68 lines
1.7 KiB
C++
68 lines
1.7 KiB
C++
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/////////////////////////////////////////////////////////////////////////////
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//
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// Copyright(C) 1997-1998 Microsoft Corporation all rights reserved.
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//
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// Module: sdouser.cpp
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//
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// Project: Everest
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//
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// Description: IAS Server Data Object - User Object Implementation
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//
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// Author: TLP 1/23/98
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//
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/////////////////////////////////////////////////////////////////////////////
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#include "stdafx.h"
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#include "sdouser.h"
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//////////////////////////////////////////////////////////////////////////////
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HRESULT CSdoUser::FinalInitialize(
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/*[in]*/ bool fInitNew,
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/*[in]*/ ISdoMachine* pAttachedMachine
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)
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{
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// Should always have a data store object associated with a user
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//
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_ASSERT( ! fInitNew );
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// Load the persistent User object properties (including the name)
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//
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HRESULT hr = LoadProperties();
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// Don't allow the client application to modify or persist the user name
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//
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PropertyMapIterator p = m_PropertyMap.find(PROPERTY_SDO_NAME);
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_ASSERT( p != m_PropertyMap.end() );
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DWORD dwFlags = ((*p).second)->GetFlags();
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dwFlags |= (SDO_PROPERTY_NO_PERSIST | SDO_PROPERTY_READ_ONLY);
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((*p).second)->SetFlags(dwFlags);
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return hr;
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}
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//////////////////////////////////////////////////////////////////////////////
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STDMETHODIMP CSdoUser::Apply()
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{
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if (m_pDSObject)
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{
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m_pDSObject->Restore();
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}
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return CSdo::Apply();
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}
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/////////////////////////////////////////////////////////////////////////////
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HRESULT CSdoUser::ValidateProperty(
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/*[in]*/ PSDOPROPERTY pProperty,
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/*[in]*/ VARIANT* pValue
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)
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{
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if ( VT_EMPTY == V_VT(pValue) )
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return S_OK;
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else
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return pProperty->Validate(pValue);
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}
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