windows-nt/Source/XPSP1/NT/multimedia/opengl/test/auxprogs/rgb/tri.c

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2020-09-26 03:20:57 -05:00
/* A simple triangle program */
#include <windows.h>
#include <stdio.h>
#include <GL/gl.h>
#include "glaux.h"
void display(void)
{
printf("display called\n");
glClear(GL_COLOR_BUFFER_BIT);
glBegin(GL_TRIANGLES);
glColor3f(1.0F, 0.0F, 0.0F);
glVertex2f(10.0F, 10.0F);
glColor3f(0.0F, 1.0F, 0.0F);
glVertex2f(250.0F, 50.0F);
glColor3f(0.0F, 0.0F, 1.0F);
glVertex2f(105.0F, 280.0F);
glEnd();
glFlush();
}
void myinit(void)
{
glClearColor(0.0F, 0.0F, 0.4F, 1.0F);
glShadeModel(GL_SMOOTH);
glDisable(GL_DITHER);
}
void apressed(key, mask)
{
printf("key is %d, mask is 0x%x\n", key, mask);
}
void LeftPressed(AUX_EVENTREC *event)
{
printf("Left pressed (%d, %d)\n", event->data[AUX_MOUSEX],
event->data[AUX_MOUSEY]);
}
void LeftReleased(AUX_EVENTREC *event)
{
printf("Left released (%d, %d)\n", event->data[AUX_MOUSEX],
event->data[AUX_MOUSEY]);
}
int main(int argc, char *argv[])
{
auxInitDisplayMode(AUX_SINGLE | AUX_RGBA);
auxInitPosition(100, 150, 300, 300);
auxInitWindow("Tri");
myinit();
auxKeyFunc(AUX_a, apressed);
auxMouseFunc(AUX_LEFTBUTTON, AUX_MOUSEDOWN, LeftPressed);
auxMouseFunc(AUX_LEFTBUTTON, AUX_MOUSEUP, LeftReleased);
auxMainLoop(display);
return 0;
}