52 lines
1.3 KiB
C
52 lines
1.3 KiB
C
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#ifndef __GLWIN_H__
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#define __GLWIN_H__
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#include <windows.h>
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#include <gl/gl.h>
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#ifndef __GLWIN_INTERNAL__
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typedef void *GLWINDOW;
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#endif
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typedef void (CALLBACK *GLWINIDLECALLBACK)(GLWINDOW gw);
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typedef BOOL (CALLBACK *GLWINMESSAGECALLBACK)
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(GLWINDOW gw, HWND hwnd, UINT uiMsg, WPARAM wpm, LPARAM lpm,
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LRESULT *plr);
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#define GLWIN_BACK_BUFFER 0x00000001
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#define GLWIN_Z_BUFFER_16 0x00000002
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#define GLWIN_Z_BUFFER_32 0x00000004
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#define GLWIN_ACCUM_BUFFER 0x00000008
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#define GLWIN_STENCIL_BUFFER 0x00000010
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#define GLWIN_GENERIC_ACCELERATED 0x00000020
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#ifdef __cplusplus
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extern "C" {
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#endif
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GLWINDOW glwinCreateWindow(HWND hwndParent,
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char *pszTitle, int x, int y,
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int iWidth, int iHeight,
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DWORD dwFlags);
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void glwinDestroyWindow(GLWINDOW gw);
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HGLRC glwinGetGlrc(GLWINDOW gw);
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HWND glwinGetHwnd(GLWINDOW gw);
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HDC glwinGetHdc(GLWINDOW gw);
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DWORD glwinGetFlags(GLWINDOW gw);
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LONG glwinGetLastError(void);
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BOOL glwinMakeCurrent(GLWINDOW gw);
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BOOL glwinSwapBuffers(GLWINDOW gw);
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void glwinRunWindow(GLWINDOW gw);
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void glwinRun(GLWINIDLECALLBACK cb);
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void glwinIdleCallback(GLWINDOW gw, GLWINIDLECALLBACK cb);
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void glwinMessageCallback(GLWINDOW gw, GLWINMESSAGECALLBACK cb);
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#ifdef __cplusplus
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}
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#endif
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#endif // __GLWIN_H__
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