windows-nt/Source/XPSP1/NT/net/ias/providers/ntuser/eap/eapsessiontable.cpp

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///////////////////////////////////////////////////////////////////////////////
//
// FILE
//
// EAPSessionTable.cpp
//
// SYNOPSIS
//
// This file defines the class EAPSessionTable.
//
// MODIFICATION HISTORY
//
// 04/28/1998 Original version.
//
///////////////////////////////////////////////////////////////////////////////
#include <ias.h>
#include <eapsessiontable.h>
//////////
// Get the system time as a 64-bit integer.
//////////
inline DWORDLONG getCurrentTime() throw ()
{
ULARGE_INTEGER ft;
GetSystemTimeAsFileTime((LPFILETIME)&ft);
return ft.QuadPart;
}
// Session timeout defaults to 2 minutes.
// Max. sessions defaults to 4096.
EAPSessionTable::EAPSessionTable()
: byID(0x400),
sessionTimeout(1200000000ui64),
maxSessions(0x1000)
{ }
EAPSessionTable::~EAPSessionTable()
{
clear();
}
//////////
// Externally the session timeout is expressed in milliseconds, but internally
// we store it in 100 nsec intervals to facilitate working with FILETIME.
//////////
DWORD EAPSessionTable::getSessionTimeout() const throw ()
{
return (DWORD)(sessionTimeout / 10000);
}
void EAPSessionTable::setSessionTimeout(DWORD newVal) throw ()
{
sessionTimeout = 10000 * (DWORDLONG)newVal;
}
void EAPSessionTable::clear() throw ()
{
_serialize
// Delete all the sessions.
for (SessionTable::iterator i = byID.begin(); i.more(); ++i)
{
delete i->first;
}
// Clear the collections.
byID.clear();
byExpiry.clear();
}
void EAPSessionTable::insert(EAPSession* session)
{
_serialize
// Make room for the new session.
while (byExpiry.size() >= maxSessions)
{
evictOldest();
}
// Evict all expired sessions. We do this before the insert to avoid
// unnecessary resizing of the session table.
DWORDLONG now = getCurrentTime();
evict(now);
// Compute the expiry of this session.
now += sessionTimeout;
// It must be the most recent, so insert it at the front of the list.
byExpiry.push_front(SessionList::value_type(now, session));
// We can use multi_insert since the session ID is guaranteed to be unique.
byID.multi_insert(SessionTable::value_type(session, byExpiry.begin()));
}
EAPSession* EAPSessionTable::remove(DWORD key) throw ()
{
_serialize
// First evict all expired sessions since the requested session may have
// expired.
evict(getCurrentTime());
const SessionEntry* entry = byID.find(key);
if (entry)
{
// Save the session pointer we're going to return.
EAPSession* session = entry->first;
// Erase from the expiry list ...
byExpiry.erase(entry->second);
// ... and the session table.
byID.erase(key);
return session;
}
// Not found, so return NULL.
return NULL;
}
void EAPSessionTable::evict(DWORDLONG now) throw ()
{
// Loop until the list is empty or the oldest session hasn't expired.
while (!byExpiry.empty() && byExpiry.back().first <= now)
{
evictOldest();
}
}
void EAPSessionTable::evictOldest() throw ()
{
// We have an expired session, so erase it from the table.
byID.erase(byExpiry.back().second->getID());
// Clean up the session object.
delete byExpiry.back().second;
// Remove from the list.
byExpiry.pop_back();
}