windows-nt/Source/XPSP1/NT/multimedia/directx/dsound/dsdmo/common.cpp

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2020-09-26 03:20:57 -05:00
#include <windows.h>
#include "dsdmo.h"
double LogNorm[32] =
{
1, 1, 1.5, 1, 1.75, 1.4, 1.17, 1, 1.88, 1.76, 1.5, 1.36, 1.25, 1.15, 1.07,
1, 1.94, 1.82, 1.72, 1.63, 1.55, 1.48, 1.41, 1.35, 1.29, 1.24, 1.19, 1.15,
1.11, 1.07, 1.03, 1
};
float mylog( float finput, unsigned long maxexponent)
{
unsigned long mantissa, exponent, exponentwidth ;
long input, output, sign;
#ifdef DONTUSEi386
_asm {
fld finput
fistp input
}
#else
input = (int)finput;
#endif
/*
* Separate the sign bit
*/
sign = input & 0x80000000L ; /* Preserve sign */
/*
* Separate mantissa bits from the sign and
* complement them if original input was negative
*/
mantissa = sign ? -input : input;
/*
* Attempt to normalize the input to form the mantissa and
* thereby calculate the actual exponent.
*/
exponent = maxexponent ;
while( (mantissa < 0x80000000) && (exponent > 0) ) {
mantissa = mantissa << 1 ;
exponent-- ;
}
/*
* If normalization was successful, mask off the MSB (since it
* will be implied by a non-zero exponent) and adjust the exponent value
*/
if( mantissa >= 0x80000000 ) {
mantissa = mantissa & 0x7FFFFFFF ;
exponent++ ;
}
/*
* Find the width of the exponent field required to represent
* maxeponent and assemble the sign, exponent and mantissa fields
* based on that width.
*/
if( maxexponent > 15 )
exponentwidth = 5 ;
else if( maxexponent > 7 )
exponentwidth = 4 ;
else if( maxexponent > 3 )
exponentwidth = 3 ;
else
exponentwidth = 2 ;
if (sign == 0x80000000L)
output = sign | ~((exponent << (31-exponentwidth)) | (mantissa >> exponentwidth)) ;
else
output = sign | ((exponent << (31-exponentwidth)) | (mantissa >> exponentwidth)) ;
float x = (float)output;
return(x);
}