58 lines
1.1 KiB
Plaintext
58 lines
1.1 KiB
Plaintext
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TARGETNAME=sdpblb
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TARGETPATH=obj
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TARGETTYPE=DYNLINK
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DLLENTRY=_DllMainCRTStartup
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PRECOMPILED_INCLUDE=stdafx.h
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PRECOMPILED_CXX=1
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UMTYPE=windows
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USE_MSVCRT=1
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USE_IOSTREAM=1
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USE_MFC=1
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USE_ATL=1
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# If we ever need to do marshalling, we must uncomment this line, add
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# dlldatax.c to the SOURCES section, and arrange for dlldata.c to be
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# propagated from the IDL directory.
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# C_DEFINES=$(C_DEFINES) -D_MERGE_PROXYSTUB
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!IF !$(FREEBUILD)
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# Enable tracing
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C_DEFINES=$(C_DEFINES) -DSDPDBG
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!ENDIF
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TARGETLIBS=\
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$(SDK_LIB_PATH)\advapi32.lib \
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$(SDK_LIB_PATH)\kernel32.lib \
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$(SDK_LIB_PATH)\ole32.lib \
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$(SDK_LIB_PATH)\oleaut32.lib \
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$(SDK_LIB_PATH)\rpcrt4.lib \
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$(SDK_LIB_PATH)\rtutils.lib \
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$(SDK_LIB_PATH)\user32.lib \
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$(SDK_LIB_PATH)\uuid.lib \
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$(SDK_LIB_PATH)\ws2_32.lib \
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..\parser\$(O)\sdpparse.lib
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INCLUDES=\
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..\inc; \
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$(DS_INC_PATH)
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SOURCES=\
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addrgen.cpp \
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blbatt.cpp \
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blbconn.cpp \
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blbdbg.cpp \
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blbmedia.cpp \
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blbreg.cpp \
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blbsdp.cpp \
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blbtico.cpp \
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blbtime.cpp \
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sdpblb.cpp \
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sdpblb2.rc \
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sdpblob.cpp
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