423 lines
9 KiB
C
423 lines
9 KiB
C
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/*++
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Copyright (C) 1999- Microsoft Corporation
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Module Name:
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typeutil.h
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Abstract:
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This module declares useful types such as CWiaArray and CWiaMap.
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These were lifted from the ATL library (atlbase.h).
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Author:
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DavePar
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Revision History:
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--*/
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#ifndef TYPEUTIL__H_
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#define TYPEUTIL__H_
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#ifndef ASSERT
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#define ASSERT(x)
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// Collection helpers - CWiaArray & CWiaMap
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template <class T>
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class CWiaArray
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{
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public:
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T* m_aT;
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int m_nSize;
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int m_nAllocSize;
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// Construction/destruction
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CWiaArray() : m_aT(NULL), m_nSize(0), m_nAllocSize(0)
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{ }
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~CWiaArray()
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{
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RemoveAll();
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}
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// Operations
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int GetSize() const
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{
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return m_nSize;
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}
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BOOL GrowTo(int size)
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{
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if (size > m_nAllocSize)
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{
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T* aT;
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aT = (T*) realloc(m_aT, size * sizeof(T));
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if (aT == NULL)
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return FALSE;
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m_nAllocSize = size;
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m_aT = aT;
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}
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return TRUE;
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}
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BOOL Add(T& t)
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{
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if(m_nSize == m_nAllocSize)
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{
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int nNewAllocSize = (m_nAllocSize == 0) ? 1 : (m_nSize * 2);
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if (!GrowTo(nNewAllocSize))
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return FALSE;
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}
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m_nSize++;
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SetAtIndex(m_nSize - 1, t);
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return TRUE;
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}
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int AddN(T& t) // Adds the new item and returns its index
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{
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if (Add(t))
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return m_nSize - 1;
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else
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return -1;
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}
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BOOL Push(T& t)
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{
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return Add(t);
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}
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BOOL Pop(T& t)
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{
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if (m_nSize == 0)
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return FALSE;
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t = m_aT[m_nSize - 1];
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return RemoveAt(m_nSize - 1);
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}
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BOOL Remove(const T& t)
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{
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int nIndex = Find(t);
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if(nIndex == -1)
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return FALSE;
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return RemoveAt(nIndex);
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}
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BOOL RemoveAt(int nIndex)
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{
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if(nIndex >= m_nSize)
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return FALSE;
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//---- always call the dtr ----
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#if _MSC_VER >= 1200
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m_aT[nIndex].~T();
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#else
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T* MyT;
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MyT = &m_aT[nIndex];
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MyT->~T();
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#endif
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//---- if target entry is not at end, compact the array ----
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if(nIndex != (m_nSize - 1))
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{
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memmove((void*)&m_aT[nIndex], (void*)&m_aT[nIndex + 1], (m_nSize - (nIndex + 1)) * sizeof(T));
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}
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m_nSize--;
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return TRUE;
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}
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void RemoveAll()
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{
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if(m_aT != NULL)
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{
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for(int i = 0; i < m_nSize; i++) {
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#if _MSC_VER >= 1200
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m_aT[i].~T();
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#else
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T* MyT;
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MyT = &m_aT[i];
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MyT->~T();
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#endif
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}
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free(m_aT);
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m_aT = NULL;
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}
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m_nSize = 0;
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m_nAllocSize = 0;
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}
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T& operator[] (int nIndex) const
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{
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ASSERT(nIndex >= 0 && nIndex < m_nSize);
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return m_aT[nIndex];
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}
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T* GetData() const
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{
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return m_aT;
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}
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// Implementation
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class Wrapper
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{
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public:
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Wrapper(T& _t) : t(_t)
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{
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}
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template <class _Ty>
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void *operator new(size_t, _Ty* p)
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{
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return p;
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}
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T t;
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};
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void SetAtIndex(int nIndex, T& t)
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{
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ASSERT(nIndex >= 0 && nIndex < m_nSize);
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new(m_aT + nIndex) Wrapper(t);
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}
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int Find(const T& t) const
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{
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for(int i = 0; i < m_nSize; i++)
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{
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if(m_aT[i] == t)
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return i;
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}
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return -1; // not found
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}
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BOOL Parse(BYTE **ppRaw, int NumSize = 4)
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{
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if (!ppRaw || !*ppRaw)
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return FALSE;
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RemoveAll();
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// Get the number of elements from the raw data
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ULONG NumElems;
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switch (NumSize)
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{
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case 4:
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NumElems = MAKELONG(MAKEWORD((*ppRaw)[0], (*ppRaw)[1]), MAKEWORD((*ppRaw)[2], (*ppRaw)[3]));
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break;
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case 2:
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NumElems = MAKEWORD((*ppRaw)[0], (*ppRaw)[1]);
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break;
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case 1:
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NumElems = **ppRaw;
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break;
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default:
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return FALSE;
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}
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*ppRaw += NumSize;
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// Allocate space for the array
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if (!GrowTo(NumElems))
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return FALSE;
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// Copy in the elements
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memcpy(m_aT, *ppRaw, NumElems * sizeof(T));
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m_nSize = NumElems;
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// Advance the raw pointer past the array and number of elements field
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*ppRaw += NumElems * sizeof(T);
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return TRUE;
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}
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};
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// for arrays of simple types
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template <class T>
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class CWiaValArray : public CWiaArray< T >
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{
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public:
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BOOL Add(T t)
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{
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return CWiaArray< T >::Add(t);
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}
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BOOL Remove(T t)
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{
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return CWiaArray< T >::Remove(t);
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}
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T operator[] (int nIndex) const
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{
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return CWiaArray< T >::operator[](nIndex);
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}
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};
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// intended for small number of simple types or pointers
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template <class TKey, class TVal>
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class CWiaMap
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{
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public:
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TKey* m_aKey;
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TVal* m_aVal;
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int m_nSize;
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// Construction/destruction
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CWiaMap() : m_aKey(NULL), m_aVal(NULL), m_nSize(0)
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{ }
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~CWiaMap()
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{
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RemoveAll();
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}
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// Operations
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int GetSize() const
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{
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return m_nSize;
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}
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BOOL Add(TKey key, TVal val)
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{
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TKey* pKey;
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pKey = (TKey*)realloc(m_aKey, (m_nSize + 1) * sizeof(TKey));
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if(pKey == NULL)
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return FALSE;
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m_aKey = pKey;
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TVal* pVal;
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pVal = (TVal*)realloc(m_aVal, (m_nSize + 1) * sizeof(TVal));
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if(pVal == NULL)
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return FALSE;
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m_aVal = pVal;
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m_nSize++;
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SetAtIndex(m_nSize - 1, key, val);
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return TRUE;
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}
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BOOL Remove(TKey key)
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{
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int nIndex = FindKey(key);
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if(nIndex == -1)
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return FALSE;
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if(nIndex != (m_nSize - 1))
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{
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#if 0
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// This code seems to be causing problems. Since it's not
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// needed, ifdef it out for now.
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m_aKey[nIndex].~TKey();
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#if _MSC_VER >= 1200
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m_aVal[nIndex].~TVal();
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#else
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TVal * t1;
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t1 = &m_aVal[nIndex];
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t1->~TVal();
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#endif
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#endif
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memmove((void*)&m_aKey[nIndex], (void*)&m_aKey[nIndex + 1], (m_nSize - (nIndex + 1)) * sizeof(TKey));
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memmove((void*)&m_aVal[nIndex], (void*)&m_aVal[nIndex + 1], (m_nSize - (nIndex + 1)) * sizeof(TVal));
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}
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TKey* pKey;
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pKey = (TKey*)realloc(m_aKey, (m_nSize - 1) * sizeof(TKey));
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if(pKey != NULL || m_nSize == 1)
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m_aKey = pKey;
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TVal* pVal;
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pVal = (TVal*)realloc(m_aVal, (m_nSize - 1) * sizeof(TVal));
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if(pVal != NULL || m_nSize == 1)
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m_aVal = pVal;
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m_nSize--;
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return TRUE;
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}
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void RemoveAll()
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{
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if(m_aKey != NULL)
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{
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for(int i = 0; i < m_nSize; i++)
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{
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m_aKey[i].~TKey();
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#if _MSC_VER >= 1200
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m_aVal[i].~TVal();
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#else
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TVal * t1;
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t1 = &m_aVal[i];
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t1->~TVal();
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#endif
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}
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free(m_aKey);
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m_aKey = NULL;
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}
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if(m_aVal != NULL)
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{
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free(m_aVal);
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m_aVal = NULL;
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}
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m_nSize = 0;
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}
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BOOL SetAt(TKey key, TVal val)
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{
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int nIndex = FindKey(key);
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if(nIndex == -1)
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return FALSE;
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SetAtIndex(nIndex, key, val);
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return TRUE;
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}
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TVal Lookup(TKey key) const
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{
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int nIndex = FindKey(key);
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if(nIndex == -1)
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return NULL; // must be able to convert
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return GetValueAt(nIndex);
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}
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TKey ReverseLookup(TVal val) const
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{
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int nIndex = FindVal(val);
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if(nIndex == -1)
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return NULL; // must be able to convert
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return GetKeyAt(nIndex);
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}
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TKey& GetKeyAt(int nIndex) const
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{
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ASSERT(nIndex >= 0 && nIndex < m_nSize);
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return m_aKey[nIndex];
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}
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TVal& GetValueAt(int nIndex) const
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{
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ASSERT(nIndex >= 0 && nIndex < m_nSize);
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return m_aVal[nIndex];
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}
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// Implementation
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template <typename T>
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class Wrapper
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{
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public:
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Wrapper(T& _t) : t(_t)
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{
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}
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template <typename _Ty>
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void *operator new(size_t, _Ty* p)
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{
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return p;
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}
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T t;
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};
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void SetAtIndex(int nIndex, TKey& key, TVal& val)
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{
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ASSERT(nIndex >= 0 && nIndex < m_nSize);
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new(m_aKey + nIndex) Wrapper<TKey>(key);
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new(m_aVal + nIndex) Wrapper<TVal>(val);
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}
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int FindKey(TKey& key) const
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{
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for(int i = 0; i < m_nSize; i++)
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{
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if(m_aKey[i] == key)
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return i;
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}
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return -1; // not found
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}
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int FindVal(TVal& val) const
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{
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for(int i = 0; i < m_nSize; i++)
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{
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if(m_aVal[i] == val)
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return i;
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}
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return -1; // not found
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}
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};
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#endif // TYPEUTIL__H_
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