110 lines
2.6 KiB
PHP
110 lines
2.6 KiB
PHP
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#
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# Copyright (c) 1998-2000 Microsoft Corporation
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#
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#
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LIBS= \
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..\..\..\public\sdk\lib16\libw.lib \
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..\..\..\public\sdk\lib16\mmsystem.lib \
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..\..\..\public\sdk\lib16\kernel.lib
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!if $(FREEBUILD)
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DEFS=
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!else
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DEFS=-DDEBUG_RETAIL=1 -DDEBUG=1
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!endif
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CL=$(DXROOT)\public\tools\c816\bin\cl
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ML=$(BASEDIR)\tools\x86\ml
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THUNK=$(BASEDIR)\tools\x86\thunk
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LINK=$(DXROOT)\public\tools\c816\bin\link
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MAPSYM=$(DXROOT)\public\tools\c816\bin\mapsym
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RC=$(DXROOT)\public\tools\c816\bin\rc
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C16FLAGS=-DWIN16 -DWINVER=0x0400 /Alnw /GD -G3s -Fd$* -Fo$@ -Fc -Fl -c $(DEFS) \
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-I..\..\..\public\tools\c816\inc \
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-I..\..\..\public\sdk\inc16
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AFLAGS=-D?MEDIUM -D?QUIET -c -Zm -Fo$@ $(DEFS) \
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-I..\..\..\public\sdk\inc16
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RFLAGS=$(DEFS)
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OBJS= \
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$(O)\libentry.obj \
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$(O)\alloc.obj \
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$(O)\debug.obj \
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$(O)\device.obj \
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$(O)\dmthunk.obj \
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$(O)\dmusic16.obj \
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$(O)\equeue.obj \
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$(O)\list.obj \
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$(O)\locks.obj \
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$(O)\midiin.obj \
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$(O)\midiout.obj \
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$(O)\dmhelp.obj \
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$(O)\mmdevldr.obj
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$(O)\dmusic16.res: ..\dmusic16.rc
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$(DXROOT)\public\tools\c816\bin\rc \
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-I..\..\..\inc \
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-I..\..\..\public\sdk\inc16 \
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$(RFLAGS) -r -fo $@ ..\dmusic16.rc
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$(O)\dmusic16.dll: $(OBJS) $(O)\dmusic16.res
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$(LINK) @<<
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$(OBJS: =+
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),
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$(O)\dmusic16.dll /AL:16/onerror:noexe/NODEF,
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$(O)\dmusic16.map,
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$(LIBS),
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..\dmusic16.def
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<<
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$(RC) $(O)\dmusic16.res $@
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$(MAPSYM) -o $(@:dll=sym) $(O)\dmusic16.map
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$(O)\alloc.obj: ..\alloc.c
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$(CL) $(C16FLAGS) ..\$(@B).c
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$(O)\debug.obj: ..\debug.c
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$(CL) $(C16FLAGS) ..\$(@B).c
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$(O)\device.obj: ..\device.c
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$(CL) $(C16FLAGS) ..\$(@B).c
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$(O)\dmusic16.obj: ..\dmusic16.c
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$(CL) $(C16FLAGS) ..\$(@B).c
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$(O)\equeue.obj: ..\equeue.c
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$(CL) $(C16FLAGS) ..\$(@B).c
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$(O)\list.obj: ..\list.c
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$(CL) $(C16FLAGS) ..\$(@B).c
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$(O)\locks.obj: ..\locks.c
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$(CL) $(C16FLAGS) ..\$(@B).c
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$(O)\midiin.obj: ..\midiin.c
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$(CL) $(C16FLAGS) ..\$(@B).c
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$(O)\midiout.obj: ..\midiout.c
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$(CL) $(C16FLAGS) ..\$(@B).c
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$(O)\dmhelp.obj: ..\dmhelp.asm
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$(ML) $(AFLAGS) ..\$(@B).asm
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$(O)\libentry.obj: ..\libentry.asm
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$(ML) $(AFLAGS) ..\$(@B).asm
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$(O)\mmdevldr.obj: ..\mmdevldr.asm
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$(ML) $(AFLAGS) ..\$(@B).asm
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$(O)\uldiv.obj: ..\uldiv.asm
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$(ML) $(AFLAGS) ..\$(@B).asm
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$(O)\dmthunk.obj: $(O)\dmthunk.asm
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$(ML) -c -DIS_16 -Fo$(O)\dmthunk.obj $(O)\dmthunk.asm
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$(O)\dmthunk.asm: ..\..\dmusic32\dmthunk.thk
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$(THUNK) -o $(O)\dmthunk.asm ..\..\dmusic32\dmthunk.thk
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