windows-nt/Source/XPSP1/NT/multimedia/opengl/gls/lib/glslib.c

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2020-09-26 03:20:57 -05:00
/*
** Copyright 1995-2095, Silicon Graphics, Inc.
** All Rights Reserved.
**
** This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, Inc.;
** the contents of this file may not be disclosed to third parties, copied or
** duplicated in any form, in whole or in part, without the prior written
** permission of Silicon Graphics, Inc.
**
** RESTRICTED RIGHTS LEGEND:
** Use, duplication or disclosure by the Government is subject to restrictions
** as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data
** and Computer Software clause at DFARS 252.227-7013, and/or in similar or
** successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished -
** rights reserved under the Copyright Laws of the United States.
*/
#include "glslib.h"
/******************************************************************************
Global data
******************************************************************************/
const GLSenum __glsAllAPIs[__GLS_API_COUNT + 1] = {
GLS_API_GLS,
GLS_API_GL,
GLS_NONE,
};
const GLubyte *const __glsExtensions = (const GLubyte *)(
""
#if __GL_EXT_abgr
"GL_EXT_abgr "
#endif /* __GL_EXT_abgr */
#if __GL_EXT_blend_color
"GL_EXT_blend_color "
#endif /* __GL_EXT_blend_color */
#if __GL_EXT_blend_logic_op
"GL_EXT_blend_logic_op "
#endif /* __GL_EXT_blend_logic_op */
#if __GL_EXT_blend_minmax
"GL_EXT_blend_minmax "
#endif /* __GL_EXT_blend_minmax */
#if __GL_EXT_blend_subtract
"GL_EXT_blend_subtract "
#endif /* __GL_EXT_blend_subtract */
#if __GL_EXT_cmyka
"GL_EXT_cmyka "
#endif /* __GL_EXT_cmyka */
#if __GL_EXT_convolution
"GL_EXT_convolution "
#endif /* __GL_EXT_convolution */
#if __GL_EXT_copy_texture
"GL_EXT_copy_texture "
#endif /* __GL_EXT_copy_texture */
#if __GL_EXT_histogram
"GL_EXT_histogram "
#endif /* __GL_EXT_histogram */
#if __GL_EXT_packed_pixels
"GL_EXT_packed_pixels "
#endif /* __GL_EXT_packed_pixels */
#if __GL_EXT_polygon_offset
"GL_EXT_polygon_offset "
#endif /* __GL_EXT_polygon_offset */
#if __GL_EXT_rescale_normal
"GL_EXT_rescale_normal "
#endif /* __GL_EXT_rescale_normal */
#if __GL_EXT_subtexture
"GL_EXT_subtexture "
#endif /* __GL_EXT_subtexture */
#if __GL_EXT_texture
"GL_EXT_texture "
#endif /* __GL_EXT_texture */
#if __GL_EXT_texture_object
"GL_EXT_texture_object "
#endif /* __GL_EXT_texture_object */
#if __GL_EXT_texture3D
"GL_EXT_texture3D "
#endif /* __GL_EXT_texture3D */
#if __GL_EXT_vertex_array
"GL_EXT_vertex_array "
#endif /* __GL_EXT_vertex_array */
#if __GL_SGI_color_matrix
"GL_SGI_color_matrix "
#endif /* __GL_SGI_color_matrix */
#if __GL_SGI_color_table
"GL_SGI_color_table "
#endif /* __GL_SGI_color_table */
#if __GL_SGI_texture_color_table
"GL_SGI_texture_color_table "
#endif /* __GL_SGI_texture_color_table */
#if __GL_SGIS_component_select
"GL_SGIS_component_select "
#endif /* __GL_SGIS_component_select */
#if __GL_SGIS_detail_texture
"GL_SGIS_detail_texture "
#endif /* __GL_SGIS_detail_texture */
#if __GL_SGIS_multisample
"GL_SGIS_multisample "
#endif /* __GL_SGIS_multisample */
#if __GL_SGIS_sharpen_texture
"GL_SGIS_sharpen_texture "
#endif /* __GL_SGIS_sharpen_texture */
#if __GL_SGIS_texture_border_clamp
"GL_SGIS_texture_border_clamp "
#endif /* __GL_SGIS_texture_border_clamp */
#if __GL_SGIS_texture_edge_clamp
"GL_SGIS_texture_edge_clamp "
#endif /* __GL_SGIS_texture_edge_clamp */
#if __GL_SGIS_texture_filter4
"GL_SGIS_texture_filter4 "
#endif /* __GL_SGIS_texture_filter4 */
#if __GL_SGIS_texture_lod
"GL_SGIS_texture_lod "
#endif /* __GL_SGIS_texture_lod */
#if __GL_SGIS_texture4D
"GL_SGIS_texture4D "
#endif /* __GL_SGIS_texture4D */
#if __GL_SGIX_interlace
"GL_SGIX_interlace "
#endif /* __GL_SGIX_interlace */
#if __GL_SGIX_multipass
"GL_SGIX_multipass "
#endif /* __GL_SGIX_multipass */
#if __GL_SGIX_multisample
"GL_SGIX_multisample "
#endif /* __GL_SGIX_multisample */
#if __GL_SGIX_pixel_texture
"GL_SGIX_pixel_texture "
#endif /* __GL_SGIX_pixel_texture */
#if __GL_SGIX_pixel_tiles
"GL_SGIX_pixel_tiles "
#endif /* __GL_SGIX_pixel_tiles */
#if __GL_SGIX_sprite
"GL_SGIX_sprite "
#endif /* __GL_SGIX_sprite */
#if __GL_SGIX_texture_multi_buffer
"GL_SGIX_texture_multi_buffer "
#endif /* __GL_SGIX_texture_multi_buffer */
);
__GLSdict *__glsContextDict = GLS_NONE;
__GLScontextList __glsContextList = {GLS_NONE};
__GLSparser *__glsParser = GLS_NONE;
/******************************************************************************
Global functions
******************************************************************************/
#ifndef __GLS_PLATFORM_WIN32
// DrewB
void __glsCallError(GLSopcode inOpcode, GLSenum inError) {
typedef void (*__GLSdispatch)(GLSopcode, GLSenum);
((__GLSdispatch)__GLS_CONTEXT->dispatchCall[GLS_OP_glsError])(
inOpcode, inError
);
}
void __glsCallUnsupportedCommand(void) {
typedef void (*__GLSdispatch)(void);
((__GLSdispatch)__GLS_CONTEXT->dispatchCall[GLS_OP_glsUnsupportedCommand])(
);
}
#else
void __glsCallError(__GLScontext *ctx, GLSopcode inOpcode, GLSenum inError) {
typedef void (*__GLSdispatch)(GLSopcode, GLSenum);
((__GLSdispatch)ctx->dispatchCall[GLS_OP_glsError])(
inOpcode, inError
);
}
void __glsCallUnsupportedCommand(__GLScontext *ctx) {
typedef void (*__GLSdispatch)(void);
((__GLSdispatch)ctx->dispatchCall[GLS_OP_glsUnsupportedCommand])(
);
}
#endif