windows-nt/Source/XPSP1/NT/multimedia/directx/dmusic/dmime/paramtrk.h

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2020-09-26 03:20:57 -05:00
// Copyright (c) 1999 Microsoft Corporation. All rights reserved.
//
// Declaration of CParamControlTrack.
//
// This track holds curve information for automation (like automating sliders on a mixing board -- not OLE automation)
// of effects and tools in the audio path.
#pragma once
#include "trackhelp.h"
//#include "imediaobjectparams.h"
//#include "mediaobj.h" // <20><> need to get this from public\sdk\inc
#include "medparam.h"
#include "dmusicf.h"
// {827F0437-9ED6-4107-8494-49976FF5B642}
DEFINE_GUID(IID_CParamControlTrack, 0x827f0437, 0x9ed6, 0x4107, 0x84, 0x94, 0x49, 0x97, 0x6f, 0xf5, 0xb6, 0x42);
class CParamControlTrack
: public CBasicTrack
{
// types for track data...
struct ParamInfo
{
ParamInfo() : curves(NULL), curvesEnd(NULL), fAlreadyTracedPlaybackError(false) { Zero(&header); }
~ParamInfo() { delete[] curves; }
DMUS_IO_PARAMCONTROLTRACK_PARAMHEADER header;
DMUS_IO_PARAMCONTROLTRACK_CURVEINFO *curves; // pointer to first curve
DMUS_IO_PARAMCONTROLTRACK_CURVEINFO *curvesEnd; // pointer one past last curve
bool fAlreadyTracedPlaybackError;
};
struct ObjectInfo
{
ObjectInfo() : fAlreadyTracedPlaybackError(false) { Zero(&header); }
DMUS_IO_PARAMCONTROLTRACK_OBJECTHEADER header;
TList<ParamInfo> listParams;
bool fAlreadyTracedPlaybackError;
};
struct ParamState // the state data we need to keep track of for each parameter we're controlling
{
ParamState() : pCurrentCurve(NULL), fLast(false), rtStartPointOfLastCurve(0) {}
DMUS_IO_PARAMCONTROLTRACK_CURVEINFO *pCurrentCurve; // current seek pointer in the array of control points
bool fLast; // true if the last envelope was sent successfully
REFERENCE_TIME rtStartPointOfLastCurve; // time (in the object's time) of the start point of the last envelope we sent
TList<REFERENCE_TIME> listStartTimes; // start times of all envelopes that have been sent
};
struct StateData
{
StateData() : prgpIMediaParams(NULL), prgParam(NULL), fFlushInAbort(false) {}
IMediaParams **prgpIMediaParams; // Array of size m_cObjects.
ParamState *prgParam; // Array of size m_cParams.
DWORD dwValidate;
bool fFlushInAbort;
};
public:
CParamControlTrack(HRESULT *pHr) : m_dwValidate(0), m_cObjects(0), m_cParams(0), CBasicTrack(&g_cComponent, CLSID_DirectMusicParamControlTrack) {}
STDMETHOD(QueryInterface)(const IID &iid, void **ppv);
STDMETHOD(Init)(IDirectMusicSegment *pSegment);
STDMETHOD(Load)(IStream* pIStream);
STDMETHOD(InitPlay)(
IDirectMusicSegmentState *pSegmentState,
IDirectMusicPerformance *pPerformance,
void **ppStateData,
DWORD dwTrackID,
DWORD dwFlags);
STDMETHOD(EndPlay)(void *pStateData);
STDMETHOD(Clone)(MUSIC_TIME mtStart,MUSIC_TIME mtEnd,IDirectMusicTrack** ppTrack);
virtual HRESULT PlayMusicOrClock(
void *pStateData,
MUSIC_TIME mtStart,
MUSIC_TIME mtEnd,
MUSIC_TIME mtOffset,
REFERENCE_TIME rtOffset,
DWORD dwFlags,
IDirectMusicPerformance* pPerf,
IDirectMusicSegmentState* pSegSt,
DWORD dwVirtualID,
bool fClockTime);
virtual HRESULT OnSegmentEnd(REFERENCE_TIME rtEnd, void *pStateData);
private:
HRESULT LoadObject(SmartRef::RiffIter ri);
HRESULT LoadParam(SmartRef::RiffIter ri, TList<ParamInfo> &listParams);
HRESULT TrackToObjectTime(
MUSIC_TIME mtOffset,
REFERENCE_TIME rtOffset,
IDirectMusicPerformance* pPerf,
bool fTrkClockTime,
bool fObjClockTime,
MUSIC_TIME mt,
REFERENCE_TIME *rt);
HRESULT PlayEnvelope(
IMediaParams *pIMediaParams,
MP_ENVELOPE_SEGMENT *pEnv,
DMUS_IO_PARAMCONTROLTRACK_CURVEINFO *pPt,
const ObjectInfo &obj,
const ParamInfo &param,
ParamState &paramstate,
MUSIC_TIME mtOffset,
REFERENCE_TIME rtOffset,
IDirectMusicPerformance* pPerf,
bool fTrkClockTime,
bool fObjClockTime);
HRESULT PlayTruncatedEnvelope(
MUSIC_TIME mtTruncStart,
IMediaParams *pIMediaParams,
MP_ENVELOPE_SEGMENT *pEnv,
DMUS_IO_PARAMCONTROLTRACK_CURVEINFO *pPt,
const ObjectInfo &obj,
const ParamInfo &param,
ParamState &paramstate,
MUSIC_TIME mtOffset,
REFERENCE_TIME rtOffset,
IDirectMusicPerformance* pPerf,
bool fTrkClockTime,
bool fObjClockTime,
DWORD dwFlags);
HRESULT InitStateData(
StateData *pStateData,
IDirectMusicSegmentState *pSegmentState);
DWORD m_dwValidate; // Increment this counter in Load, causing the state data to synchonize with the new events
TList<ObjectInfo> m_listObjects;
int m_cObjects;
int m_cParams;
};