windows-nt/Source/XPSP1/NT/multimedia/media/avi/inc.16/windefs.inc

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2020-09-26 03:20:57 -05:00
;***************************************************************************
; *
; Copyright (C) 1983-1994 by Microsoft Inc. *
; *
;***************************************************************************
; Macros for disabling and restoring hardware interrupt enable flag
;
; The LeaveCrit macro has been updated for the mask problem on
; the 80286 processor.
EnterCrit MACRO
pushf
cli
ENDM
LeaveCrit macro reg ;;this macro will restore the state of
ifnb <reg> ;;the interrupt flag to what is was
pop reg&x ;;before EnterCrit. All other flags
test reg&h, 2 ;;are discarded.
jz @f
sti
@@:
else
push bp
mov bp, sp
test byte ptr [bp+3], 2
jz @f
sti
@@:
pop bp
popf
endif
endm
if 0
POPFF equ <LeaveCrit>
LeaveCrit MACRO
POPFF
ENDM
endif
POPFF MACRO ;;this macro will restore ALL flags,
local a ;;EXCEPT the interrupt flag, to
jmp $+3 ;;their previous state
a label near
iret
push cs
call a
ENDM
;***************************************************************************
; *
; Inquire data structures for Timer, Keyboard, Mouse and Cursor modules *
; *
;***************************************************************************
TIMERINFO STRUC
tiResolution DD 0 ; #microseconds each timer tick
TIMERINFO ENDS
KBINFO STRUC
kbRanges DB 4 dup (0) ; Far East ranges for KANJI
kbStateSize DW 0 ; #bytes of state info maintained by TOASCII
KBINFO ENDS
MOUSEINFO STRUC
msExists DB 0 ; true => mouse exists
msRelative DB 0 ; true => relative coordinate
msNumButtons DW 0 ; number of buttons on the mouse
msRate DW 0 ; maximum rate of mouse input events
msXThresh DW 0 ; threshold before acceleration
msYThresh DW 0 ;
msXRes DW 0 ; x resolution
msYRes DW 0 ; y resolution
MOUSEINFO ENDS
CURSORINFO STRUC
dpXRate DW 0 ; horizontal mickey/pixel ratio
dpYRate DW 0 ; vertical mickey/pixel ratio
CURSORINFO ENDS
;***************************************************************************
; *
; Cursor data structure passed to OEM routines. Defines a graphics display*
; cursor in terms of a hotspot, an AND mask and an XOR mask. The hot *
; spot defines the pixel within the cursor that is the cursor is "pointing"*
; to. So when displaying a cursor at location X,Y the pixel that *
; is the hot spot should be painted at that X,Y coordinate. The "shape" *
; of the cursor is defined by two pixel masks. The first mask is ANDed *
; with the bits in the display bitmap and the second mask is XORed with *
; the result to determine the bits that will be placed in the display *
; bitmap. The bits for the masks are in the byte array that begins *
; at the csBits field, with the AND mask bits first, followed by the *
; XOR mask bits. The csWidthBytes field is the width of ONE mask, in *
; bytes. Currently, MS-WIN will only generate cursors whose width and *
; height are both 16. *
; *
;***************************************************************************
cursorShape STRUC
csHotX DW 0
csHotY DW 0
csWidth DW 0
csHeight DW 0
csWidthBytes DW 0
csColor DW 0
; Beginning of an array of bytes that contain the bits for the AND and
; XOR masks. The first csHeight * csWidthBytes bytes contain the bits
; for the AND mask and the next csHeight * csWidthBytes bytes contain
; the bits for the XOR mask.
;csBits DB 2*2*16 DUP (?)
cursorShape ENDS