271 lines
10 KiB
C
271 lines
10 KiB
C
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/******************************Module*Header*******************************\
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* Module Name: texspan2.h
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*
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* Calculate the textured pixel, and write the value to the framebuffer.
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*
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* 22-Nov-1995 ottob Created
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*
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* Copyright (c) 1995 Microsoft Corporation
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\**************************************************************************/
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{
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DWORD r, g, b;
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#if (FLAT_SHADING || SMOOTH_SHADING)
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#if (BPP == 8)
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ULONG ditherVal = pdither[((ULONG_PTR)pPix) & 0x3];
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#elif (BPP == 16)
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ULONG ditherVal = pdither[((ULONG_PTR)pPix & 0x6) >> 1];
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#endif
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#endif
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#if PALETTE_ENABLED
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if (bPalette) {
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texBits = ((BYTE *)TEX_IMAGE +
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((sResult & GENACCEL(gengc).sMask) >> S_SHIFT_PAL) +
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((tResult & TMASK_SUBDIV) >> T_SHIFT_PAL));
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texBits = (BYTE *)((ULONG *)TEX_PALETTE + *texBits);
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} else {
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texBits = ((BYTE *)TEX_IMAGE +
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((sResult & GENACCEL(gengc).sMask) >> S_SHIFT) +
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((tResult & TMASK_SUBDIV) >> T_SHIFT));
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}
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#elif PALETTE_ONLY
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texBits = ((BYTE *)TEX_IMAGE +
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((sResult & GENACCEL(gengc).sMask) >> S_SHIFT_PAL) +
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((tResult & TMASK_SUBDIV) >> T_SHIFT_PAL));
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texBits = (BYTE *)((ULONG *)TEX_PALETTE + *texBits);
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#else
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texBits = ((BYTE *)TEX_IMAGE +
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((sResult & GENACCEL(gengc).sMask) >> S_SHIFT) +
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((tResult & TMASK_SUBDIV) >> T_SHIFT));
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#endif
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sResult += subDs;
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tResult += subDt;
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#if (FAST_REPLACE)
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{
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#if (ALPHA)
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if (texBits[3] != 0) {
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if (texBits[3] != 0xff) {
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texBits = (texBits - GENACCEL(gengc).texImageReplace +
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(BYTE *)GENACCEL(gengc).texPalette);
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ALPHA_NOMODULATE
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ALPHA_READ
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#if (BPP == 32)
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r = (((gbMulTable[aDisplay | texBits[2]] + rDisplay) << 8) << -RRIGHTSHIFTADJ) & RMASK;
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#else
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r = (((gbMulTable[aDisplay | texBits[2]] + rDisplay) << 8) >> RRIGHTSHIFTADJ) & RMASK;
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#endif
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g = (((gbMulTable[aDisplay | texBits[1]] + gDisplay) << 8) >> GRIGHTSHIFTADJ) & GMASK;
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b = (((gbMulTable[aDisplay | texBits[0]] + bDisplay) << 8) >> BRIGHTSHIFTADJ) & BMASK;
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#if (BPP == 8)
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*pPix = gengc->xlatPalette[r | g | b];
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#elif (BPP == 16)
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*((USHORT *)pPix) = (USHORT)(r | g | b);
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#else
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*((USHORT UNALIGNED *)pPix) = (USHORT)(g | b);
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pPix[2] = (BYTE)(r >> 16);
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#endif
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} else {
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#if (BPP > 16)
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ULONG texel = *((ULONG *)texBits);
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#endif
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#if (BPP == 8)
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*pPix = *texBits;
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#elif (BPP == 16)
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*((USHORT *)pPix) = *((USHORT *)texBits);
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#else
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*((USHORT UNALIGNED *)pPix) = (USHORT)texel;
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pPix[2] = (BYTE)(texel >> 16);
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#endif
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}
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}
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#else
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{
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#if (BPP > 16)
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ULONG texel = *((ULONG *)texBits);
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#endif
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#if (BPP == 8)
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*pPix = *texBits;
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#elif (BPP == 16)
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*((USHORT *)pPix) = *((USHORT *)texBits);
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#else
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*((USHORT UNALIGNED *)pPix) = (USHORT)texel;
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pPix[2] = (BYTE)(texel >> 16);
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#endif
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}
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#endif
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}
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#elif (REPLACE)
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{
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#if (ALPHA)
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if (texBits[3] != 0) {
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if (texBits[3] != 0xff) {
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ALPHA_NOMODULATE
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ALPHA_READ
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#if (BPP == 32)
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r = (((gbMulTable[aDisplay | texBits[2]] + rDisplay) << 8) << -RRIGHTSHIFTADJ) & RMASK;
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#else
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r = (((gbMulTable[aDisplay | texBits[2]] + rDisplay) << 8) >> RRIGHTSHIFTADJ) & RMASK;
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#endif
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g = (((gbMulTable[aDisplay | texBits[1]] + gDisplay) << 8) >> GRIGHTSHIFTADJ) & GMASK;
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b = (((gbMulTable[aDisplay | texBits[0]] + bDisplay) << 8) >> BRIGHTSHIFTADJ) & BMASK;
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} else {
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#if (BPP == 32)
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r = ((texBits[2] << 8) << -RRIGHTSHIFTADJ) & RMASK;
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#else
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r = ((texBits[2] << 8) >> RRIGHTSHIFTADJ) & RMASK;
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#endif
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g = ((texBits[1] << 8) >> GRIGHTSHIFTADJ) & GMASK;
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b = ((texBits[0] << 8) >> BRIGHTSHIFTADJ) & BMASK;
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}
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#if (BPP == 8)
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*pPix = gengc->xlatPalette[r | g | b];
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#elif (BPP == 16)
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*((USHORT *)pPix) = (USHORT)(r | g | b);
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#else
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*((USHORT UNALIGNED *)pPix) = (USHORT)(g | b);
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pPix[2] = (BYTE)(r >> 16);
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#endif
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}
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#else
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#if (BPP != 32)
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r = ((texBits[2] << 8) >> RRIGHTSHIFTADJ) & RMASK;
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g = ((texBits[1] << 8) >> GRIGHTSHIFTADJ) & GMASK;
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b = ((texBits[0] << 8) >> BRIGHTSHIFTADJ) & BMASK;
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#endif
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#if (BPP == 8)
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*pPix = gengc->xlatPalette[r | g | b];
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#elif (BPP == 16)
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*((USHORT *)pPix) = (USHORT)(r | g | b);
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#else
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*((USHORT UNALIGNED *)pPix) = *((USHORT *)texBits);
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pPix[2] = (BYTE)texBits[2];
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#endif
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#endif
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}
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#elif (FLAT_SHADING)
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{
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#if (ALPHA)
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if (texBits[3] != 0) {
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ALPHA_MODULATE;
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ALPHA_READ;
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#if (BPP == 32)
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r = ((((gbMulTable[aDisplay | gbMulTable[rAccum | texBits[2]]] + rDisplay) << (8+RBITS)) + ditherVal) << -RRIGHTSHIFTADJ) & RMASK;
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#else
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r = ((((gbMulTable[aDisplay | gbMulTable[rAccum | texBits[2]]] + rDisplay) << (8+RBITS)) + ditherVal) >> RRIGHTSHIFTADJ) & RMASK;
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#endif
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g = ((((gbMulTable[aDisplay | gbMulTable[gAccum | texBits[1]]] + gDisplay) << (8+GBITS)) + ditherVal) >> GRIGHTSHIFTADJ) & GMASK;
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b = ((((gbMulTable[aDisplay | gbMulTable[bAccum | texBits[0]]] + bDisplay) << (8+BBITS)) + ditherVal) >> BRIGHTSHIFTADJ) & BMASK;
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#if (BPP == 8)
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*pPix = gengc->xlatPalette[r | g | b];
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#elif (BPP == 16)
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*((USHORT *)pPix) = (USHORT)(r | g | b);
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#else
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*((USHORT UNALIGNED *)pPix) = (USHORT)(g | b);
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pPix[2] = (BYTE)(r >> 16);
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#endif
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}
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#else
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#if (BPP == 32)
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r = (((gbMulTable[rAccum | texBits[2]] << (8+RBITS)) + ditherVal) << -RRIGHTSHIFTADJ) & RMASK;
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#else
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r = (((gbMulTable[rAccum | texBits[2]] << (8+RBITS)) + ditherVal) >> RRIGHTSHIFTADJ) & RMASK;
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#endif
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g = (((gbMulTable[gAccum | texBits[1]] << (8+GBITS)) + ditherVal) >> GRIGHTSHIFTADJ) & GMASK;
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b = (((gbMulTable[bAccum | texBits[0]] << (8+BBITS)) + ditherVal) >> BRIGHTSHIFTADJ) & BMASK;
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#if (BPP == 8)
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*pPix = gengc->xlatPalette[r | g | b];
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#elif (BPP == 16)
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*((USHORT *)pPix) = (USHORT)(r | g | b);
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#else
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*((USHORT UNALIGNED *)pPix) = (USHORT)(g | b);
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pPix[2] = (BYTE)(r >> 16);
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#endif
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#endif
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}
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#else // SMOOTH_SHADING
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{
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#if (ALPHA)
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if (texBits[3] != 0) {
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ALPHA_MODULATE;
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ALPHA_READ;
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#if (BPP == 32)
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r = ((((gbMulTable[aDisplay | gbMulTable[((rAccum >> RBITS) & 0xff00) | texBits[2]]] + rDisplay) << (8+RBITS)) + ditherVal) << -RRIGHTSHIFTADJ) & RMASK;
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#else
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r = ((((gbMulTable[aDisplay | gbMulTable[((rAccum >> RBITS) & 0xff00) | texBits[2]]] + rDisplay) << (8+RBITS)) + ditherVal) >> RRIGHTSHIFTADJ) & RMASK;
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#endif
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g = ((((gbMulTable[aDisplay | gbMulTable[((gAccum >> GBITS) & 0xff00) | texBits[1]]] + gDisplay) << (8+GBITS)) + ditherVal) >> GRIGHTSHIFTADJ) & GMASK;
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b = ((((gbMulTable[aDisplay | gbMulTable[((bAccum >> BBITS) & 0xff00) | texBits[0]]] + bDisplay) << (8+BBITS)) + ditherVal) >> BRIGHTSHIFTADJ) & BMASK;
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#if (BPP == 8)
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*pPix = gengc->xlatPalette[r | g | b];
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#elif (BPP == 16)
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*((USHORT *)pPix) = (USHORT)(r | g | b);
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#else
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*((USHORT UNALIGNED *)pPix) = (USHORT)(g | b);
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pPix[2] = (BYTE)(r >> 16);
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#endif
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}
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#else
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#if (BPP == 32)
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r = (((gbMulTable[((rAccum >> RBITS) & 0xff00) | texBits[2]] << (8+RBITS)) + ditherVal) << -RRIGHTSHIFTADJ) & RMASK;
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#else
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r = (((gbMulTable[((rAccum >> RBITS) & 0xff00) | texBits[2]] << (8+RBITS)) + ditherVal) >> RRIGHTSHIFTADJ) & RMASK;
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#endif
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g = (((gbMulTable[((gAccum >> GBITS) & 0xff00) | texBits[1]] << (8+GBITS)) + ditherVal) >> GRIGHTSHIFTADJ) & GMASK;
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b = (((gbMulTable[((bAccum >> BBITS) & 0xff00) | texBits[0]] << (8+BBITS)) + ditherVal) >> BRIGHTSHIFTADJ) & BMASK;
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#if (BPP == 8)
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*pPix = gengc->xlatPalette[r | g | b];
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#elif (BPP == 16)
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*((USHORT *)pPix) = (USHORT)(r | g | b);
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#else
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*((USHORT UNALIGNED *)pPix) = (USHORT)(g | b);
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pPix[2] = (BYTE)(r >> 16);
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#endif
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#endif
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}
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#endif
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}
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