windows-nt/Source/XPSP1/NT/multimedia/directx/dmusic/dmsynth/dmsynth.dsp

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2020-09-26 03:20:57 -05:00
# Microsoft Developer Studio Project File - Name="dmsynth" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=dmsynth - Win32 Debug No MMX
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "dmsynth.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "dmsynth.mak" CFG="dmsynth - Win32 Debug No MMX"
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!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "dmsynth - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "dmsynth - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "dmsynth - Win32 Debug No MMX" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
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CPP=cl.exe
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RSC=rc.exe
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echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
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SOURCE="$(InputPath)"
"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
regsvr32 /s /c "$(TargetPath)"
echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
# End Custom Build
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# ADD CPP /nologo /Gz /MD /W3 /Gm /ZI /Od /I "..\..\..\nt\public\sdk\inc" /I "..\shared" /I "..\..\..\..\public\sdk\inc" /D "DBG" /D "WIN32" /D "_WINDOWS" /D "REVERB_ENABLED" /D "_DMUSIC_USER_MODE_" /FR /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /o "NUL" /win32
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# SUBTRACT LINK32 /profile /nodefaultlib
# Begin Custom Build - Registering ActiveX Control...
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InputPath=.\dmsynth___Win32_Debug_No_MMX\dmsynth.dll
SOURCE="$(InputPath)"
"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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# Name "dmsynth - Win32 Release"
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# End Source File
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# Begin Source File
SOURCE=.\CSynth.cpp
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SOURCE=.\dmsynth.cpp
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