windows-nt/Source/XPSP1/NT/multimedia/opengl/test/glwin/lib/glwin.h

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2020-09-26 03:20:57 -05:00
#ifndef __GLWIN_H__
#define __GLWIN_H__
#include <windows.h>
#include <gl/gl.h>
#ifndef __GLWIN_INTERNAL__
typedef void *GLWINDOW;
#endif
typedef void (CALLBACK *GLWINIDLECALLBACK)(GLWINDOW gw);
typedef BOOL (CALLBACK *GLWINMESSAGECALLBACK)
(GLWINDOW gw, HWND hwnd, UINT uiMsg, WPARAM wpm, LPARAM lpm,
LRESULT *plr);
#define GLWIN_BACK_BUFFER 0x00000001
#define GLWIN_Z_BUFFER_16 0x00000002
#define GLWIN_Z_BUFFER_32 0x00000004
#define GLWIN_ACCUM_BUFFER 0x00000008
#define GLWIN_STENCIL_BUFFER 0x00000010
#define GLWIN_GENERIC_ACCELERATED 0x00000020
#ifdef __cplusplus
extern "C" {
#endif
GLWINDOW glwinCreateWindow(HWND hwndParent,
char *pszTitle, int x, int y,
int iWidth, int iHeight,
DWORD dwFlags);
void glwinDestroyWindow(GLWINDOW gw);
HGLRC glwinGetGlrc(GLWINDOW gw);
HWND glwinGetHwnd(GLWINDOW gw);
HDC glwinGetHdc(GLWINDOW gw);
DWORD glwinGetFlags(GLWINDOW gw);
LONG glwinGetLastError(void);
BOOL glwinMakeCurrent(GLWINDOW gw);
BOOL glwinSwapBuffers(GLWINDOW gw);
void glwinRunWindow(GLWINDOW gw);
void glwinRun(GLWINIDLECALLBACK cb);
void glwinIdleCallback(GLWINDOW gw, GLWINIDLECALLBACK cb);
void glwinMessageCallback(GLWINDOW gw, GLWINMESSAGECALLBACK cb);
#ifdef __cplusplus
}
#endif
#endif // __GLWIN_H__