StartofStack = (uchar *)GET_STACK_START(ArgList);
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Ndr64ClientInitializeContext( NdrpGetSyntaxType( pProxyInfo->pTransferSyntax),
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pProxyInfo,
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nProcNum,
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&ProcContext,
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StartofStack );
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// call_as routines in ORPC interface come through here also.
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return NdrpClientCall3( ProcContext.IsObject ? *(void **)StartofStack : NULL,
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pProxyInfo,
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nProcNum,
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pReturnValue,
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&ProcContext,
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StartofStack );
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}
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CLIENT_CALL_RETURN RPC_ENTRY
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NdrpClientCall3(
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void * pThis,
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MIDL_STUBLESS_PROXY_INFO *pProxyInfo,
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ulong nProcNum,
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void *pReturnValue,
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NDR_PROC_CONTEXT * pContext,
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uchar * StartofStack
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)
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{
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RPC_MESSAGE RpcMsg;
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MIDL_STUB_MESSAGE StubMsg;
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PMIDL_STUB_MESSAGE pStubMsg = &StubMsg;
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CLIENT_CALL_RETURN ReturnValue;
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ReturnValue.Pointer = 0;
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if ( NULL == pReturnValue )
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pReturnValue = &ReturnValue;
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//
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// Wrap everything in a try-finally pair. The finally clause does the
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// required freeing of resources (RpcBuffer and Full ptr package).
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//
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RpcTryFinally
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{
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//
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// Use a nested try-except pair to support OLE. In OLE case, test the
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// exception and map it if required, then set the return value. In
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// nonOLE case, just reraise the exception.
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//
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RpcTryExcept
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{
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// client initialization and syntax negotiation.
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Ndr64pClientSetupTransferSyntax(pThis,
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&RpcMsg,
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pStubMsg,
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pProxyInfo,
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pContext,
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nProcNum );
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( * pContext->pfnInit) ( pStubMsg,
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pReturnValue );
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( * pContext->pfnSizing) ( pStubMsg,
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TRUE ); // isclient
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//
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// Do the GetBuffer.
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//
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Ndr64pGetBuffer( pThis, &StubMsg, pContext );
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NDR_ASSERT( StubMsg.fBufferValid, "Invalid buffer" );
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(* pContext->pfnMarshal) (&StubMsg,
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( pThis != NULL ) ); // isobject
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//
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// Make the RPC call.
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//
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Ndr64pSendReceive( pThis, &StubMsg, pContext ) ;
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( * pContext->pfnUnMarshal )( &StubMsg,
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pContext->HasComplexReturn
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? &pReturnValue
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: pReturnValue );
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}
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RpcExcept( EXCEPTION_FLAG )
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{
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RPC_STATUS ExceptionCode = RpcExceptionCode();
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NDR_ASSERT( pContext->NeedsResend == FALSE, "resend flag should be false here" );
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// fail after some retries.
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if ( ExceptionCode == RPC_P_TRANSFER_SYNTAX_CHANGED &&
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( pContext->ResendCount < NDR_MAX_RESEND_COUNT ) &&
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( pProxyInfo->nCount > 1 ) )
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{
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// we'll retry only if:
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// . runtime returns changed syntax error code
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// . client support multiple transfer syntax
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// . we retried less than the max retried number
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pContext->ResendCount ++;
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pContext->NeedsResend = TRUE;
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}
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else
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(pContext->pfnExceptionHandling) ( pStubMsg,
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nProcNum,
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ExceptionCode,
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&ReturnValue );
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}
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RpcEndExcept
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}
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RpcFinally
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{
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(pContext->pfnClientFinally )( pStubMsg,
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pThis );
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// recurse back if resend is needed. we are very much making a new call again because runtime doesn't
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// know which tranfer syntax the new server supports when the previous negotiated transfer syntax failes.
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if ( pContext->NeedsResend )
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NdrpClientCall3( pThis, pProxyInfo, nProcNum, pReturnValue, pContext, StartofStack );
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}
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RpcEndFinally
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return ReturnValue;
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}
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#pragma code_seg()
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