1151 lines
25 KiB
C++
1151 lines
25 KiB
C++
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//+---------------------------------------------------------------------------
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//
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// Microsoft Windows
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// Copyright (C) Microsoft Corporation, 1992 - 1993.
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//
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// File: scavenge.c
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//
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// Contents: Home of the LSA scavenger thread
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//
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// Classes:
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//
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// Functions:
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//
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// History: 6-08-93 RichardW Created
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//
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//----------------------------------------------------------------------------
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#include <lsapch.hxx>
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#include "scavenge.hxx"
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#define SCAV_INTERNAL_NO_TRACE 0x10000000
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ULONG ScavNotifyCount;
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LIST_ENTRY NotifyList ;
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LIST_ENTRY NotifyEvents ;
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LIST_ENTRY ScavList ;
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LIST_ENTRY PageTouchList ;
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RTL_CRITICAL_SECTION NotifyLock ;
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RTL_CRITICAL_SECTION ScavLock ;
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RTL_CRITICAL_SECTION PageTouchLock ;
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HKEY LsaRegistryKey ;
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HANDLE LsaRegistryWatchEvent ;
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#define SCAV_TABLE 8
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PVOID DeadScavItems[ SCAV_TABLE ];
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ULONG DeadScavIndex ;
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#define SCAVENGER_WAIT_INTERVAL 60000L
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//
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// Internal flags:
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//
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#define SCAVFLAG_IN_PROGRESS 0x40000000 // Active
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#define SCAVFLAG_ABOUT_TO_DIE 0x20000000 // About to be removed
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#define SCAVFLAG_IMMEDIATE 0x08000000 // Immediate Execute
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#define SCAVFLAG_STATE_CHANGE 0x04000000 // State Change
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#define SCAVFLAG_TRIGGER_FREE 0x02000000 // Trigger will free
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#define SCAVFLAG_NOTIFY_EVENT 0x01000000
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#define SCAVFLAG_EXECUTE_INLINE 0x00800000 // Execute stub directly
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#define SCAVFLAG_ASYNC_TIMER_DELETE 0x00400000
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#define NOTIFYFLAG_CHILD_SYNC 0x80000000 // All sub funcs are synchronous
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#define NOTIFYFLAG_BLOCK_CALLS 0x40000000 // Block calls
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#define NOTIFY_FLAG_SYNCHRONOUS 0x00000001
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#if DBG
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#define SCAVFLAG_ITEM_BREAK 0x10000000
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#endif
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//
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// Define indices for well known events. Shutdown is triggered when
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// the console handler starts a shutdown. config is when someone adds
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// another notifier. state is when the state of the machine has changed.
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//
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#define SCAVENGER_SHUTDOWN_EVENT 0
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#define SCAVENGER_CONFIG_EVENT 1
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#define SCAVENGER_NOTIFY_EVENT 2
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#define LockScavenger() RtlEnterCriticalSection( &ScavLock )
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#define UnlockScavenger() RtlLeaveCriticalSection( &ScavLock )
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#define LockNotify() RtlEnterCriticalSection( &NotifyLock )
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#define UnlockNotify() RtlLeaveCriticalSection( &NotifyLock )
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//
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// Define locking macros for the scav list
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//
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#define LsapRefScavItem( Item ) \
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{ \
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RtlEnterCriticalSection( &ScavLock ); \
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((PLSAP_SCAVENGER_ITEM) Item)->RefCount++ ; \
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RtlLeaveCriticalSection( &ScavLock ); \
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}
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#define LsapRefScavItemUnsafe( Item ) \
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{ \
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((PLSAP_SCAVENGER_ITEM) Item)->RefCount++ ; \
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}
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DWORD
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WINAPI
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LsapScavengerThread(
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PVOID Ignored
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);
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BOOLEAN LsapBreakEveryMinute = FALSE;
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BOOLEAN LsapDebuggerOk = FALSE ;
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VOID
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LsapInternalBreak(
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VOID
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)
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{
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PLIST_ENTRY Scan ;
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PLSAP_PAGE_TOUCH Touch ;
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ULONG Sum = 0 ;
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PULONG Address ;
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SIZE_T i ;
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if ( !LsapDebuggerOk )
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{
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return;
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}
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RtlEnterCriticalSection( &PageTouchLock );
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Scan = PageTouchList.Flink ;
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while ( Scan != &PageTouchList )
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{
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Touch = CONTAINING_RECORD( Scan, LSAP_PAGE_TOUCH, List );
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Address = (PULONG) Touch->Address ;
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for ( i = 0 ; i < Touch->Range / sizeof( ULONG ) ; i++ )
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{
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Sum += *Address++ ;
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}
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Scan = Scan->Flink ;
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}
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DbgBreakPoint();
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RtlLeaveCriticalSection( &PageTouchLock );
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}
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VOID
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LsaIAddTouchAddress(
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PVOID Address,
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SIZE_T Range
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)
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{
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PLSAP_PAGE_TOUCH Touch ;
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PLIST_ENTRY Scan ;
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PLSAP_PAGE_TOUCH Touch2 = NULL ;
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Touch = (PLSAP_PAGE_TOUCH) LsapAllocatePrivateHeap(
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sizeof( LSAP_PAGE_TOUCH ) );
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if ( !Touch )
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{
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return;
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}
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Touch->Address = Address ;
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Touch->Range = Range ;
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RtlEnterCriticalSection( &PageTouchLock );
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Scan = PageTouchList.Flink ;
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while ( Scan != &PageTouchList )
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{
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Touch2 = CONTAINING_RECORD( Scan, LSAP_PAGE_TOUCH, List );
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if ( Touch2->Address == Touch->Address )
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{
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break;
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}
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Scan = Scan->Flink ;
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Touch2 = NULL ;
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}
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if ( !Touch2 )
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{
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InsertTailList( &PageTouchList, &Touch->List );
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}
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else
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{
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LsapFreePrivateHeap( Touch );
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}
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RtlLeaveCriticalSection( &PageTouchLock );
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}
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VOID
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LsaIRemoveTouchAddress(
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PVOID Address
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)
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{
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PLSAP_PAGE_TOUCH Touch = NULL ;
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PLIST_ENTRY Scan ;
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RtlEnterCriticalSection( &PageTouchLock );
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Scan = PageTouchList.Flink ;
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while ( Scan != &PageTouchList )
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{
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Touch = CONTAINING_RECORD( Scan, LSAP_PAGE_TOUCH, List );
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if ( Touch->Address == Address )
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{
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break;
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}
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Scan = Scan->Flink ;
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Touch = NULL ;
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}
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if ( Touch )
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{
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RemoveEntryList( &Touch->List );
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}
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RtlLeaveCriticalSection( &PageTouchLock );
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}
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ULONG
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NTAPI
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LsapScavengerBreak(
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PVOID Param
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)
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{
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if (LsapBreakEveryMinute)
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{
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LsapInternalBreak();
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}
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HANDLE hToken;
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DWORD ReturnLength;
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TOKEN_STATISTICS TokenStats;
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NTSTATUS Status;
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Status = NtOpenProcessToken(
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NtCurrentProcess(),
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TOKEN_QUERY,
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&hToken
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);
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if (NT_SUCCESS( Status )) {
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Status = NtQueryInformationToken (
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hToken,
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TokenStatistics,
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&TokenStats,
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sizeof( TOKEN_STATISTICS ),
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&ReturnLength
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);
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if (NT_SUCCESS( Status )) {
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if (TokenStats.ExpirationTime.QuadPart == 0i64) {
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LsapInternalBreak();
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}
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}
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NtClose( hToken );
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}
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return(0);
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}
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//+---------------------------------------------------------------------------
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//
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// Function: LsapRegistryWatch
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//
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// Synopsis: Callback that handles registry changes in the LSA key
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//
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// Arguments: [Ignored]
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//
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// History: 05-10-00 RichardW
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//
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// Notes:
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//
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//----------------------------------------------------------------------------
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DWORD
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LsapRegistryWatch(
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PVOID Ignored
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)
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{
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RegNotifyChangeKeyValue(
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LsaRegistryKey,
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TRUE,
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REG_NOTIFY_CHANGE_NAME |
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REG_NOTIFY_CHANGE_LAST_SET,
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LsaRegistryWatchEvent,
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TRUE );
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LsapEventNotify(
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NOTIFY_CLASS_REGISTRY_CHANGE,
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0,
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0,
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NULL );
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return 0 ;
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}
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//+---------------------------------------------------------------------------
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//
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// Function: LsapDerefScavItem
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//
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// Synopsis: Dereference, optionally freeing a scavenger item
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//
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// Arguments: [Item] --
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//
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// History: 6-03-97 RichardW Created
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//
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// Notes:
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//
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//----------------------------------------------------------------------------
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VOID
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LsapDerefScavItem(
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PLSAP_SCAVENGER_ITEM Item
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)
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{
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HANDLE TimerDeleteHandle ;
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LockScavenger();
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Item->RefCount-- ;
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if ( Item->RefCount == 0 )
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{
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DebugLog(( DEB_TRACE_SCAV, "Removing item %x\n", Item ));
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if ( Item->List.Flink )
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{
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RemoveEntryList( &Item->List );
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Item->List.Flink = NULL ;
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}
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if ( Item->PackageList.Flink )
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{
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RemoveEntryList( &Item->PackageList );
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Item->PackageList.Flink = NULL ;
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}
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//
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// Because the rtl thread pool is asynchronous to this one,
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// we need to keep track of recently deceased scavenger items
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// to prevent them from being used in an RTL thread. The add
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// function will scan the table to remove any potential duplicates.
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//
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DeadScavItems[ DeadScavIndex ] = Item ;
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DeadScavIndex ++ ;
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DeadScavIndex &= (SCAV_TABLE - 1);
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UnlockScavenger();
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if ( Item->Type == NOTIFIER_TYPE_INTERVAL )
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{
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//
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// Kill the timerq handle:
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//
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if ( (Item->Flags & SCAVFLAG_ASYNC_TIMER_DELETE) != 0 )
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{
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TimerDeleteHandle = 0 ;
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}
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else
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{
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TimerDeleteHandle = INVALID_HANDLE_VALUE ;
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}
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DeleteTimerQueueTimer( NULL,
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Item->TimerHandle,
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TimerDeleteHandle );
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}
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else if ( Item->Type == NOTIFIER_TYPE_HANDLE_WAIT )
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{
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UnregisterWaitEx( Item->TimerHandle,
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INVALID_HANDLE_VALUE );
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}
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if ( ( Item->Type != NOTIFIER_TYPE_NOTIFY_EVENT ) &&
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( Item->Type != NOTIFIER_TYPE_IMMEDIATE ) )
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{
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//
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// Yield to let the other thread remove the item
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//
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Sleep( 100 );
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}
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Item->ScavCheck = SCAVMAGIC_FREE ;
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LsapFreePrivateHeap( Item );
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}
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else
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{
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UnlockScavenger();
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}
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}
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//+---------------------------------------------------------------------------
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//
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// Function: LsapScavengerTrigger
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//
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// Synopsis: Actual Trigger
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//
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// Arguments: [Parameter] -- Item to call
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//
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// History: 5-24-97 RichardW Created
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//
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// Notes:
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//
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//----------------------------------------------------------------------------
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ULONG
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LsapScavengerTrigger(
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PVOID Parameter
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)
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{
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PLSAP_SCAVENGER_ITEM Item ;
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#ifdef LSAP_VERIFY_PACKAGE_ID
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ULONG_PTR dwPackageID, dwCurId;
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#endif
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if ( ShutdownBegun )
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{
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return 0;
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}
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SetCurrentSession( pDefaultSession );
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Item = (PLSAP_SCAVENGER_ITEM) Parameter ;
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DsysAssert( Item->ScavCheck == SCAVMAGIC_ACTIVE );
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__try
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{
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#ifdef LSAP_VERIFY_PACKAGE_ID
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dwPackageID = Item->PackageId;
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dwCurId = GetCurrentPackageId();
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if ((dwCurId != SPMGR_ID) || (dwPackageID != SPMGR_ID))
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#endif
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{
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SetCurrentPackageId( Item->PackageId );
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}
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|
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(VOID) Item->Function( Item->Parameter );
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#ifdef LSAP_VERIFY_PACKAGE_ID
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if (dwPackageID != SPMGR_ID)
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#endif
|
||
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{
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SetCurrentPackageId( SPMGR_ID );
|
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}
|
||
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}
|
||
|
__except( SP_EXCEPTION )
|
||
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{
|
||
|
SPException( GetExceptionCode(), Item->PackageId );
|
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|
}
|
||
|
|
||
|
LsapDerefScavItem( Item );
|
||
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|
||
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return 0 ;
|
||
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}
|
||
|
|
||
|
|
||
|
//+---------------------------------------------------------------------------
|
||
|
//
|
||
|
// Function: LsapTimerCallback
|
||
|
//
|
||
|
// Synopsis: Callback from thread pool for scavenger items
|
||
|
//
|
||
|
// Arguments: [Context] --
|
||
|
// [Timeout] --
|
||
|
//
|
||
|
// History: 7-01-98 RichardW Created
|
||
|
//
|
||
|
// Notes:
|
||
|
//
|
||
|
//----------------------------------------------------------------------------
|
||
|
VOID
|
||
|
LsapTimerCallback(
|
||
|
PVOID Context,
|
||
|
BOOLEAN Timeout
|
||
|
)
|
||
|
{
|
||
|
PLSAP_SCAVENGER_ITEM Item ;
|
||
|
ULONG i ;
|
||
|
BOOL OneShot ;
|
||
|
|
||
|
SetCurrentSession( pDefaultSession );
|
||
|
|
||
|
Item = (PLSAP_SCAVENGER_ITEM) Context ;
|
||
|
|
||
|
//
|
||
|
// We only scan for handle and timer events. Things executed
|
||
|
// by QueueUserWorkItem don't end up in this list, but that's
|
||
|
// okay, since those items go directly to LsapScavengerTrigger
|
||
|
//
|
||
|
|
||
|
LockScavenger();
|
||
|
|
||
|
for ( i = 0 ; i < SCAV_TABLE ; i++ )
|
||
|
{
|
||
|
if ( DeadScavItems[ i ] == Item )
|
||
|
{
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if ( i != SCAV_TABLE )
|
||
|
{
|
||
|
//
|
||
|
// uh oh, a dead one that was still in the queue in this
|
||
|
// rtl worker thread. Ignore it.
|
||
|
//
|
||
|
|
||
|
UnlockScavenger();
|
||
|
|
||
|
return ;
|
||
|
}
|
||
|
|
||
|
if ( Item->Flags & SCAVFLAG_ASYNC_TIMER_DELETE )
|
||
|
{
|
||
|
//
|
||
|
// This is a bad condition. An item that should have
|
||
|
// been fired once has shown up again. Ignore it.
|
||
|
//
|
||
|
|
||
|
UnlockScavenger();
|
||
|
|
||
|
return;
|
||
|
|
||
|
}
|
||
|
|
||
|
LsapRefScavItemUnsafe( Item );
|
||
|
|
||
|
OneShot = ( Item->Flags & NOTIFIER_FLAG_ONE_SHOT ) != 0 ;
|
||
|
|
||
|
if ( OneShot )
|
||
|
{
|
||
|
//
|
||
|
// This flag has the side effect of preventing further
|
||
|
// callbacks. That lets us delete is asynchronously later.
|
||
|
//
|
||
|
|
||
|
Item->Flags |= SCAVFLAG_ASYNC_TIMER_DELETE ;
|
||
|
|
||
|
}
|
||
|
|
||
|
UnlockScavenger();
|
||
|
|
||
|
if ( (Item->Flags & SCAV_INTERNAL_NO_TRACE ) == 0 )
|
||
|
{
|
||
|
DebugLog(( DEB_TRACE_SCAV, "Triggering item %x, type %d\n",
|
||
|
Item, Item->Type ));
|
||
|
}
|
||
|
|
||
|
LsapScavengerTrigger( Item );
|
||
|
|
||
|
//
|
||
|
// If this is a one-shot item that's in the list, then it was
|
||
|
// a delayed or otherwise "real" one-shot. Deref it again to
|
||
|
// kill it.
|
||
|
//
|
||
|
if ( OneShot )
|
||
|
{
|
||
|
LsapDerefScavItem( Item );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//+---------------------------------------------------------------------------
|
||
|
//
|
||
|
// Function: LsapScavengerHandleNotify
|
||
|
//
|
||
|
// Synopsis: Called whenever a notification event goes off.
|
||
|
//
|
||
|
// Arguments: [Ignored] --
|
||
|
//
|
||
|
// History: 5-23-97 RichardW Created
|
||
|
//
|
||
|
// Notes:
|
||
|
//
|
||
|
//----------------------------------------------------------------------------
|
||
|
DWORD
|
||
|
WINAPI
|
||
|
LsapScavengerHandleNotify(
|
||
|
PVOID Ignored
|
||
|
)
|
||
|
{
|
||
|
PLIST_ENTRY NotifyScan ;
|
||
|
PLIST_ENTRY EventScan ;
|
||
|
PLSAP_NOTIFY_EVENT Event ;
|
||
|
PLSAP_SCAVENGER_ITEM Item ;
|
||
|
|
||
|
|
||
|
do
|
||
|
{
|
||
|
|
||
|
LockNotify();
|
||
|
|
||
|
if ( !IsListEmpty( &NotifyEvents ) )
|
||
|
{
|
||
|
EventScan = RemoveHeadList( &NotifyEvents );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
EventScan = NULL ;
|
||
|
}
|
||
|
|
||
|
UnlockNotify();
|
||
|
|
||
|
if ( EventScan )
|
||
|
{
|
||
|
Event = CONTAINING_RECORD( EventScan, LSAP_NOTIFY_EVENT, List );
|
||
|
|
||
|
LockScavenger();
|
||
|
|
||
|
NotifyScan = NotifyList.Flink ;
|
||
|
|
||
|
while ( NotifyScan != &NotifyList )
|
||
|
{
|
||
|
Item = CONTAINING_RECORD( NotifyScan, LSAP_SCAVENGER_ITEM, List );
|
||
|
|
||
|
if ( Item->Class == Event->Notify.EventClass )
|
||
|
{
|
||
|
Event->Notify.PackageParameter = Item->Parameter ;
|
||
|
|
||
|
Item->Function( &Event->Notify );
|
||
|
}
|
||
|
|
||
|
NotifyScan = NotifyScan->Flink ;
|
||
|
}
|
||
|
|
||
|
UnlockScavenger();
|
||
|
|
||
|
if ( Event->Flags & NOTIFY_FLAG_SYNCHRONOUS )
|
||
|
{
|
||
|
SetEvent( Event->hSync );
|
||
|
}
|
||
|
|
||
|
LsapFreeLsaHeap( Event );
|
||
|
}
|
||
|
|
||
|
} while ( EventScan );
|
||
|
|
||
|
return 0 ;
|
||
|
}
|
||
|
|
||
|
|
||
|
//+---------------------------------------------------------------------------
|
||
|
//
|
||
|
// Function: LsaIRegisterNotification
|
||
|
//
|
||
|
// Synopsis: Registers a callback, to be called on either a handle signalled,
|
||
|
// or an time based interval, or special async events
|
||
|
//
|
||
|
// Arguments: [pFunction] -- Callback function
|
||
|
// [pvParameter] -- Parameter to pass
|
||
|
// [Type] -- Type of callback
|
||
|
// [Class] -- Event class
|
||
|
// [fItem] -- Flags
|
||
|
// [Interval] -- Interval to call
|
||
|
// [hEvent] -- Handle to wait on
|
||
|
//
|
||
|
// History: 6-03-97 RichardW Created
|
||
|
//
|
||
|
// Notes:
|
||
|
//
|
||
|
//----------------------------------------------------------------------------
|
||
|
PVOID
|
||
|
NTAPI
|
||
|
LsaIRegisterNotification(
|
||
|
IN LPTHREAD_START_ROUTINE pFunction,
|
||
|
IN PVOID pvParameter,
|
||
|
IN ULONG Type,
|
||
|
IN ULONG Class,
|
||
|
IN ULONG fItem,
|
||
|
IN ULONG Interval,
|
||
|
IN HANDLE hEvent)
|
||
|
{
|
||
|
PLSAP_SCAVENGER_ITEM Item ;
|
||
|
PLIST_ENTRY List = NULL ;
|
||
|
BOOL Success ;
|
||
|
DWORD DueTime ;
|
||
|
ULONG i;
|
||
|
|
||
|
Item = (PLSAP_SCAVENGER_ITEM) LsapAllocatePrivateHeap(
|
||
|
sizeof( LSAP_SCAVENGER_ITEM ) );
|
||
|
|
||
|
if ( !Item )
|
||
|
{
|
||
|
return NULL ;
|
||
|
}
|
||
|
|
||
|
Item->List.Flink = NULL ;
|
||
|
Item->PackageList.Flink = NULL ;
|
||
|
|
||
|
Item->Type = Type ;
|
||
|
Item->Function = pFunction ;
|
||
|
Item->Parameter = pvParameter ;
|
||
|
Item->RefCount = 1 ;
|
||
|
Item->PackageId = GetCurrentPackageId();
|
||
|
Item->ScavCheck = SCAVMAGIC_ACTIVE;
|
||
|
Item->Flags = fItem ;
|
||
|
|
||
|
switch ( Type )
|
||
|
{
|
||
|
case NOTIFIER_TYPE_IMMEDIATE:
|
||
|
|
||
|
Item->Flags |= NOTIFIER_FLAG_ONE_SHOT ;
|
||
|
|
||
|
Success = QueueUserWorkItem( LsapScavengerTrigger,
|
||
|
Item,
|
||
|
FALSE );
|
||
|
|
||
|
//
|
||
|
// And that's all. the item may in fact be freed by now, since the
|
||
|
// worker thread could have completed. So, return success now,
|
||
|
//
|
||
|
|
||
|
return (Item);
|
||
|
|
||
|
break;
|
||
|
|
||
|
case NOTIFIER_TYPE_INTERVAL:
|
||
|
|
||
|
if ( fItem & NOTIFIER_FLAG_SECONDS )
|
||
|
{
|
||
|
Interval *= 60 ;
|
||
|
}
|
||
|
|
||
|
Interval *= 1000 ;
|
||
|
|
||
|
Success = CreateTimerQueueTimer(
|
||
|
&Item->TimerHandle,
|
||
|
NULL,
|
||
|
LsapTimerCallback,
|
||
|
Item,
|
||
|
Interval,
|
||
|
(fItem & NOTIFIER_FLAG_ONE_SHOT ?
|
||
|
0 : Interval ),
|
||
|
0 );
|
||
|
|
||
|
|
||
|
break;
|
||
|
|
||
|
case NOTIFIER_TYPE_HANDLE_WAIT:
|
||
|
|
||
|
Item->TimerHandle = RegisterWaitForSingleObjectEx(
|
||
|
hEvent,
|
||
|
LsapTimerCallback,
|
||
|
Item,
|
||
|
INFINITE,
|
||
|
(fItem & NOTIFIER_FLAG_NEW_THREAD ?
|
||
|
0 : WT_EXECUTEINWAITTHREAD ) );
|
||
|
|
||
|
Success = (Item->TimerHandle != NULL);
|
||
|
|
||
|
break;
|
||
|
|
||
|
|
||
|
case NOTIFIER_TYPE_NOTIFY_EVENT:
|
||
|
|
||
|
Item->Class = Class ;
|
||
|
Item->Flags |= SCAVFLAG_NOTIFY_EVENT ;
|
||
|
|
||
|
LockScavenger();
|
||
|
|
||
|
InsertTailList( &NotifyList, &Item->List );
|
||
|
|
||
|
UnlockScavenger();
|
||
|
|
||
|
Success = TRUE ;
|
||
|
|
||
|
break;
|
||
|
|
||
|
default:
|
||
|
|
||
|
Success = FALSE ;
|
||
|
|
||
|
break;
|
||
|
|
||
|
}
|
||
|
|
||
|
if ( !Success )
|
||
|
{
|
||
|
LsapFreePrivateHeap( Item );
|
||
|
|
||
|
return NULL ;
|
||
|
}
|
||
|
|
||
|
//
|
||
|
// Okay, we have set up the item, more or less. Now, insert it
|
||
|
// into the list we have selected for it.
|
||
|
//
|
||
|
|
||
|
DebugLog(( DEB_TRACE_SCAV, "Created scavenger item %x, type %d\n",
|
||
|
Item, Item->Type ));
|
||
|
|
||
|
if ( (Item->Type != NOTIFIER_TYPE_NOTIFY_EVENT) &&
|
||
|
(Item->Type != NOTIFIER_TYPE_IMMEDIATE ) )
|
||
|
{
|
||
|
LockScavenger();
|
||
|
|
||
|
InsertTailList( &ScavList, &Item->List );
|
||
|
|
||
|
//
|
||
|
// Make sure this pointer doesn't show up in the list of dead ones.
|
||
|
// this can happen due to heap reuse.
|
||
|
//
|
||
|
|
||
|
for ( i = 0 ; i < SCAV_TABLE ; i++ )
|
||
|
{
|
||
|
if ( DeadScavItems[ i ] == Item )
|
||
|
{
|
||
|
DeadScavItems[ i ] = NULL ;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
UnlockScavenger();
|
||
|
}
|
||
|
|
||
|
return Item ;
|
||
|
|
||
|
}
|
||
|
|
||
|
|
||
|
//+---------------------------------------------------------------------------
|
||
|
//
|
||
|
// Function: LsaICancelNotification
|
||
|
//
|
||
|
// Arguments: [pvScavHandle] --
|
||
|
//
|
||
|
// History: 5-26-97 RichardW Created
|
||
|
//
|
||
|
// Notes:
|
||
|
//
|
||
|
//----------------------------------------------------------------------------
|
||
|
NTSTATUS
|
||
|
NTAPI
|
||
|
LsaICancelNotification(
|
||
|
PVOID pvScavHandle
|
||
|
)
|
||
|
{
|
||
|
PLSAP_SCAVENGER_ITEM Item ;
|
||
|
|
||
|
Item = (PLSAP_SCAVENGER_ITEM) pvScavHandle ;
|
||
|
|
||
|
if ( Item->ScavCheck != SCAVMAGIC_ACTIVE )
|
||
|
{
|
||
|
return STATUS_INVALID_PARAMETER ;
|
||
|
}
|
||
|
|
||
|
LsapDerefScavItem( Item );
|
||
|
|
||
|
return STATUS_SUCCESS ;
|
||
|
|
||
|
}
|
||
|
|
||
|
//+---------------------------------------------------------------------------
|
||
|
//
|
||
|
// Function: LsapEventNotify
|
||
|
//
|
||
|
// Synopsis: Notify waiters of a security package event
|
||
|
//
|
||
|
// Arguments: [Class] -- Event Class
|
||
|
// [Flags] -- Flags
|
||
|
// [EventSize] -- Size of event data
|
||
|
// [EventData] -- ptr to event data
|
||
|
//
|
||
|
// History: 5-26-97 RichardW Created
|
||
|
//
|
||
|
// Notes:
|
||
|
//
|
||
|
//----------------------------------------------------------------------------
|
||
|
BOOLEAN
|
||
|
NTAPI
|
||
|
LsapEventNotify(
|
||
|
ULONG Class,
|
||
|
ULONG Flags,
|
||
|
ULONG EventSize,
|
||
|
PVOID EventData)
|
||
|
{
|
||
|
PLSAP_NOTIFY_EVENT Event ;
|
||
|
HANDLE hEvent = NULL;
|
||
|
|
||
|
Event = (PLSAP_NOTIFY_EVENT) LsapAllocateLsaHeap( sizeof( LSAP_NOTIFY_EVENT ) + EventSize );
|
||
|
if (Event)
|
||
|
{
|
||
|
Event->Notify.EventClass = Class;
|
||
|
Event->Notify.EventDataSize = EventSize;
|
||
|
Event->Notify.EventData = (PUCHAR) ( Event + 1 );
|
||
|
|
||
|
RtlCopyMemory( Event->Notify.EventData,
|
||
|
EventData,
|
||
|
EventSize );
|
||
|
|
||
|
Event->Flags = Flags;
|
||
|
|
||
|
if (Flags & NOTIFY_FLAG_SYNCHRONOUS)
|
||
|
{
|
||
|
hEvent = CreateEvent( NULL, TRUE, FALSE, NULL );
|
||
|
|
||
|
Event->hSync = hEvent ;
|
||
|
|
||
|
if (!Event->hSync)
|
||
|
{
|
||
|
LsapFreeLsaHeap( Event );
|
||
|
return(FALSE);
|
||
|
}
|
||
|
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
Event->hSync = NULL ;
|
||
|
}
|
||
|
|
||
|
|
||
|
//
|
||
|
// Insert event into list
|
||
|
//
|
||
|
|
||
|
LockNotify();
|
||
|
|
||
|
InsertTailList( &NotifyEvents, &Event->List );
|
||
|
|
||
|
UnlockNotify();
|
||
|
|
||
|
|
||
|
DebugLog((DEB_TRACE_SCAV, "EventNotify( %d ) - Data at %x\n",
|
||
|
Class, Event->Notify.EventData ));
|
||
|
|
||
|
//
|
||
|
// Wake up the scavenger thread
|
||
|
//
|
||
|
|
||
|
SetEvent( hStateChangeEvent );
|
||
|
|
||
|
//
|
||
|
// If told to wait, block until scav thread signals the event
|
||
|
//
|
||
|
|
||
|
if (Flags & NOTIFY_FLAG_SYNCHRONOUS)
|
||
|
{
|
||
|
WaitForSingleObjectEx( hEvent,
|
||
|
INFINITE,
|
||
|
FALSE );
|
||
|
|
||
|
CloseHandle( hEvent );
|
||
|
|
||
|
}
|
||
|
|
||
|
return( TRUE );
|
||
|
|
||
|
}
|
||
|
|
||
|
return( FALSE );
|
||
|
}
|
||
|
|
||
|
//+---------------------------------------------------------------------------
|
||
|
//
|
||
|
// Function: LsapInitializeScavenger
|
||
|
//
|
||
|
// Synopsis: Initialize Scavenger,
|
||
|
//
|
||
|
// Arguments: (none)
|
||
|
//
|
||
|
// History: 5-26-97 RichardW Created
|
||
|
//
|
||
|
// Notes:
|
||
|
//
|
||
|
//----------------------------------------------------------------------------
|
||
|
BOOL
|
||
|
LsapInitializeScavenger(
|
||
|
VOID
|
||
|
)
|
||
|
{
|
||
|
ULONG i ;
|
||
|
PVOID hNotify ;
|
||
|
HANDLE hThread ;
|
||
|
DWORD tid ;
|
||
|
DWORD Debugger ;
|
||
|
DWORD dwSize ;
|
||
|
DWORD dwType ;
|
||
|
SYSTEM_KERNEL_DEBUGGER_INFORMATION KdInfo ;
|
||
|
|
||
|
//
|
||
|
// Initialize the lists
|
||
|
//
|
||
|
|
||
|
InitializeListHead( &NotifyList );
|
||
|
|
||
|
InitializeListHead( &NotifyEvents );
|
||
|
|
||
|
InitializeListHead( &ScavList );
|
||
|
|
||
|
InitializeListHead( &PageTouchList );
|
||
|
|
||
|
|
||
|
RtlInitializeCriticalSection( &ScavLock );
|
||
|
|
||
|
RtlInitializeCriticalSection( &NotifyLock );
|
||
|
|
||
|
RtlInitializeCriticalSection( &PageTouchLock );
|
||
|
|
||
|
//
|
||
|
// Event set whenever there is a notification.
|
||
|
//
|
||
|
|
||
|
hStateChangeEvent = CreateEvent(NULL, FALSE, FALSE, NULL);
|
||
|
|
||
|
//
|
||
|
// Create basic entries
|
||
|
//
|
||
|
|
||
|
hNotify = LsaIRegisterNotification( LsapScavengerHandleNotify,
|
||
|
0,
|
||
|
NOTIFIER_TYPE_HANDLE_WAIT,
|
||
|
0,
|
||
|
NOTIFIER_FLAG_NEW_THREAD,
|
||
|
0,
|
||
|
hStateChangeEvent );
|
||
|
|
||
|
|
||
|
if ( RegOpenKeyEx( HKEY_LOCAL_MACHINE,
|
||
|
TEXT("System\\CurrentControlSet\\Control\\Lsa"),
|
||
|
0,
|
||
|
KEY_READ,
|
||
|
&LsaRegistryKey ) == 0 )
|
||
|
{
|
||
|
LsaRegistryWatchEvent = CreateEvent( NULL, FALSE, FALSE, NULL );
|
||
|
|
||
|
if ( LsaRegistryWatchEvent )
|
||
|
{
|
||
|
hNotify = LsaIRegisterNotification(
|
||
|
LsapRegistryWatch,
|
||
|
NULL,
|
||
|
NOTIFIER_TYPE_HANDLE_WAIT,
|
||
|
0,
|
||
|
NOTIFIER_FLAG_NEW_THREAD,
|
||
|
0,
|
||
|
LsaRegistryWatchEvent );
|
||
|
|
||
|
if ( hNotify )
|
||
|
{
|
||
|
//
|
||
|
// Call it once to start the registry watch
|
||
|
//
|
||
|
LsapRegistryWatch( NULL );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
CloseHandle( LsaRegistryWatchEvent );
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
RegCloseKey( LsaRegistryKey );
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
//
|
||
|
// If we are under a debugger, or a kernel debugger is attached, or the
|
||
|
// flag is in the registry, turn on the watch thread
|
||
|
//
|
||
|
|
||
|
Debugger = 0 ;
|
||
|
dwSize = sizeof( Debugger );
|
||
|
|
||
|
RegQueryValueEx( LsaRegistryKey,
|
||
|
TEXT("EnableDebugCheck"),
|
||
|
0,
|
||
|
&dwType,
|
||
|
(PBYTE) &Debugger,
|
||
|
&dwSize );
|
||
|
|
||
|
NtQuerySystemInformation(
|
||
|
SystemKernelDebuggerInformation,
|
||
|
&KdInfo,
|
||
|
sizeof( KdInfo ),
|
||
|
NULL );
|
||
|
|
||
|
|
||
|
if ( (KdInfo.KernelDebuggerEnabled) ||
|
||
|
(NtCurrentPeb()->BeingDebugged) ||
|
||
|
(Debugger != 0 ) )
|
||
|
{
|
||
|
|
||
|
LsapDebuggerOk = TRUE ;
|
||
|
|
||
|
(void) LsaIRegisterNotification(
|
||
|
LsapScavengerBreak,
|
||
|
NULL,
|
||
|
NOTIFIER_TYPE_INTERVAL,
|
||
|
0, // no class
|
||
|
SCAV_INTERNAL_NO_TRACE, // no flags
|
||
|
60, // every minute
|
||
|
NULL // no handle
|
||
|
);
|
||
|
|
||
|
}
|
||
|
|
||
|
|
||
|
return TRUE ;
|
||
|
|
||
|
}
|
||
|
|
||
|
|
||
|
BOOLEAN
|
||
|
NTAPI
|
||
|
LsaIEventNotify(
|
||
|
ULONG Class,
|
||
|
ULONG Flags,
|
||
|
ULONG EventSize,
|
||
|
PVOID EventData)
|
||
|
{
|
||
|
return LsapEventNotify( Class, Flags, EventSize, EventData );
|
||
|
}
|