680 lines
16 KiB
C++
680 lines
16 KiB
C++
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/*++
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Copyright (c) 1999 Microsoft Corporation
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Module Name:
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q931obj.cpp
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Abstract:
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Functionality for accepting the Q931 connections.
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Author:
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Nikhil Bobde (NikhilB)
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Revision History:
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--*/
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#include "globals.h"
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#include "q931obj.h"
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#include "line.h"
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#include "q931pdu.h"
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#include "winbase.h"
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#include "ras.h"
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class Q931_BUFFER_CACHE
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{
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private:
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enum { RECV_BUFFER_LIST_COUNT_MAX = 0x10 };
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CRITICAL_SECTION m_CriticalSection;
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LIST_ENTRY m_FreeRecvBufferList;
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DWORD m_FreeRecvBufferListCount;
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private:
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void Lock (void) { EnterCriticalSection (&m_CriticalSection); }
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void Unlock (void) { LeaveCriticalSection (&m_CriticalSection); }
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public:
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Q931_BUFFER_CACHE (void);
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~Q931_BUFFER_CACHE (void);
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BOOL AllocRecvBuffer (
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OUT RECVBUF ** ReturnRecvBuffer);
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void FreeRecvBuffer (
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IN RECVBUF * RecvBuffer);
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void FreeAll (void);
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};
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// global data
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Q931_LISTENER Q931Listener;
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static Q931_BUFFER_CACHE Q931BufferCache;
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HRESULT
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Q931AcceptStart (void)
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{
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return Q931Listener.Start();
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}
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void
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Q931AcceptStop (void)
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{
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H323DBG(( DEBUG_LEVEL_TRACE, "Q931AcceptStop entered." ));
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Q931Listener.Stop();
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Q931Listener.WaitIo();
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H323DBG(( DEBUG_LEVEL_TRACE, "Q931AcceptStop exited." ));
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}
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void
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Q931FreeRecvBuffer (
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IN RECVBUF * RecvBuffer)
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{
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Q931BufferCache.FreeRecvBuffer (RecvBuffer);
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}
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BOOL
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Q931AllocRecvBuffer (
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OUT RECVBUF ** ReturnRecvBuffer)
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{
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return Q931BufferCache.AllocRecvBuffer (ReturnRecvBuffer);
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}
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// Q931_LISTENER ---------------------------------------------------------
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Q931_LISTENER::Q931_LISTENER (void)
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{
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// No need to check the result of this one since this object is
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// not allocated on heap, right when the DLL is loaded
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InitializeCriticalSectionAndSpinCount( &m_CriticalSection, 0x80000000 );
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m_ListenSocket = INVALID_SOCKET;
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InitializeListHead (&m_AcceptPendingList);
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H225ASN_Module_Startup();
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H4503PP_Module_Startup();
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_ASSERTE( H225ASN_Module );
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_ASSERTE( H4503PP_Module );
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m_StopNotifyEvent = H323CreateEvent (NULL, TRUE, TRUE,
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_T( "H323TSP_StopIncomingCallNotify" ) );
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if( m_StopNotifyEvent == NULL )
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{
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H323DBG(( DEBUG_LEVEL_ERROR,
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"Q931: failed to create stop notify event -- will be unable to accept Q.931 connections" ));
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}
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}
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Q931_LISTENER::~Q931_LISTENER (void)
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{
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DeleteCriticalSection (&m_CriticalSection);
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_ASSERTE( m_ListenSocket == INVALID_SOCKET );
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_ASSERTE( IsListEmpty (&m_AcceptPendingList) );
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if (m_StopNotifyEvent)
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{
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CloseHandle (m_StopNotifyEvent);
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m_StopNotifyEvent = NULL;
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}
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if( H225ASN_Module )
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{
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H225ASN_Module_Cleanup();
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}
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if( H4503PP_Module )
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{
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H4503PP_Module_Cleanup();
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}
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}
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HRESULT Q931_LISTENER::Start (void)
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{
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HRESULT hr;
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Lock();
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hr = StartLocked();
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if (hr != S_OK)
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{
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if (m_ListenSocket != INVALID_SOCKET)
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{
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closesocket (m_ListenSocket);
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m_ListenSocket = INVALID_SOCKET;
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}
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}
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Unlock();
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return hr;
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}
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HRESULT Q931_LISTENER::StartLocked (void)
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{
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INT SocketAddressLength;
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if( m_ListenSocket != INVALID_SOCKET )
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{
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return S_OK;
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}
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m_ListenSocket = WSASocket(
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AF_INET,
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SOCK_STREAM,
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IPPROTO_TCP,
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NULL,
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0,
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WSA_FLAG_OVERLAPPED );
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if (m_ListenSocket == INVALID_SOCKET)
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{
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H323DBG(( DEBUG_LEVEL_ERROR, "Q931: failed to create listen socket" ));
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DumpError (GetLastError());
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return GetLastResult();
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}
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m_SocketAddress.sin_family = AF_INET;
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m_SocketAddress.sin_addr.s_addr = htonl (INADDR_ANY);
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m_SocketAddress.sin_port =
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htons( (WORD)g_RegistrySettings.dwQ931ListenPort );
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if( bind( m_ListenSocket,
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(SOCKADDR *)&m_SocketAddress,
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sizeof (SOCKADDR_IN) )
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== SOCKET_ERROR)
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{
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H323DBG(( DEBUG_LEVEL_ERROR,
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"Q931: failed to bind to requested port (%d), will try to use dynamic port.",
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g_RegistrySettings.dwQ931ListenPort));
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//ReportTSPEvent( _T("Q931 listen socket failed to bind to port 1720") );
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if( g_RegistrySettings.fIsGKEnabled )
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{
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m_SocketAddress.sin_port = htons (0);
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if( bind( m_ListenSocket, (SOCKADDR *)&m_SocketAddress,
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sizeof (SOCKADDR_IN) ) == SOCKET_ERROR )
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{
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H323DBG ((DEBUG_LEVEL_ERROR,"Q931: failed to request dynamic "
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"port for Q.931-cannot accept Q.931 connections" ));
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return E_FAIL;
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}
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}
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}
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SocketAddressLength = sizeof (SOCKADDR_IN);
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if( getsockname( m_ListenSocket,
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(SOCKADDR *)&m_SocketAddress,
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&SocketAddressLength) )
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{
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H323DBG(( DEBUG_LEVEL_WARNING,
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"Q931: failed to query socket address from TCP -- unexpected behavior"));
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return E_FAIL;
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}
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if( listen( m_ListenSocket, Q931_CONN_QUEUE_LEN) == SOCKET_ERROR )
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{
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H323DBG ((DEBUG_LEVEL_ERROR, "Q931: failed to begin listening on socket:%d",
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WSAGetLastError() ));
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return E_FAIL;
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}
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if( !H323BindIoCompletionCallback( (HANDLE)m_ListenSocket,
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Q931_LISTENER::IoCompletionCallback, 0) )
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{
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H323DBG ((DEBUG_LEVEL_ERROR,
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"Q931: failed to bind listen socket to i/o completion callback" ));
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return E_FAIL;
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}
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H323DBG(( DEBUG_LEVEL_TRACE,
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"Q931: listen socket created, bound, and ready to receive connections" ));
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// all looks good
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// issue initial accept buffer(s)
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AllocIssueAccept();
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AllocIssueAccept();
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AllocIssueAccept();
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AllocIssueAccept();
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return S_OK;
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}
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void
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Q931_LISTENER::Stop(void)
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{
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Lock();
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if (m_ListenSocket != INVALID_SOCKET)
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{
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// this implicitly cancels all outstanding I/O against this socket
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closesocket (m_ListenSocket);
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m_ListenSocket = INVALID_SOCKET;
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}
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Unlock();
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}
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void
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Q931_LISTENER::WaitIo(void)
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{
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WaitForSingleObject (m_StopNotifyEvent, INFINITE);
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}
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WORD
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Q931_LISTENER::GetListenPort(void)
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{
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SOCKADDR_IN socketAddress;
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int SocketAddressLength = sizeof (SOCKADDR_IN);
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ZeroMemory( (PVOID)&socketAddress, sizeof(SOCKADDR_IN) );
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Lock();
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if( getsockname( m_ListenSocket,
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(SOCKADDR *)&socketAddress,
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&SocketAddressLength) )
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{
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H323DBG(( DEBUG_LEVEL_WARNING,
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"Q931: failed to query socket address from TCP -- unexpected behavior"));
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Unlock();
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return 0;
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}
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Unlock();
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return ntohs(socketAddress.sin_port);
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}
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void
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Q931_LISTENER::HandleRegistryChange()
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{
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if( g_pH323Line -> GetState() == H323_LINESTATE_LISTENING )
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{
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if( g_RegistrySettings.dwQ931ListenPort != GetListenPort() )
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{
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Q931AcceptStop();
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Q931AcceptStart();
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}
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}
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}
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HRESULT
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Q931_LISTENER::AllocIssueAccept (void)
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{
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Q931_ACCEPT_OVERLAPPED * AcceptOverlapped;
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HRESULT hr;
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_ASSERTE( m_ListenSocket != INVALID_SOCKET );
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AcceptOverlapped = new Q931_ACCEPT_OVERLAPPED;
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if( AcceptOverlapped != NULL )
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{
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hr = IssueAccept (AcceptOverlapped);
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if (hr != S_OK)
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{
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delete AcceptOverlapped;
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}
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}
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else
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{
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H323DBG(( DEBUG_LEVEL_ERROR,
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"Q931: failed to allocate connection accept buffer" ));
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hr = E_OUTOFMEMORY;
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}
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return hr;
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}
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HRESULT
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Q931_LISTENER::IssueAccept (
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IN Q931_ACCEPT_OVERLAPPED * AcceptOverlapped
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)
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{
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HRESULT hr;
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_ASSERTE( m_ListenSocket != INVALID_SOCKET );
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ZeroMemory (AcceptOverlapped, sizeof (Q931_ACCEPT_OVERLAPPED));
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AcceptOverlapped -> ParentObject = this;
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AcceptOverlapped -> Socket = WSASocket (
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AF_INET, SOCK_STREAM, IPPROTO_TCP, NULL, 0, WSA_FLAG_OVERLAPPED);
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if (AcceptOverlapped -> Socket == INVALID_SOCKET)
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{
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H323DBG ((DEBUG_LEVEL_ERROR, "Q931: failed to create new accept socket"));
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DumpLastError();
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return GetLastResult();
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}
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if (!AcceptEx (m_ListenSocket,
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AcceptOverlapped -> Socket,
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AcceptOverlapped -> DataBuffer,
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0,
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sizeof (SOCKADDR_IN) + 0x10,
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sizeof (SOCKADDR_IN) + 0x10,
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&AcceptOverlapped -> BytesTransferred,
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&AcceptOverlapped -> Overlapped)
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&& GetLastError() != ERROR_IO_PENDING)
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{
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hr = GetLastResult();
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H323DBG ((DEBUG_LEVEL_ERROR, "Q931: failed to issue accept on new socket"));
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DumpLastError();
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closesocket (AcceptOverlapped -> Socket);
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return hr;
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}
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if (IsListEmpty (&m_AcceptPendingList))
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{
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ResetEvent (m_StopNotifyEvent);
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}
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InsertTailList (&m_AcceptPendingList, &AcceptOverlapped -> ListEntry);
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H323DBG ((DEBUG_LEVEL_TRACE,
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"Q931: created new accept socket (%08XH), issued accept request.",
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(DWORD) AcceptOverlapped -> Socket));
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return S_OK;
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}
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// static
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void
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Q931_LISTENER::IoCompletionCallback (
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IN DWORD dwStatus,
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IN DWORD BytesTransferred,
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IN OVERLAPPED * Overlapped
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)
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{
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Q931_ACCEPT_OVERLAPPED * AcceptOverlapped;
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_ASSERTE( Overlapped );
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#if _WIN64
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_ASSERTE( (DWORD_PTR) Overlapped != 0xfeeefeeefeeefeee);
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_ASSERTE( (DWORD_PTR) Overlapped != 0xbaadf00dbaadf00d);
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#else
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_ASSERTE( (DWORD) Overlapped != 0xfeeefeee);
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_ASSERTE( (DWORD) Overlapped != 0xbaadf00d);
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#endif
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AcceptOverlapped = CONTAINING_RECORD(Overlapped,
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Q931_ACCEPT_OVERLAPPED, Overlapped);
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AcceptOverlapped -> BytesTransferred = BytesTransferred;
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AcceptOverlapped -> ParentObject -> CompleteAccept( dwStatus, AcceptOverlapped );
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}
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void
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Q931_LISTENER::CompleteAccept(
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IN DWORD dwStatus,
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IN Q931_ACCEPT_OVERLAPPED * AcceptOverlapped
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)
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{
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SOCKET Socket = INVALID_SOCKET;
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SOCKADDR_IN RemoteAddress;
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SOCKADDR_IN * RemoteAddressPointer;
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INT RemoteAddressLength;
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SOCKADDR_IN LocalAddress;
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SOCKADDR_IN * LocalAddressPointer;
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INT LocalAddressLength;
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HRESULT hr;
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DWORD dwEnable = 1;
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Lock();
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_ASSERTE( IsInList (&m_AcceptPendingList, &AcceptOverlapped -> ListEntry) );
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RemoveEntryList (&AcceptOverlapped -> ListEntry);
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if (IsListEmpty (&m_AcceptPendingList))
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{
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SetEvent (m_StopNotifyEvent);
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}
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if (m_ListenSocket != INVALID_SOCKET)
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{
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if (dwStatus == ERROR_SUCCESS)
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{
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// extract parameters from accepted socket, copy to local stack frame.
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// this is necessary, because we will recycle AcceptOverlapped (with
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// a newly allocated socket) and process the new client later.
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// this gives a high degree of concurrency.
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RemoteAddressPointer = NULL;
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LocalAddressPointer = NULL;
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RemoteAddressLength = sizeof RemoteAddress;
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LocalAddressLength = sizeof LocalAddress;
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GetAcceptExSockaddrs (AcceptOverlapped -> DataBuffer,
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0, sizeof (SOCKADDR_IN), sizeof (SOCKADDR_IN),
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(SOCKADDR **) &RemoteAddressPointer,
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&RemoteAddressLength,
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(SOCKADDR **) &LocalAddressPointer,
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&LocalAddressLength);
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||
|
_ASSERTE( RemoteAddressPointer );
|
||
|
_ASSERTE( LocalAddressPointer );
|
||
|
|
||
|
if( (RemoteAddressPointer == NULL) || (LocalAddressPointer == NULL) )
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
RemoteAddress = *RemoteAddressPointer;
|
||
|
LocalAddress = *LocalAddressPointer;
|
||
|
Socket = AcceptOverlapped -> Socket;
|
||
|
|
||
|
if( setsockopt( AcceptOverlapped -> Socket,
|
||
|
SOL_SOCKET,
|
||
|
SO_UPDATE_ACCEPT_CONTEXT,
|
||
|
reinterpret_cast <char *> (&m_ListenSocket),
|
||
|
sizeof m_ListenSocket))
|
||
|
{
|
||
|
H323DBG(( DEBUG_LEVEL_WARNING,
|
||
|
"Q931: successfully accepted socket, but SO_UPDATE_ACCEPT_CONTEXT"
|
||
|
"failed -- future operations will fail" ));
|
||
|
// don't fail here
|
||
|
}
|
||
|
|
||
|
if( setsockopt( Socket, IPPROTO_TCP, TCP_NODELAY, (char*)&dwEnable,
|
||
|
sizeof(DWORD) ) == SOCKET_ERROR )
|
||
|
{
|
||
|
H323DBG(( DEBUG_LEVEL_WARNING,
|
||
|
"Couldn't set NODELAY option on outgoing call socket:%d, %p",
|
||
|
WSAGetLastError(), this ));
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
H323DBG ((DEBUG_LEVEL_ERROR, "Q931: failed to accept connection"));
|
||
|
DumpError (dwStatus);
|
||
|
|
||
|
Socket = INVALID_SOCKET;
|
||
|
|
||
|
// we will allocate a new socket in IssueAccept
|
||
|
// if we hit an error accepting on this socket,
|
||
|
// it can't hurt to use a new socket, anyway.
|
||
|
closesocket (AcceptOverlapped -> Socket);
|
||
|
}
|
||
|
|
||
|
// post the accept context for a new receive
|
||
|
|
||
|
hr = IssueAccept (AcceptOverlapped);
|
||
|
if (hr != S_OK)
|
||
|
{
|
||
|
H323DBG(( DEBUG_LEVEL_WARNING, "Q931: failed to issue accept on "
|
||
|
"buffer -- reception of new Q.931 connections may stall" ));
|
||
|
|
||
|
delete AcceptOverlapped;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// future accept requests are denied -- module is shutting down.
|
||
|
|
||
|
if( AcceptOverlapped -> Socket != INVALID_SOCKET )
|
||
|
{
|
||
|
closesocket( AcceptOverlapped -> Socket );
|
||
|
AcceptOverlapped -> Socket = INVALID_SOCKET;
|
||
|
}
|
||
|
|
||
|
delete AcceptOverlapped;
|
||
|
}
|
||
|
|
||
|
Unlock();
|
||
|
|
||
|
if (Socket != INVALID_SOCKET)
|
||
|
{
|
||
|
H323DBG(( DEBUG_LEVEL_TRACE, "Q931: accepted connection, remote address %08XH:%04X.",
|
||
|
SOCKADDR_IN_PRINTF (&RemoteAddress)));
|
||
|
|
||
|
// hand the newly accepted connection off to the call processing code.
|
||
|
CallProcessIncomingCall (Socket, &LocalAddress, &RemoteAddress);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
// Q931_BUFFER_CACHE ----------------------------------------------------
|
||
|
|
||
|
Q931_BUFFER_CACHE::Q931_BUFFER_CACHE (void)
|
||
|
{
|
||
|
// No need to check the result of this one since this object is
|
||
|
// not allocated on heap, right when the DLL is loaded
|
||
|
InitializeCriticalSectionAndSpinCount( &m_CriticalSection, 0x80000000 );
|
||
|
|
||
|
InitializeListHead (&m_FreeRecvBufferList);
|
||
|
m_FreeRecvBufferListCount = 0;
|
||
|
}
|
||
|
|
||
|
Q931_BUFFER_CACHE::~Q931_BUFFER_CACHE (void)
|
||
|
{
|
||
|
Q931BufferCache.FreeAll();
|
||
|
DeleteCriticalSection( &m_CriticalSection );
|
||
|
}
|
||
|
|
||
|
|
||
|
BOOL Q931_BUFFER_CACHE::AllocRecvBuffer (
|
||
|
OUT RECVBUF ** ReturnRecvBuffer
|
||
|
)
|
||
|
{
|
||
|
LIST_ENTRY * ListEntry;
|
||
|
RECVBUF * RecvBuffer;
|
||
|
|
||
|
Lock();
|
||
|
|
||
|
if (m_FreeRecvBufferListCount > 0)
|
||
|
{
|
||
|
m_FreeRecvBufferListCount--;
|
||
|
|
||
|
_ASSERTE( IsListEmpty (&m_FreeRecvBufferList) == FALSE );
|
||
|
ListEntry = RemoveHeadList (&m_FreeRecvBufferList);
|
||
|
RecvBuffer = CONTAINING_RECORD (ListEntry, RECVBUF, ListEntry);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// perform global heap allocation after unlocking (better concurrency)
|
||
|
RecvBuffer = NULL;
|
||
|
}
|
||
|
|
||
|
Unlock();
|
||
|
|
||
|
if( RecvBuffer == NULL )
|
||
|
{
|
||
|
RecvBuffer = new RECVBUF;
|
||
|
}
|
||
|
|
||
|
*ReturnRecvBuffer = RecvBuffer;
|
||
|
return !!RecvBuffer;
|
||
|
}
|
||
|
|
||
|
|
||
|
void
|
||
|
Q931_BUFFER_CACHE::FreeRecvBuffer (
|
||
|
IN RECVBUF * RecvBuffer
|
||
|
)
|
||
|
{
|
||
|
Lock();
|
||
|
|
||
|
_ASSERTE( !IsInList (&m_FreeRecvBufferList, &RecvBuffer -> ListEntry));
|
||
|
|
||
|
if (m_FreeRecvBufferListCount < RECV_BUFFER_LIST_COUNT_MAX)
|
||
|
{
|
||
|
InsertHeadList (&m_FreeRecvBufferList, &RecvBuffer -> ListEntry);
|
||
|
m_FreeRecvBufferListCount++;
|
||
|
RecvBuffer = NULL;
|
||
|
}
|
||
|
|
||
|
Unlock();
|
||
|
|
||
|
if( RecvBuffer )
|
||
|
{
|
||
|
delete RecvBuffer;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void
|
||
|
Q931_BUFFER_CACHE::FreeAll (void)
|
||
|
{
|
||
|
LIST_ENTRY * ListEntry;
|
||
|
RECVBUF * RecvBuffer;
|
||
|
|
||
|
Lock();
|
||
|
|
||
|
while( IsListEmpty(&m_FreeRecvBufferList) == FALSE )
|
||
|
{
|
||
|
_ASSERTE( m_FreeRecvBufferListCount > 0 );
|
||
|
m_FreeRecvBufferListCount--;
|
||
|
|
||
|
ListEntry = RemoveHeadList (&m_FreeRecvBufferList);
|
||
|
RecvBuffer = CONTAINING_RECORD (ListEntry, RECVBUF, ListEntry);
|
||
|
|
||
|
delete RecvBuffer;
|
||
|
}
|
||
|
|
||
|
_ASSERTE( m_FreeRecvBufferListCount == 0 );
|
||
|
|
||
|
Unlock();
|
||
|
}
|