304 lines
9.4 KiB
C
304 lines
9.4 KiB
C
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//+-------------------------------------------------------------------------
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//
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// Microsoft Windows
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// Copyright (C) Microsoft Corporation, 1992-1999.
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//
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// File: ntlmsp.h
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//
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// Contents:
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//
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// Classes:
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//
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// Functions:
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//
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// History: 13-May-92 PeterWi Created
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//
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//--------------------------------------------------------------------------
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#ifndef _NTLMSP_H_
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#define _NTLMSP_H_
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#if _MSC_VER > 1000
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#pragma once
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#endif
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#include <ntmsv1_0.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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////////////////////////////////////////////////////////////////////////
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//
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// Name of the package to pass in to AcquireCredentialsHandle, etc.
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//
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////////////////////////////////////////////////////////////////////////
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#ifndef NTLMSP_NAME_A
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#define NTLMSP_NAME_A "NTLM"
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#define NTLMSP_NAME L"NTLM" // ntifs
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#endif // NTLMSP_NAME_A
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#define NTLMSP_NAME_SIZE (sizeof(NTLMSP_NAME) - sizeof(WCHAR)) // ntifs
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#define NTLMSP_COMMENT_A "NTLM Security Package"
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#define NTLMSP_COMMENT L"NTLM Security Package"
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#define NTLMSP_CAPABILITIES (SECPKG_FLAG_TOKEN_ONLY | \
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SECPKG_FLAG_MULTI_REQUIRED | \
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SECPKG_FLAG_CONNECTION | \
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SECPKG_FLAG_INTEGRITY | \
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SECPKG_FLAG_PRIVACY)
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#define NTLMSP_VERSION 1
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#define NTLMSP_RPCID 10 // RPC_C_AUTHN_WINNT from rpcdce.h
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#define NTLMSP_MAX_TOKEN_SIZE 0x770
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////////////////////////////////////////////////////////////////////////
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//
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// Opaque Messages passed between client and server
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//
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////////////////////////////////////////////////////////////////////////
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// begin_ntifs
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#define NTLMSSP_SIGNATURE "NTLMSSP"
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//
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// GetKey argument for AcquireCredentialsHandle that indicates that
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// old style LM is required:
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//
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#define NTLMSP_NTLM_CREDENTIAL ((PVOID) 1)
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//
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// MessageType for the following messages.
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//
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typedef enum {
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NtLmNegotiate = 1,
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NtLmChallenge,
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NtLmAuthenticate,
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NtLmUnknown
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} NTLM_MESSAGE_TYPE;
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//
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// Valid values of NegotiateFlags
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//
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#define NTLMSSP_NEGOTIATE_UNICODE 0x00000001 // Text strings are in unicode
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#define NTLMSSP_NEGOTIATE_OEM 0x00000002 // Text strings are in OEM
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#define NTLMSSP_REQUEST_TARGET 0x00000004 // Server should return its authentication realm
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#define NTLMSSP_NEGOTIATE_SIGN 0x00000010 // Request signature capability
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#define NTLMSSP_NEGOTIATE_SEAL 0x00000020 // Request confidentiality
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#define NTLMSSP_NEGOTIATE_DATAGRAM 0x00000040 // Use datagram style authentication
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#define NTLMSSP_NEGOTIATE_LM_KEY 0x00000080 // Use LM session key for sign/seal
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#define NTLMSSP_NEGOTIATE_NETWARE 0x00000100 // NetWare authentication
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#define NTLMSSP_NEGOTIATE_NTLM 0x00000200 // NTLM authentication
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#define NTLMSSP_NEGOTIATE_NT_ONLY 0x00000400 // NT authentication only (no LM)
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#define NTLMSSP_NEGOTIATE_NULL_SESSION 0x00000800 // NULL Sessions on NT 5.0 and beyand
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#define NTLMSSP_NEGOTIATE_OEM_DOMAIN_SUPPLIED 0x1000 // Domain Name supplied on negotiate
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#define NTLMSSP_NEGOTIATE_OEM_WORKSTATION_SUPPLIED 0x2000 // Workstation Name supplied on negotiate
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#define NTLMSSP_NEGOTIATE_LOCAL_CALL 0x00004000 // Indicates client/server are same machine
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#define NTLMSSP_NEGOTIATE_ALWAYS_SIGN 0x00008000 // Sign for all security levels
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//
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// Valid target types returned by the server in Negotiate Flags
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//
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#define NTLMSSP_TARGET_TYPE_DOMAIN 0x00010000 // TargetName is a domain name
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#define NTLMSSP_TARGET_TYPE_SERVER 0x00020000 // TargetName is a server name
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#define NTLMSSP_TARGET_TYPE_SHARE 0x00040000 // TargetName is a share name
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#define NTLMSSP_NEGOTIATE_NTLM2 0x00080000 // NTLM2 authentication added for NT4-SP4
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#define NTLMSSP_NEGOTIATE_IDENTIFY 0x00100000 // Create identify level token
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//
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// Valid requests for additional output buffers
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//
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#define NTLMSSP_REQUEST_INIT_RESPONSE 0x00100000 // get back session keys
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#define NTLMSSP_REQUEST_ACCEPT_RESPONSE 0x00200000 // get back session key, LUID
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#define NTLMSSP_REQUEST_NON_NT_SESSION_KEY 0x00400000 // request non-nt session key
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#define NTLMSSP_NEGOTIATE_TARGET_INFO 0x00800000 // target info present in challenge message
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#define NTLMSSP_NEGOTIATE_EXPORTED_CONTEXT 0x01000000 // It's an exported context
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#define NTLMSSP_NEGOTIATE_128 0x20000000 // negotiate 128 bit encryption
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#define NTLMSSP_NEGOTIATE_KEY_EXCH 0x40000000 // exchange a key using key exchange key
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#define NTLMSSP_NEGOTIATE_56 0x80000000 // negotiate 56 bit encryption
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// flags used in client space to control sign and seal; never appear on the wire
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#define NTLMSSP_APP_SEQ 0x0040 // Use application provided seq num
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// end_ntifs
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//
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// Opaque message returned from first call to InitializeSecurityContext
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//
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typedef struct _NEGOTIATE_MESSAGE {
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UCHAR Signature[sizeof(NTLMSSP_SIGNATURE)];
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NTLM_MESSAGE_TYPE MessageType;
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ULONG NegotiateFlags;
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STRING32 OemDomainName;
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STRING32 OemWorkstationName;
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} NEGOTIATE_MESSAGE, *PNEGOTIATE_MESSAGE;
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//
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// Old version of the message, for old clients
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//
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// begin_ntifs
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typedef struct _OLD_NEGOTIATE_MESSAGE {
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UCHAR Signature[sizeof(NTLMSSP_SIGNATURE)];
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NTLM_MESSAGE_TYPE MessageType;
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ULONG NegotiateFlags;
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} OLD_NEGOTIATE_MESSAGE, *POLD_NEGOTIATE_MESSAGE;
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//
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// Opaque message returned from first call to AcceptSecurityContext
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//
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typedef struct _CHALLENGE_MESSAGE {
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UCHAR Signature[sizeof(NTLMSSP_SIGNATURE)];
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NTLM_MESSAGE_TYPE MessageType;
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STRING32 TargetName;
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ULONG NegotiateFlags;
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UCHAR Challenge[MSV1_0_CHALLENGE_LENGTH];
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ULONG64 ServerContextHandle;
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STRING32 TargetInfo;
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} CHALLENGE_MESSAGE, *PCHALLENGE_MESSAGE;
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//
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// Old version of the challenge message
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//
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typedef struct _OLD_CHALLENGE_MESSAGE {
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UCHAR Signature[sizeof(NTLMSSP_SIGNATURE)];
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NTLM_MESSAGE_TYPE MessageType;
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STRING32 TargetName;
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ULONG NegotiateFlags;
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UCHAR Challenge[MSV1_0_CHALLENGE_LENGTH];
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} OLD_CHALLENGE_MESSAGE, *POLD_CHALLENGE_MESSAGE;
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//
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// Opaque message returned from second call to InitializeSecurityContext
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//
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typedef struct _AUTHENTICATE_MESSAGE {
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UCHAR Signature[sizeof(NTLMSSP_SIGNATURE)];
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NTLM_MESSAGE_TYPE MessageType;
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STRING32 LmChallengeResponse;
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STRING32 NtChallengeResponse;
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STRING32 DomainName;
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STRING32 UserName;
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STRING32 Workstation;
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STRING32 SessionKey;
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ULONG NegotiateFlags;
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} AUTHENTICATE_MESSAGE, *PAUTHENTICATE_MESSAGE;
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typedef struct _OLD_AUTHENTICATE_MESSAGE {
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UCHAR Signature[sizeof(NTLMSSP_SIGNATURE)];
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NTLM_MESSAGE_TYPE MessageType;
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STRING32 LmChallengeResponse;
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STRING32 NtChallengeResponse;
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STRING32 DomainName;
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STRING32 UserName;
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STRING32 Workstation;
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} OLD_AUTHENTICATE_MESSAGE, *POLD_AUTHENTICATE_MESSAGE;
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//
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// Additional input message to Initialize for clients to provide a
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// user-supplied password
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//
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typedef struct _NTLM_CHALLENGE_MESSAGE {
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UNICODE_STRING32 Password;
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UNICODE_STRING32 UserName;
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UNICODE_STRING32 DomainName;
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} NTLM_CHALLENGE_MESSAGE, *PNTLM_CHALLENGE_MESSAGE;
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//
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// Non-opaque message returned from second call to InitializeSecurityContext
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//
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typedef struct _NTLM_INITIALIZE_RESPONSE {
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UCHAR UserSessionKey[MSV1_0_USER_SESSION_KEY_LENGTH];
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UCHAR LanmanSessionKey[MSV1_0_LANMAN_SESSION_KEY_LENGTH];
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} NTLM_INITIALIZE_RESPONSE, *PNTLM_INITIALIZE_RESPONSE;
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//
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// Additional input message to Accept for trusted client skipping the first
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// call to Accept and providing their own challenge
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//
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typedef struct _NTLM_AUTHENTICATE_MESSAGE {
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CHAR ChallengeToClient[MSV1_0_CHALLENGE_LENGTH];
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ULONG ParameterControl;
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} NTLM_AUTHENTICATE_MESSAGE, *PNTLM_AUTHENTICATE_MESSAGE;
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//
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// Non-opaque message returned from second call to AcceptSecurityContext
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//
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typedef struct _NTLM_ACCEPT_RESPONSE {
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LUID LogonId;
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LARGE_INTEGER KickoffTime;
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ULONG UserFlags;
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UCHAR UserSessionKey[MSV1_0_USER_SESSION_KEY_LENGTH];
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UCHAR LanmanSessionKey[MSV1_0_LANMAN_SESSION_KEY_LENGTH];
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} NTLM_ACCEPT_RESPONSE, *PNTLM_ACCEPT_RESPONSE;
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// end_ntifs
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//
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// Size of the largest message
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// (The largest message is the AUTHENTICATE_MESSAGE)
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//
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#define DNSLEN 256 // length of DNS name
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#define TARGET_INFO_LEN ((2*DNSLEN + DNLEN + CNLEN) * sizeof(WCHAR) + \
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5 * sizeof(MSV1_0_AV_PAIR))
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// length of NTLM2 response
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#define NTLM2_RESPONSE_LENGTH (sizeof(MSV1_0_NTLM3_RESPONSE) + \
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TARGET_INFO_LEN)
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#define NTLMSSP_MAX_MESSAGE_SIZE (sizeof(AUTHENTICATE_MESSAGE) + \
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LM_RESPONSE_LENGTH + \
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NTLM2_RESPONSE_LENGTH + \
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(DNLEN + 1) * sizeof(WCHAR) + \
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(UNLEN + 1) * sizeof(WCHAR) + \
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(CNLEN + 1) * sizeof(WCHAR))
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typedef struct _NTLMSSP_MESSAGE_SIGNATURE {
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ULONG Version;
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ULONG RandomPad;
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ULONG CheckSum;
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ULONG Nonce;
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} NTLMSSP_MESSAGE_SIGNATURE, *PNTLMSSP_MESSAGE_SIGNATURE;
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#define NTLMSSP_MESSAGE_SIGNATURE_SIZE sizeof(NTLMSSP_MESSAGE_SIGNATURE)
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//
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// Version 1 is the structure above, using stream RC4 to encrypt the trailing
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// 12 bytes.
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//
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#define NTLM_SIGN_VERSION 1
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#ifdef __cplusplus
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}
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#endif
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#endif // _NTLMSP_H_
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