windows-nt/Source/XPSP1/NT/net/rras/ndis/raspppoe/bpool.c

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2020-09-26 03:20:57 -05:00
// Copyright (c) 1997, Microsoft Corporation, all rights reserved
//
// bpool.c
// RAS L2TP WAN mini-port/call-manager driver
// Buffer pool management routines
//
// 01/07/97 Steve Cobb, adapted from Gurdeep's WANARP code.
#include <ntddk.h>
#include <ntddndis.h>
#include <ndis.h>
#include <ndiswan.h>
#include <ndistapi.h>
#include <ntverp.h>
#include "debug.h"
#include "timer.h"
#include "bpool.h"
#include "ppool.h"
#include "util.h"
#include "packet.h"
#include "protocol.h"
#include "miniport.h"
#include "tapi.h"
// Debug count of detected double-frees that should not be happening.
//
ULONG g_ulDoubleBufferFrees = 0;
// Debug count of calls to NdisAllocateBuffer/NdisCopyBuffer/NdisFreeBuffer,
// where the total of Alloc and Copy should equal Free in idle state.
//
ULONG g_ulNdisAllocateBuffers = 0;
ULONG g_ulNdisCopyBuffers = 0;
ULONG g_ulNdisFreeBuffers = 0;
//-----------------------------------------------------------------------------
// Local prototypes (alphabetically)
//-----------------------------------------------------------------------------
CHAR*
AddBufferBlockToPool(
IN BUFFERPOOL* pPool );
VOID
FreeUnusedBufferPoolBlocks(
IN BUFFERPOOL* pPool );
//-----------------------------------------------------------------------------
// Interface routines
//-----------------------------------------------------------------------------
VOID
InitBufferPool(
OUT BUFFERPOOL* pPool,
IN ULONG ulBufferSize,
IN ULONG ulMaxBuffers,
IN ULONG ulBuffersPerBlock,
IN ULONG ulFreesPerCollection,
IN BOOLEAN fAssociateNdisBuffer,
IN ULONG ulTag )
// Initialize caller's buffer pool control block 'pPool'. 'UlBufferSize'
// is the size in bytes of an individual buffer. 'UlMaxBuffers' is the
// maximum number of buffers allowed in the entire pool or 0 for
// unlimited. 'UlBuffersPerBlock' is the number of buffers to include in
// each block of buffers. 'UlFreesPerCollection' is the number of
// FreeBufferToPool calls until the next garbage collect scan, or 0 for
// default. 'FAssociateNdisBuffer' is set if an NDIS_BUFFER should be
// allocated and associated with each individual buffer. 'UlTag' is the
// memory identification tag to use when allocating blocks.
//
// IMPORTANT: Caller's 'pPool' buffer must be protected from multiple
// access during this call.
//
{
// The requested buffer size is padded, if necessary, so it alligns
// properly when buffer blocks are layed out. The alignment rule also
// applies to the BUFFERBLOCKHEAD and BUFFERHEAD structures, which
// currently align perfectly. We will verify once here, rather than code
// around everywhere else.
//
ASSERT( (ALIGN_UP( sizeof(BUFFERBLOCKHEAD), ULONGLONG )
== sizeof(BUFFERBLOCKHEAD)) );
ASSERT( (ALIGN_UP( sizeof(BUFFERHEAD), ULONGLONG )
== sizeof(BUFFERHEAD)) );
pPool->ulBufferSize = ALIGN_UP( ulBufferSize, ULONGLONG );
pPool->ulMaxBuffers = ulMaxBuffers;
pPool->ulBuffersPerBlock = ulBuffersPerBlock;
pPool->ulFreesSinceCollection = 0;
pPool->fAssociateNdisBuffer = fAssociateNdisBuffer;
pPool->ulTag = ulTag;
if (ulFreesPerCollection)
{
pPool->ulFreesPerCollection = ulFreesPerCollection;
}
else
{
// Calculate default garbage collection trigger. Don't want to be too
// aggressive here.
//
pPool->ulFreesPerCollection = 200 * pPool->ulBuffersPerBlock;
}
TRACE( TL_N, TM_Pool, ( "InitBp tag=$%08x buf=%d cnt=%d",
pPool->ulTag, pPool->ulBufferSize, pPool->ulBuffersPerBlock ) );
InitializeListHead( &pPool->listBlocks );
InitializeListHead( &pPool->listFreeBuffers );
NdisAllocateSpinLock( &pPool->lock );
}
BOOLEAN
FreeBufferPool(
IN BUFFERPOOL* pPool )
// Free up all resources allocated in buffer pool 'pPool'. This is the
// inverse of InitBufferPool.
//
// Returns true if successful, false if any of the pool could not be freed
// due to outstanding packets.
//
{
BOOLEAN fSuccess;
TRACE( TL_N, TM_Pool, ( "FreeBp" ) );
NdisAcquireSpinLock( &pPool->lock );
{
FreeUnusedBufferPoolBlocks( pPool );
fSuccess = (pPool->ulCurBuffers == 0);
}
NdisReleaseSpinLock( &pPool->lock );
return fSuccess;
}
CHAR*
GetBufferFromPool(
IN BUFFERPOOL* pPool )
// Returns the address of the useable memory in an individual buffer
// allocated from the pool 'pPool'. The pool is expanded, if necessary,
// but caller should still check for NULL return since the pool may have
// been at maximum size.
//
{
LIST_ENTRY* pLink;
BUFFERHEAD* pHead;
CHAR* pBuffer;
NdisAcquireSpinLock( &pPool->lock );
{
if (IsListEmpty( &pPool->listFreeBuffers ))
{
pLink = NULL;
}
else
{
pLink = RemoveHeadList( &pPool->listFreeBuffers );
InitializeListHead( pLink );
pHead = CONTAINING_RECORD( pLink, BUFFERHEAD, linkFreeBuffers );
--pHead->pBlock->ulFreeBuffers;
}
}
NdisReleaseSpinLock( &pPool->lock );
if (pLink)
{
pBuffer = (CHAR* )(pHead + 1);
}
else
{
// The free list was empty. Try to expand the pool.
//
pBuffer = AddBufferBlockToPool( pPool );
}
DBG_if (pBuffer)
{
pHead = (BUFFERHEAD* )(pBuffer - sizeof(BUFFERHEAD));
TRACE( TL_N, TM_Pool, ( "GetBfp=$%p, %d free",
pBuffer, pHead->pBlock->ulFreeBuffers ) );
}
DBG_else
{
TRACE( TL_A, TM_Pool, ( "GetBfp failed?" ) );
}
return pBuffer;
}
VOID
FreeBufferToPool(
IN BUFFERPOOL* pPool,
IN CHAR* pBuffer,
IN BOOLEAN fGarbageCollection )
// Returns 'pBuffer' to the pool of unused buffers 'pPool'. 'PBuffer'
// must have been previously allocated with GetBufferFromPool.
// 'FGarbageCollection' is set when the free should be considered for
// purposes of garbage collection. This is used by the AddBufferToPool
// routine to avoid counting the initial "add" frees. Normal callers
// should set this flag.
//
{
BUFFERHEAD* pHead;
pHead = ((BUFFERHEAD* )pBuffer) - 1;
DBG_if (fGarbageCollection)
{
TRACE( TL_I, TM_Pool, ( "FreeBtoP($%p) %d free",
pBuffer, pHead->pBlock->ulFreeBuffers + 1 ) );
}
// Requested by Chun Ye to catch IPSEC problem.
//
ASSERT( pHead->pNdisBuffer && !((MDL* )pHead->pNdisBuffer)->Next );
NdisAcquireSpinLock( &pPool->lock );
do
{
if (pHead->linkFreeBuffers.Flink != &pHead->linkFreeBuffers)
{
ASSERT( !"Double free?" );
++g_ulDoubleBufferFrees;
break;
}
InsertHeadList( &pPool->listFreeBuffers, &pHead->linkFreeBuffers );
++pHead->pBlock->ulFreeBuffers;
if (fGarbageCollection)
{
++pPool->ulFreesSinceCollection;
if (pPool->ulFreesSinceCollection >= pPool->ulFreesPerCollection)
{
// Time to collect garbage, i.e. free any blocks in the
// pool not in use.
//
FreeUnusedBufferPoolBlocks( pPool );
pPool->ulFreesSinceCollection = 0;
}
}
}
while (FALSE);
NdisReleaseSpinLock( &pPool->lock );
}
NDIS_BUFFER*
NdisBufferFromBuffer(
IN CHAR* pBuffer )
// Returns the NDIS_BUFFER associated with the buffer 'pBuffer' which was
// obtained previously with GetBufferFromPool.
//
{
BUFFERHEAD* pHead;
pHead = ((BUFFERHEAD* )pBuffer) - 1;
return pHead->pNdisBuffer;
}
ULONG
BufferSizeFromBuffer(
IN CHAR* pBuffer )
// Returns the original size of the buffer 'pBuffer' which was obtained
// previously with GetBufferFromPool. This is useful for undoing
// NdisAdjustBufferLength.
//
{
BUFFERHEAD* pHead;
pHead = ((BUFFERHEAD* )pBuffer) - 1;
return pHead->pBlock->pPool->ulBufferSize;
}
NDIS_BUFFER*
PoolHandleForNdisCopyBufferFromBuffer(
IN CHAR* pBuffer )
// Returns the handle of the pool from which the NDIS_BUFFER associated
// with the buffer 'pBuffer' was obtained. Caller may use the handle to
// pass to NdisCopyBuffer, one such use per buffer at a time.
//
{
BUFFERHEAD* pHead;
pHead = ((BUFFERHEAD* )pBuffer) - 1;
return pHead->pBlock->hNdisPool;
}
VOID
CollectBufferPoolGarbage(
BUFFERPOOL* pPool )
// Force a garbage collection event on the pool 'pPool'.
//
{
NdisAcquireSpinLock( &pPool->lock );
{
FreeUnusedBufferPoolBlocks( pPool );
pPool->ulFreesSinceCollection = 0;
}
NdisReleaseSpinLock( &pPool->lock );
}
//-----------------------------------------------------------------------------
// Local utility routines (alphabetically)
//-----------------------------------------------------------------------------
CHAR*
AddBufferBlockToPool(
IN BUFFERPOOL* pPool )
// Allocate a new buffer block and add it to the buffer pool 'pPool'.
//
// Returns the address of the usable memory of an individual buffer
// allocated from the pool or NULL if none.
//
{
NDIS_STATUS status;
BUFFERBLOCKHEAD* pNew;
ULONG ulSize;
ULONG ulCount;
BOOLEAN fOk;
BOOLEAN fAssociateNdisBuffer;
CHAR* pReturn;
TRACE( TL_A, TM_Pool, ( "AddBpBlock(%d+%d)",
pPool->ulCurBuffers, pPool->ulBuffersPerBlock ) );
fOk = FALSE;
pNew = NULL;
NdisAcquireSpinLock( &pPool->lock );
{
// Save this for reference after the lock is released.
//
fAssociateNdisBuffer = pPool->fAssociateNdisBuffer;
do
{
if (pPool->ulMaxBuffers
&& pPool->ulCurBuffers >= pPool->ulMaxBuffers)
{
// No can do. The pool's already at maximum size.
//
TRACE( TL_A, TM_Pool, ( "Bp maxed?" ) );
break;
}
// Calculate the contiguous block's size and the number of buffers
// it will hold.
//
ulCount = pPool->ulBuffersPerBlock;
if (pPool->ulMaxBuffers)
{
if (ulCount > pPool->ulMaxBuffers - pPool->ulCurBuffers)
{
ulCount = pPool->ulMaxBuffers - pPool->ulCurBuffers;
}
}
ulSize = sizeof(BUFFERBLOCKHEAD) +
(ulCount * (sizeof(BUFFERHEAD) + pPool->ulBufferSize));
// Allocate the contiguous memory block for the BUFFERBLOCK header
// and the individual buffers.
//
pNew = ALLOC_NONPAGED( ulSize, pPool->ulTag );
if (!pNew)
{
TRACE( TL_A, TM_Pool, ( "Alloc BB?" ) );
break;
}
// Zero only the block header portion.
//
NdisZeroMemory( pNew, sizeof(BUFFERBLOCKHEAD) );
if (fAssociateNdisBuffer)
{
// Allocate a pool of NDIS_BUFFER descriptors.
//
// Twice as many descriptors are allocated as buffers so
// caller can use the PoolHandleForNdisCopyBufferFromBuffer
// routine to obtain a pool handle to pass to the
// NdisCopyBuffer used to trim the L2TP header from received
// packets. In the current NDIS implmentation on NT this does
// nothing but return a NULL handle and STATUS_SUCCESS,
// because NDIS_BUFFER's are just MDL's,
// NdisAllocateBufferPool is basically a no-op, and for that
// matter, NdisCopyBuffer doesn't really use the pool handle
// it's passed. It's cheap to stay strictly compliant here,
// though, so we do that.
//
NdisAllocateBufferPool(
&status, &pNew->hNdisPool, ulCount * 2 );
if (status != NDIS_STATUS_SUCCESS)
{
TRACE( TL_A, TM_Pool, ( "AllocBp=$%x?", status ) );
break;
}
}
// Fill in the back pointer to the pool.
//
pNew->pPool = pPool;
// Link the new block. At this point, all the buffers are
// effectively "in use". They are made available in the loop
// below.
//
pNew->ulBuffers = ulCount;
pPool->ulCurBuffers += ulCount;
InsertHeadList( &pPool->listBlocks, &pNew->linkBlocks );
fOk = TRUE;
}
while (FALSE);
}
NdisReleaseSpinLock( &pPool->lock );
if (!fOk)
{
// Bailing, undo whatever succeeded.
//
if (pNew)
{
if (pNew->hNdisPool)
{
NdisFreeBufferPool( pNew->hNdisPool );
}
FREE_NONPAGED( pNew );
}
return NULL;
}
// Initialize each individual buffer slice and add it to the list of free
// buffers.
//
{
ULONG i;
CHAR* pBuffer;
BUFFERHEAD* pHead;
pReturn = NULL;
// For each slice of the block, where a slice consists of a BUFFERHEAD
// and the buffer memory that immediately follows it...
//
for (i = 0, pHead = (BUFFERHEAD* )(pNew + 1);
i < ulCount;
++i, pHead = (BUFFERHEAD* )
((CHAR* )(pHead + 1) + pPool->ulBufferSize))
{
pBuffer = (CHAR* )(pHead + 1);
InitializeListHead( &pHead->linkFreeBuffers );
pHead->pBlock = pNew;
pHead->pNdisBuffer = NULL;
if (fAssociateNdisBuffer)
{
// Associate an NDIS_BUFFER descriptor from the pool we
// allocated above.
//
NdisAllocateBuffer(
&status, &pHead->pNdisBuffer, pNew->hNdisPool,
pBuffer, pPool->ulBufferSize );
if (status != NDIS_STATUS_SUCCESS)
{
TRACE( TL_A, TM_Pool, ( "AllocB=$%x?", status ) );
ASSERT( FALSE );
pHead->pNdisBuffer = NULL;
continue;
}
else
{
NdisInterlockedIncrement( &g_ulNdisAllocateBuffers );
}
}
if (pReturn)
{
// Add the constructed buffer to the list of free buffers.
// The 'FALSE' tells the garbage collection algorithm the
// operation is an "add" rather than a "release" and should be
// ignored.
//
FreeBufferToPool( pPool, pBuffer, FALSE );
}
else
{
// The first successfully constructed buffer is returned by
// this routine.
//
pReturn = pBuffer;
}
}
}
return pReturn;
}
VOID
FreeUnusedBufferPoolBlocks(
IN BUFFERPOOL* pPool )
// Check if any of the blocks in pool 'pPool' are not in use, and if so,
// free them.
//
// IMPORTANT: Caller must hold the pool lock.
//
{
LIST_ENTRY* pLink;
TRACE( TL_A, TM_Pool, ( "FreeUnusedBpBlocks" ) );
// For each block in the pool...
//
pLink = pPool->listBlocks.Flink;
while (pLink != &pPool->listBlocks)
{
LIST_ENTRY* pLinkNext;
BUFFERBLOCKHEAD* pBlock;
pLinkNext = pLink->Flink;
pBlock = CONTAINING_RECORD( pLink, BUFFERBLOCKHEAD, linkBlocks );
if (pBlock->ulFreeBuffers >= pBlock->ulBuffers)
{
ULONG i;
BUFFERHEAD* pHead;
TRACE( TL_A, TM_Pool, ( "FreeBpBlock(%d-%d)",
pPool->ulCurBuffers, pPool->ulBuffersPerBlock ) );
// Found a block with no buffers in use. Walk the buffer block
// removing each buffer from the pool's free list and freeing any
// associated NDIS_BUFFER descriptor.
//
for (i = 0, pHead = (BUFFERHEAD* )(pBlock + 1);
i < pBlock->ulBuffers;
++i, pHead = (BUFFERHEAD* )
(((CHAR* )(pHead + 1)) + pPool->ulBufferSize))
{
RemoveEntryList( &pHead->linkFreeBuffers );
InitializeListHead( &pHead->linkFreeBuffers );
if (pHead->pNdisBuffer)
{
NdisFreeBuffer( pHead->pNdisBuffer );
NdisInterlockedIncrement( &g_ulNdisFreeBuffers );
}
}
// Remove and release the unused block.
//
RemoveEntryList( pLink );
InitializeListHead( pLink );
pPool->ulCurBuffers -= pBlock->ulBuffers;
if (pBlock->hNdisPool)
{
NdisFreeBufferPool( pBlock->hNdisPool );
}
FREE_NONPAGED( pBlock );
}
pLink = pLinkNext;
}
}