659 lines
18 KiB
C
659 lines
18 KiB
C
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// Copyright (c) 1999 Microsoft Corporation. All Rights Reserved.
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#ifndef _MSMFCNTCP_H_
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#define _MSMFCNTCP_H_
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template <class T>
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class CProxy_IMSMFSldr : public IConnectionPointImpl<T, &DIID__IMSMFSldr, CComDynamicUnkArray>
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{
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//Warning this class may be recreated by the wizard.
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public:
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VOID Fire_OnClick()
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{
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T* pT = static_cast<T*>(this);
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int nConnectionIndex;
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int nConnections = m_vec.GetSize();
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for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
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{
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pT->Lock();
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CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
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pT->Unlock();
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IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
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if (pDispatch != NULL)
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{
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DISPPARAMS disp = { NULL, NULL, 0, 0 };
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pDispatch->Invoke(0x1, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
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}
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}
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}
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VOID Fire_OnMouseDown()
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{
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T* pT = static_cast<T*>(this);
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int nConnectionIndex;
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int nConnections = m_vec.GetSize();
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for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
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{
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pT->Lock();
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CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
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pT->Unlock();
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IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
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if (pDispatch != NULL)
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{
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DISPPARAMS disp = { NULL, NULL, 0, 0 };
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pDispatch->Invoke(0x2, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
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}
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}
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}
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VOID Fire_OnMouseUp()
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{
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T* pT = static_cast<T*>(this);
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int nConnectionIndex;
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int nConnections = m_vec.GetSize();
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for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
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{
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pT->Lock();
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CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
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pT->Unlock();
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IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
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if (pDispatch != NULL)
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{
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DISPPARAMS disp = { NULL, NULL, 0, 0 };
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pDispatch->Invoke(0x3, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
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}
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}
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}
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VOID Fire_OnValueChange(FLOAT flNewVal)
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{
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T* pT = static_cast<T*>(this);
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int nConnectionIndex;
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CComVariant* pvars = new CComVariant[1];
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int nConnections = m_vec.GetSize();
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for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
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{
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pT->Lock();
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CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
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pT->Unlock();
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IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
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if (pDispatch != NULL)
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{
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pvars[0] = flNewVal;
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DISPPARAMS disp = { pvars, NULL, 1, 0 };
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pDispatch->Invoke(0x4, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
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}
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}
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delete[] pvars;
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}
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};
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template <class T>
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class CProxy_IMSMFText : public IConnectionPointImpl<T, &DIID__IMSMFText, CComDynamicUnkArray>
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{
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//Warning this class may be recreated by the wizard.
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public:
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VOID Fire_OnClick()
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{
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T* pT = static_cast<T*>(this);
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int nConnectionIndex;
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int nConnections = m_vec.GetSize();
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for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
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{
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pT->Lock();
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CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
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pT->Unlock();
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IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
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if (pDispatch != NULL)
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{
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DISPPARAMS disp = { NULL, NULL, 0, 0 };
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pDispatch->Invoke(0x1, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
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}
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}
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}
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VOID Fire_OnMouseDown()
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{
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T* pT = static_cast<T*>(this);
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int nConnectionIndex;
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int nConnections = m_vec.GetSize();
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for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
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{
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pT->Lock();
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CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
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pT->Unlock();
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IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
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if (pDispatch != NULL)
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{
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DISPPARAMS disp = { NULL, NULL, 0, 0 };
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pDispatch->Invoke(0x2, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
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}
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}
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}
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VOID Fire_OnMouseUp()
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{
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T* pT = static_cast<T*>(this);
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int nConnectionIndex;
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int nConnections = m_vec.GetSize();
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for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
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{
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pT->Lock();
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CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
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pT->Unlock();
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IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
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if (pDispatch != NULL)
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{
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DISPPARAMS disp = { NULL, NULL, 0, 0 };
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pDispatch->Invoke(0x3, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
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}
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}
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}
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};
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template <class T>
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class CProxy_MSMFImg : public IConnectionPointImpl<T, &DIID__MSMFImg, CComDynamicUnkArray>
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{
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//Warning this class may be recreated by the wizard.
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public:
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VOID Fire_OnClick()
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{
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T* pT = static_cast<T*>(this);
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int nConnectionIndex;
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int nConnections = m_vec.GetSize();
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for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
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{
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pT->Lock();
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CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
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pT->Unlock();
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IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
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if (pDispatch != NULL)
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{
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DISPPARAMS disp = { NULL, NULL, 0, 0 };
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pDispatch->Invoke(0x1, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
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}
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}
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}
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VOID Fire_OnMouseDown()
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{
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T* pT = static_cast<T*>(this);
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int nConnectionIndex;
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int nConnections = m_vec.GetSize();
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for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
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{
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pT->Lock();
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CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
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pT->Unlock();
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IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
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if (pDispatch != NULL)
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{
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DISPPARAMS disp = { NULL, NULL, 0, 0 };
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pDispatch->Invoke(0x2, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
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}
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}
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}
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VOID Fire_OnMouseUp()
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{
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T* pT = static_cast<T*>(this);
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int nConnectionIndex;
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int nConnections = m_vec.GetSize();
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for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
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{
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pT->Lock();
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CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
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pT->Unlock();
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IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
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if (pDispatch != NULL)
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{
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DISPPARAMS disp = { NULL, NULL, 0, 0 };
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pDispatch->Invoke(0x3, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
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}
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}
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}
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};
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template <class T>
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class CProxy_IMSMFBar : public IConnectionPointImpl<T, &DIID__IMSMFBar, CComDynamicUnkArray>
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{
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//Warning this class may be recreated by the wizard.
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public:
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VOID Fire_OnClick()
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{
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T* pT = static_cast<T*>(this);
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int nConnectionIndex;
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int nConnections = m_vec.GetSize();
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for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
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{
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pT->Lock();
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CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
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pT->Unlock();
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IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
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if (pDispatch != NULL)
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{
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DISPPARAMS disp = { NULL, NULL, 0, 0 };
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pDispatch->Invoke(0x1, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
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}
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}
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}
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VOID Fire_OnMouseDown()
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{
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T* pT = static_cast<T*>(this);
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int nConnectionIndex;
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int nConnections = m_vec.GetSize();
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for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
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{
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pT->Lock();
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CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
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pT->Unlock();
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IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
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if (pDispatch != NULL)
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{
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DISPPARAMS disp = { NULL, NULL, 0, 0 };
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pDispatch->Invoke(0x2, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
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}
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}
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}
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VOID Fire_OnMouseUp()
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{
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T* pT = static_cast<T*>(this);
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int nConnectionIndex;
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int nConnections = m_vec.GetSize();
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for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
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{
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pT->Lock();
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CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
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pT->Unlock();
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IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
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if (pDispatch != NULL)
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{
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DISPPARAMS disp = { NULL, NULL, 0, 0 };
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pDispatch->Invoke(0x3, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
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}
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}
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}
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VOID Fire_OnResize(LONG lWidth, LONG lHeight, LONG lCode)
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{
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T* pT = static_cast<T*>(this);
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int nConnectionIndex;
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CComVariant* pvars = new CComVariant[3];
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int nConnections = m_vec.GetSize();
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for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
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{
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pT->Lock();
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CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
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pT->Unlock();
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IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
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if (pDispatch != NULL)
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{
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pvars[2] = lWidth;
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pvars[1] = lHeight;
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pvars[0] = lCode;
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DISPPARAMS disp = { pvars, NULL, 3, 0 };
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pDispatch->Invoke(0x10, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
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}
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}
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delete[] pvars;
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}
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VOID Fire_OnHelp(BSTR strObjectID, BSTR strExtraInfo = ::SysAllocString(L""))
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{
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T* pT = static_cast<T*>(this);
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int nConnectionIndex;
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CComVariant* pvars = new CComVariant[2];
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int nConnections = m_vec.GetSize();
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for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
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{
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pT->Lock();
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CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
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pT->Unlock();
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IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
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if (pDispatch != NULL)
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{
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pvars[1] = strObjectID;
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pvars[0] = strExtraInfo;
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DISPPARAMS disp = { pvars, NULL, 2, 0 };
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pDispatch->Invoke(0x11, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
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}
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}
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delete[] pvars;
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}
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VOID Fire_OnKeyUp(LONG lVirtKey, LONG lKeyData)
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{
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T* pT = static_cast<T*>(this);
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int nConnectionIndex;
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CComVariant* pvars = new CComVariant[2];
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int nConnections = m_vec.GetSize();
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for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
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{
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pT->Lock();
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CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
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pT->Unlock();
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IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
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if (pDispatch != NULL)
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{
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pvars[1] = lVirtKey;
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pvars[0] = lKeyData;
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DISPPARAMS disp = { pvars, NULL, 2, 0 };
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pDispatch->Invoke(0x12, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
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}
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}
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delete[] pvars;
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}
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VOID Fire_OnKeyDown(LONG lVirtKey, LONG lKeyData)
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{
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T* pT = static_cast<T*>(this);
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int nConnectionIndex;
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CComVariant* pvars = new CComVariant[2];
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int nConnections = m_vec.GetSize();
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for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
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{
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pT->Lock();
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CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
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pT->Unlock();
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IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
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if (pDispatch != NULL)
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{
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pvars[1] = lVirtKey;
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pvars[0] = lKeyData;
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DISPPARAMS disp = { pvars, NULL, 2, 0 };
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pDispatch->Invoke(0x13, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
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}
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}
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delete[] pvars;
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}
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VOID Fire_ActivityDeclined()
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{
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T* pT = static_cast<T*>(this);
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int nConnectionIndex;
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int nConnections = m_vec.GetSize();
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for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
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{
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pT->Lock();
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CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
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pT->Unlock();
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IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
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if (pDispatch != NULL)
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{
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DISPPARAMS disp = { NULL, NULL, 0, 0 };
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pDispatch->Invoke(0x14, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
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}
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}
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}
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VOID Fire_ActivityStarted()
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{
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T* pT = static_cast<T*>(this);
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int nConnectionIndex;
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int nConnections = m_vec.GetSize();
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|
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
|
||
|
{
|
||
|
pT->Lock();
|
||
|
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
|
||
|
pT->Unlock();
|
||
|
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
|
||
|
if (pDispatch != NULL)
|
||
|
{
|
||
|
DISPPARAMS disp = { NULL, NULL, 0, 0 };
|
||
|
pDispatch->Invoke(0x15, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
}
|
||
|
VOID Fire_Timeout(LONG lTimerID)
|
||
|
{
|
||
|
T* pT = static_cast<T*>(this);
|
||
|
int nConnectionIndex;
|
||
|
CComVariant* pvars = new CComVariant[1];
|
||
|
int nConnections = m_vec.GetSize();
|
||
|
|
||
|
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
|
||
|
{
|
||
|
pT->Lock();
|
||
|
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
|
||
|
pT->Unlock();
|
||
|
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
|
||
|
if (pDispatch != NULL)
|
||
|
{
|
||
|
pvars[0] = lTimerID;
|
||
|
DISPPARAMS disp = { pvars, NULL, 1, 0 };
|
||
|
pDispatch->Invoke(0x16, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
|
||
|
}
|
||
|
}
|
||
|
delete[] pvars;
|
||
|
|
||
|
}
|
||
|
VOID Fire_OnDblClick()
|
||
|
{
|
||
|
T* pT = static_cast<T*>(this);
|
||
|
int nConnectionIndex;
|
||
|
int nConnections = m_vec.GetSize();
|
||
|
|
||
|
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
|
||
|
{
|
||
|
pT->Lock();
|
||
|
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
|
||
|
pT->Unlock();
|
||
|
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
|
||
|
if (pDispatch != NULL)
|
||
|
{
|
||
|
DISPPARAMS disp = { NULL, NULL, 0, 0 };
|
||
|
pDispatch->Invoke(0x17, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
}
|
||
|
VOID Fire_OnSysKeyUp(LONG lVirtKey, LONG lKeyData)
|
||
|
{
|
||
|
T* pT = static_cast<T*>(this);
|
||
|
int nConnectionIndex;
|
||
|
CComVariant* pvars = new CComVariant[2];
|
||
|
int nConnections = m_vec.GetSize();
|
||
|
|
||
|
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
|
||
|
{
|
||
|
pT->Lock();
|
||
|
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
|
||
|
pT->Unlock();
|
||
|
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
|
||
|
if (pDispatch != NULL)
|
||
|
{
|
||
|
pvars[1] = lVirtKey;
|
||
|
pvars[0] = lKeyData;
|
||
|
DISPPARAMS disp = { pvars, NULL, 2, 0 };
|
||
|
pDispatch->Invoke(0x18, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
|
||
|
}
|
||
|
}
|
||
|
delete[] pvars;
|
||
|
|
||
|
}
|
||
|
VOID Fire_OnSysKeyDown(LONG lVirtKey, LONG lKeyData)
|
||
|
{
|
||
|
T* pT = static_cast<T*>(this);
|
||
|
int nConnectionIndex;
|
||
|
CComVariant* pvars = new CComVariant[2];
|
||
|
int nConnections = m_vec.GetSize();
|
||
|
|
||
|
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
|
||
|
{
|
||
|
pT->Lock();
|
||
|
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
|
||
|
pT->Unlock();
|
||
|
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
|
||
|
if (pDispatch != NULL)
|
||
|
{
|
||
|
pvars[1] = lVirtKey;
|
||
|
pvars[0] = lKeyData;
|
||
|
DISPPARAMS disp = { pvars, NULL, 2, 0 };
|
||
|
pDispatch->Invoke(0x19, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
|
||
|
}
|
||
|
}
|
||
|
delete[] pvars;
|
||
|
|
||
|
}
|
||
|
VOID Fire_OnActivate(VARIANT_BOOL bActivated)
|
||
|
{
|
||
|
T* pT = static_cast<T*>(this);
|
||
|
int nConnectionIndex;
|
||
|
CComVariant* pvars = new CComVariant[1];
|
||
|
int nConnections = m_vec.GetSize();
|
||
|
|
||
|
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
|
||
|
{
|
||
|
pT->Lock();
|
||
|
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
|
||
|
pT->Unlock();
|
||
|
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
|
||
|
if (pDispatch != NULL)
|
||
|
{
|
||
|
pvars[0] = bActivated;
|
||
|
DISPPARAMS disp = { pvars, NULL, 1, 0 };
|
||
|
pDispatch->Invoke(0x1a, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
|
||
|
}
|
||
|
}
|
||
|
delete[] pvars;
|
||
|
|
||
|
}
|
||
|
VOID Fire_ReadyStateChange(LONG ReadyState)
|
||
|
{
|
||
|
T* pT = static_cast<T*>(this);
|
||
|
int nConnectionIndex;
|
||
|
CComVariant* pvars = new CComVariant[1];
|
||
|
int nConnections = m_vec.GetSize();
|
||
|
|
||
|
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
|
||
|
{
|
||
|
pT->Lock();
|
||
|
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
|
||
|
pT->Unlock();
|
||
|
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
|
||
|
if (pDispatch != NULL)
|
||
|
{
|
||
|
pvars[0] = ReadyState;
|
||
|
DISPPARAMS disp = { pvars, NULL, 1, 0 };
|
||
|
pDispatch->Invoke(DISPID_READYSTATECHANGE, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
|
||
|
}
|
||
|
}
|
||
|
delete[] pvars;
|
||
|
|
||
|
}
|
||
|
};
|
||
|
|
||
|
|
||
|
template <class T>
|
||
|
class CProxy_IMSMFBBtn : public IConnectionPointImpl<T, &DIID__IMSMFBBtn, CComDynamicUnkArray>
|
||
|
{
|
||
|
//Warning this class may be recreated by the wizard.
|
||
|
public:
|
||
|
VOID Fire_OnClick()
|
||
|
{
|
||
|
T* pT = static_cast<T*>(this);
|
||
|
int nConnectionIndex;
|
||
|
int nConnections = m_vec.GetSize();
|
||
|
|
||
|
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
|
||
|
{
|
||
|
pT->Lock();
|
||
|
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
|
||
|
pT->Unlock();
|
||
|
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
|
||
|
if (pDispatch != NULL)
|
||
|
{
|
||
|
DISPPARAMS disp = { NULL, NULL, 0, 0 };
|
||
|
pDispatch->Invoke(0x1, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
}
|
||
|
VOID Fire_OnMouseDown()
|
||
|
{
|
||
|
T* pT = static_cast<T*>(this);
|
||
|
int nConnectionIndex;
|
||
|
int nConnections = m_vec.GetSize();
|
||
|
|
||
|
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
|
||
|
{
|
||
|
pT->Lock();
|
||
|
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
|
||
|
pT->Unlock();
|
||
|
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
|
||
|
if (pDispatch != NULL)
|
||
|
{
|
||
|
DISPPARAMS disp = { NULL, NULL, 0, 0 };
|
||
|
pDispatch->Invoke(0x2, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
}
|
||
|
VOID Fire_OnMouseUp()
|
||
|
{
|
||
|
T* pT = static_cast<T*>(this);
|
||
|
int nConnectionIndex;
|
||
|
int nConnections = m_vec.GetSize();
|
||
|
|
||
|
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
|
||
|
{
|
||
|
pT->Lock();
|
||
|
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
|
||
|
pT->Unlock();
|
||
|
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
|
||
|
if (pDispatch != NULL)
|
||
|
{
|
||
|
DISPPARAMS disp = { NULL, NULL, 0, 0 };
|
||
|
pDispatch->Invoke(0x3, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
}
|
||
|
VOID Fire_OnDblClick()
|
||
|
{
|
||
|
T* pT = static_cast<T*>(this);
|
||
|
int nConnectionIndex;
|
||
|
int nConnections = m_vec.GetSize();
|
||
|
|
||
|
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
|
||
|
{
|
||
|
pT->Lock();
|
||
|
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
|
||
|
pT->Unlock();
|
||
|
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
|
||
|
if (pDispatch != NULL)
|
||
|
{
|
||
|
DISPPARAMS disp = { NULL, NULL, 0, 0 };
|
||
|
pDispatch->Invoke(0x4, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
}
|
||
|
};
|
||
|
#endif
|