windows-nt/Source/XPSP1/NT/net/mmc/dialinusr/dlgiasadd.h

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2020-09-26 03:20:57 -05:00
//////////////////////////////////////////////////////////////////////////////
/*++
Copyright (C) Microsoft Corporation, 1997 - 1998
Module Name:
DlgIASAdd.h
Abstract:
Header file for the CDlgIASAddAttr class.
See DlgIASAdd.cpp for implementation.
Revision History:
byao - created
mmaguire 06/01/98 - revamped
--*/
//////////////////////////////////////////////////////////////////////////////
#if !defined(_IAS_ADD_ATTRIBUTE_DIALOG_H_)
#define _IAS_ADD_ATTRIBUTE_DIALOG_H_
//////////////////////////////////////////////////////////////////////////////
// BEGIN INCLUDES
//
// where we can find what this class derives from:
//
#include "helper.h"
//
//
// where we can find what this class has or uses:
//
#include "PgIASAdv.h"
#include "iashelper.h"
//
// END INCLUDES
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
/*++
::GetSelectedItemIndex
Utility function which returns index value of first selected item in list control.
Returns NOTHING_SELECTED if no item is selected.
--*/
//////////////////////////////////////////////////////////////////////////////
inline int GetSelectedItemIndex( CListCtrl & ListCtrl )
{
int iIndex = 0;
int iFlags = LVNI_ALL | LVNI_SELECTED;
// Note: GetNextItem excludes the current item passed in. So to
// find the first item which matches, you must pass in -1.
iIndex = ListCtrl.GetNextItem( -1, iFlags );
// Note: GetNextItem returns -1 (which is NOTHING_SELECTED for us) if it can't find anything.
return iIndex;
}
/////////////////////////////////////////////////////////////////////////////
// CDlgIASAddAttr dialog
class CDlgIASAddAttr : public CDialog
{
// Construction
public:
CDlgIASAddAttr( CPgIASAdv * pOwner
, LONG lAttrFilter
, std::vector< CComPtr<IIASAttributeInfo> > * pvecAllAttributeInfos
);
~CDlgIASAddAttr();
HRESULT SetSdo(ISdoCollection* pIAttrCollectionSdo,
ISdoDictionaryOld* pIDictionary);
// Dialog Data
//{{AFX_DATA(CDlgIASAddAttr)
enum { IDD = IDD_IAS_ATTRIBUTE_ADD };
CListCtrl m_listAllAttrs;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDlgIASAddAttr)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
void UpdateButtonState();
// Generated message map functions
//{{AFX_MSG(CDlgIASAddAttr)
virtual BOOL OnInitDialog();
afx_msg void OnButtonIasAddSelectedAttribute();
afx_msg void OnItemChangedListIasAllAttributes(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnContextMenu(CWnd* pWnd, CPoint point);
afx_msg BOOL OnHelpInfo(HELPINFO* pHelpInfo);
afx_msg void OnDblclkListIasAllattrs(NMHDR* pNMHDR, LRESULT* pResult);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
std::vector< CComPtr<IIASAttributeInfo> > * m_pvecAllAttributeInfos;
LONG m_lAttrFilter;
CComPtr<ISdoDictionaryOld> m_spDictionarySdo;
CComPtr<ISdoCollection> m_spAttrCollectionSdo;
CPgIASAdv * m_pOwner;
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // _IAS_ADD_ATTRIBUTE_DIALOG_H_