windows-nt/Source/XPSP1/NT/multimedia/directx/dmusic/dmsynth/float.h

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2020-09-26 03:20:57 -05:00
// Copyright (c) 1996-1999 Microsoft Corporation
// float.h
//
// Defines fp_ floating point functions which don't rely on the C runtime.
//
// If you don't want to pull in C runtime floating point support, you
// need to include the following in a .cpp file:
//
// extern "C" int _fltused = 1;
//
// floating point operations
STDAPI_(long) fp_ftol (float flX);
STDAPI_(float) fp_ltof (long lX);
STDAPI_(float) fp_fadd (float fA, float fB);
STDAPI_(float) fp_fsub (float fA, float fB);
STDAPI_(float) fp_fmul (float fA, float fB);
STDAPI_(float) fp_fdiv (float fNum, float fDenom);
STDAPI_(float) fp_fabs (float flX);
STDAPI_(float) fp_fsin (float flX);
STDAPI_(float) fp_fcos (float flX);
STDAPI_(float) fp_fpow (float flX, float flY);
STDAPI_(float) fp_flog2 (float flX);
STDAPI_(float) fp_flog10 (float flX);
STDAPI_(float) fp_fchs (float flX);
STDAPI_(int) fp_fcmp (float flA, float flB);
STDAPI_(float) fp_fmin (float flA, float flB);
STDAPI_(float) fp_fmax (float flA, float flB);